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rtbaron
04-27-2004, 07:42 PM
has there been any mention of implementing graphics for this phenomenon as experienced in south pacific? would it even be possible - to add to realism of sim, as this glow could give away the location of aircraft in the night sky?

just a thought, as I am learning more about the atmosphere of combat in this theatre (as i read Fire in the Sky). I know there was also a thread discussing other possible features to create a better sense of realism or ambiance - would be neat!

the book also makes mention that all airfields were and coastlines near, where inevitably littered with flotsam and wreckage that continued to accumulate and never got cleaned up - a few pieces here and there in the virtual environs would also be a nice touch, as long as they didn't threaten frame rates...

and maybe some south pacific whales coming up to the surface and diving - low flying sub hunters might get excited only to find their enemy target was not what they suspected.

or how about flocks of sea birds - were they a realistic nuisance in south pacific during flight or landing??

don't mean to sound silly, just thoughts, not knowing what capabilities of game are by programmers standards - just find the il2 series so immersive already that it is easy to get excited about what is to come!

rtbaron
04-27-2004, 07:42 PM
has there been any mention of implementing graphics for this phenomenon as experienced in south pacific? would it even be possible - to add to realism of sim, as this glow could give away the location of aircraft in the night sky?

just a thought, as I am learning more about the atmosphere of combat in this theatre (as i read Fire in the Sky). I know there was also a thread discussing other possible features to create a better sense of realism or ambiance - would be neat!

the book also makes mention that all airfields were and coastlines near, where inevitably littered with flotsam and wreckage that continued to accumulate and never got cleaned up - a few pieces here and there in the virtual environs would also be a nice touch, as long as they didn't threaten frame rates...

and maybe some south pacific whales coming up to the surface and diving - low flying sub hunters might get excited only to find their enemy target was not what they suspected.

or how about flocks of sea birds - were they a realistic nuisance in south pacific during flight or landing??

don't mean to sound silly, just thoughts, not knowing what capabilities of game are by programmers standards - just find the il2 series so immersive already that it is easy to get excited about what is to come!

Obi_Kwiet
04-27-2004, 09:27 PM
How about the occasional metor, too while your at it. And a 100% accurate star map too, that modles al of the known univerce in 3D. And how bout the pilot randomly spilling coffie on his lap. And modle moskitoes too. The are all musts for my COMPLEAT immersion expirence. Oh! And I forgot! Modle every fish species know to man! http://ubbxforums.ubi.com/infopop/emoticons/icon_rolleyes.gif

rtbaron
04-27-2004, 10:11 PM
ouucchh!
i see its friendly in here. sorry. http://ubbxforums.ubi.com/infopop/emoticons/icon_confused.gif

PlaneEater
04-27-2004, 10:27 PM
That was a little out of line, Obi. http://ubbxforums.ubi.com/images/smiley/51.gif

St. Elmo's fire was more common than you probably realize in the PTO, mostly due to the atmosphere and the climate (very hot, very humid). Ever hear of 'foo fighters', or those balls of light that were seen trailing off of bomber wings and tailplanes? Same stuff.

"To put it another way, a one second burst of fire from a single .50 cal M2 rigidly mounted aircraft gun shooting at you from 100 yards will put about 10 bullets through the computer screen you are looking at right now."
--Blutarski

There aren't many of them left. They flew these things. They stepped off the earth, into the sky, in a pair of metal wings and a howling, living, fire-breathing beast of war, and they fought.

And they died.

And the least we can do is remember they were heroes.

Flakwalker
04-27-2004, 11:45 PM
The idea is not bad at all but will be difficult to set the parameters to run that effect, is not a very common meteorological effect, a very high number random parameter will be needed. It apeared over ships mast and any metalic material.
And also is not a "urban myth" http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif

necrobaron
04-27-2004, 11:48 PM
Can someone please explain to me what exactly St.Elmo's Fire is? I've heard the term used since forever,but never knew what it was or meant.

"Not all who wander are lost."

Flakwalker
04-27-2004, 11:59 PM
http://www.islandnet.com/~see/weather/elements/stelmo.htm

DuxCorvan
04-28-2004, 04:59 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by necrobaron:
Can someone please explain to me what exactly St.Elmo's Fire is? I've heard the term used since forever,but never knew what it was or meant.<HR></BLOCKQUOTE>

Electrostatic phenomenon, related to storms and the growing potential in electrically charged environments. It produces an 'orb' of ghostly light in the ionized air that surrounds the upper tips of things such as ship masts, etc...

