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D-XXI
02-04-2004, 09:23 PM
During playing FB I've seen some details in the game that aren't functional for game playing but are historical correct of just fun.

Things like:
- the rolling pencil in the TB-3
- the ski retractical gear in winter on the Blenheim's
- the belly-antenna on the Morane which actually retracts while lowering landing gear.
- the liquid streaming out of a fuel leak after landing
- the turning of heads of AI-pilot's

If you have seen other details like this, please post them here.

D-XXI
02-04-2004, 09:23 PM
During playing FB I've seen some details in the game that aren't functional for game playing but are historical correct of just fun.

Things like:
- the rolling pencil in the TB-3
- the ski retractical gear in winter on the Blenheim's
- the belly-antenna on the Morane which actually retracts while lowering landing gear.
- the liquid streaming out of a fuel leak after landing
- the turning of heads of AI-pilot's

If you have seen other details like this, please post them here.

Aviar
02-04-2004, 10:33 PM
The anti-gravitational pencil in the TB-3 that stays on the table even when the plane is inverted...http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

Aviar

BS87
02-04-2004, 10:37 PM
The fact that i can repeatedly bounce the tailwheel of 109s/110s on the ground (with main gear up) and not have the prop strike. Cool. Very cool.

michapma
02-05-2004, 01:16 AM
How about the armament in any 109 I fly? They're pretty non-functional for me. http://ubbxforums.ubi.com/images/smiley/16x16_smiley-very-happy.gif

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christopher65
02-05-2004, 01:46 AM
AI pilots heads turning in tight manouvres

Cpt-Madcowz
02-05-2004, 02:14 AM
Oxygen mask on pilots above a certain height.

Thought that was a really nice touch.



/Mad

"When the hunter comes, the tiger runs with the dear"

Friendly_flyer
02-05-2004, 03:25 AM
I like the way the pilots and gunners head turn. It gives the game a bit more life.

Fly friendly!

Petter B├┬Şckman
Norway

Charos
02-05-2004, 04:09 AM
"How about the armament in any 109 I fly? They're pretty non-functional for me."

Michapma - Being a 109 Driver myself - I also Love my 7.62mm and 20mm Hood Ornaments. http://ubbxforums.ubi.com/images/smiley/16x16_smiley-very-happy.gif

WOLFMondo
02-05-2004, 04:22 AM
Its not really a non functional thing but I think its funny never the less: love the fact you can drop a torpedo from any angle and from great heights and when it hits the water it travels like it was dropped from 10 meters and flying level lol.

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zjulik
02-05-2004, 04:40 AM
Pilots bailing out at high altitudes enter glide position to fall hundreds of meters before opening the chute.

<hr>
If you wait until the last minute to do something, it will only take a minute to do it!

LEXX_Luthor
02-05-2004, 05:12 AM
The grafix of the human figures on that nudist beach in the Kuban map.

haha now everybody rushes to learn the FMB



__________________
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:
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zjulik
02-05-2004, 05:17 AM
Duh - overmodelled http://ubbxforums.ubi.com/infopop/emoticons/icon_biggrin.gif

<hr>
If you wait until the last minute to do something, it will only take a minute to do it!

MiloMorai
02-05-2004, 05:18 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by zjulik:
Pilots bailing out at high altitudes enter glide position to fall hundreds of meters before opening the chute.
<HR></BLOCKQUOTE>

Not a bad idea.http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif Gets out of the combat area quickly and down to an altitude where there is more oxygen to breath.

Best, the 'quit' icon &gt; hard to find.http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif



Long live the Horse Clans.

pacettid
02-05-2004, 05:19 AM
The landing gear dropping out of the wheel wells of an AI fighter when my bullets cut his hydraulic lines...couldn't believe it when I saw it...lol.

All the best, Don

Chuck_Older
02-05-2004, 10:22 AM
In-cockpit cables are actually cables, ie: braided wires in a bundle. Plus the throttle handles, etc, are 3-D. Watch as you apply power.

*****************************
the soldier boy, for his soldier's pay, obeys the sergeant at arms, whatever he says ~Clash

Agamemnon22
02-05-2004, 01:44 PM
If you turn off the engine in a 109 (maybe others too) and just sit on the runway in a quiet area you can hear the clock tick.

Dash_C.
02-05-2004, 02:33 PM
The coolest is how auxilliary fuel tanks catch fire when hit, and eventually explode(unless you drop them). Only on the Jugs though.

arcadeace
02-05-2004, 02:54 PM
I like the moving sea foam on the shore lines.

http://www.onpoi.net/ah/pics/users/ah_222_1073167658.jpg

-HH-Dubbo
02-05-2004, 03:05 PM
I love the way some of the switches and controls work inside the cockpits....

Aside from stick and throttle movements, the mag switches work on a lot of pits, pitch levers, flap levers, the gun buttons depress (on the IL2s the little covers flip up from over the buttons as you press them,) the brake levers on the aircraft that have them work when you have your brakes on,(in the Fw190s the toe brakes on the pedals depress)and the light switches in the TB3 above the rolling pencil also work when you switch the dash and/or landing lights on. I guess the navigator had control over those too.

Great stuff. Once again I call my wife in to show her these discoveries only to hear "That's nice honey" LOL http://ubbxforums.ubi.com/images/smiley/16x16_smiley-very-happy.gif



http://www.angelfire.com/falcon/nightschpanker/F1000016.JPG
It only funny 'til someone loses an eye.......oops

michapma
02-06-2004, 01:32 AM
Some of the cockpit stuff is pretty functional! I wish the cockpits had animated radiator levers and all had functional coolant gauges. http://ubbxforums.ubi.com/images/smiley/16x16_smiley-sad.gif The 190s even have an elevator trim indicator, I still haven't checked that it is functional, but I've heard it is.

I think the Hurricane should have pencils and various objects rolling around--they don't have floorboards and it could be pretty tough to retrieve. http://ubbxforums.ubi.com/images/smiley/16x16_smiley-wink.gif

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LEXX_Luthor
02-06-2004, 01:35 AM
Pilot seats are nice, and non~functional over the FB.



__________________
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:
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CARBONFREEZE
02-06-2004, 02:54 AM
Trim indicator for horizontal tailplane in Fw190 is functional =)

Russian aircraft require skill to fly.
German aircraft require ten times that skill, and one hundred times the patience!

