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EmptyCrustacean
09-29-2015, 01:02 PM
I remember somebody did something similar last year with Unity. I think the general consensus was that it would be 8/10 lol. We botched that one...

What do you think your personal score out of 10 will be for Syndicate?

I'm going to go with a minimum of 8. I'm optimistic.
It's definitely going to be better than Unity but we'll see if it's up there with the greats.

Moultonborough
09-29-2015, 01:24 PM
I would have to say 8. In general all AC's (the exception of Unity) have been around that general area.

pacmanate
09-29-2015, 01:38 PM
7 because it seems plagued by technical issues.

bitebug2003
09-29-2015, 02:09 PM
7 because it seems plagued by technical issues.

source(s)??

Sorrosyss
09-29-2015, 03:12 PM
High 7, low 8 ish.

The game could be fundamentally amazing, but I feel it will get knocked back on scores by the mainstream press, namely for the removal of Multiplayer. Whatever your opinion on multiplayer, its removal still counts as a redaction in the feature set compared to Unity.

EmptyCrustacean
09-29-2015, 03:22 PM
High 7, low 8 ish.

The game could be fundamentally amazing, but I feel it will get knocked back on scores by the mainstream press, namely for the removal of Multiplayer. Whatever your opinion on multiplayer, its removal still counts as a redaction in the feature set compared to Unity.

Is that your personal score or that of the gaming press?

dxsxhxcx
09-29-2015, 04:20 PM
Press: 8~8.5
(Paid) Press: 9~9.5
Users (Metacritic): 6~7.5

Shahkulu101
09-29-2015, 04:26 PM
We've had a couple of these threads already but okay.

I think it will get a mix of 7's and 8's, it will be a fine Assassin's Creed game, but I think the press will be less lenient on the series this time around. If it ticks all the boxes for a good AC game, and it looks like it will, I think some will be very positive - series fans - and some will be lukewarm towards it - most of the neutral's. It won't be marked down for being a technical mess or being plain boring in some aspects like Unity, I just feel that there's been a shift in the press and that your standard Assassin's Creed game isn't enough to garner all-round very positive reviews anymore. I expect a metascore of about 76-79.

As for why I think this, well I don't have an actual basis, just sort of a feeling - the way the press talk about it nowadays.

pacmanate
09-29-2015, 04:27 PM
source(s)??

http://kotaku.com/what-to-make-of-assassins-creed-syndicate-one-month-ou-1733396610 = Framerate issues
http://www.neogaf.com/forum/showthread.php?t=1118158&highlight=syndicate + https://www.youtube.com/watch?v=6ZJDB-S2fGw = Frame rate issues
https://www.youtube.com/watch?v=U-zCiYtbPes = Frame rate issues, Input lag, draw distance issues
http://www.videogamer.com/ps4/assassins_creed_syndicate/preview-3945.html = Input lag and frame issues


All from previews 1 month before release. That's why I predict a 7, because if they "learnt" from Unity, these shouldn't be an issue a month before release.

Shahkulu101
09-29-2015, 04:31 PM
Press: 8~8.5
(Paid) Press: 9~9.5
Users (Metacritic): 6~7.5

Nobody has ever presented any evidence that these exist.

pacmanate
09-29-2015, 04:46 PM
Nobody has ever presented any evidence that these exist.

Yet IGN are doing their "First" series and haven't mentioned any issues at all and are praising weird things. We will see what score they give seeing as they normally don't speak highly of AC anymore.

EmptyCrustacean
09-29-2015, 05:43 PM
We've had a couple of these threads already but okay.

I think it will get a mix of 7's and 8's, it will be a fine Assassin's Creed game, but I think the press will be less lenient on the series this time around. If it ticks all the boxes for a good AC game, and it looks like it will, I think some will be very positive - series fans - and some will be lukewarm towards it - most of the neutral's. It won't be marked down for being a technical mess or being plain boring in some aspects like Unity, I just feel that there's been a shift in the press and that your standard Assassin's Creed game isn't enough to garner all-round very positive reviews anymore. I expect a metascore of about 76-79.

As for why I think this, well I don't have an actual basis, just sort of a feeling - the way the press talk about it nowadays.

The last thread was about the press. This thread is about your personal score.

RVSage
09-29-2015, 06:07 PM
http://kotaku.com/what-to-make-of-assassins-creed-syndicate-one-month-ou-1733396610 = Framerate issues
http://www.neogaf.com/forum/showthread.php?t=1118158&highlight=syndicate + https://www.youtube.com/watch?v=6ZJDB-S2fGw = Frame rate issues
https://www.youtube.com/watch?v=U-zCiYtbPes = Frame rate issues, Input lag, draw distance issues
http://www.videogamer.com/ps4/assassins_creed_syndicate/preview-3945.html = Input lag and frame issues


All from previews 1 month before release. That's why I predict a 7, because if they "learnt" from Unity, these shouldn't be an issue a month before release.

Sources from Eurogamer , (who with Digital Foundry is much more reliable than any of the above). stated no framerate issues

Sources from ubicentral say no framerate issues. So Who do you want to believe??

NukemDukem too added he faced zero technical issues

I would say wait till Oct 23, and see for yourself.

Just don't keep jumping into conclusions without consensus

bitebug2003
09-29-2015, 06:37 PM
Sources from Eurogamer , (who with Digital Foundry is much more reliable than any of the above). stated no framerate issues

Sources from ubicentral say no framerate issues. So Who do you want to believe??

NukemDukem too added he faced zero technical issues

I would say wait till Oct 23, and see for yourself.

Just don't keep jumping into conclusions without consensus

I hate Digital Foundry with a passion - they bring nit-picking to a whole new level but I do agree with the above.

Shahkulu101
09-29-2015, 06:58 PM
I hate Digital Foundry with a passion - they bring nit-picking to a whole new level but I do agree with the above.

You can't really hate the guys, they just analyse stuff on an objective level. They don't say "Oh this game dropped to 25fps for a millisecond 4/10" but just provide the most in-depth information possible to inform the consumer.

In a way they aren't even journalists, just tech specialists.

king-hailz
09-29-2015, 07:15 PM
This is what I'd give the others
AC1 9/10
AC2 10/10
ACB 9/10
ACR 9.5/10
AC3 7.5/10
AC4 9/10
ACRogue 6/10
ACU 6/10


...and ACS 7/10 because game play is the same as Unity which I didn't like much. There seems to be no modern day making it worse than AC3 so a 7 seems right.

The press will probably give it an 8 overall. It will have a metascore of around 80.

Farlander1991
09-29-2015, 08:18 PM
http://kotaku.com/what-to-make-of-assassins-creed-syndicate-one-month-ou-1733396610 = Framerate issues
http://www.neogaf.com/forum/showthread.php?t=1118158&highlight=syndicate + https://www.youtube.com/watch?v=6ZJDB-S2fGw = Frame rate issues
https://www.youtube.com/watch?v=U-zCiYtbPes = Frame rate issues, Input lag, draw distance issues
http://www.videogamer.com/ps4/assassins_creed_syndicate/preview-3945.html = Input lag and frame issues


All from previews 1 month before release. That's why I predict a 7, because if they "learnt" from Unity, these shouldn't be an issue a month before release.

Kotaku mentions videogamer as a source (not kotaku itself), and two of those links are videogamer (and mind you, the footage that they've recorded and showing doesn't really show any kind of signs of noticeable frame rate hits), while the neogaf link has just a guy talking over Ubisoft videos.

So most of the frame rate issues come from one source only, with some vague second source on neogaf. What are the others? There has to be more if it's really a big issue.

Assassin_M
09-29-2015, 08:53 PM
Witcher 3 released with TONS of issues and no one seemed to bat an eye.

RVSage
09-29-2015, 09:28 PM
Witcher 3 released with TONS of issues and no one seemed to bat an eye.

