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View Full Version : What Do You Want More in FB??



Juego
12-29-2003, 02:31 PM

Juego
12-29-2003, 02:31 PM

Korolov
12-29-2003, 02:33 PM
Multiplayer features - we're already getting a bunch of planes, it'd be nice to have something more fancy to use them in multiplayer; like a real dynamic multiplayer coop.

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BM357_Raven
12-29-2003, 02:34 PM
I voted realistic gaming, but really I just wanna get my hands on more planes like the P51b

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olaleier
12-29-2003, 02:38 PM
"Realistic gaming" gets my vote, but it's not entirely precise in my case...I want more gaming features on the single player side, a more lively, dynamic world/battlefield, but not features that are considered out-of-place in a ww2 setting i.e. CFS3-fun.

tsisqua
12-29-2003, 02:42 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Juego:
"CFS3 Fun"

_<HR></BLOCKQUOTE>

Now, THERE'S an oxymoron.


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Bearcat99
12-29-2003, 03:19 PM
Id have to go with Planes AND realism...although the realism is absolutely GREAT as it is....it's like RAM, toilet paper or printer ink..you can never have too much.

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TX-Zen
12-29-2003, 03:23 PM
Need more improvements in online scripted missions. Sammie and BadBernie have done wonders with FBD but it would be nice (though perhaps not possible) for them to have more access to the interior of the game in order to do more with the missions.

Tie that in with the dynamic multiplayer campaign mentioned above and you could have a serious air war going. VEF and VOW are outstanding, but everything that we all do is bound to what the game will allow.

If it were opened up some while still maintaining FM security, the sky would literally be the limit, something like WW2 online comes to mind.

Add in a couple of the arming screen features that some have suggested and I'd be a happy camper.

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LeadSpitter_
12-29-2003, 03:32 PM
I have to choose realism over everything else but I really would like to see more multiplayer game types

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rick_475
12-29-2003, 03:48 PM
I would like more campaigns (with new nationalities and new medals!) and new flyable russian bombers!!!

pointman23
12-29-2003, 04:36 PM
I would like to see more things like planes and more maps. I know they started the pacific theater in a way but what I mean is like Wake, Midway, ect. I may and may not like to see somekind of map maker to where the serious person could make these maps (Midway). As far as anything though I would like to see planes like the Hellcat and more U.S. planes.

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Bearcat99
12-29-2003, 10:48 PM
Yeah... and maps...actually more maps would be at the very top of my list now that I am thinking about it........ The campaigns and missions can be created by us. We have an extremely talented bunch who fly this sim. Maps and planes however can only be made by a few and presented by 1C... so maps and planes..(a few more planes... http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif) But maps are the key. You get the maps and even if you get no more planes..the realism factor will go up. Rememer when you had to use Pe8s ti simulate B-17s? Fun yes but there was something missing in the realism dept. Same thing with the maps..... White cliffs of Dover on the Gulf of Findland.... Maps baby!!!

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pointman23
12-30-2003, 12:28 AM
I mean the map maker thing is a hard call. I mean some of us like myself and some others are hardcore simmers. However we all know that there are people out there who would make some map that is some kind of a 160 point star that has a 20,000ft peak right in the middle or something. For that simple reason if this was my baby as it is Oleg's I would release anything like a map maker. 99% off us could make perfectly historical maps and that other 1% could trash the game hard. It's a tough call but it would be nice to have and maybe something very simple set up to give authority to make maps but that is highly not going to happen... lol

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ElAurens
12-30-2003, 12:43 AM
It would be nice to have mannable gunner positions in bombers in multiplayer.

And the Akagi and Yorktown too...

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arcadeace
12-30-2003, 01:27 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by olaleier:
"Realistic gaming" gets my vote, but it's not entirely precise in my case...I want more gaming features on the single player side, a more lively, dynamic world/battlefield, but not features that are considered out-of-place in a ww2 setting i.e. CFS3-fun.<HR></BLOCKQUOTE>

<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by tsisqua:
Now, THERE'S an oxymoron.<HR></BLOCKQUOTE>

I completely agree. Again, BoB food for thought

CARBONFREEZE
12-30-2003, 02:33 AM
How about more realism, loadouts for fw190, a complex dm, and more models of the fw190 =) a1/2/3/6 g-series d11/13 anyone?