It's a little like a lightning that cannot discharge its potential and limits to illuminate the tipped objects and raising hair.

- Dux Corvan -
http://www.uploadit.org/DuxCorvan/Altamira2.jpg
Ten thousand years of Cantabrian skinning.

BM357_TinMan
04-28-2004, 05:26 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Obi_Kwiet:
How about the occasional metor, too while your at it. And a 100% accurate star map too, that modles al of the known univerce in 3D. And how bout the pilot randomly spilling coffie on his lap. And modle moskitoes too. The are all musts for my COMPLEAT immersion expirence. Oh! And I forgot! Modle every fish species know to man! http://ubbxforums.ubi.com/infopop/emoticons/icon_rolleyes.gif<HR></BLOCKQUOTE>

Why? Why did you feel the need to bring that attitude to this board?

What exactly posessed you to even post here?

BTW- I generally don't comment on spelling in people's posts, because I can't spell very well myself, but, for crying out loud, if you are going to take the time to disparage someone else's constructive ideas because you think that they are lame (or whatever your deal was), atleast try to fain a little bit of intelligence.
(?metor?)
BM357_TinMan
xo BM357 VFG
www.bm357.com (http://www.bm357.com)

DuxCorvan
04-28-2004, 05:36 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by BM357_TinMan:

Why? Why did you feel the need to bring that attitude to this board?

What exactly posessed you to even post here?
<HR></BLOCKQUOTE>

OK, don't be so hard to him. He's only using some sarcasm and joking a little about rtbaron's inocent requests. Maybe it's not good to use that kind of humor without knowing it can hurt someone's sensitivity, but that doesn't mean he really wanted to humiliate him.

It's just a little mockery, sense-of-humor incompatibility, that's all.

Let's not take it at heart.

- Dux Corvan -
http://www.uploadit.org/DuxCorvan/Altamira2.jpg
Ten thousand years of Cantabrian skinning.

NegativeGee
04-28-2004, 09:45 AM
While you guys are making up, I went googling for a photo of St. Elmo's Fire:

http://www.af.mil/media/photodb/web/web_030402-F-2851L-001.jpg

From: http://www.af.mil/photos/index.asp?galleryID=36&page=4

Anyone got anthing clearer?

"As weaponry, both were good, but in far different ways from each other. In a nutshell, I describe it this way: if the FW 190 was a sabre, the 109 was a florett, or foil, like that used in the precision art of fencing." - Gunther Rall

http://www.invoman.com/images/tali_with_hands.jpg

Look Noobie, we already told you, we don't have the Patch!

Kasdeya
04-28-2004, 10:28 AM
Here is some more info on the phenomenon: St. Elmo's Fire (http://www.physics.northwestern.edu/classes/2001Fall/Phyx135-2/17/aformofballlightning.html)

Hope this helps.

http://www.HouseofKasdeya.com/demonmoving.gif (http://www.361stvfg.com/)
CWoS Forums. More Cheese, Less Whine (http://acompletewasteofspace.com/forum/index.php)

Obi_Kwiet
04-28-2004, 12:38 PM
I'm sorry I shouln't have been so sarcastic. I wasn't trying to be mean. I'm just am trying to point that all these requests are rather demanding on Luthior, and seem like they would take alot of work. I think Luthior deserves a break. If he's bombared with tones of requests every day, and he won't take us seriously anymore and won't listen to anything. Every one of these sims has deliverd well more than the money we spent. It's not wise to be to ask too much of peole who give so much for so little. So, just a thought, and I apoligize to all are offended. http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

Taylortony
04-28-2004, 12:51 PM
I once watched a ball of lightning travel down the Aisle of an Airliner, put the bejebies up the passengers lol, luckily no one was in the rear central toilet washing there hands as they would have needed to go again as it passed right through it http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

If you want comets slowly arching across the sky, why bother, just look on the horizon at night and you may well see me struggling to keep my burning Betty in the Air......That'll look close to it http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif

sugaki
04-28-2004, 01:43 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>I'm just am trying to point that all these requests are rather demanding on Luthior, and seem like they would take alot of work. <HR></BLOCKQUOTE>

Airfields should have a couple of scrapped planes dumped off to the side, maybe simply just pieces of an aircraft scattered. I think environments tend to be a bit sterile in flight sims, and while it's not a really high priority, don't think it'd take too much work to take existing models, break em apart and dump them to the side.