Exactly. Arkham Knight is still to get a proper fix for PC (eats VRAM like crazy), does not even remotely look good as Unity, And people don't even care, calling it for GOTY e.t.c. Ubi which gives far better patch support is always criticized , While doing criticism at least people should be fair. But sadly not many are

VestigialLlama4
09-29-2015, 09:35 PM
Exactly. Arkham Knight is still to get a proper fix for PC (eats VRAM like crazy), does not even remotely look good as Unity, And people don't even care, calling it for GOTY e.t.c. Ubi which gives far better patch support is always criticized , While doing criticism at least people should be fair. But sadly not many are

Well Arkham Knight's console release was excellent wasn't it. They are still making money of their DLC. Unity was a cross-platform failure.

Of course the main reason why is that Witcher 3 (which I have not played) and Arkham Knight was prasied for the story and gameplay, while Unity wasn't. Even the reviews that came said it was a "Meh" game and a waste of setting, that's exactly why the issues with the glitches became so big. When AC3 came out, the reviews were good because people liked the story generally, they liked naval, they liked treerunning, Haytham and so on whereas nobody really latched on to anything in Unity except complain about the ending.

Assassin_M
09-29-2015, 09:40 PM
Of course the main reason why is that Witcher 3 (which I have not played) and Arkham Knight was prasied for the story and gameplay, while Unity wasn't. Even the reviews that came said it was a "Meh" game and a waste of setting, that's exactly why the issues with the glitches became so big. When AC3 came out, the reviews were good because people liked the story generally, they liked naval, they liked treerunning, Haytham and so on whereas nobody really latched on to anything in Unity except complain about the ending.
Well, i'm talking about Syndicate, which has yet to be released so no one really knows what the story will be like. Even if we were talking about Unity, everyone made such a stir about the visual bugs and glitches, it wasn't a criticism, it became a meme. People made it out to be a disaster, a scandal, it was unreal. That's not a case of the negative being more apparent because of the lack of positive, this is a case of the internet finding it cool to hate on Ubisoft right now.

Fun fact: The same "face glitch" from Unity occurs in some cutscenes in Witcher. I bet you haven't heard about that.

Farlander1991
09-29-2015, 09:45 PM
Well, i'm talking about Syndicate, which has yet to be released so no one really knows what the story will be like. Even if we were talking about Unity, everyone made such a stir about the visual bugs and glitches, it wasn't a criticism, it became a meme. People made it out to be a disaster, a scandal, it was unreal. That's not a case of the negative being more apparent because of the lack of positive, this is a case of the internet finding it cool to hate on Ubisoft right now.

Fun fact: The same "face glitch" from Unity occurs in some cutscenes in Witcher. I bet you haven't heard about that.

The irony about the face glitch in Unity is that it was: a) PC-specific, and b) limited to only 2 graphic cards, and c) not all users of those graphic cards had it. And yet, it has spread over like fire.

Assassin_M
09-29-2015, 09:53 PM
The irony about the face glitch in Unity is that it was: a) PC-specific, and b) limited to only 2 graphic cards, and c) not all users of those graphic cards had it. And yet, it has spread over like fire.

It's still used to this day, people just wont let it go. You can thank the people at NeoGaf and Reddit for that.

VestigialLlama4
09-29-2015, 09:58 PM
Fun fact: The same "face glitch" from Unity occurs in some cutscenes in Witcher. I bet you haven't heard about that.

I haven't played Witcher 3, it's not my thing.

What I mean about the hate on Ubisoft is that the "glitches" only become an issue when the game doesn't have anything else to offer. If Unity was a good game, the number of people making a fuss about the glitches would have been fewer because people will forgive this stuff, to a point, for a good game. They will think well this was hard to do as it was, a couple of stuff don't matter. For all the grief Arkham Knight has gotten, the stuff it innovates, a full city with interiors/exteriors and no loading times, a huge NPC cast with unique models, pathfinding objects, not only the Batmobile but well, that other guy who keeps following Batman throughout the game everywhere freeroam/side-missions/main missions with context specific animations/dialogue. On PS4, it was a solid game to put that together. And you know they had the same development time that Unity did. With Unity, its a more modest game and the general perception was that this should not have been this much of a hassle.

And of course Ubisoft are too blame too, like they didn't give interviews after the launch to discuss the game, story, and stuff. It's fallen to Loomer to go after developers and do that, so they didn't do a good job getting people to care about the game itself. And also the microtransactions, the Companion App. It's not like Ubisoft are the only company that does that, and Black Flag had that too. Only there it wasn't an issue because people still got what they paid for: a good product, so they put up with the crassness. Here that becomes visible. There's also the fact that the game was on Next-Gen consoles and the relative lack of competition meant that Unity was the AAA title on the market given as gifts and bought on holidays so it was doubly disappointing to see all those glitches, because there were few other big open world games to play at the time. Ubisoft also promoted heavily on Watch_Dogs which turned out to be a disappointment as well.

With Syndicate, since its coming after this, it has this added baggage. Also Syndicate has tougher competition, it comes in the year of Bloodborne and Arkham Knight and the upcoming Tomb Raider game, granted not on PS4 for several more months.

VestigialLlama4
09-29-2015, 10:06 PM
The irony about the face glitch in Unity is that it was: a) PC-specific, and b) limited to only 2 graphic cards, and c) not all users of those graphic cards had it. And yet, it has spread over like fire.

It's sad but that's probably the only truly iconic moment in Unity, nobody really remembers or discusses the game itself. You know for all the time I spent attacking Unity, I should get credit for being one of the few to take the game's content and form seriously.

Assassin_M
09-29-2015, 10:10 PM
What I mean about the hate on Ubisoft is that the "glitches" only become an issue when the game doesn't have anything else to offer. If Unity was a good game, the number of people making a fuss about the glitches would have been fewer because people will forgive this stuff, to a point, for a good game. They will think well this was hard to do as it was, a couple of stuff don't matter. For all the grief Arkham Knight has gotten, the stuff it innovates, a full city with interiors/exteriors and no loading times, a huge NPC cast with unique models, pathfinding objects, not only the Batmobile but well, that other guy who keeps following Batman throughout the game everywhere freeroam/side-missions/main missions with context specific animations/dialogue. On PS4, it was a solid game to put that together. And you know they had the same development time that Unity did. With Unity, its a more modest game and the general perception was that this should not have been this much of a hassle.

And of course Ubisoft are too blame too, like they didn't give interviews after the launch to discuss the game, story, and stuff. It's fallen to Loomer to go after developers and do that, so they didn't do a good job getting people to care about the game itself. And also the microtransactions, the Companion App. It's not like Ubisoft are the only company that does that, and Black Flag had that too. Only there it wasn't an issue because people still got what they paid for: a good product, so they put up with the crassness. Here that becomes visible. There's also the fact that the game was on Next-Gen consoles and the relative lack of competition meant that Unity was the AAA title on the market given as gifts and bought on holidays so it was doubly disappointing to see all those glitches, because there were few other big open world games to play at the time. Ubisoft also promoted heavily on Watch_Dogs which turned out to be a disappointment as well.

With Syndicate, since its coming after this, it has this added baggage. Also Syndicate has tougher competition, it comes in the year of Bloodborne and Arkham Knight and the upcoming Tomb Raider game, granted not on PS4 for several more months.

Like I said, this was not a case of criticism for apparent lack of positive, this was made into a scandal. EVERYONE and their mothers used that meme, even people who don't actually play games. For cripes sake, it went viral on twitter. Yes, I agree that Ubisoft's last couple of years guarantees an added baggage, but this is just idiotic. I still can't 100% Witcher 3 because of FIVE glitched missions. FIVE whole missions are completely glitched and i'm locked. This is not mentioning some freeing prisoners missions glitching as well. And the constant drop to 20 fps whenever it rains. And it rains a lot. My game is still in this sorry state almost 5 months after release and 5 patches. This has NEVER happened in Unity for me. I was never stuck in Unity due to a lock out glitch. This is not mentioning the draw distance, the texture flickering, the shadow blinking, camera stuttering. Witcher is kind of a mess.