WUAF_CO_CRBNFRZ on HyperLobby

rbstr44
02-06-2004, 03:20 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Dubbo2:
Great stuff. Once again I call my wife in to show her these discoveries only to hear "That's nice honey" LOL http://ubbxforums.ubi.com/images/smiley/16x16_smiley-very-happy.gif
<HR></BLOCKQUOTE>

Yeah, my wife, too. http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

I like that the TB-3 crew actually jettisons the hatch door before bailing. Why the AI figures in the open pits riding up top insist on jumping through this opening, I cannot answer. http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

Still, it is of those immersive details in the sim which required someone to do extra work beyond just what was required. 1C:Maddox always goes that extra mile. S~

FW190fan
02-06-2004, 03:50 AM
Traffic stops at R/R crossings to let trains go by.

http://people.aero.und.edu/~choma/lrg0645.jpg

michapma
02-06-2004, 05:11 AM
rbstr44, never underestimate the value of Soviet discipline. http://ubbxforums.ubi.com/images/smiley/16x16_smiley-happy.gif

FW190fan, you're kidding! http://ubbxforums.ubi.com/infopop/emoticons/icon_redface.gif

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MajorBloodnok
02-06-2004, 05:37 AM
Someone once posted about making a forced landing in water close to a ship. Apparently you could see the ship's propeller revolving as it went by. (Never managed to see it myself mind).

------------------------------
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FltLt_HardBall
02-06-2004, 05:42 AM
Oxygen flow indicator blinks on and off on some aircraft at high altitude.

F19_Orheim
02-06-2004, 05:54 AM
Would love if the oxygen tank actually was drained on oxygen and suddenly everything would just go black.. does it?

Hmm "that's nice honey" rings a bell... where did I hear that?? http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif

http://216.12.202.106/~f19vs/F19bannerA.jpg http://216.12.202.106/~f19vs/F19banner.jpg

NorrisMcWhirter
02-06-2004, 06:28 AM
Hi,

Sunrise/sunset weather effects and the damage models...shooting the engine off something and watching the prop spin away...gyroscopic effects included.

Cheers,
Norris


================================================== ==========

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More irreverence:
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pettera
02-06-2004, 06:43 AM
The small bits and pieces falling of as guns and cannons feeds on a plane. Always nice to see when they pass my windscreen.

The gunner and turret rotating on the FW-189 Uhu.

Petter

pettera
02-06-2004, 06:49 AM
The Jesus effect. Downed pilots running on the water before they dive to avoid shrapnel from exploding planes.

My kids always wan't to see this because they think it is hillarious.

Petter

TgD Thunderbolt56
02-06-2004, 07:24 AM
The fuel tanks exploding around the runways looks cool when strafed. Too bad it doesn't do anything to the effectiveness of the air units based there though. Just some irrelevent eye candy that adds to the depth of the game.



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RxMan
02-06-2004, 07:42 AM
On several occasions, while observing action at ground level, (after being eliminated early as usual), a plane hits the ground in front of me coming in my direction and I see debris flying over my head ! This is especially impressive when a wheel comes flying tumbling and zooms overhead. So exactlly like shots I've seen at car races when that happens. It's truly amazing how accurately this sim does physics.

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JV44Rall
02-06-2004, 10:35 AM
Like Norris said, the sunsets.

When FB first came out, I was absorbed with the way the light from the setting sun hit the dash of my FW as I turned east. Everything had a golden glow from the low and yellow-orange sun that was beaming in over my (virtual) shoulder.

LilHorse
02-06-2004, 10:44 AM
I like when you attack a motor column and you see all the guys running away from their vehicles. Makes me laugh everytime.

Platypus_1.JaVA
02-06-2004, 10:55 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by LilHorse:
I like when you attack a motor column and you see all the guys running away from their vehicles. Makes me laugh everytime.<HR></BLOCKQUOTE>

That will stay a classic. Altough I still wonder how the vehicles can keep up driving after all the crew have fled http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif

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2 For with what judgment ye judge,
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Bearcat99
02-06-2004, 10:55 AM
The light switches on the P-40s work...as do the trim wheels on the Mustangs. This morning I got into a flat spin in a Mustang..(dont ask me how) and I just watched the plane fall.. i turned on my tip smoke and landing lights foe S&Gs.. As thje plane got closer to the ground I noticed the light spinning on the ground ..as the plane got closer to the ground the light got closer and closer till it converged at the point of impact.

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DONB3397
02-06-2004, 11:33 AM
All the small details add up to the best-of-breed flight sim. But, for me, it's the way the developers built-in lighting effects. The way sunlight plays on the plexiglass of the cockpit, or reflects off the wings, the shadows, the way a searchlight brightens the cockpit at night when your a/c is illuminated, or the way the instrument panel darkens when you fly toward the light and brightens when you fly away. And a hundred other little lightening effects.

For programmers, this may be pretty basic but, since the interaction with this sim is primarily visual...these lighting 'tricks' really enhance the experience for me.

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It's the only thing!
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LEXX_Luthor
02-06-2004, 11:47 AM
Yough Bear, try a mission at sunset, with the FB sun just before or after it goes below the horizon. Turn away fromt the sun, maneuver nose up or down a little to catcht the sun on instrument panel, and see the cockpit shine pink/purple red. Then see the beauty of Cockpit On.

May not work well on P~51 though. I know some instrument panels are like flat black or something, some German planes are and the effect is minimal. The best and most intense colour effect I have seen are on the Mig~3 cockpits (Leadspitter's Whining ignores this http://ubbxforums.ubi.com/images/smiley/16x16_smiley-sad.gif). I~16 too.

But the Fw-190 canopy shines beautiful purple at the right angles at sunset. Awsum.



__________________
RUSSIAN lexx website http://www.lexx.ufo.ru/members.shtml
Stanly is a moron, kai is a walking dead beet, Xev just want sex.
:
you will still have FB , you will lose nothing ~WUAF_Badsight

p1ngu666
02-06-2004, 01:24 PM
i hit one of those men pegging it in a 109.
took the wing off

D-XXI
02-06-2004, 02:57 PM
On the Polikarpovs I saw the cowlingplates on the engine opening and closing. I haven't discovered it on other aircraft.

ColonelJohnMars
02-06-2004, 02:57 PM
The outside air temperature gauge in the He-111 shows realistic temperatures for the altitude.

Don't know if it reflects winter/summer yet, but at 3500 meters, it shows about -10C. Brrrr!

Mon Pavion
02-06-2004, 03:22 PM
I remember reading somewhere the there is a progressive land war going on in FB, that is, tanks and other land units battle eachother while you are off doing your thing in the air. I have never checked this out though, it is awesome if it is true.

