Fatal-Feit
12-10-2015, 03:59 AM
MisterWillow has the right idea of discussing topics using information we already have. It's an interesting change from the usual what-we-want-to-see threads, so I'll add to it.
With all of the information I have gathered (and having played the game), I believe what everyone should expect is a close-combat warfare game with some realistic elements, not particularly the other way around. Now, I know we pride For Honor for its more grounded approach in close-combat with the AOB system and all but this thread isn't made to rip it apart; it's to set a balance for our expectations regarding its realism.
For Honor's story has historical elements (like characters, settings, and some nuances), but it is not historically accurate. Knights vs samurai vs vikings never happened. ...Unfortunately. The Chosen, Warborn, and Legions are all fictional factions made specifically for the game's story. And gameplay doesn't exactly fair much better. There are feats such as being able to aim and command Arrow Storms and Catapult Strikes on the battlefield, including self healing. Many of the attacks in the game, such as the Oni's counter attack, are more for show and to create an in-game hero distinction, rather than realistic practicality. There are also heroes that uses weapons that weren't generally used back then, such as the flails. This is more of a short round-up than a list of everything.
The game gives a lot of nod to history with its usage of half-sword and its recreation of the three factions, but all in all, I believe we should not expect or demand too much realism from For Honor. It is made to give us the feeling of a warrior, and while it give a seaming historical premise and some accurate techniques, it still lingers more towards its video game roots unlike Kingdom Come: Deliverance that wears its historical accuracy on its sleeves. This doesn't mean we can't ask for some more realism, though. Again, the game has it, and that's what captivates many of us but I hope for everyone to reach a level of expectation.
I know for some people, this is a no-brainer, but there are people who'd like to see the characters fight with spears instead of swords for realism sake. :p I also want to read what you guys think about it. Personally, I'm okay with this. I think if it tried to be very historically accurate, that would ruin the appeal of the game for me. Knights vs samurai vs vikings is a badass concept and being able to command catapult strikes in the middle of battle is hella fun. I also think if they removed a lot of the feats and made combat less bombastic, it wouldn't be that interesting to watch.
With all of the information I have gathered (and having played the game), I believe what everyone should expect is a close-combat warfare game with some realistic elements, not particularly the other way around. Now, I know we pride For Honor for its more grounded approach in close-combat with the AOB system and all but this thread isn't made to rip it apart; it's to set a balance for our expectations regarding its realism.
For Honor's story has historical elements (like characters, settings, and some nuances), but it is not historically accurate. Knights vs samurai vs vikings never happened. ...Unfortunately. The Chosen, Warborn, and Legions are all fictional factions made specifically for the game's story. And gameplay doesn't exactly fair much better. There are feats such as being able to aim and command Arrow Storms and Catapult Strikes on the battlefield, including self healing. Many of the attacks in the game, such as the Oni's counter attack, are more for show and to create an in-game hero distinction, rather than realistic practicality. There are also heroes that uses weapons that weren't generally used back then, such as the flails. This is more of a short round-up than a list of everything.
The game gives a lot of nod to history with its usage of half-sword and its recreation of the three factions, but all in all, I believe we should not expect or demand too much realism from For Honor. It is made to give us the feeling of a warrior, and while it give a seaming historical premise and some accurate techniques, it still lingers more towards its video game roots unlike Kingdom Come: Deliverance that wears its historical accuracy on its sleeves. This doesn't mean we can't ask for some more realism, though. Again, the game has it, and that's what captivates many of us but I hope for everyone to reach a level of expectation.
I know for some people, this is a no-brainer, but there are people who'd like to see the characters fight with spears instead of swords for realism sake. :p I also want to read what you guys think about it. Personally, I'm okay with this. I think if it tried to be very historically accurate, that would ruin the appeal of the game for me. Knights vs samurai vs vikings is a badass concept and being able to command catapult strikes in the middle of battle is hella fun. I also think if they removed a lot of the feats and made combat less bombastic, it wouldn't be that interesting to watch.