Don't even get me started on the whole "downgrade" fiasco. Witcher 3 was undoubtedly optimized (The actual term for downgrade) for consoles and for that, it looks a lot worse than it did in 2014 but hussshhhhhh....not a peep about it. And whenever some poor bloke brings it up on the sbureddit, they'll get downvoted to oblivion by fanboys. Compare and contrast.

RVSage
09-29-2015, 10:21 PM
I agree with @Assassin_M. Yes Unity had issues, I do not deny, but the way it was blown out of proportion. The rage , memes on forums, was like a trend, people who had no idea about the series started using it. Because "booing" Ubisoft became a cool thing. My biggest disappointment with Unity was the story. Gameplay(especially black box assassinations and co-op was awesome). Graphically it blows out any "Open-world" game till date for that matter it blows out many linear games. IMHO Unity deserves more credit than it deserves. It may not be the best, but it was a great step towards next-gen engine revolution and will always be.

pacmanate
09-29-2015, 10:33 PM
Witcher 3 released with TONS of issues and no one seemed to bat an eye.

I did. Incidentally, the problems came after the patches.

Farlander1991
09-29-2015, 10:33 PM
Compare and contrast.

Speaking of compare and contrast, what bugs me is the 'oh it's the same old Assassin's Creed', it's like, 'wtf did you expect?! It's a part of the same series!!!!', even though there's no game in the series that's truly the same as eachother, not just because of the time periods, but because outside of the core all games have a different set of systems or a different way of using previously existing systems. Yeah, people are saying this because of yearly releases mostly, and I do agree that yearly releases are a hindrance for some aspects (the biggest one being fully fleshing out the core gameplay), but that 'it's the same old' is not it.

Disclaimer, I haven't played GTAV (and by extension, GTA Online), but that series has been the same in core aspects since 2001 (and since 2009 it started just remaking environments instead of creating new ones), and yet everybody's fine. And, I mean, the stories in GTA are mediocre at best (though at least they're openly satirical, even though GTAIV tries to make a dramatic story therefore creating a huge dissonance between gameplay and narrative), their side content and overall system connection is not really that much better than that of an AC game, and collectibles are as ridiculous as is any open world game (200 pidgeons, really? To hell with that), the only clear advantage (well, to some, at least) is that you can create absolute mayhem. I would take any AC game over any GTA game any time (except V, cause, well, I haven't played it, so can't judge or compare).

Assassin_M
09-29-2015, 10:41 PM
Speaking of compare and contrast, what bugs me is the 'oh it's the same old Assassin's Creed', it's like, 'wtf did you expect?! It's a part of the same series!!!!', even though there's no game in the series that's truly the same as eachother, not just because of the time periods, but because outside of the core all games have a different set of systems or a different way of using previously existing systems. Yeah, people are saying this because of yearly releases mostly, and I do agree that yearly releases are a hindrance for some aspects (the biggest one being fully fleshing out the core gameplay), but that 'it's the same old' is not it.

Nothing grinds my gears more than this. I would actually say that AC is one of the ONLY franchises to introduce some of the most drastic departures from AC norm and innovations ever. What other game series introduced an entire system like Naval battles? Naval Battles were a game on their own. From recent memory, I don't think any other game series has done something like that. Same ol' AC? What do you want, flying cars? Of course it's the same.


Disclaimer, I haven't played GTAV (and by extension, GTA Online), but that series has been the same in core aspects since 2001 (and since 2009 it started just remaking environments instead of creating new ones), and yet everybody's fine. And, I mean, the stories in GTA are mediocre at best (though at least they're openly satirical, even though GTAIV tries to make a dramatic story therefore creating a huge dissonance between gameplay and narrative), their side content and overall system connection is not really that much better than that of an AC game, and collectibles are as ridiculous as is any open world game (200 pidgeons, really? To hell with that), the only clear advantage (well, to some, at least) is that you can create absolute mayhem. I would take any AC game over any GTA game any time (except V, cause, well, I haven't played it, so can't judge or compare).
Especially when someone says "Once you finish the tasks, there's not much to do". BUT THAT'S EVERY OTHER OPEN WORLD GAME! Literally, once you're done in GTA, there's nothing else to do but go around collecting tedious and pointless stuff. For some reason, AC MUST go on forever somehow, but GTA doesn't. Nah, it's okay.


I did. Incidentally, the problems came after the patches.
I did too, trust me. I loved it but there are things I just had to bring up.

Oh pre-patches the game had these problems, but yes, some new problems arose after the patches. (Pre patch, the day night cycle was completely effed up. Day time would have the moon instead of the sun, night time would have the sun instead of the moon, it was really bad)

VestigialLlama4
09-29-2015, 10:54 PM
Speaking of compare and contrast, what bugs me is the 'oh it's the same old Assassin's Creed', it's like, 'wtf did you expect?! It's a part of the same series!!!!', even though there's no game in the series that's truly the same as eachother, not just because of the time periods, but because outside of the core all games have a different set of systems or a different way of using previously existing systems. Yeah, people are saying this because of yearly releases mostly, and I do agree that yearly releases are a hindrance for some aspects (the biggest one being fully fleshing out the core gameplay), but that 'it's the same old' is not it.


Nothing grinds my gears more than this. I would actually say that AC is one of the ONLY franchises to introduce some of the most drastic departures from AC norm and innovations ever. What other game series introduced an entire system like Naval battles? Naval Battles were a game on their own. From recent memory, I don't think any other game series has done something like that. Same ol' AC? What do you want, flying cars? Of course it's the same.


Especially when someone says "Once you finish the tasks, there's not much to do". BUT THAT'S EVERY OTHER OPEN WORLD GAME! Literally, once you're done in GTA, there's nothing else to do but go around collecting tedious and pointless stuff. For some reason, AC MUST go on forever somehow, but GTA doesn't. Nah, it's okay.

Totally agree on this. I mean I appreciated all the games, until 2014 because individually they were unique, of a piece and different. I think ubisoft have perhaps not gotten enough credit for AC and its unfortunate that Unity gave them this undeserved reputation. I always felt that the core gameplay of AC had this simplicity that allowed for endless flexibility, that it could work the same and yet feel brand new and fresh each time, unlike GTA which is essentially the same game since GTA3. Ubisoft and Assassin's Creed definitely deserve a lot more credit than they get otherwise.


Disclaimer, I haven't played GTAV (and by extension, GTA Online), but that series has been the same in core aspects since 2001 (and since 2009 it started just remaking environments instead of creating new ones), and yet everybody's fine. And, I mean, the stories in GTA are mediocre at best (though at least they're openly satirical, even though GTAIV tries to make a dramatic story therefore creating a huge dissonance between gameplay and narrative), their side content and overall system connection is not really that much better than that of an AC game, and collectibles are as ridiculous as is any open world game (200 pidgeons, really? To hell with that), the only clear advantage (well, to some, at least) is that you can create absolute mayhem. I would take any AC game over any GTA game any time (except V, cause, well, I haven't played it, so can't judge or compare)

Rockstar games have been in decline since GTA San Andreas, that was a terrific story, built on the potential for the earlier open world games and it fit the whole cartoony satire to its height. Since then they have improved in graphics and other areas, but they haven't really changed too much. GTA V's three-protagonists is a cool concept and the missions are nice but it feels like they could have gone further and done more with it then they did.

Even Red Dead Redemption, some amazing gameplay, setting and stories in these Ranch areas but most of the game is a handbag of wild west cliches. I actually liked Undead Nightmare more than the main game, it's my favorite Zombie game alongside Half Life 2's Ravenholm (I don't like Zombie games in general).

