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View Full Version : A real pilot's opinion on force feedback in IL2



XyZspineZyX
09-29-2003, 07:44 PM
I don't have one I'm not a pilot.

I have a theory that

1. IL2 is a step ahead of other sims and has the closest physics to a real plane of any of the current sims, so

2. The force feedback is easily the best yet too and helps you fly the plane bigtime.

3. CFS3 isn't close.

XyZspineZyX
09-29-2003, 07:44 PM
I don't have one I'm not a pilot.

I have a theory that

1. IL2 is a step ahead of other sims and has the closest physics to a real plane of any of the current sims, so

2. The force feedback is easily the best yet too and helps you fly the plane bigtime.

3. CFS3 isn't close.

XyZspineZyX
09-29-2003, 10:47 PM
I hate to say it but CFS2 had Force Feedback effects that far exceed those in FB. Of course that is probably the ONLY thing I miss about CFS2 /i/smilies/16x16_smiley-happy.gif That and carrier landings!

XyZspineZyX
09-29-2003, 11:11 PM
The stock FFB files are too strong but nothing you can't fix using the Fedit program.

"The Force is strong with this one." -What an ace said of RayBanJockey during a fight when he was still a newbie.
<a href=http://www.theinformationminister.com/press.php?ID=612109283>news update</a>

XyZspineZyX
09-30-2003, 12:18 AM
i like my FFB stick but as AFAIK there is no flightsimm that correctly emulates trim with a FFB stick.


When I fly a real aircraft and trim it, the effect of the trim is to move the entire yoke or stick to a new position whereas in any sim I have played the effect of the trim is to just lower stick force with the stick neutral for level flight.

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