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View Full Version : Mission idea; is it possible?



Franzen
06-05-2004, 12:36 AM
I thought it would be cool to be able to fly a recon mission based on intel telling of troop or weapon build up of the enemy.

First you have to search a given area, find the subject, and return to your base with out being spotted.

Secondly you have to plan and execute a bombing run to disrupt the enemy's progress. You'd have the choice of flying a bomber or fighter escort. Of course somehow(not important) the enemy is well aware of your approach and sends resistance.

The trick is not knowing how much possible resistance and how much of your own equipment is needed. I'm no expert in creating missions but I just had this idea.
I think if this was somehow included in the game it would really add an extra dimension. The problem is, now you can easily see what you are up against before you fly. I like the element of surprise and the challenge.

It would also make a great online team game, not knowing where the enemy is or even their strengths.

Any expert opinions on this?

Fritz Franzen

Franzen
06-05-2004, 12:36 AM
I thought it would be cool to be able to fly a recon mission based on intel telling of troop or weapon build up of the enemy.

First you have to search a given area, find the subject, and return to your base with out being spotted.

Secondly you have to plan and execute a bombing run to disrupt the enemy's progress. You'd have the choice of flying a bomber or fighter escort. Of course somehow(not important) the enemy is well aware of your approach and sends resistance.

The trick is not knowing how much possible resistance and how much of your own equipment is needed. I'm no expert in creating missions but I just had this idea.
I think if this was somehow included in the game it would really add an extra dimension. The problem is, now you can easily see what you are up against before you fly. I like the element of surprise and the challenge.

It would also make a great online team game, not knowing where the enemy is or even their strengths.

Any expert opinions on this?

Fritz Franzen

HH Quazi
06-05-2004, 01:25 AM
I'm no expert, but I can tell you I've have experienced several recon missions in the Host's Choice Kuban '43 Online Campaign missions. I believe there are recon missions built in to nearly all of the online campaign scenarios. Of course when you get then depends entirely on your successes and failures throughout the campaign. Have you run into one yet flying an online mision? And if so, is it anything like what you would like to see or do in one? And if you have, and if it isn't, what would you want to see different?

Franzen
06-05-2004, 02:13 AM
Well, I can't really play campaign or even single missions. My pc= P3, 933, 786ram, GeForce 2, not something I brag about. http://ubbxforums.ubi.com/images/smiley/16x16_smiley-sad.gif A rig as old as mine should start gaining value soon, maybe the Smithonian will buy it.
I took your advice Quazi and checked out BoE. It looks interesting but not exactly what I was looking for I guess. It's still too easy to know what I'm gonna be up against.
Maybe once I upgrade to the 21st century I'll find what I was looking for in the campaign missions. Thx for your imput Quazi.
It would be interesting to work with only fotos and intel data as a team to decide the best approach, guns, planes, ordinance. BTW, is there a way to set changing weather in this game? Maybe I'm asking for too much. http://ubbxforums.ubi.com/images/smiley/16x16_smiley-wink.gif

Fritz Franzen

HH Quazi
06-05-2004, 02:27 AM
Franzen, you are so full of good ideas. But I tell you, if you had a system to really play this sim on, you'd be dangerous. loll Say you can't run it at all? I play the online missions I was talking about on my own. I just create a server and play like you would a Pilot Career campaign. And I was feeling rough after reading a thread in Community Help forum where Hunter82 is testing the new X800 out, knowing my computer couldn't run it even if I had the money to buy it. I feel for you with your P-3 and your 933MHz cpu. And now I feel allot better about my system. At least I can run the game smoothly. I surely hope you can get yourself a newer computer. Mine is last years technology. It does great as far as FB goes. Should be pretty inexpensive these days to. Thanks for inadvertently making me feel better about my system. And good luck. So you can at least build missions? Build them. And if you need someone to fly them and critque them or whatever, feel free to holler at me m8. I'd be glad to.

Franzen
06-05-2004, 03:03 AM
Ha ha ha, Quazi, if I play a camaign mission I can take coffee breaks between frames. http://ubbxforums.ubi.com/images/smiley/16x16_smiley-very-happy.gif Sometimes the game will even shutdown. I did briefly look into creating missions before but got a little fed up with trying to understand the manual. I also ran out of time. BTW, I was also curious about setting different alts for different a/c in the same mission. Is it possible? I'd love to give my enemy a 2000m advantage. http://ubbxforums.ubi.com/infopop/emoticons/icon_biggrin.gif

If you use MSN Chat my address is ttbfranzen@hotmail.com . I'm online often so we could probably catch each other.

Fritz Franzen

Tully__
06-05-2004, 05:06 AM
I was running something along these lines as a squad campaign for a while. Though attendance was a problem, it showed potential.

First, a recon mission with screenshots as "recon photos".

Second, a strike mission, with screenies from the first mission posted on my webspace posted as part of the briefing.