Assassin_M
09-29-2015, 11:03 PM
Totally agree on this. I mean I appreciated all the games, until 2014 because individually they were unique, of a piece and different. I think ubisoft have perhaps not gotten enough credit for AC and its unfortunate that Unity gave them this undeserved reputation. I always felt that the core gameplay of AC had this simplicity that allowed for endless flexibility, that it could work the same and yet feel brand new and fresh each time, unlike GTA which is essentially the same game since GTA3. Ubisoft and Assassin's Creed definitely deserve a lot more credit than they get otherwise.

It is indeed very unfortunate. They can be their own worst enemies sometimes. EVERYONE unanimously agrees that Unity had its problems, even the ones who love it to death but i'll be damned if I didn't give this series, this formula they created the credit it deserves.

strigoi1958
09-29-2015, 11:28 PM
Firstly where is the 11 option in the vote ?


have to agree with the great points raised by vestigialLlama4, Farlander, RVSage and Assassin_M.
it makes anything I can add redundant.

But who are these outsiders who think they can pre judge a game before it releases... the only true opinions that matter are not critics...or scaremongers scraping the barrel for those last few youtube hits.... desperate to throw out vague rumours from some unnamed source to get a shock value... looking for anything to disrespect AC or Ubi because they think it is the latest bandwagon that more subscribers will jump on...

EmptyCrustacean
09-29-2015, 11:32 PM
Let's not ignore the elephant in the room: the reason why games like Arkham Knight are still adored despite the bugs is because the game, itself, as in story, gameplay, mission structure, mechanics etc were great.

Ubisoft likes to hide behind the "if the game was polished everyone would have loved it!" narrative but the fact is people complained about:

- The weak, cliched and rushed story with a terrible ending.
- The repetitive and boring game play.
- Copy and paste collectibles and side missions that cluttered the map.
- Useless cover system.
- Microtransactions.
- The Nomad app.

People will forgive a lot if your game isn't technically all there as long as the game is actually fun. Skyrim is bloody mess but it's one of the most addictive and rewarding games ever.

Assassin_M
09-29-2015, 11:34 PM
Let's not ignore the elephant in the room
That elephant was brought up by everyone and I replied arguing that it's not just about criticism for lack of positives. My reply to Llama is on the previous page.

EmptyCrustacean
09-29-2015, 11:46 PM
Oh yes, and another reason:

People hated Ubisoft that year because of the Watchdogs controversy. The graphics downgrade did them no favours and the game did not live up to everyone's hype so people were already going in wuth a level of cynicism.
Also, they embargoed Unity before it was released so that showed people that even they didn't have faith in the game.

SpiritOfNevaeh
09-29-2015, 11:51 PM
The game is looking good so far but of course I keep my caution.

I'll play it safe and say 8 or even 8.5.

strigoi1958
09-30-2015, 12:14 AM
Let's not ignore the elephant in the room: the reason why games like Arkham Knight are still adored despite the bugs is because the game, itself, as in story, gameplay, mission structure, mechanics etc were great.

Ubisoft likes to hide behind the "if the game was polished everyone would have loved it!" narrative but the fact is people complained about:

- The weak, cliched and rushed story with a terrible ending.
- The repetitive and boring game play.
- Copy and paste collectibles and side missions that cluttered the map.
- Useless cover system.
- Microtransactions.
- The Nomad app.

People will forgive a lot if your game isn't technically all there as long as the game is actually fun. Skyrim is bloody mess but it's one of the most addictive and rewarding games ever.

You realise that on an Arkham Knight forum someone is saying AK was bad because it wasn't like AC games...;) and isn't arkham knight the broken game that stopped sales ? ;)

I played Skyrim... 109 hours according to steam and got bored after 25 but I completed it.... 700 hours in Unity for me... Skyrims appeal is not that great and the side missions never end ever... what kept a lot of people interested was it was able to be modded and the ability to get water to go from looking 15% as good as it does in AC to 50% as good as AC has kept a direct x 9 game going.

The micro transactions I don't like... or the Nomad app... although it could have been a fun interaction when we were away from the game, little puzzles or a pop up quiz or even a kenways fleet type game.

Cover system ??? I killed thousands from cover.
Copy and paste collectibles and side missions that cluttered the map... yes Ubi were very generous, they didn't skimp on quantity... perhaps a few too many but they were not compulsory and other people may have wanted more than you or I and if there were 50% less there would be threads on here asking why there were not enough collectibles... I believe there's a game called skyrim with never ending missions all over the map ;)
If a game feels repetitive and boring play something else... that's why I left skyrim
The story... well that felt as though it was edited to meet the deadline but I loved Unity even if everyone else in the world thought it unpolished... I never had a single game breaking glitch, I made friends with people all over the world from every continent, and keep in touch with some today through voip.

RVSage
09-30-2015, 12:36 AM
Let's not ignore the elephant in the room: the reason why games like Arkham Knight are still adored despite the bugs is because the game, itself, as in story, gameplay, mission structure, mechanics etc were great.

Ubisoft likes to hide behind the "if the game was polished everyone would have loved it!" narrative but the fact is people complained about:

- The weak, cliched and rushed story with a terrible ending.
- The repetitive and boring game play.
- Copy and paste collectibles and side missions that cluttered the map.
- Useless cover system.
- Microtransactions.
- The Nomad app.

People will forgive a lot if your game isn't technically all there as long as the game is actually fun. Skyrim is bloody mess but it's one of the most addictive and rewarding games ever.

What you mean by repetitive
- The Black box assassinations were repetitive ???
- The Co-op missions were repetitve???


Useless cover system?
- yes it had it's flaws but did you ever play the game stealth, I mean I slogged so hard to get atleast 3 perfect heists, without the stealth in the game I had no chance.

What were Arkham Knight Riddler misisons and Annoying riddler trophies? Were they not copy paste? Were they not littered around the map? Arkham Knight had good story and decent gameplay. The only thing I can agree upon is Unity's below par story line. Everything else you have stated is not a fair comparison

PS: I am a Arkham series fan too. But do not ever tell me the game was not repetitive and the game had the bat mobile forced @most instances. And It looked no where close Unity when it comes to graphics.

HDinHB
09-30-2015, 12:36 AM
I made friends with people all over the world from every continent, and keep in touch with some today through voip.

This is a really good point that I don't often (ever) see Unity get credit for. I met and have stayed in touch with more people from the AC Unity co-op than from all the other AC mulitiplayer combined. Yeah, there was room for improvement, and the club competition was about three times longer than it should have and, like the rest of Unity, not fully thought out, there was something just plain fun about wandering around Paris with your friends. In fact, if I stop to analyze it (which I won't), that might be one reason I look past some of Unity's serious flaw and remember it as good fun.

strigoi1958
09-30-2015, 03:39 AM
True... I have 2 friends in India... 2 in Portugal, another in Cairo who is still active in Unity making fan videos and 1 in the US of A 8^) who is in R6 beta like me 8^)... we often look for small group co-op games and Ubi has The Division, and R6 siege (both of which are awesome) coming out soon... and FOR HONOR hmm knights versus Samurai versus Vikings... (Cry Havoc and let slip the dogs of war... ) and Ghost recon wildlands which is another 2016 game 8^( i want them now... but all have small groups... Syndicates only slight niggle for me is... after 25 years disliking online... Unity has made me embrace it and it isn't in Syndicate... but with the others here soon... I don't mind. :D

dimbismp
09-30-2015, 11:57 AM
In fact,i made a similar thread a month or two ago,but nevermind...

EmptyCrustacean
10-02-2015, 03:05 PM
You realise that on an Arkham Knight forum someone is saying AK was bad because it wasn't like AC games...;) and isn't arkham knight the broken game that stopped sales ? ;)

You have to be joking... Arkham Knight received high praise amongst fans and game journalists alike (with the exception of Gamespot). Yes, it wasn't as loved as Asylum and City but those games set the bar very high. We're talking 10/10 so Knight was never going to live up to it. Ubisoft hasn't made an AC game as good as Knight since Brotherhood so to even compare is laughable. Additionally, Knight was only broken for PC. I don't know why you're debating my quote anyway seeing as I was responding to somebody who acknowledged why Knight was still popular despite the broken PC port. Take it up with them. Or you know, METACRITIC.