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ElektroFredrik
12-30-2003, 02:38 AM
Since furries was no option I chose more planes
the more the merrier. That and realistic gaming
with even more details in fm and dm...
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rudidlo
12-30-2003, 03:21 AM
I want more realistic gaming:
- aviability to get direct course to nearest enemy planes (like in EAW)
- aviability to get direct course to nearest friendly bombers (like in EAW)
- aviability to know which radio informations are assigned to me (or to my wingmans or leaders - like in EAW)
- few midair colisions (AI controlled planes)

Rudidlo

nutt3r
12-30-2003, 03:52 AM
i'd like to see more planes especially some british ones and more bombbers http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

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GoodKn1ght
12-30-2003, 04:45 AM
most of you dont want realism, you are just saying that. You know you need your externals, PL, WW, etc.

TPCMike
12-30-2003, 04:49 AM
More multiplayer and UBI sponsored servers.

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Fennec_P
12-30-2003, 04:50 AM
Carrier ops.

BfHeFwMe
12-30-2003, 09:48 AM
Realism? That's a pretty broad brush your painting with. Realism on which aspect? More FM work? Better DM's? Smarter AI? Easily covers all, you need to break it down to something more 'realistic' before I'll bother voting.

Aardvark892
12-30-2003, 11:02 AM
Sorry, Juego, didn't vote. The only thing I want in FB is something you didn't list. The Korean War era. Ya, ya, I know; everyone's gonna say "go get Lomac!". I did. FB is still king. Radar is boring. Wanna wanna wanna fly an F-86 made by Oleg (or Gibbage)! That's my dream of a flight sim. Tried Mig Alley, thought it stunk-ola.

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Bearcat99
12-30-2003, 11:24 AM
When I say more maps I mean maps approved and released by 1C. The last thing FB needs is anything 3rd party that would not meet up to the current standards.

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adlabs6
12-30-2003, 11:25 AM
Maps are on top of my list. One reason I've fallen away from FB of late is the fact that I feel like I'm always flying in the same place. If there were greater diversity in maps, I am confident the community would be more than able to fully exploit them with new missions and campaigns, and great ones at that.

Second, I have noticed that multiplayer sessions are capable of 64 players of late. What I'd enjoy seeing are missions with more focus on fully realizing the potential already built into FB. Imagine a coop, with a couple flights of Allied fighters attacking a formation of Axis bombers. 16 vs. 24 or so. That's enough room to fill alot of seats with human players, and not all pilots, but also room to enjoy the gunnery positions from the bombers also. Right now, a bomber is a waste of time online, you'll be cut down by the first fighter that spots you. But in a group of 20, with 4 fighters covering, it would be much less of a "one man hero" event.

I could get more into the game if things like this, or more realistic, balanced fighter formations (more than a lone wolf or two) were coming across each other along the front, without knowing when or where or how high. As it stands now, if your in a fighter sweep in a coop, you know exactly who's coming. It's boils down to a race to 30,000 ft., and who ever has the best climbing planes gets higher before they run into one another over the city, as planned.

What would help here would be an online quick mission generator. So that the host could select some parameters, number of planes on each side, and of what type. Then the generator would create the mission, with the positions and angles and altitudes of intercection unknown to the players, not even the host would know. This would be the ultimate experience for me. Truly unique battles, where skill as a team of hunters in the skies could shine.

No chance of getting that in FB, but still, it may come in the future.

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CRSutton
12-30-2003, 11:34 AM
More bombers and twin engine fighters.

But more important. Refinements for the off line player. Better AI and more options for quick mission builder. Better radio commands and response between player and AI.

Juego
12-30-2003, 01:44 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Bearcat99:
When I say more maps I mean maps approved and released by 1C. The last thing FB needs is anything 3rd party that would not meet up to the current standards.

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CFS3?? http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif

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US_8th_Dosiere
12-30-2003, 03:13 PM
Better AI for both the enemy but especially friendly escort planes. The planes in my flights rarely do a great job of escorting. AI escorts should do a better job of sticking with their charges, and not chasing after every enemy until they are dead. Also, the AI should break off more than it does. Every fight has to end with the total emlination of the opposing sides planes, but this was rarely the case in actual combat.

AFJ_Locust
12-30-2003, 03:37 PM
The ability to have the ground/water objects such as aaa tanks ships doing there thing with
Less lag pausing & jerking....

No its not my PC either

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adlabs6
12-30-2003, 03:45 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Also, the AI should break off more than it does. Every fight has to end with the total emlination of the opposing sides planes, but this was rarely the case in actual combat.<HR></BLOCKQUOTE>

Exactly what I came back to say. I just had a 109E chase my Lagg all the way back to my home base, and shot me down. Apparently the allies couldn't afford any flak protection. http://www.geocities.com/adlabs6/B/bin/1/indifferent.gif

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