It works well in a squad environment, but aint real flash as a public coop deal. The problem lies in getting peeps to look at the recon photos http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif

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Franzen
06-05-2004, 05:11 AM
Ah ha!, that's the sort of thing I was looking for. Good idea Tully, but I understand the teamwork and participation problem. We have that in our squadron. I can't convince everyone to quit their jobs. http://ubbxforums.ubi.com/images/smiley/16x16_smiley-wink.gif

I also live in China, we have a little communication problem. http://ubbxforums.ubi.com/infopop/emoticons/icon_biggrin.gif

Fritz Franzen

Tully__
06-05-2004, 05:16 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Franzen:
Ah ha!, that's the sort of thing I was looking for. Good idea Tully, but I understand the teamwork and participation problem. We have that in our squadron. I can't convince everyone to quit their jobs. http://ubbxforums.ubi.com/images/smiley/16x16_smiley-wink.gif

I also live in China, we have a little communication problem. http://ubbxforums.ubi.com/infopop/emoticons/icon_biggrin.gif

Fritz Franzen<HR></BLOCKQUOTE>

There are other issues with the recon photos. In order to work well, the recon mission has to be flown in "wonder woman" view and the screenies have to be taken with the map toggled on and set to a useful zoom level. You almost have to have a specialist recon unit to get all factors working well.

You need the map so that those viewing the recon photos can see where the target is (by the plane icon on the map) and WW view so that you get something like a real recon shot rather than something thats a photo of a cockpit with a glimpse of the target area out the side.

It requires some real patience and "suspension of disbelief" on the part of your recon unit, but the outcome can be really satisfying.

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Salut
Tully

Franzen
06-05-2004, 05:27 AM
I'd love to have a flyable "Stork" and some sort of camera set up in the game just for this purpose, but I think Oleg and the crew have enough work as it is.
The airplane scene in "the Battle of the Bulge" was inspirational, poorly done but inspirational. Too bad it was the only almost good part of the movie.
I will take the time and effort to study FMB and see what I can come up with.
Thx for the info Tully. http://ubbxforums.ubi.com/images/smiley/16x16_smiley-wink.gif

Fritz Franzen

Chuck_Older
06-05-2004, 06:43 AM
You want a campaign, not a mission.


All you do is make the recon targets Hidden, and then the player's flight path only leads him/her to the general area, but now they have to search on their own.

Maybe I'm misunderstanding but if you make it a campaign it becomes a simple question of just making the missions each have a specific requirement. I don't think there is a way to allow the player to swap planes by personal choice mid-campaign, or to let the player choose a plane before the mission without going into the FMB, however.

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Tully__
06-05-2004, 07:43 PM
Chuck, if I'm following Franzen as well as I think I am, what he's suggesting is a dynamic campaign with missions planned based on observations made in the previous mission. Currently the only way to do it is to set up the mission briefings by hand for each mission. Though the in game dynamic campaign will handle some of the carry over damage for subsequent missions, it wont adjust the briefings accordingly or provide recon photos from previous flights.

With "No Instant Mission Success" turned off, it will even let you fly a mission as though the intel had been successfully obtained when it wasn't.

When I was manually setting up these missions for my squad, I occasionally had them re-fly a recon because the chap who took the photos didn't "make it home" or because the photos weren't clear enough for good intel http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif

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Franzen
06-05-2004, 10:50 PM
Yes, that's what I'm looking for Tully. I think it would require a lot of planning and experience to set this up. What's worse is that if I take the time to create this sort of mission then there is no element of surprise for me. I really don't want to be God.
Like you said, recon MIA, need new intel, this is great, throw a monkey wrench into the gears. Even weather changes could be interesting. The invasion of Normandy is a good example. Imagine receiving intel from recon of as convoy(possible enemy brass). Ten minutes later you're airborn and only another 10 mins from the target. By the time you get there visibilty is low due to a fog bank rolling in off the channel. Your attack would have to be fast and accurate to achieve success before the fog thickens too much.
Like I said, maybe I'm asking too much but that I do not know. I play this sim, not make it. http://ubbxforums.ubi.com/images/smiley/16x16_smiley-wink.gif

Fritz Franzen

heywooood
06-05-2004, 10:56 PM
This would be a really cool deal, if possible.

And special recon squads to switch places with from time to time would be a welcome diversion for some.

http://img78.photobucket.com/albums/v250/heywooood/3tbm_avenger.jpg
Goin'fishin'

VOL_Hans
06-05-2004, 11:07 PM
It sounds like an interesting idea.

As for your computer problems: go minimum resolution, detail, etc. and sacrifice looks for fps.

That should hold you over till you get a new PC, and when you get that and blast the graphics, it should be a real "WOW! LOOK AT THAT!" type day.

Till then, concentrate on just getting good at blowing stuff up, lol

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Franzen
06-05-2004, 11:14 PM
I even thought about flying a Stork and being seen. Having a couple of enemy fighters sent up after me so I have to duck down through the clouds and if I'm lucky enough I can eventually escape. One big problem though, AI do not acknowledge clouds. The have those special X-ray classes advertised in the back of comic books. So I guess it would be best to do this with minimal AI. Probably online, ongoing missions would be the best way. Playing a mission like this in cooperation with other players could take a long time to complete and have many possible outcomes.
I've heard of a game called "Day of Defeat" where as people play online similar to what I'm thinking about but they are ground forces. That's all I know of this game.

Fritz Franzen

heywooood
06-05-2004, 11:23 PM
You know - something just occurred to me... it looks like BoB sim will have a Lysander... and Lysander missions included recon and covert 'drops' of special operatives.

Perhaps this style of mission will be possible with the new sim. The competition between rival recon squads to achieve these kinds of goals could be realized after all.

http://img78.photobucket.com/albums/v250/heywooood/3tbm_avenger.jpg
Goin'fishin'