I played Skyrim... 109 hours according to steam and got bored after 25 but I completed it.... 700 hours in Unity for me... Skyrims appeal is not that great and the side missions never end ever... what kept a lot of people interested was it was able to be modded and the ability to get water to go from looking 15% as good as it does in AC to 50% as good as AC has kept a direct x 9 game going.

That's quite a history retcon you've done there which leads me to think you might be joking. Or at least I hope you are. Skyrim only liked for its mods? Lol ok so the excellent mage, warrior and sneak thief progression had nothing to do with it? Or the excellent side missions? Or the shock twists and turns such as being awoken by the Dark Brotherhood? And choices to help or betray characters that seriously affected how the rest of the game played out such as the Sadia mission? The challenging puzzles? To even put AC in the same breath as Skyrim is blasphemous. Ubisoft has never made a game as good as Skyrim and never will.


Cover system ??? I killed thousands from cover.

Yeah, so did I. It doesn't change the fact that it was garbage for the most part. I had to leave cover just to move around a table. That's bad. No competent cover system would ever require you to do that. I worked with what I got but that doesn't mean I have to be happy with it.



Copy and paste collectibles and side missions that cluttered the map... yes Ubi were very generous, they didn't skimp on quantity... perhaps a few too many but they were not compulsory and other people may have wanted more than you or I and if there were 50% less there would be threads on here asking why there were not enough collectibles... I believe there's a game called skyrim with never ending missions all over the map ;)

You know what would have been generous? Quality as opposed to quantity. Making about 3 different types of side missions and then copying and pasting them all over the map 50 times is torturous for completionists like myself. It's lazy and happened only because they ran out of time.



If a game feels repetitive and boring play something else... that's why I left skyrim

This point is completely irrelevant. We're not debating my personal taste of a game, we're debating why Arkham Knight gets a pass for bugs and why Unity doesn't which I've already explained.


The story... well that felt as though it was edited to meet the deadline but I loved Unity even if everyone else in the world thought it unpolished... I never had a single game breaking glitch, I made friends with people all over the world from every continent, and keep in touch with some today through voip.

I'm glad you enjoyed the game but see my previous comment above.

RVSage
10-02-2015, 06:30 PM
You have to be joking... Arkham Knight received high praise amongst fans and game journalists alike (with the exception of Gamespot). Yes, it wasn't as loved as Asylum and City but those games set the bar very high. We're talking 10/10 so Knight was never going to live up to it. Ubisoft hasn't made an AC game as good as Knight since Brotherhood so to even compare is laughable. Additionally, Knight was only broken for PC. I don't know why you're debating my quote anyway seeing as I was responding to somebody who acknowledged why Knight was still popular despite the broken PC port. Take it up with them. Or you know, METACRITIC.



That's quite a history retcon you've done there which leads me to think you might be joking. Or at least I hope you are. Skyrim only liked for its mods? Lol ok so the excellent mage, warrior and sneak thief progression had nothing to do with it? Or the excellent side missions? Or the shock twists and turns such as being awoken by the Dark Brotherhood? And choices to help or betray characters that seriously affected how the rest of the game played out such as the Sadia mission? The challenging puzzles? To even put AC in the same breath as Skyrim is blasphemous. Ubisoft has never made a game as good as Skyrim and never will.



Yeah, so did I. It doesn't change the fact that it was garbage for the most part. I had to leave cover just to move around a table. That's bad. No competent cover system would ever require you to do that. I worked with what I got but that doesn't mean I have to be happy with it.




You know what would have been generous? Quality as opposed to quantity. Making about 3 different types of side missions and then copying and pasting them all over the map 50 times is torturous for completionists like myself. It's lazy and happened only because they ran out of time.




This point is completely irrelevant. We're not debating my personal taste of a game, we're debating why Arkham Knight gets a pass for bugs and why Unity doesn't which I've already explained.





As I said earlier. Arkham Knight PC was the worst / is the worst till date. I mean 4.5GB VRAM @1080P.. And does not even look as good as unity. Do you know how bad is that??

Do you think it is popular in steam? Go see in steam community, people literally are tearing them to shreds. It was the first game in the year, that had heavy steam refunds.

Once you explain how the riddler trophy and races were not cut and paste. You can talk about Ubisoft being lazy

Arkham Knight in every PC users book is a mega fail regardless of how good the story or game play is.

October 1 steam announcement (http://steamcommunity.com/games/208650/announcements/detail/126456258427632890)

Hell it is not back on steam even for sales. PC users dont get the DLCs.. which the console users have done and dusted. Now Tell me who is lazy Ubi? They fixed Unity a lot better offered much better support and again it looks way beautiful

People really want to stuff it at Ubi , because it is cool to do. But reality they have done a much better job than WB and rocksteady,

All this 10/10 stuff are marketing gimmicks. Go see metacritic user score for PC version. 1.8
Metacritic (http://www.metacritic.com/game/pc/batman-arkham-knight)

PS : And we dont get free DLC anyway for that game.

EmptyCrustacean
10-03-2015, 04:26 PM
- The Black box assassinations were repetitive ???

Yes. No mission is truly black box. There are different paths and avenues the game is practically begging you to take despite Amancio's claims of it being open. The mission where you have to kill the guy who wears make up (his name escapes me). One of the things I love about Skyrim is that there is no clear path to take and you will go places you're not even sure the developers designed for you to go. They added in these mission assistance objectives that could help you out in the mission but they often served as a hindress and were also repetitive.


- The Co-op missions were repetitve???

Especially the co op missions! That's when it worked, of course, which was about 70% of the time. As if the first time playing with a bunch of Rambo type lizards wasn't bad enough. Playing a further 2 times for each mission only to get rewards that I didn't actually need because I was way over levelled was so bloody boring. The co op would have been less repetitive if you only had to do each one once but again Ubi substitute quantity for quality.
And then forcing single player content like sync points into multiplayer didn't help. Every man and woman for themselves at that point, isn't it?

And don't even get me started on the Helix riffs. Ugh.


Useless cover system? - yes it had it's flaws but did you ever play the game stealth, I mean I slogged so hard to get atleast 3 perfect heists, without the stealth in the game I had no chance.

Stealth is my preferred choice. When you've played good stealth games like Watchdogs and Splinter cell which have decent cover systems it's hard to play a game like Unity.


What were Arkham Knight Riddler misisons and Annoying riddler trophies? Were they not copy paste? Were they not littered around the map?

Oh yes, they were. In fact it brought my score from 9/10 to 7/10 for me but that's only because the game forced you to collect them in order to get the full ending. If it didn't it wouldn't have bothered me as they were varied enough in terms of puzzles that they wouldn't grate over the longer term. It was just being made to collect them all in a short time span because i wanted to see the ending was tiresome. That said... I got the ending now so if I replayed it I can take my time which brings my score for Knight back up to 9/10. Unity allowed you to get collectibles at your own pace and was still incredibly tedious because there is only so many times you can parkour from roof top to roof top, kill a bunch of guards and then unlock a chest box.


Arkham Knight had good story and decent gameplay.

Yes, and Unity has neither of those things.


The only thing I can agree upon is Unity's below par story line. Everything else you have stated is not a fair comparison PS: I am a Arkham series fan too. But do not ever tell me the game was not repetitive and the game had the bat mobile forced @most instances. And It looked no where close Unity when it comes to graphics.

Again, you've asked why people liked Knight over Unity despite both being buggy. I'm telling you why.

Also, we have to remember Unity wasn't just buggy it was actually UNFINISHED. You had menus overlapping each constantly, Arno failing to respond to controls, Arno taking cover when he should be parrying etc etc. I haven't played the pc port of Knight but Unity was a mess across ALL platforms. Knight worked for everything but PC.