SuzanneS
02-06-2004, 03:30 PM
http://ubbxforums.ubi.com/images/smiley/mockface.gif
...and then, when IL-2 first came out, there was this guy on the CFS forums who tried to put down this fantastic ├╝bergame by saying it was worth s..t because of the wrong groundshadow of the Bf-109...
...I bet he's changed his name and secretly playing Sturmovik nowadays.

nickdanger3
02-06-2004, 04:17 PM
Moon and stars at night

When you are going fast and low over water you can make a wake - way cool !

Zeus-cat
02-06-2004, 04:29 PM
I was flying low over a lake or river and saw trees reflewcted in the water. As I got closer to the water's edge the reflections got shorter and shorter until they disappeared. Almost crashed watching the reflections move!!!

Rear view mirrors are pretty cool too.

Great idea for a post. Nobody is getting flamed.

Zeus-cat

Bearcat99
02-06-2004, 04:43 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by LEXX_Luthor:
Yough Bear, try a mission at sunset, with the FB sun just before or after it goes below the horizon. Turn away fromt the sun, maneuver nose up or down a little to catcht the sun on instrument panel, and see the cockpit shine pink/purple red. Then see the beauty of Cockpit On.

May not work well on P~51 though. I know some instrument panels are like flat black or something, some German planes are and the effect is minimal. The best and most _intense_ colour effect I have seen are on the Mig~3 cockpits (Leadspitter's Whining ignores this http://ubbxforums.ubi.com/images/smiley/16x16_smiley-sad.gif). I~16 too.

But the Fw-190 canopy shines beautiful purple at the right angles at sunset. Awsum.



__________________
_RUSSIAN_ lexx website http://www.lexx.ufo.ru/members.shtml
_Stanly is a _moron_, kai is a walking dead beet, Xev just want sex._
:
_you will still have FB , you will lose _nothing__ ~WUAF_Badsight<HR></BLOCKQUOTE>

Yeah I have done that. One day I set the time in FB to my time in a offline coop..went back a few hours later and it was dark..a few hours later it was darker... in the morning the sun was coming up on the other side. Anyone who says that the prefer another sim over FB..well I cant generalize but I dare to say most people... who say that either 1. Never gave FB a chance- This sim takes weeks to fully appreciate...no way can you get the full umph of it in one or two trys...even if you loved it from the first second. 2. Are biased from the jump so that no matter what FB has they wont give it a chance (back to 1) or 3. Are just being loyal to thier sim of choice for prides sake or whatever.... and (refer to 1)
There are so many little nuances that are awesome in this sim that you have to just find as you go along. Taking into account the obvious charms of the sim(s) its like.... a no brainer.

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RS_Shiesty
02-06-2004, 04:52 PM
i have noticed seveal nice little details while playing. my favorites are the p-39s red cockpit light being visible from the external view, the working/turning wire cable controls on the ancient AI biplane, and what seems to be certain snuk-in messages painted on the sides of some bombs. very nice touches.

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Call_me_Kanno
02-06-2004, 05:03 PM
This is a great thread. Plenty of thing's to look for being listed here.

There are so many "WOW! Look at that" thing's in FB it's hard to pin-point one but I guess mine would be the way the shot off plane parts fall, float and spin to the ground. I saw an aerlon one time spinning in the air after being shot off and instead of falling in a straight line it was going down and around and up in a crazy pattern as it bit into the air then fell again.

One time as I was flying to the target I see two guys battling way above me and out to the front port a little bit. As I started to fly under their battle a part of the wing or horizontal stabilizer came zooming by and almost hit me. Cool stuff like this make's it hard to concentrate on the mission. http://ubbxforums.ubi.com/infopop/emoticons/icon_cool.gif

SKULLS_LZ
02-06-2004, 05:50 PM
Somehow, I'm not sure how exactly, static ground units move in dog-fight maps. I have a map in which a group of German halftracks, guns and StugIIIs are in a village, and a bunch of Soviet tanks and arty are just outside the village just in firing range. After about 1/2 hour, the Soviet units are in the village and the respawned Germans are in the outskirts, like they're literally getting pushed out by the Soviets.

------------------------------------------------------------------------------
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Yeah I vulched ya. Now put a cork in it and pick another base before I bust a c@p in your sorry @ss.

D-XXI
02-06-2004, 09:07 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by SKULLS_LZ:
Somehow, I'm not sure how exactly, static ground units move in dog-fight maps. I have a map in which a group of German halftracks, guns and StugIIIs are in a village, and a bunch of Soviet tanks and arty are just outside the village just in firing range. After about 1/2 hour, the Soviet units are in the village and the respawned Germans are in the outskirts, like they're literally getting pushed out by the Soviets.

------------------------------------------------------------------------------
http://www.jwilliamsmusic.it/belushi.jpg
Yeah I vulched ya. Now put a cork in it and pick another base before I bust a c@p in your sorry @ss.<HR></BLOCKQUOTE>

I've noticed the intelligence of the ground troop too. I once attacked a vehicle column in a village and I would swear a halftrack was consistenly trying to hide behind building when I was making my attack run. But I'm off topic, This is very functional for the sim. Sorry.

Dav_1
02-06-2004, 09:38 PM
There's two that haven't been mentioned:

The low-fuel light in the 109s and

The Stuka gunner that can be killed, and he stoops over in his cockpit. Somtimes he doesn't fire anymore but there have been some times when I've killed the gunner and the gun still fires at me.

Mon Pavion
02-06-2004, 11:45 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Dav_1:
There's two that haven't been mentioned:

The low-fuel light in the 109s and

The Stuka gunner that can be killed, and he stoops over in his cockpit. Somtimes he doesn't fire anymore but there have been some times when I've killed the gunner and the gun still fires at me.<HR></BLOCKQUOTE>
------------------------------------------------
Ya know, i have noticed that killed pilots/gunners slouch over after being hit. It only seems to work sometimes though. I am usually to focused on the combat at hand to really notice.

LEXX_Luthor
02-07-2004, 12:48 AM
Moon~n~Stars

One can navigate at night by using the stars so they should be functional in that sense. But sadly the stars are not the real star patterns in the night sky and they are all the same brightness anyway. Flanker 2.5 had real constellations. Scorpius, Saggiterious, you could see Vega, etc...but over the FB the stars are just a bunch of identical dots.

