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View Full Version : How many Execution's do you think each class will get?



BoldAlphawolf
06-27-2016, 10:48 PM
Personally, id like to see five different one's for each class, this a big part of the reason i like for honor is because this is a multiplayer that allow's you to finish them in a graphic an brutal fashion here are a few execution animation's id like to see


the warden: the warden run's the blade through their chest and then like kick's them off the sword.

The raider: the raider split's the enemies head in half with the dane axe

The oni: when an enemy has 10% health left a successful parry will disarm your opponent then you decapitate them all samurai style.


These are just a few id like but what are some you guys would like to see?

Sir_Beefing
06-28-2016, 01:01 AM
I would love to see more in the game, its just if they want to allow each class to have more then 2 i would think they would have to make it so you can unlock them and swap them out for others. Having the options to preform 5 different executions could become a little much when all you really want is a quick finisher.

BoldAlphawolf
06-28-2016, 01:20 AM
I would love to see more in the game, its just if they want to allow each class to have more then 2 i would think they would have to make it so you can unlock them and swap them out for others. Having the options to preform 5 different executions could become a little much when all you really want is a quick finisher.

I mean the execution you perform would be random between five different ones you'd still use X or Y to perform them

MisterWillow
06-28-2016, 01:55 AM
I would love to see more in the game, its just if they want to allow each class to have more then 2 i would think they would have to make it so you can unlock them and swap them out for others. Having the options to preform 5 different executions could become a little much when all you really want is a quick finisher.

I agree.

http://static9.cdn.ubi.com/resource/en-US/game/forhonor/game/aob_controller_image_article_208796.jpg

Looking at the controller layout, they could add another to the circle button, but no others, really (and yes, I know L1 isn't used either, but something about having all your executions all together except for one seems weird or awkward to me).

Having them all be unlockable and equipable means you could have a thousand executions per Hero if you wanted, and have a bunch of variety during a match, with the understanding that different people will equip different executions.


The raider: the raider split's the enemies head in half with the dane axe

The others seem fine, but something about this makes me think of Mortal Kombat, which I'd rather avoid.

premiumart
06-28-2016, 05:08 PM
Speaking about executions am i the only one who wonders what that gold edition bonus content is ? The thing that is refered to as execution effect. Sounds interesting.

Anyway my personal opinion on executions in mp is that they ll just be kinda irritating.

BoldAlphawolf
06-28-2016, 11:00 PM
Speaking about executions am i the only one who wonders what that gold edition bonus content is ? The thing that is refered to as execution effect. Sounds interesting.

Anyway my personal opinion on executions in mp is that they ll just be kinda irritating.

you cant be serious when i first seen this game i was like "im getting it no question" then i seen the decapiton the warden does an was like "im getting the gold"

i didnt notice the specail execution effect, jason vanderberge said there is a tactical advantage that goes with executions every time you do one you gain a slight amount of your health back so maybe itll add a slight damage effect to your weapon so you have a edge heading in to your next duel, or maybe its a cool execution you get through the pre order

premiumart
07-02-2016, 06:27 PM
you cant be serious when i first seen this game i was like "im getting it no question" then i seen the decapiton the warden does an was like "im getting the gold"

i didnt notice the specail execution effect, jason vanderberge said there is a tactical advantage that goes with executions every time you do one you gain a slight amount of your health back so maybe itll add a slight damage effect to your weapon so you have a edge heading in to your next duel, or maybe its a cool execution you get through the pre order

Nah its probably just a cosmetic thing since its a pre order bonus probably a glow or something.

I find executions kind imature, to me this is about fighting not the joy to kill your opponent in the most disrespectful way. But thats just my personal opinion of course and not criticism.

ZenBearV13
07-03-2016, 05:19 AM
I expect they won't expand on the execution mechanic, meaning only 2 options in-game, but I wouldn't be surprised if they have unlockable executions that are flashier/more interesting. Same goes for Taunts.

That being said, I would love it if they added the Extended Execution mechanic from Gears of War where if you hold the button down you roll the target over and punch them in the face until it explodes for bonus points per punch. In this game I would want a side dagger and lots of stabs instead of punches.

TripleJay_X
07-03-2016, 12:28 PM
Executions are cool stuff. Up to now i just saw one cutting of the head. Any other ?

some ideas :

+ cutting off one leg, he knees down and you push the sword slowly in his throat.
+ cutting him off in 2 parts in the middle (from top to bottom)
+ push him on the ground and hammer in his face with the other side of the sword
+ when the axe is stuck in his head you take your feet too push it deeper to split his head further

:cool:

DraxeI
07-03-2016, 09:36 PM
I think each class will have two animations.

Not quite sure how many "traditional" executions you could cram into the game

MisterWillow
07-03-2016, 10:04 PM
Executions are cool stuff. Up to now i just saw one cutting of the head. Any other ?

I'm presuming this is a reference to the Warden...
http://i.imgur.com/rqpPves.gif

The other Warden execution is a Mordhau
http://i.imgur.com/zgk3xqQ.gif

On the Samurai side, the Oni (now Orochi apparently) has his own decapitation
http://i.imgur.com/qwRAGut.gif

And another one which involves sticking his sword through his opponent's throat, but I can't find any proper footage of it. You can kind of see it in the Samurai Spotlight (https://www.youtube.com/watch?v=buFBQAoA2YM) video from last year, but I don't know if that's the entire thing.
http://i.imgur.com/pjBm9vb.gif

And, finally the Raider has what I like to call 'chopping wood'
http://i.imgur.com/WVAP3IN.gif

And one where he uppercuts you with his axe blade
http://i.imgur.com/dHZajir.gif

And that's all the Heroes we have footage of the executions for.


I think each class will have two animations.

Not quite sure how many "traditional" executions you could cram into the game

I see room for more. One I instantly thought of for the Raider, for example, is where he wraps the axe (blade or haft) around his opponent's neck and breaks it. Something more subtle, but also intimidating, like he does it and just lets the body drop, as if he does it every day.

TripleJay_X
07-04-2016, 04:18 PM
yeah, allready some cool executions in there..... that samurai sword sticking through his throat is nice how the opponent still wants to reach the sword with his hand ha. if they add more such stuff, this game needs some kind of SlowMo-Replay button, tool or something.

AvarusTyrannus
07-05-2016, 02:20 AM
Oni decapitation is still the best.

downfierce
07-05-2016, 11:09 PM
Having the options to preform 5 different executions could become a little much when all you really want is a quick finisher.
What?