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View Full Version : Multiplayer desync when heroes encounter each other



PROJTHEKING
10-03-2015, 02:50 PM
I've actually been able to get multiplayer to work for the most part. The one problem seems to be desyncs right after "combat" where at least one hero has no units. Combat when both heroes have units seems to be working as intended, but as soon as a hero w/units attacks one without, the game bugs out and no further progress can be made.