The moon too, you can navigate by the FB moon. Most amazingly, the FB moon is the most realistic I have seen in the few flight sims I have tried. It could be a bit smaller though. And the phase never changes, nor the time of rising/setting. And the way the FB moon lights up the sky around it is pretty cool, even if overdone.


---------
That halftrack was probably trying to get around the building, they can spend hours backing up and moving forward trying to get around certain obstacles on their waypoints like buildings and the trees inside the towns (not to be confused with the pure grafix trees out in the country which look alot better, everything including player plane passes through them.) btw, you can eliminate these building and city tree obstacles by using the Landscape Destruction slider in the FMB. Ground vehicles pass, see, and shoot through city rubble, at least a few Patches ago they did.

One of the most astonishing features of the FB is that in the cities, the ground vehicles must maneuver and shoot with realistic line of sight with respect to the buildings. Awsum realism.



__________________
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Lone_Wulffe_CR
02-07-2004, 02:35 PM
Not really in this catagory but wanted to add my 2 cents anyhow...

What about the pilots in planes wearing blue flightsuits until they bail... they they are in brown.

I guess that the parachutes don't fit over the blue suits so they have to change before bailing? http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

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artjunky
02-07-2004, 02:55 PM
Seeing the message, "ArtJunky Kills ArtJunky" Classic! http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

Not exactly sure how it happened but I think my tail gunner shot me.

[This message was edited by artjunky on Sat February 07 2004 at 02:06 PM.]

WTE_Ibis
02-07-2004, 04:28 PM
shot down 190,watched pilot bail out and land near burning wreckage so landed nearby but pilot and chute had dissappeared,fair enough.when turning my aircraft for takeoff my wing passed through the smoke of the wreck.After takeoff I circled the pall of smoke.the recording showed no pilot,no para.AND NO WRECK OR SMOKE????

surlybirch
02-07-2004, 04:52 PM
I think magnetos are pretty much useless. Aint no reason to turn'em off, so why?

Maybe if cold weather was a factor?

SURLY

http://surlybirch.tripod.com/mudbar.txt

SURLYbirch

Sturmtrooper
02-08-2004, 12:40 AM
Watching the enemy infantry run for their virtual lives when I'm on a strafing run !!
Muh-ha-ha-ha-ha !!!!!! http://ubbxforums.ubi.com/images/smiley/icon_twisted.gif

http://home.bellsouth.net/coDataImages/p/Groups/183/183586/pages/456377/untitled1.gif

TooCooL34
02-08-2004, 01:59 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Sturmtrooper:
Watching the enemy infantry run for their virtual lives when I'm on a strafing run !!
Muh-ha-ha-ha-ha !!!!!! http://ubbxforums.ubi.com/images/smiley/icon_twisted.gif

<HR></BLOCKQUOTE>

Did you ever shot those guys? Do they die? Now I know I didn't try a single shot to them. They really hurt my heart everytime I attack ground troops. http://ubbxforums.ubi.com/infopop/emoticons/icon_frown.gif

http://ubbxforums.ubi.com/images/smiley/16x16_smiley-tongue.gif

MB_Avro
02-08-2004, 10:57 AM
Excellent topic...

1. The way the compass in the Hurricane spins until you've settled on a heading.

2. The 'rain' of spent cartridges.

3. Aircraft shadows that match the sun.

fabianfred
02-08-2004, 02:35 PM
if a gunner is killed he doesn't jump with the rest of the crew, or run after a crash landing....
vehicles which are waiting at a waypoint and are approached by enemy aircraft get 'nervous' and shuffle and back around to break formation in case they are attacked...
the tanks in that situation also swing their turrets and point at the planes too..... thank god their 'sniper' ability was reduced.........

BS87
02-08-2004, 02:41 PM
The funny collision detection. I've had people hit the wing pylons in the P47, and their wing comes off while mine is just fine http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif.

I've also hit a propeller of a friendly B17 with my Vert. tailplane, which was promptly sawed off.

Achilles97
02-08-2004, 03:05 PM
When I bail out over an enemy flak concentration and they still shoot at me in my chute. http://ubbxforums.ubi.com/infopop/emoticons/icon_redface.gif

When you go over 3000m you can see the pilot's airmask appear.

Do the props visually change pitch?

I like watching AA guns turn and aim at incoming planes.

The slats on the 109 pop in and out in turbulance.

Anyone notice that the little wooden box at the end of the runway says something on it? It looks like a Russian word, like Chumpa or something.

I wish there were people in the towns, they could run out of buildings and go into shelters planes approach.

Zeus-cat
02-08-2004, 03:14 PM
It took me a while to figure out what this was the first time I saw it. When shooting at an IL-2 and you hit the bulletproof glass of the cockpit, the bullet ricochets off at an odd angle and looks like a white tracer.

I nominate this for post of the year! No whining and everybody is happy to contribute!

Zeus-cat

p1ngu666
02-08-2004, 03:25 PM
yeah thats cool
being able to drag your wing on the ground and not die... thats cool http://ubbxforums.ubi.com/infopop/emoticons/icon_biggrin.gif

fordfan25
02-08-2004, 04:20 PM
whats the nicest NON-functional detail? hmmm id have to say the germen fighters lol. j/k

fordfan25
02-08-2004, 04:24 PM
after a littel thought iv come to realize german fighters do have a function target practice lol. im sorry just had to http://ubbxforums.ubi.com/images/smiley/16x16_smiley-tongue.gif

Yarvin4
02-08-2004, 04:40 PM
The outhouse's in the russian villages have a little heart carved in the door, i thought that was an amazing level of detail first time i noticed it.

MetalG.
02-08-2004, 05:04 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by michapma:
How about the armament in any 109 I fly? They're pretty non-functional for me. http://ubbxforums.ubi.com/images/smiley/16x16_smiley-very-happy.gif
<HR></BLOCKQUOTE>

Lol!
http://ubbxforums.ubi.com/infopop/emoticons/icon_biggrin.gif

SUPERAEREO
02-08-2004, 06:08 PM
Flying over the Gulf of Finland I noticed a strange straight white line on the sea. I thought my graphic card was playing up, but when I dived to the deck to get a better view of the strange phenomenon I was amazed to see the trail from the periscope of a submerged submarine... http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

EmbarkChief
02-08-2004, 06:51 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Sturmtrooper:
Watching the enemy infantry run for their virtual lives when I'm on a strafing run !!
Muh-ha-ha-ha-ha !!!!!! http://ubbxforums.ubi.com/images/smiley/icon_twisted.gif

http://home.bellsouth.net/coDataImages/p/Groups/183/183586/pages/456377/untitled1.gif <HR></BLOCKQUOTE>

Yes you can kill them as they run from the vehicles... One I haven't seen mentioned yet is how the recoil of the guns are modeled, especialy when you are on the ground. One of the first things I did in the IL2 Demo was sit on the ground and fire the guns to see if my plane rolled backwards... It did. Also, the bomblets in the AB series of bombs look just like the real thing. SWEET.