Dynamic weather would be very nice, though I don't believe that's going to be in the game.

Lil' things do make a diff.

Obi_Kwiet
04-28-2004, 04:09 PM
Yeah, that would be nice.

rtbaron
04-28-2004, 10:18 PM
obi-kwiet, no worries - and i'll admit maybe the whales and birds idea was a bit too much -lol!! i have seen whales in other flight sim, surfacing and diving - beautiful distraction! and am sure some pilots in south pacific must have come across too.

but it is all the amazing little things that make il2 series the best of the best in flight sims, and just want that to carry over to the pacific theatre too.

not only is the game great, but the community support and involvement is also top notch - as forums like this, with all the great posts prove.

great place to brainstorm and throw out ideas -even if they are a bit 'out there'.

but... it would be nice to see some people down below at air strips, and for sure water plumes and oil slicks or flames that stay in the water when planes go down in the drink etc.

and i know there has already been talk of life boats - sure hope they show up some how - at least around major ships that are sinking!

badaboom.1
04-29-2004, 05:38 PM
NEGATIVEG &KASDEYA,Thanks for the infoI never herd of this before!I always thought it was just a name of that 20yr old movie! http://ubbxforums.ubi.com/images/smiley/35.gifThats why I enjoy this forum,you can learn quite abit about a lot of different subjects other than WW2 combat! http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

http://img9.photobucket.com/albums/v27/badaboom/Blacksheeprab.jpg

Obi_Kwiet
04-29-2004, 05:50 PM
Yeah but immagine the threads: "The whale blow spouts are over modled" That would be nice though, like the deer in WW2 Fighters. Heh heh, I loved deer hunting. In a P-51! I bet sinking a whale in a Devistator would be just as fun. Or... Bird hunting. http://ubbxforums.ubi.com/images/smiley/784.gif Oh man...

Latico
04-29-2004, 06:36 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Obi_Kwiet:
Yeah but immagine the threads: "The whale blow spouts are over modled" That would be nice though, like the deer in WW2 Fighters. Heh heh, I loved deer hunting. In a P-51! I bet sinking a whale in a Devistator would be just as fun. Or... Bird hunting. http://ubbxforums.ubi.com/images/smiley/784.gif Oh man...<HR></BLOCKQUOTE>

OOOOOOH Geeeeesh...... I think we got some natural born killers among us! http://ubbxforums.ubi.com/infopop/emoticons/icon_eek.gif http://ubbxforums.ubi.com/images/smiley/52.gif


I've always wondered about this "St Elmos Fire" myself. Now I know what it is. Dang, learn something new every day.

LEXX_Luthor
04-30-2004, 10:19 AM
The most important idea in this thread is the "star" idea. Correct realistic star patterns at night allows you to do basic navigation without compass just like in real life. Actually, one may learn the new star patterns over the FB and navigate by them, but it would be nice to see familiar patterns.

The few simmers/simmerettes who have looked at the stars Know about this.

Differences in star brightness would be helpful though or the familiar patterns are almost impossible to identify and navigate by.

RAAFVirtSqn
05-01-2004, 01:05 AM
Seems St Elmos fire topic has not been picked up by Oleg or Luthier as yet.

Check out previuos posts on topic in IL2 FB forum

http://forums.ubi.com/eve/forums?a=tpc&s=400102&f=63110913&m=813105571&r=914109971#914109971

Hopefully might get some feedback.

Hopefully.

Regards=

Ruy Horta
05-01-2004, 04:58 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by RAAFVirtSqn:
Seems St Elmos fire topic has not been picked up by Oleg or Luthier as yet.
<HR></BLOCKQUOTE>

Personally I'd be pissed of if the PF team were to add St. Elmo's fire without first adding engine exhaust flames.

One is a piece of eye candy, the other a means of seeing a target in dark conditions. Eye candy to some extend, but an effective and historic means of target aquirement.

Ruy Horta

VVS-Manuc
05-01-2004, 05:46 AM
please concentrate on basic elements for a realistic flight sim first: correct flight model, damage model, weapons range and effectivenes, aircraft range (very important for pacific theatre), wind (!), dynamic weather.

Luthier and his team now have the big chance to avoid some mistakes which 1C made during the development of IL-2 and FB

Fliger747
05-02-2004, 10:19 PM
St Elmo's fire is a pretty awsome spectacle, but the percipitation conditions under which you experience it would prohibit visual ID at night anyway.