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View Full Version : Assassin's Creed Syndicate Launch Day Patch Notes | PS4 & Xbox One



UbiJustin
10-23-2015, 04:14 PM
Assassin's Creed Syndicate Launch Day Patch
Latest version: 1.11
Total size of Patches 1.10 & 1.11 on PS4 & Xbox One: ~550MB

Version 1.11
Stability & Performance

Improved performances and stability


Audio

Fixed audio missing at the beginning of the introduction cinematic of the "Strange Bedfellows" mission


Fight

Fixed an issue where, in rare cases, the player was unable to attack after pressing a button during combat


Mission

Fixed an issue where a de-synch loop could happen in the "Change of Plans" mission during the escape part of the mission
Fixed an issue where the player could get stuck if they de-synched just after assassinating Lucy Thorne in the "A Thorne in the Side" mission


Behavior

Fixed navigation/parkour issues on specific spots





Version 1.10
Stability & Performance


Improved performance and stability


Audio

Fixed some persistent SFX during gameplay
Fixed wrong audio files that were played


Vehicles

Fixed issues where the player could get stuck between the train and the train station platforms
Fixed a camera glitch when the player was in a vehicle
Fixed loading issues with vehicles
Fixed collisions issues with other vehicles
Fixed navigation issues on vehicles


AI/NPC

Fixed issues where NPCs may have problems with their animations
Fixed issues where the NPCs might have the wrong reaction
Fixed navigation issues with the NPCs
Fixed an issue in the mission "A Night to Remember" where the Royal Guards cannot be killed after being affected by a voltaic bomb
Fixed issues where NPCs may get stuck
Fixed an issue where crowd of NPC would spawn after having the game left idle for more than 30 minutes
Fixed some other NPC spawn issues



Game System

Fixed issues with some achievements
Fixed issues on save/load
Fixed an issue where doors can be lock picked without previously acquiring Lockpick II skill
Fixed issues where items/mission would not unlock after completing the conditions


World/3D/Menu/HUD

Fixed texts issues
Fixed issues with props in the world
Fixed an issue where changing the menu language will reset all options settings
Fixed issues where the menu/progression log was not matching the actual progression
Fixed issues with icons and FX being missing or misplaced
Fixed Animus Mission Debriefing messages showing when they should not
Fixed issues when entering/exiting the map menu
[Xbox One] Added support for Simplified Chinese in language selection of the European SKU of the game


Fight

Fixed issues where the animation would not fit the weapon/reaction
Fixed offset animation on moving platforms
Fixed issues with the multi-kills
Fixed camera issues while fighting
Fixed an issue where the main character's weapons disappear after a finisher move if he or she was in stealth prior to the fight


Mission

Fixed an issue where some of the Blighters are not in the Gang Stronghold area
Fixed issues in cinematics where the player or some props where offset or missing
Fixed issues with the objectives
Fixed issues with fast travel


Behavior

Fixed navigation/parkour issues on specific spots
Fixed camera issues when navigating
Fixed some NPC interaction issues
Fixed issues where the player would be able to use tools when he or she shouldn't