BS87
02-08-2004, 07:00 PM
Another thing i like are the Contrails once you get up real high. When you have a nice dogfight going on up high, the contrails are very pretty.

-HH-Dubbo
02-08-2004, 08:26 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Achilles97:

Anyone notice that the little wooden box at the end of the runway says something on it? It looks like a Russian word, like Chumpa or something.

<HR></BLOCKQUOTE>

I believe it is the air raid siren. Why a box....I dunno
http://ubbxforums.ubi.com/infopop/emoticons/icon_confused.gif


http://www.angelfire.com/falcon/nightschpanker/F1000016.JPG
There is no leading cause of death for people aged over 100

NorrisMcWhirter
02-09-2004, 06:20 AM
Hi,

I've lost count of the number of hours spent playing this sim but it was only the other day that I noticed that both rudder pedals depress when you brake (Fw190) - I never flew this a/c much before but that was a nice touch.

Cheers,
Norris


================================================== ==========

: Chris Morris - Blue Jam : http://cabinessence.cream.org/

More irreverence:
http://www.tvgohome.com/

SpinSpinSugar
02-09-2004, 06:24 AM
When you go over 3000m you can see the pilot's airmask appear.

Well, I never knew that. Always something new with this sim http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

Cheers, SSS

x_VarG_x
02-09-2004, 07:03 AM
I love flying low over water,dropping a bomb on a time delay and watch it skim across the water in a fly by.

Cold_Gambler
02-09-2004, 11:23 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by SUPERAEREO:
Flying over the Gulf of Finland I noticed a strange straight white line on the sea. I thought my graphic card was playing up, but when I dived to the deck to get a better view of the strange phenomenon I was amazed to see the trail from the periscope of a submerged submarine... http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif<HR></BLOCKQUOTE>

COOL! Haven't seen this yet...

Old_Canuck
02-09-2004, 11:39 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by nickdanger3:
Moon and stars at night

...<HR></BLOCKQUOTE>


Too right ... there was a post here by someone in-the-know who said the constellations were actually in correct positions.

After 8 months with this sim, my brother-in-law and I are stilling calling each other now and again to share some new detail ... "hey did you ever notice? ..."

OC

"You don't stop playing because you grow old, you grow old because you stop playing."

D-XXI
02-10-2004, 02:08 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Zeus-cat:
It took me a while to figure out what this was the first time I saw it. When shooting at an IL-2 and you hit the bulletproof glass of the cockpit, the bullet ricochets off at an odd angle and looks like a white tracer.

I nominate this for post of the year! No whining and everybody is happy to contribute!

Zeus-cat<HR></BLOCKQUOTE>


Yes, you're right. I never noticed it before Is this new in 1.22. I only saw it with light caliber guns like the 7,9mm of the Bf-109 and the 7,7mm of the Hurricane. Very nice detail.

westcoastphil
02-10-2004, 03:04 PM
About a week ago I was on Greatergreen and I saw near the wooden towers near the runway what looked to be a statue. So I taxied up to it, and it was a statue of Lenin. I'm thinking someone put it on that map, but it was an eyecatching detail.

I've been flying sims since the first MS Flight Simulator for the Apple IIe was introduced. The level of detail, AI, functional and non-functional objects is mind boggling. Those that are complaining should try flying the old MS FS on an Apple (monochrome screen).....sheesh, we've come a long way baby.

http://members.cox.net/riknbkr330/109f2.jpg

JG27_Dacripler
02-10-2004, 04:01 PM
One of the best is the way the game can put you in a certain season, I like the way the sunrise or sunsets with the saturation of colors and how it can put you in a certain level of immersion. I enjoy the maps with lower sun and a little bit of fog, it softens the textures and gives a real feeling of being there. One time I was caught by suprise a few weeks ago in GG Server, I flew a P-39 and while I was scanning for aircraft the reflection of the gunsite was angled towards the area I was looking and felt if I had a spotlight turned on. Attention to detail comes in mind which is a non-funtional oxymoron.

Engrs
02-10-2004, 06:24 PM
I like the chap with the bino's in the observation balloon gondola, and the fact that some of the early IL2 gunners are now wearing tin lids.

Engrs

RS_Shiesty
02-11-2004, 06:04 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Engrs:
I like the chap with the bino's in the observation balloon gondola, and the fact that some of the early IL2 gunners are now wearing tin lids.

Engrs<HR></BLOCKQUOTE>

there is even more detail on those observation balloons. in addition to having obsevers in them, each bag of ballast is individually labelled in tiny print with the word "sand." such a minor detail but definately shows the care taken to make this sim.

http://www.il2airracing.com/images/IL2AirRacing.gif (http://www.il2airracing.com)

klower
02-11-2004, 07:41 PM
Is it my imagination or do the sound effects change at high altitude? It seems like all the sounds seem thiner and tinnier. Has anyone else noticed this?

hotspace
02-11-2004, 08:55 PM
The Box it came in http://ubbxforums.ubi.com/images/smiley/16x16_smiley-very-happy.gif

Hot Space

http://img11.photobucket.com/albums/v33/Hot_Space/me1.jpg

D-XXI
04-20-2004, 01:18 PM
On the Crimea map I found in a harbor four Ju-52 floatplanes. Nice!!! When destroyed they count as planes on the ground. Has anyone seen these airborne somewhere?

darah1875
04-20-2004, 04:04 PM
Very nice thread i must say !

Freycinet
04-20-2004, 05:08 PM
When you fire you guns while parked on the ground, not only does your plane roll backwards, but the tail wheel pivots around too.

First time I heard the air raid siren as enemy airplanes flew over a city I couldn't believe it, but it was true.

The sun glints off flat cockpit panes, it's just one more of those little details...

Bomber_Dude
04-20-2004, 05:24 PM
Watch the Hs129's with the large antitank gun. When they fire the large shell casing is ejected with smoke coming out of it as it tumbles to the ground.

http://www.computech-online.net/~garyb/pix/sig01.jpg

Bearcat99
04-20-2004, 05:45 PM
I like how if you land on ahill you roll backwards.

