PDA

View Full Version : Has anyone noticed lots of AI crashes with patch?



XyZspineZyX
09-15-2003, 01:49 PM
Since the patch, AIs flying the planes which have now had stall routines added crash into the ground in low level dogfights nearly all the time. For example the Ju87 now stalls whereas it didn't in the original.
It appears as though the planes have been made harder to fly, but that the AI has not been adjusted accordingly. Ju87 pilots nealy always fail to pull out of a dive in time during a dogfight not that its more difficult to do so (as opposed to a divebombing run.)
I noticed this seems to happen during a barrell roll.
AI Il2 pilots also suffer from being unable to recover high altitude stalls spins.

Just thought I'd also give my opinion on a long running debate... I think its good that small calibre machinge guns have nearly no effect on more modern planes. The 7.92 rounds were obsolete by the early 40s, and people would complain a lot more if they had loads of effect.
Its only rifle calibre, and you wouldn't expect to go through aircraft armour if you were shooting at a bomber with a rifle would you people?

XyZspineZyX
09-15-2003, 01:49 PM
Since the patch, AIs flying the planes which have now had stall routines added crash into the ground in low level dogfights nearly all the time. For example the Ju87 now stalls whereas it didn't in the original.
It appears as though the planes have been made harder to fly, but that the AI has not been adjusted accordingly. Ju87 pilots nealy always fail to pull out of a dive in time during a dogfight not that its more difficult to do so (as opposed to a divebombing run.)
I noticed this seems to happen during a barrell roll.
AI Il2 pilots also suffer from being unable to recover high altitude stalls spins.

Just thought I'd also give my opinion on a long running debate... I think its good that small calibre machinge guns have nearly no effect on more modern planes. The 7.92 rounds were obsolete by the early 40s, and people would complain a lot more if they had loads of effect.
Its only rifle calibre, and you wouldn't expect to go through aircraft armour if you were shooting at a bomber with a rifle would you people?

XyZspineZyX
09-15-2003, 06:28 PM
Not only the ju87!
I have seen it with alot of diffrent planes! Especially the me110!
But also many fighters seem to crasch into the ground now after te pacth!

XyZspineZyX
09-15-2003, 09:56 PM
It's not just a rifle, it's a bigger round than an AK-47.
Have you ever seen the damage the AK-47 rounds do to fuselages (cars and jeeps mainly). I don't have figures, but I guess that the MG17 and ShKAS have bigger muzzle velocity and RoF than an AK-47.
Even if it does not make enormous damage, let's say that 750 rounds approximately (thinking that the pilot hitted 75% of his MG shots) at 200m could, if not shred the plane, at least kill it's crew. Needles to say that these same shots at 100-50m in a fighter should really shred it apart.

http://rumandmonkey.com/widgets/tests/damned/reincarnation.jpg (http://rumandmonkey.com/widgets/tests/damned/)
Are you damned? (http://rumandmonkey.com/widgets/tests/damned/)
<

XyZspineZyX
09-15-2003, 10:53 PM
FiNaZZi wrote:
- but I guess that the MG17 and ShKAS have
- bigger muzzle velocity and RoF than an AK-47.

RoF yes, muzzle velocity approx. the same. (A little bit higher.)

- Even if it does not make enormous damage, let's say
- that 750 rounds approximately (thinking that the
- pilot hitted 75% of his MG shots) at 200m could, if
- not shred the plane, at least kill it's crew.

I did a little testing recently, using the I-16 as a target for the two MG 17 in my Bf 109-F. I set up a dogfight server just for me and an enemy AI aircraft and had the program count the hits. From the 1000 rounds I got about 200 hits and didn't down the I-16. However, the I-16 didn't look ot good anymore.
I than studied some blueprints to check if this was realistic and got to the opinion: No, it should go down with 200 hits.
I went back to FB and set up a QM with a friendly I-16 flying straight, and guess what: I shot it down frequently never with more than 400 ammo spend. I was hitting the I-16 at different spots each time (looking for damage-development) and had an estimated maximum of 300 hits, average a bit more than 100. It blew up, it lost wings, everything perfect.
So I think shooting distance, hit location and fire direction matter a lot. Generally I am quite happy with the small calibre DM now. From 6 o'clock you have a better chance to damage internal structure than from anywhere else. Smaller chance to hit anything critical, though. (I-16 has no fuel tanks in the wings.)

- Needless to say that these same shots at 100-50m in a
- fighter should really shred it apart.

You should really do some shooting and check you stats. 75% hits is very high. (Actually 20% is still good, esp. if you play with cockpit on.) I bet there is no fighter and hardly anything else (TB-3 comes to my mind) in the game that survives 750 rounds of 7.92 from distances closer than 100 meters.

As for the origninal point: Imho ace AI crashes more often than other AI. I don't know if my observation is correct, but in a recent study of AI dogfights I only saw aces crash. Strange if true.

XyZspineZyX
09-16-2003, 01:42 AM
AI Bf110's seem particuarly prone to crashing into the ground.I've been in a P-11c and seen half a dozen 110's go this way when the fight is on the deck

http://www.airplane-world.addr.com/Corgi/aa30701.jpg


No601 County of London Squadron,Tangmere Pilots.
http://www.tangmerepilots.co.uk

XyZspineZyX
09-17-2003, 05:24 PM
This bug has definatly worsend since the new patch.
I have lost more pilots to strange crashes then combat in the LW campaigns.

As for the mg issue, a 7.62mm round does serious damage.
times that by 100 on a wooden aircraft and it would be turned into sticks even targeting the fusilage.
A 9mm HP pistol round will go through a car and kill on the other side (I have personally tested this, not the killing part thoughhttp://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif . Add inreased muzzle velosity of a rifle round and the results should speak for themselvs.



"Do unto others before they do unto you"

XyZspineZyX
09-17-2003, 06:19 PM
Affirmative.

Sadly lots of AI crashes in my early german 109 campaign.

XyZspineZyX
09-17-2003, 09:03 PM
In Extreme_One's USAAF campaign, on the mission where you have a flight of P-51's escorting you (mission 7, i think) both P-47's ahead of me crash into the cliffs. The first one slam straight into it, and the second one tries to avoid them, but ends up crashing into them, slides a couple meters, than explodes. Never fails.

<center>
===============================
" 'Tis better to be silent and be thought a fool, than to speak and remove all doubt." -Abraham Lincoln

"Only I shall make it!"

Scotland Rules!!!
<center><img src=http://www.endlager.net/fis/pix/banners/fis_banner_09.gif >

:FI: Crazy

XyZspineZyX
09-18-2003, 05:18 AM
After the Last patch. yes, Lost all He-111 on take off in my flight that where AI in the campaign I flew last night.

<img src=http://home.pacbell.net/czechman/312-sig.jpg border=0 alt="Semper Fi"> (http://www.wfix.net/312)



Message Edited on 09/17/0309:34PM by tarot312

XyZspineZyX
09-18-2003, 10:53 AM
change formation to line abrest(or what ever requires the most aircraft to switch sides) and prepare to lol its bad

XyZspineZyX
09-18-2003, 12:08 PM
Brewsters also tend to crash.. I'm losing more b239s when they land than by enemy fire.