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Antalyan
10-02-2015, 02:54 PM
Hello Ubilimbic team, I would like to decribe you rouhly one of H7 problems.

As you explained us, heal and regeneration spells lost their resurrecting effects after they were too powerful in H6, and battles were therefore too long and tirying.

This decision was good, no more never-ending H6 battles. But it has two main problems:

- it makes these spells quite useless
- warfares should be able to resurrect, at least after learning enough ranks in the skillwheel.Otherwise, they are quite useless, as well as the whole warfare skill is more useful.

Please, consider this isea, it is not only me telling you.

Marquo
10-02-2015, 03:00 PM
I quite agree here. There's a lot of investment in the Warfare line to get to Master, and at that level some modicum of resurrection should be given. The Healing Sister is so worthless without it, it makes taking the skill highly questionable.

Antalyan
10-02-2015, 03:21 PM
If you want to avoid too much healing, inspire in H5.
The regeneration worked for stack percent quite well there.

wolfing1
10-02-2015, 06:04 PM
Warfare already resurrects, but you need to get the perfect skill (above Master).

Marquo
10-02-2015, 07:31 PM
Not every hero is able to get the perfect healing skill. There should be some degree of rez at Master at least.