<UL TYPE=SQUARE>http://www.jodavidsmeyer.com/combat/bookstore/tuskegeebondposter.jpg (http://tuskegeeairmen.org/airmen/who.html)[/list]<UL TYPE=SQUARE>vflyer@comcast.net [/list]<UL TYPE=SQUARE>99thPursuit Squadron IL2 Forgotten Battles (http://www.geocities.com/rt_bearcat)[/list]
UDQMG (http://www.uberdemon.com/index2.html) | HYPERLOBBY (http://hyperfighter.jinak.cz/) | IL2 Manager (http://www.checksix-fr.com/bibliotheque/detail_fichier.php?ID=1353) | MUDMOVERS (http://www.mudmovers.com/)

Timex62
04-20-2004, 05:57 PM
Zeus-cat, If my memory serves me, the white flashes you see when hitting an IL-2 are from the titanium armor around the cockpit. Can anyone back me up? (yea that is a cool effect)

Close to the Edge

Mitlov47
04-20-2004, 06:12 PM
I like how the air gets turbulent when you're going fast through low-altitude snow. There's nothing like blazing about the Ardennes forest in a P-51 at full throttle during a blizzard.

http://www.onpoi.net/ah/pics/users/387_1082406218_spitfiresigsmall2.jpg

IL2Canuck
04-21-2004, 07:21 AM
Great details! I have to step it up in IL2 FB, I have not seen the observation balloon yet?...great to know you can continue to find great little touches throughout the game after many, many months of playing.

CHEERS.

MatuDa_
04-21-2004, 07:51 AM
The MG/FF is nice and non-functional. http://ubbxforums.ubi.com/images/smiley/10.gif

Actually many things that are *meant* to be non-functional are nice too: unevenly rising landing gears, opening radiator doors (you can actually see if the 109 in front of you closes the radiators.. time to accelerate), turning tailwheel, moving pedals etc, ppl running from car columns when you attack,

leadbaloon
04-21-2004, 10:57 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Dubbo2:


Once again I call my wife in to show her these discoveries only to hear "That's nice honey"


<HR></BLOCKQUOTE>

Same thing happens to me only last night while I was sat reading my Spitfire pilots notes, I suddenly got all excited 'cause in the notes it warns pilots of a tendency to yaw right, which has to be corrected with rudder trim, and her eyes glazed over instantly.

-HH-Dubbo
04-22-2004, 06:25 PM
Today I collided with a Ju88 some 3500m above my airfield and exploded into bits. I reverted to the camera on my airfield to see and sure enough, eventually the pieces came raining down. Great detail.

LOL leadballoon http://ubbxforums.ubi.com/images/smiley/16x16_smiley-very-happy.gif

http://www.angelfire.com/falcon/nightschpanker/crashoz.jpg
Kermit the Frog is actually a south paw.

mllaneza
04-22-2004, 08:15 PM
The best "non-functional detail" would have to be the pilots' heads turning. My jaw dropped the first time I saw that while watching a dogfight (Shift-F2 is a fun thing). I might never have noticed that the detailw as missing, but I sure noticed that it was there !

Tied with this is the lighting effects. This game is just f-----g pretty. The sunsets, the thunderstorms (I jumped the first time I saw lightning in the IL-2 demo). And, as an argument for Cockpit OFF, I've had glare on my gunsight - most notably in a Ki-84 on the Pacific dogfight map. I was juuuust lining up a P-51 when the sight whites out and completely obscured the gunsight. Very pretty, very realisting, and bloody annoying. I still got the Pony tho. All in all, the lighting is what sets FB apart.

Runner-up would be the shell casings falling behind the aircraft. Sometimes, when the light catches them just right, you can see a glitter behind a firing plane froma kilometer or two away. I have also - I swear - seen them hitting the ground. Spending CPU cycles on that is fine by me - it's mostly on the vid card anyway.

Veteran - Bermuda Triangle Expeditionary Force. 1993-1951.

BaldieJr
04-22-2004, 08:18 PM
What is the nicest non-functional detail in FB?

The community?

<pre class="ip-ubbcode-code-pre">
______ _____
(, / ) /) /) , (, /
/---( _ // _(/ _ / __ ,""""]
+----/ ____)(_(_(/_(_(__(__(/____/__/ (__--------,' /---+
| / ( / ,' NR / |
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+-.-"" "-..,____________/7,.--"" __]-----+

</pre>

frag_bravo
04-22-2004, 08:39 PM
I'd have to say the ground pounding fun.You get lined up on dirt road to strafe some trucks,You see guys pouring out of the backs of trucks.And even planes that have belly landed.I try to strafe him first.

JRJacobs
04-22-2004, 09:22 PM
i've flown every flight sim since falcon http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif[/img]], i've flown in a number of company planes and by far these are the most realistic feeling clouds to fly through

"if you're a story teller and someone listens while you tell that story you're an artist..."
"If you're a story teller and no-one is listening while you tell that story you're schizophrenic..."
[I]"It is well that war is so terrible, lest we grow too fond of it."
-- Robert E. Lee
www.virtualjake.com (http://www.virtualjake.com)
Virtual Movie Forum at http://www.blacksheepwebdesign.net/VirtualWarCinema/

http://jrjacobs.mystarband.net/images/squad%20logo.jpg

IV|JG51Flatspin
04-22-2004, 10:07 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Platypus_1.JaVA:
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by LilHorse:
I like when you attack a motor column and you see all the guys running away from their vehicles. Makes me laugh everytime.<HR></BLOCKQUOTE>

That will stay a classic. Altough I still wonder how the vehicles can keep up driving after all the crew have fled http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif<HR></BLOCKQUOTE>

Err...I've had the unfortunate opportunity to test this - a vehicle doesn't have much trouble running down the street even without its driver http://ubbxforums.ubi.com/infopop/emoticons/icon_frown.gif

One of my favs is the empty shell casings spitting out of the bottom of the acft. They are so nice and shiny...but they all seem to be .50 cal. http://ubbxforums.ubi.com/images/smiley/16x16_smiley-surprised.gif

S!
Flame resistant since 1988
=Elite=Flatspin
XO
The Wings of Freedom (http://www.elitepx.com)

RidgeR5
04-22-2004, 10:21 PM
First thing that comes to mind for me is the pilot bail out. I took my P-51 up against a Veteran 109G, put a few seconds worth of ammo into him in a turning dogfight, and was shocked to see the plane still flying along perfectly and this canopy goes sailing right over my plane, barely missing me... Then watching the guy jump out and quickly open his chute (We were at about 700m).

