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View Full Version : Have LONG AI turns been fixed?



WolvesCreek
09-28-2015, 09:53 PM
I know they said in their final count down that they've done a ton of polish and to disregard beta 2 - but for me beta 2's super long turns REALLY killed my interest in this game (something I've NEVER experienced in all my 4X years of gaming).

So i was wondering if somebody from the team can confirm straight out that this had been addressed and that A.I turns don't take a full minute on turn 6 anymore (as it wasn't straight out addressed in any of your posts).

This is a common complaint on the forums and in general but I haven't seen a single post addressing it directly.

In less then a day the game will be released, I'd like to pre-order it again if this issue is fixed...otherwise I guess I'll be waiting for sometime.

victorash
09-28-2015, 10:11 PM
Have you watched Limbic Stream from the 1'st of September? http://youtu.be/Ph6SleJGrqg - your answer is at minute 32 aprox

WolvesCreek
09-28-2015, 10:15 PM
Have you watched Limbic Stream from the 1'st of September? http://youtu.be/Ph6SleJGrqg - your answer is at minute 32 aprox

I'm not really willing to judge it from a stream nearly a month old, as the developers have said themselves they've done a lot to improve the game this month. I played Heroes of the Storm from alpha to release and know how much a game can change month to month or even week to week.

So I'd rather see evidence from over the last week then a month old.

kbct
09-28-2015, 11:22 PM
AI now takes approximately 5-7 seconds per hero. And you can see it yourself on the latest streams.

victorash
09-29-2015, 06:25 AM
If it was fixed a month ago then why shouldn't be fixed at the present moment? There are streams in the archive on twitch that you cand watch for proof. I just provided the youtube link because there are no longer archived streams for that on twitch