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View Full Version : Assassin's Creed Syndicate - Patch 1.2 Notes (PS4, PC and Xbox One)



EscoBlades
11-25-2015, 12:14 PM
Assassin's Creed Syndicate Update
Latest Version: 1.2
Download size: Between 700 to 750 MB (approx)

PC Patch 1.21 [Release Date - December 1st]
Download size (PC): Between 440 and 510 MB (approx)

PC
Fixed infinite loading screen in Sequence 7.
Fixed several geometry explosion and missing geometry issues.
Fixed various render issues.
Fixed several online issues.
Minor UI improvements.

Online

Fixed an issue where there was no rating for the final mission

Audio

Fixed an issue where the lip-sync was not synchronized with the cinematics
Fixed an issue where the subtitles weren't exactly matching the audio
Fixed some issues with some audio missing or being played incorrectly

Vehicles

Fixed some collisions issues for carriages and trains
Fixed some spawning issues with the vehicles

AI/NPC

Fixed some popping issues
Improved reactions for the allies
Improved reactions for NPC on the ground
Improved reactions for NPC on carts and trains
Improved navigation for NPC

Game System

Fixed some issues with the replay system
Fixed some balancing issues
Fixed an issue where the gun might be missing in the inventory after acquiring it in the "Whitechapel Conquest" mission
Fixed an unlocking issue with the Train Raids
Fixed an issue with the "Artisan" Trophy/Achievement

World/3D/Menu/HUD

The Time Anomaly icon was increased to have a better visibility on the map
Fixed some issues with the messages for the mission in the HUD
Fixed some icon issues
Fixed some lighting issues
Fixed some low resolution and corrupted texture issues
Fixed some level of detail issues
Fixed issues with props in the world

Fight

Fixed some issues during fights with NPCs
Fixed issues with counter attacks
Fixed some camera issues

Mission

Fixed an issue in the Fight Club
Fixed an issue where the player could not enter the Time Anomaly mission
Fixed some issues with the mission objectives and secondary constraints not updating properly
Fixed issues with the fast travel
Fixed some issues where the missions could be blocked after some cinematics
Fixed some issues with Crawford Starrick in the last mission, "A Night To Remember"

Behavior

Fixed some issues with the coerce system
Fixed some issues with the cover system
Fixed some issues with the parkour and navigation
Fixed some animation issues
Fixed some camera issues
Fixed some issues with the rope launcher
Fixed an issue where the player could sometimes fall under the map

Stability/Performance

Improved performance and stability