Another thing, the fact that for some odd reason whenever you are in spot view of a guy who has bailed, you are always forced to stare at his crotch :P

S!

Ridge

Fehler
04-23-2004, 03:20 AM
The lighting/shadow effects are spectacular.

Take a winter map with the sun casting shadows in the proper direction, and you can even watch your landing gear raise in the shadows cast upon the ground.

On the other hand, the smoke/smog that should be associated with populated cities does not exist, although I am sure a performance issue was the decision to leave that sort of thing out of the sim.

http://webpages.charter.net/cuda70/FehlerSig.gif
http://webpages.charter.net/cuda70/9JG54.html

BigMotor
04-23-2004, 08:43 AM
When you run out of ammunition, there is still a way to down an aircraft by closing very slowly and chopping off his tail with your prop. If done very carefully, you can fly away with minimal damage. Hats off to the programmers!

http://users.zoominternet.net/~barfs/kometsm.jpg

LEBillfish
04-23-2004, 09:20 AM
Taking out a large ship........If you hit it in the middle it just sinks, but if you hit it at the far ends it actually does the bow/stern up thing before it slips under....Very neet, only thing that could improve it would be roll overs and break ups.

raven214
04-23-2004, 09:41 AM
I've been flying sims since Jane's Fighters Anthology. One of my first memories in IL2 was of a quick mission.... me in a yak vs a 109. After a lengthy battle, I finally got some cannon hits on him. When I Ctrl+F2'd to his plane, I was amazed to see a hole probably bigger than my head in the fuselage! As I flew past him I took a screenshot looking at his plane with mine visible through the hole.. prob still have that around here somewhere. http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

Also in that quick mission I noticed the pilot's head turning from side to side to try to keep a visual on me. Amazing! Another cool thing.. when planes are flying in formation, the wingmen turn their heads to watch the flight leader!

I noticed just the other day as I bailed out with the rest of my bomber crew, http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif that pilots deploy their parachutes at different altitudes (not hugely different, but noticable nonetheless) and the canopies open at different rates!

The pockets of turbulence in bad weather, the clouds, the amazing lighting - seeing a cloud of dust kick up behind me as I start my takeoff run, and then noticing that the dust cloud has a shadow (just got a new video card, so I wasn't able to run the game at this level of detail before). The details in the cities, the reflections on the water, being "lit up" by a spotlight (my first sign was my cockpit lighting up!), pilots putting on masks at high altitude, being able to park planes wingtip to wingtip without the collision detection deciding it was a crash (unlike CFS 1).

Flight sims have come so far. http://ubbxforums.ubi.com/images/smiley/16x16_smiley-happy.gif

---------
http://il2sturm.freewebspace.com/images/rav_bpsig02b.jpg

http://www.il2airracing.com/images/IL2AirRacing.gif
http://www.il2airracing.com/

zilinak
04-23-2004, 12:37 PM
Anyone notice that the little wooden box at the end of the runway says something on it? It looks like a Russian word, like Chumpa or something.

Its a Siren in russian cyrilic CbIPEHA

masamainio
04-23-2004, 01:18 PM
Zoom the view close to the ships and it is possible to hear their engine sounds.

jensenpark
04-23-2004, 01:44 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by SpinSpinSugar:
_When you go over 3000m you can see the pilot's airmask appear._

Well, I never knew that. Always something new with this sim http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

Cheers, SSS<HR></BLOCKQUOTE>

Yes, this is too cool. I was watching external view as my plane lost altitude and was sure I saw the hand come up and take the mask off. I tried it again, but guess it was just my eyes playing tricks. It is still neat to see mask on one minute, then off as you descend.

http://www.corsair-web.com/thistler/rtfoxint.jpg
Buzz Beurling flying his last sortie over Malta, Oct.24, 1942

Mitlov47
04-23-2004, 04:18 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by mllaneza:
The best "non-functional detail" would have to be the pilots' heads turning. My jaw dropped the first time I saw that while watching a dogfight (Shift-F2 is a fun thing). I might never have noticed that the detailw as missing, but I sure noticed that it was there !

Tied with this is the lighting effects. This game is just f-----g pretty. The sunsets, the thunderstorms (I jumped the first time I saw lightning in the IL-2 demo). And, as an argument for Cockpit OFF, I've had glare on my gunsight - most notably in a Ki-84 on the Pacific dogfight map. I was juuuust lining up a P-51 when the sight whites out and completely obscured the gunsight. Very pretty, very realisting, and bloody annoying. I still got the Pony tho. All in all, the lighting is what sets FB apart.

Runner-up would be the shell casings falling behind the aircraft. Sometimes, when the light catches them just right, you can see a glitter behind a firing plane froma kilometer or two away. I have also - I swear - seen them hitting the ground. Spending CPU cycles on that is fine by me - it's mostly on the vid card anyway.
<HR></BLOCKQUOTE>

The lightning is amazing. I first encountered it when flying over the ocean in the pouring rain in an IL-2. BANG! A bolt shot down next to me. Scared the bejeezus out of me. Great weather effects.

The shell casings are also cool. This one time, both me and my wingman where chasing an enemy plane. I was about 300m and below my wingman, and when he opened up, the shell casings came spraying down all around me. It was fantastic http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

http://www.onpoi.net/ah/pics/users/387_1082406218_spitfiresigsmall2.jpg

KrasniyYastreb
04-23-2004, 08:56 PM
This sim continues to amaze. As someone else said, I was diving on a column of enemy tanks and they changed formation before my eyes! Also taking off/landing in a rainstorm the crosswind blows your plane to the side. On ski-equipped planes the skis shake as you taxi. At night, you can see the lit-up instruments in the cockpit form the outside. And I was shocked recently by the devastation caused by a 23mm shell in a He-111 cockpit(gore on).

The list goes on and on...

aonyn
04-24-2004, 09:20 PM
When you are sitting on the tarmac, if you fire the guns, the recoil pushes you backwards.

