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View Full Version : Negative servers division, communication system and operators design chaos.



HegentC
11-28-2015, 10:30 AM
Greeting.

Umm, hope ubi will listen my feedback.
The second beta is up, the matching system is better but not stable at all.
As most of your consumer know, ubi servers are crap.
http://38.media.tumblr.com/140d139257072e2666e4904f53546dd2/tumblr_inline_ngdwd6PUK51t4ws7m.jpg

The guns recoil shall be improve.
Although they are not strange as the previous version, they are not realistic.
The guns recoil are not huge like R6 siege, let's take the real pistol 1911 for example.
In IPSC, shooters can does double tap on the target, that's mean the shots at the beginning are low recoil.
Maybe the guns developing team shall take some real gun firing as experiences.

The operators positioning are not clear, such as IQ, DOC, GLAZ.
Their personality are not useful in the field, they shall be strengthen as other operators to achieve the balance gamming environment.

The above issues are easy to be fix, the serious issues are:Players Negative Game Sense and Poor Server Division!
DO YOU DEVELOPMENT GUYS NOTICE THE ASIA SEVERS ARE BURNING IN HELL?
Most players turn their microphone always on and speak unknown language loudly!
More, those player also with ultra poor game sense.
They don't know what is the priority task, and being a rock in the game.
Yes, they do nothing.
Also, they can't be communicate.
I dare they don't even know the wall can be bridge!
Those player are very disturbing, and why the hell there are so many of them?!

This is a corruption for sure.
I pre-order the gold version R6 siege long time ago, but the gaming environment make me sick.
I use to think,if this is keep going i shall refund the game.