EmptyCrustacean
10-03-2015, 04:29 PM
As I said earlier. Arkham Knight PC was the worst / is the worst till date. I mean 4.5GB VRAM @1080P.. And does not even look as good as unity. Do you know how bad is that??

Do you think it is popular in steam? Go see in steam community, people literally are tearing them to shreds. It was the first game in the year, that had heavy steam refunds.

Once you explain how the riddler trophy and races were not cut and paste. You can talk about Ubisoft being lazy

Arkham Knight in every PC users book is a mega fail regardless of how good the story or game play is.

October 1 steam announcement (http://steamcommunity.com/games/208650/announcements/detail/126456258427632890)

Hell it is not back on steam even for sales. PC users dont get the DLCs.. which the console users have done and dusted. Now Tell me who is lazy Ubi? They fixed Unity a lot better offered much better support and again it looks way beautiful

People really want to stuff it at Ubi , because it is cool to do. But reality they have done a much better job than WB and rocksteady,

All this 10/10 stuff are marketing gimmicks. Go see metacritic user score for PC version. 1.8
Metacritic (http://www.metacritic.com/game/pc/batman-arkham-knight)

PS : And we dont get free DLC anyway for that game.

I've address the Riddler stuff already. Again, Knight was a hit critically whether you accept that or not and console owners loved it. Unity was panned across the board.

strigoi1958
10-03-2015, 04:57 PM
So you are saying there is not 1 single person in the world who has been on the Arkham Knight forum and complained ? which was my point.

But you ARE discussing personal taste. you said "Ubisoft hasn't made an AC game as good as Knight since Brotherhood" is that your opinion (which is personal taste) because I definitely disagree with that...

You said s Ubisoft has never made a game as good as Skyrim and never will." That... is personal taste... as I already stated that Skyrim was not that great to me.

Cover system obviously worked if we both killed thousands using it.... you said you're not happy with it... (guess what ? ;)) that is you stating personal taste... I was happy with it..

Collectibles ... as I said I wouldn't have minded a few less but I also acknowledge that some other people played the game NOT just you and I and they may have enjoyed having the large amount of collectibles so our PERSONAL taste is irrelevant.

I never said skyrim was liked for its mods I said Mods have kept players interested in it....

I'm on this forum so I'm sure you'll forgive me if I ignore your kind offer for me to go elsewhere even to metacritic thanks.

If playing AC games are Torturous for you (or repetitive or boring) then play something else... the game is targetted at millions of players...either accept that your completionist in you spoils part of the game and either do it or learn not to do it.... but don't buy it, play it and complain because it doesn't suit your.... what are the words I'm looking for ;) oh yes personal taste....

I know you mean no harm. :)

We all know ALL AAA games release with bugs and no game will be 100% amazing to 100% of the buyers that's why we learn perspective....

RVSage
10-03-2015, 05:35 PM
Yes. No mission is truly black box. There are different paths and avenues the game is practically begging you to take despite Amancio's claims of it being open. The mission where you have to kill the guy who wears make up (his name escapes me). One of the things I love about Skyrim is that there is no clear path to take and you will go places you're not even sure the developers designed for you to go. They added in these mission assistance objectives that could help you out in the mission but they often served as a hindress and were also repetitive.

In the Sivet mission i even went in directly into the church and killed him, the way points are just some of the unique ways you can kill him. The pre-defined ways were never the limitation. And it was never strictly enforced. I tried completing each mission in atleast 5 ways (Ofcourse I did not succeed in all). There were options other than the pre-defined paths. If you would play



Especially the co op missions! That's when it worked, of course, which was about 70% of the time. As if the first time playing with a bunch of Rambo type lizards wasn't bad enough. Playing a further 2 times for each mission only to get rewards that I didn't actually need because I was way over levelled was so bloody boring. The co op would have been less repetitive if you only had to do each one once but again Ubi substitute quantity for quality.
And then forcing single player content like sync points into multiplayer didn't help. Every man and woman for themselves at that point, isn't it?

And don't even get me started on the Helix riffs. Ugh.

As Strigoi pointed out you are confusing "personal liking" to audience opinion. There are people who loved the helix rifts. And they are in this very forum. The Co-op atleast to me from day one was not buggy (I play on a pretty decent PC). Some heist, co-op missions I did it even without a team alone.



Stealth is my preferred choice. When you've played good stealth games like Watchdogs and Splinter cell which have decent cover systems it's hard to play a game like Unity.


Yes the stealth had some drawbacks, that does not mean it did not work




Yes, and Unity has neither of those things.

Again personal view confused with audience view. There are people who felt the gameplay was the best part of Unity , and as always you evade the quality of graphics in both games , not that it is the most important thing. But you know you could admit , Ubi did a better job there.




Again, you've asked why people liked Knight over Unity despite both being buggy. I'm telling you why.

Also, we have to remember Unity wasn't just buggy it was actually UNFINISHED. You had menus overlapping each constantly, Arno failing to respond to controls, Arno taking cover when he should be parrying etc etc. I haven't played the pc port of Knight but Unity was a mess across ALL platforms. Knight worked for everything but PC.

No . No. I never asked why people liked Arkham Knight over Unity. I know console version of AK was a success. But you know something PC users are gamers too . So that colossal failure of that version stands like it or not
And For the record , I finished Unity without any game breaking bug before the end of November 2014. Bugs did not creep on me. Yes many experienced issues. Unity was UNOPTIMIZED and there were bugs. I do not deny. But reality there were people like me who did not find game breaking issues on the first run.

Arkham Knight PC version can get the UNFINISHED tag , because it is yet to be re released. The difference is Ubisoft compensated with free DLC , free game for season passh olders. But WB or rocksteady would not do the same.

Again you seem to be confused about personal views and audience view. Aspects of the game like gameplay , co-op were liked by many. The broader audience criticized the story and lack of modern day. If you do not believe me you could start a multi-choice poll asking the audience what they liked in unity and you will know.

Ubisoft does what it can do. what you want is not their primary concern. what their primary audience want , well that is their primary concern. If you feel skyrim or AK is giving you value for the money , why come here? Why post about the game?

If you are not happy with what you got from Ubi please, in respect of your time you would be happier posting in the forums of the games you like.

EmptyCrustacean
10-03-2015, 06:52 PM
In the Sivet mission i even went in directly into the church and killed him, the way points are just some of the unique ways you can kill him. The pre-defined ways were never the limitation. And it was never strictly enforced. I tried completing each mission in atleast 5 ways (Ofcourse I did not succeed in all). There were options other than the pre-defined paths. If you would play

That's your perception of it. I found it dull and obvious. Every single mission felt the same. Additionally, what it was missing was some LONG LASTING missions that didn't involve you simply finding a target and just interrogating or killing them. AC2 masquerade party sequence is a prime example of how to break up a mission structure a bit and not make it seem so repetitive. Even the mission where Unity kind of does this (when you have to frame some people wth Elise) there is one clear direct path the game wants you to take.


As Strigoi pointed out you are confusing "personal liking" to audience opinion. There are people who loved the helix rifts.

The helix riff missions, again, are fun the FIRST time you play it and then it makes you play it over and over again and milks it. Additionally, making the collectibles spawn in different places was so stupid especially when ones you've already collected would spawn subsequently making you have to play it 100 times until the one you hadn't collected would spawn.


Yes the stealth had some drawbacks, that does not mean it did not work

Yes, it worked. And sometimes it didn't. That's too much.


Again personal view confused with audience view. There are people who felt the gameplay was the best part of Unity , and as always you evade the quality of graphics in both games , not that it is the most important thing. But you know you could admit , Ubi did a better job there.

