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View Full Version : BUG in TA152?



CaptainGelo
03-26-2004, 03:22 PM
Is it a bug or its just something wrong with my setups?(its looks ugly)

http://img23.photobucket.com/albums/v68/wolf4ever/Unavngivet.jpg

http://img23.photobucket.com/albums/v68/wolf4ever/p38abig.jpg

CaptainGelo
03-26-2004, 03:22 PM
Is it a bug or its just something wrong with my setups?(its looks ugly)

http://img23.photobucket.com/albums/v68/wolf4ever/Unavngivet.jpg

http://img23.photobucket.com/albums/v68/wolf4ever/p38abig.jpg

Zen--
03-26-2004, 03:24 PM
Interesting.

Mine look a lot better for some reason.



1280x960x32
Excellent mode
Ti4600 with 53.00 something Nvidia drivers.

-Zen-
Tracks (http://209.163.146.67/tracks)

CaptainGelo
03-26-2004, 03:29 PM
oh and one more question...why it have 4 things that show u how many ammo u got left and only 3 cannons? its cuz its a copy of doras cockpit?

http://img23.photobucket.com/albums/v68/wolf4ever/p38abig.jpg

CaptainGelo
03-26-2004, 03:38 PM
oh, its cuz my Texture compression was on 16bit, sryhttp://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif
but what about that ammogauge thing? why 4 for 3 cannons?

http://img23.photobucket.com/albums/v68/wolf4ever/p38abig.jpg

Zen--
03-26-2004, 03:41 PM
The center ones are for the MK108, I have no idea why there are two if only a single gun is mounted.

I'm going to look up a photo of the Ta if I can.

-Zen-
Tracks (http://209.163.146.67/tracks)

VW-IceFire
03-26-2004, 05:15 PM
Its not a direct copy of the Dora's cockpit (in-game - the quality is better) so that may have been the way it was. The Ta-152 never really got beyond prototype deployment anyways so they may have just saved time and installed the ammo counters as is.

http://home.cogeco.ca/~cczerneda/sigs/temp_sig1.jpg
RCAF 412 Falcon Squadron - "Swift to Avenge"

03-27-2004, 11:44 AM
Those are some awfully bad looking bullet holes, considering they are supposed to be holes in 50mm and 30mm armor glass.

But then again, how can you make a 2-dimensional texture look like a 3-D hole that in reality should be as deep as it is wide? Oh well. http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

PE_Mosor
03-27-2004, 02:09 PM
Left and rifght ammunition counters are for left and right inboard MG151/20, center ones are not working. So no ammo counter for MK108.


http://free-st.hinet.hr/dvd/

Wert4562
03-28-2004, 01:42 AM
since when are there ammo counters? are they for all planes? if so, can someone get a screenie and poiny them out like oleg86 did with his crappy bullet holes?

PE_Mosor
03-28-2004, 12:28 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Wert4562:
since when are there ammo counters? are they for all planes? if so, can someone get a screenie and poiny them out like oleg86 did with his crappy bullet holes?<HR></BLOCKQUOTE>


http://free-st.hinet.hr/dvd/

go to cockpit reference, ammo counters are in almost all german planes since IL2...

p1ngu666
03-28-2004, 01:37 PM
shame they where configured differently
cos for 108, its near the bottom to start with http://ubbxforums.ubi.com/infopop/emoticons/icon_frown.gif
i presume il2 has it correct and it counts rounds

http://www.pingu666.modded.me.uk/mysig3.jpg
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