I haven't evade talking about the graphics. The graphics in Unity are beautiful. I made an entire thread where I *****ed about Syndicate being bad in comparison. But good graphics are irrelevant here especially as it didn't save Unity from disaster. With Unity they built a beautful world and didn't give us enough to do there. Arkham Knight had a smaller world with lesser graphics but what you could do in that world was amazing.

We're talking about why Knight is preferred to Unity despite its bugs. Whether Arkham Knight is better than Unity is a matter of personal taste. Whether Arkham Knight is more popular than Unity is FACT that can be measured with polls and critic/audience scores.


No . No. I never asked why people liked Arkham Knight over Unity. I know console version of AK was a success. But you know something PC users are gamers too . So that colossal failure of that version stands like it or not

Yes, but the PC users were complaining about the game breaking bugs! Not the gameplay itself.


And For the record , I finished Unity without any game breaking bug before the end of November 2014. Bugs did not creep on me. Yes many experienced issues. Unity was UNOPTIMIZED and there were bugs. I do not deny. But reality there were people like me who did not find game breaking issues on the first run.

Ok but what has this got to do with the fact that Arkham Knight was liked more?


Arkham Knight PC version can get the UNFINISHED tag , because it is yet to be re released. The difference is Ubisoft compensated with free DLC , free game for season passh olders. But WB or rocksteady would not do the same.

And Rocksteady compensated with the best possible solution: a great game. And one that most people enjoyed. That's why they don't HAVE to apologise with free DLCs. They're charging console users for DLCs because it's a game worthy of money. Unity is not.


Again you seem to be confused about personal views and audience view. Aspects of the game like gameplay , co-op were liked by many. The broader audience criticized the story and lack of modern day. If you do not believe me you could start a multi-choice poll asking the audience what they liked in unity and you will know.

The bad story was amongst one of the things I listed in why people preferred Knight over Unity.


Ubisoft does what it can do. what you want is not their primary concern. what their primary audience want , well that is their primary concern.

Um, I am part of their primary audience whether you accept me or not and the primary audience has spoken: THEY DIDN'T LIKE UNITY and it is considered the worst entry in the series according to polls and audience rating.


If you feel skyrim or AK is giving you value for the money , why come here? Why post about the game?

Because Unity, thankfully, isn't representative of the AC series as a whole.


If you are not happy with what you got from Ubi please, in respect of your time you would be happier posting in the forums of the games you like.

And there you have it, folks. The moment the apologist exposes their butt hurt. This is about you being uspet when people criticise something you love and taking it personally. And it's blinding you to basic facts. People liked Arkham Knight better than Unity. Get over it.

EmptyCrustacean
10-03-2015, 07:06 PM
You're going completely off point. Somebody raised a query about why gamers give Knight a pass for its technical hiccups as opposed to Unity. I am part of that majority that likes Arkham Knight so I am explaining to you WHY it got a pass and in doing so compiling the opinions of those who praised Knight and explaining why that is. You saying "but it had this flaw and that flaw!" IS irrelevant because you're in the minority therefore you're not best person to answer that original query. The majority did not like Unity because it was a bad game even when you take away the bugs. Even after patch 5 where the majority of the issues were fixed people still hated Unity.


So you are saying there is not 1 single person in the world who has been on the Arkham Knight forum and complained ? which was my point.

They're the minority! The majority of people enjoyed the game. Let's not pretend they didn't.


But you ARE discussing personal taste. you said "Ubisoft hasn't made an AC game as good as Knight since Brotherhood" is that your opinion (which is personal taste) because I definitely disagree with that...

That's a side note and you know it. Don't use that to stray from my main point.


You said s Ubisoft has never made a game as good as Skyrim and never will." That... is personal taste... as I already stated that Skyrim was not that great to me.

Also a side note. Don't use that to stray from my main point.


Cover system obviously worked if we both killed thousands using it.... you said you're not happy with it... (guess what ? ;)) that is you stating personal taste... I was happy with it..

Yes, but it was hard to use because it was bad. I got through it but it doesn't change the fact that it was terrible.


Collectibles ... as I said I wouldn't have minded a few less but I also acknowledge that some other people played the game NOT just you and I and they may have enjoyed having the large amount of collectibles so our PERSONAL taste is irrelevant.

Yes, and you would be in the minority.


I never said skyrim was liked for its mods

Oh yes, you did.


I'm on this forum so I'm sure you'll forgive me if I ignore your kind offer for me to go elsewhere even to metacritic thanks.

I wasn't tellin you to leave. I was asking you to acknowledge FACTS. It is a fact that Arkham Knight was more popular than Unity yet they were both buggy. Hell, even ORIGINS was more popular than Unity and it was arguably far more buggy.


If playing AC games are Torturous for you (or repetitive or boring) then play something else... the game is targetted at millions of players...either accept that your completionist in you spoils part of the game and either do it or learn not to do it.... but don't buy it, play it and complain because it doesn't suit your.... what are the words I'm looking for ;) oh yes personal taste....

No, playing Unity was boring and I haven't played it since! Being a completionist usually aids me in just about every other game and makes it far more enjoyable. In fact, the reason why I love Brotherhood so much is that it is a completionist focused game (Introduction of mission constraints was superb and very clever narrative wise) except Unity. Wonder why.... A game is made to be completed. To say "Unity is a great game...so long as you don't try to explore it to it's fullest" is ridiculous.

strigoi1958
10-03-2015, 07:20 PM
I think what we all should agree on is..... sites like metacritic can is some way be useful... but unless every single person who ever bought a game voted on it... it is just the majority opinion of those that bothered to vote..... if a game sells 5 million and 500,000 express an opinion ... those 500,000 may be a proportional representation of the average buyer... they may be mainly people who like or dislike the game so we shouldn't read much into it.

I still buy games people may have said "do not buy" and enjoyed them, I've bought, played and uninstalled games in 20 minutes that are voted 10/10... just because I didn't like a game... it doesn't make it a bad game.
Also Critics are often paid reviewers and after being naive enough to see the 10/10 reviews of COD MW2 and buying it and being seriously burned (users voted it 1/ 10) I rarely read them.

All that could be honestly stated is Some people who played AK (and may not have played AC) voted it very highly (and we cannot say if it is representative of all buyers or not)
and of the people who played and voted on a site about ACU (Less people who expressed an opinion were high voters)

We cannot say People liked AK better than Unity because we do not know...

There are too many factors so no real conclusions between the 2 can be drawn.

So please Emptycrustacean don't keep posting generalisations and saying they are facts ... don't keep posting your personal tastes and thinking they are what the majority thinks because you do not know....

about cover you said "Yes, but it was hard to use because it was bad. I got through it but it doesn't change the fact that it was terrible." you mean it was terrible to YOU that is a FACT not terrible for everyone that is definitely a FACT...

RVSage
10-03-2015, 10:36 PM
And there you have it, folks. The moment the apologist exposes their butt hurt. This is about you being uspet when people criticise something you love and taking it personally. And it's blinding you to basic facts. People liked Arkham Knight better than Unity. Get over it.

I don't take things personally mate. Nor do I love AC in a way that I would become butt hurt over it. I am a fan not a fanatic . I am a criticizer not a ranter. I do not need to get over anything. I completed Arkham Knight with complete Knightfall event though it did not run great on my PC. To me both the games are good in their own way. Nothing changes the fact you are indeed ranting ,Again I did do a poll on Syndicate graphics and most people agree with me that it is the same as Unity. So please stop confusing your personal wishes with what people want

EmptyCrustacean
10-04-2015, 12:35 AM
I don't take things personally mate. Nor do I love AC in a way that I would become butt hurt over it. I am a fan not a fanatic . I am a criticizer not a ranter. I do not need to get over anything. I completed Arkham Knight with complete Knightfall event though it did not run great on my PC. To me both the games are good in their own way. Nothing changes the fact you are indeed ranting ,Again I did do a poll on Syndicate graphics and most people agree with me that it is the same as Unity. So please stop confusing your personal wishes with what people want

lol you mean that biased post that I even commented on as being biased at the time? You only see what you want to.
http://forums.ubi.com/showthread.php/1273960-Assassin-s-Creed-Syndicate-Model-Quality

RVSage
10-04-2015, 03:18 AM
lol you mean that biased post that I even commented on as being biased at the time? You only see what you want to.
http://forums.ubi.com/showthread.php/1273960-Assassin-s-Creed-Syndicate-Model-Quality

It was not biased , but If that is how you want to see it,so be it. Between majority agreed with me. And thats all that matters. Just because people dont agree with you , it does not mean they are biased. Looks like you are the one taking things personal.

EmptyCrustacean
10-04-2015, 09:13 AM
It was not biased , but If that is how you want to see it,so be it. Between majority agreed with me. And thats all that matters. Just because people dont agree with you , it does not mean they are biased. Looks like you are the one taking things personal.

They agreed with you because you didn't make the poll options in a way that they could disagree with you! "not better than Unity" could mean the same as Unity.
Also, I don't understand why you've started talking about Syndicate. I'm actually looking forward to the game. We're talking about WHY ARKHAM KNIGHT IS MORE POPULAR THAN UNITY.

RVSage
10-04-2015, 12:19 PM
They agreed with you because you didn't make the poll options in a way that they could disagree with you! "not better than Unity" could mean the same as Unity.
Also, I don't understand why you've started talking about Syndicate. I'm actually looking forward to the game. We're talking about WHY ARKHAM KNIGHT IS MORE POPULAR THAN UNITY.

Really man, Not better than Unity in the little english I know means "is not better than unity" , I see no other meaning , I spoke about syndicate you bought in the graphics thing earlier, when I spoke about Unity Graphics. My "point is " there are people who have different opinions than you. And If the majority agree on something, that is what matters. And as I told they are both (AK and ACU) good to me. And when you pin pointed things about unity and I just pointed back the Arkham Knight too has flaws, bugs and a bad port like it or not. Yes the console version of AK is more popular. But I would not say the same for PC version.

Locopells
10-04-2015, 12:21 PM
The thread topic here is actually about people predicting their personal score for Syndicate...

EmptyCrustacean
10-04-2015, 12:47 PM
Really man, Not better than Unity in the little english I know means "is not better than unity" , I see no other meaning ,

You were trying to bias the poll so that there was no possible way to show that people thought Syndicate had worse graphics than Unity and you know it.


I spoke about syndicate you bought in the graphics thing earlier, when I spoke about Unity Graphics.

Um, you brought up the graphics issue with your 'but Unity has better than graphics than Arkham Knight!" Then you started talking about Syndicate's graphics. Really reaching.


My "point is " there are people who have different opinions than you. And If the majority agree on something, that is what matters.

Yes, and the majority agree that Knight is a much better game than Unity.


And as I told they are both (AK and ACU) good to me. And when you pin pointed things about unity and I just pointed back the Arkham Knight too has flaws, bugs and a bad port like it or not. Yes the console version of AK is more popular. But I would not say the same for PC version.

Irrelevant! Overall Arkham Knight is still more favoured than Unity. I know that Arkham Knight has bugs - my entire point was explaining that depsite the bugs the game itself was still deemed better than Unity. What more is there to say?

Mr_Shade
10-04-2015, 12:48 PM
Back on topic please.

GunnerGalactico
10-04-2015, 01:08 PM
We had a thread similar to this. So far so good, I'm kinda impressed with what I have seen so far, but it's not enough to get me on the bandwagon and over hype about it. After watching the gameplay videos, I would rate Syndicate between 7-8... for now.

RVSage
10-04-2015, 06:13 PM
@EmptyCrustacean.
Just dont keep talking about bias with me, you just are so obsessed with your views and you believe everyone should agree with you. I see no bias when I said, "not better than unity" , in plain english it does not mean anything else. As simple as that. IF you do not understand simple english so be it. You are not open to anyone else's view except yours. So I am done discussing with you.

@Mods, Sorry about this , I will not stray from topic any further.

EmptyCrustacean
10-04-2015, 07:43 PM
@EmptyCrustacean.
Just dont keep talking about bias with me, you just are so obsessed with your views and you believe everyone should agree with you. I see no bias when I said, "not better than unity" , in plain english it does not mean anything else. As simple as that. IF you do not understand simple english so be it. You are not open to anyone else's view except yours. So I am done discussing with you.

@Mods, Sorry about this , I will not stray from topic any further.

Firstly, it's disingenous to apologise for something WHILST DOING IT.

Yes, I do understand English. I speak, write and read it better than you do and yes that poll was biased as hell. I don't think anybody should agree with me. It is pure coincidence that the majority agree with me when I say Arkham Knight is a better game than Unity.

Pr0metheus 1962
10-04-2015, 07:49 PM
Unity generally scored a 70%. I think Syndicate will be about the same. The stuff I'm seeing online suggests the developers are not as incompetent as the developers who made Unity, but as with Unity, there's no vision or innovation behind it. At this point, Ubisoft are just churning these things out for a paycheck, so it's always the same tired formula:

We get the same bland dark-haired 20-something Aiden Pearce clones that Ubisoft have given us time and time again, because that's what marketing suggests will sell. Oh, but this time they added a female playable lead, who is the same Aiden Pearce clone, except with breasts - that is what passes for brave innovation in the Assassin's Creed series now. I'm guessing they'll still kill her off in the final reel, because they have to kill the woman so that the main character (who has to be a man) realizes the situation is serious.

So I guess, in the (forlorn) hope that the series might once again actually show a little bit of the brilliance of the past, we're going to have to endure Indiana Jones getting raped once again.

I doubt the series will ever again get into 80%+ territory.

Journey93
10-04-2015, 09:24 PM
Unity generally scored a 70%. I think Syndicate will be about the same. The stuff I'm seeing online suggests the developers are not as incompetent as the developers who made Unity, but as with Unity, there's no vision or innovation behind it. At this point, Ubisoft are just churning these things out for a paycheck, so it's always the same tired formula:

We get the same bland dark-haired 20-something Aiden Pearce clones that Ubisoft have given us time and time again, because that's what marketing suggests will sell. Oh, but this time they added a female playable lead, who is the same Aiden Pearce clone, except with breasts - that is what passes for brave innovation in the Assassin's Creed series now. I'm guessing they'll still kill her off in the final reel, because they have to kill the woman so that the main character (who has to be a man) realizes the situation is serious.

So I guess, in the (forlorn) hope that the series might once again actually show a little bit of the brilliance of the past, we're going to have to endure Indiana Jones getting raped once again.

I doubt the series will ever again get into 80%+ territory.

I agree but damm dude don't be so pessimistic! This series needs another AC4, a game that saves it.

Syndicate doesn't look like that game, here's hoping the next one is

Pr0metheus 1962
10-04-2015, 09:34 PM
I agree but damm dude don't be so pessimistic! This series needs another AC4, a game that saves it.

Syndicate doesn't look like that game, here's hoping the next one is

I agree, but how is my post any more pessimistic than yours? You just said exactly the same thing I did, but using fewer words.

BananaBlighter
10-04-2015, 09:47 PM
I agree, but how is my post any more pessimistic than yours? You just said exactly the same thing I did, but using fewer words.

Well you said it will never again get into 80%+ territory,which if true, makes me very sad :(

I do believe Syndicate will be the BF of Unity, however.

RVSage
10-05-2015, 05:30 AM
Well you said it will never again get into 80%+ territory,which if true, makes me very sad :(

I do believe Syndicate will be the BF of Unity, however.

Well let's wait and watch. for the franchise's sake. I hope it touches the 80 mark at least.
There has been signs of hope. They have been really silent on the modern day part, with respect to Syndicate. I have a feeling they are going to kill off Green, The companion novel protagonist has died two times in the past, i.e Haytham, Elise. The new companion novel is based on Henry Green