Boogie_31stFG
04-25-2004, 05:10 AM
S! GREAT THREAD!!!
Most of the things ive seen in this sim that i love have already been mentioned. One of the non-functional things about this sim that I love however is when i take a really nice screenie (like an up close view of my plane) and print it out on photo paper and show them to people that don't sim and the usually response goes something like "Holy S**T!!, That's a GAME!!, That's http://ubbxforums.ubi.com/images/smiley/11.gif UNBELIEVABLE!!" Especially the ones that I've tried to explain how good the sim is they kinda roll thier eyes in disbelief..I think that's cool!!!

jensenpark
04-25-2004, 08:55 AM
another one I thought was neat: was on War Clouds last night in a 109...ran out of gas and made a landing in a field (can't land on a freakin' runway, but a field, no problem http://ubbxforums.ubi.com/infopop/emoticons/icon_confused.gif)...came to a stop on a slight incline and hit bail out. As my pilot ran from the plane, it started to roll back down the small hill - coming finally to a stop at the bottom.

http://www.corsair-web.com/thistler/rtfoxint.jpg
Buzz Beurling flying his last sortie over Malta, Oct.24, 1942

Monty_Thrud
04-25-2004, 01:19 PM
http://ubbxforums.ubi.com/images/smiley/16x16_smiley-very-happy.gifJust the simple things for me i observe in my Hurricane...

The ticking clock...
The smoke from the exhausts on startup...
The prop blast dust on take off
The tilt of the plane from the torque...
The glistening sea...
The bend of the billowing smoke from the damaged battleships on the move...
The cotton wool clouds...
The sparkle on the snowy covered trees and frozen rivers...
The whizzing sound of the bullets past my plane... http://ubbxforums.ubi.com/images/smiley/blink.gif
The smashed instruments... http://ubbxforums.ubi.com/images/smiley/blink.gif
The bullet holes in canopy and cockpit... http://ubbxforums.ubi.com/images/smiley/blink.gif

And that wonderful sound from my P38 (with the sound turned up high)
And her continual bounce...as i (once again) try to land...too fast...at the wrong angle http://ubbxforums.ubi.com/images/smiley/35.gif

http://ubbxforums.ubi.com/images/smiley/11.gif

http://www.uploadit.org/bsamania/Huzzy_no_ordnance03.jpg
"#2 Attack that ship".."#1..with what?".."#2 your ordnance DAMMIT!".."#1 my ordnance is in Olegs office, same place yours is".."#2 we'd better learn German then"

DuxCorvan
04-25-2004, 01:34 PM
Me. Non-functional. Nice, indeed... http://ubbxforums.ubi.com/infopop/emoticons/icon_razz.gif

lil_labbit
04-25-2004, 08:22 PM
going for one now lol brb with picture (i hope) http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif

http://members.home.nl/lil.labbit/lilseesya.jpg
Night is better than Day

lil_labbit
04-25-2004, 09:07 PM
gotit (well allmost right)...
http://members.home.nl/lil.labbit/mirage.jpg
The only Aircraft Carrier presently in FB with a Castle you can fly through... (dont hit the cliff) LOL

... man if ya make that monster - make the planes work too! Ar156
http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif
http://www.bismarck-class.dk/technicallayout/aircraft/aircraft_scale_plans.html

http://members.home.nl/lil.labbit/lilseesya.jpg
Night is better than Day

LEBillfish
04-25-2004, 09:27 PM
Noticed one today that may already be listed, or perhaps have never seen before as I rarely fly perfect mode (which it may be exclisive to that).............If you pass low over water generating spray and look back after, you'll notice a wake has formed, and that wake moves out wider with time just like with a boat passing through water.

http://www.geocities.com/k2kellyirie/IL2/starnew.txt

lil_labbit
04-25-2004, 09:36 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by LEBillfish:
Noticed one today that may already be listed, or perhaps have never seen before as I rarely fly perfect mode (which it may be exclisive to that).............If you pass low over water generating spray and look back after, you'll notice a wake has formed, and that wake moves out wider with time just like with a boat passing through water.

http://www.geocities.com/k2kellyirie/IL2/starnew.txt <HR></BLOCKQUOTE>

Not only that....
IF you fly below 10m ...
A VORTEX will form... (water within the "spray"), you can even pull it onto (well not quite) land. It will go over it though http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif and last longer than the spray e.g. you get a water-vortex inside a dust cloud http://ubbxforums.ubi.com/infopop/emoticons/icon_biggrin.gif

http://members.home.nl/lil.labbit/lilseesya.jpg
Night is better than Day

Franzen
04-25-2004, 09:50 PM
I think it's really cool to see the guyz run from their vehicles when I'm attacking a convey. Another good one is the turbulance at different altitudes. That's really cool in a dfigtht.

Fritz Franzen

-HH-Dubbo
04-26-2004, 04:04 AM
After all this time there's still stuff to be discovered. The nosewheel on the Me262-1aU4 (the one with the big gun) retracts differently than the regular 262s, I'm assuming to compensate for the bulky cannon taking up space in the nose. In regular 262s it retracts straight back and up, the wheel-bay door being on the RHS of the opening. On the U4 versions the wheel rotates until it is perpendicular to the line of travel, and then retract backwards, but it now lies flat when UP. Part of the cover is attached to the wheel, the main door is hinged on the LHS and a smaller cover is attached to the rear RHS.

These guys really have an eye for detail. http://ubbxforums.ubi.com/images/smiley/16x16_smiley-happy.gif

http://www.angelfire.com/falcon/nightschpanker/crashoz.jpg
Kermit the Frog is actually a south paw.

carguy_
04-26-2004, 04:34 AM
Dunno if anyone noticed this.

I fly some QMB from time to time.I wanted to check the new island maps.
I took a Me109 and tried to land on one of them with gear extracted.Me109 kept on bouncing violently and thus lost a wing.

Then I took the Zero and landed with no problems.

I played the track and took a peak at Zero`s gear.It turns out Zero has gear that absorbs every bump.

Me109 doesn`t have that which is why most Me109 n00b pilots can`t land it succesfully.

COOL and historically accurate!

http://carguy.w.interia.pl/tracki/sig23d.jpg

LEBillfish
04-26-2004, 08:49 AM
Ahh another I thought was exclusive to a few...

I saw a Gladiator that had been hit in the engine cowling along a split line, then again 90degrees from that, the cowling was bent up and away from the engine exposing it...A pretty impressive damage effect...

However, when playing with the "wake" post above I accidentally ditched on the beach a 109E4.....Deciding to look it over I noticed the entire top sheet metal (which starts below the propaxis and wraps over the engine to the other side)...had been crumpled, yet in a way that was clear the frame of the plane at the firewall had bent....Besides crumpling it had sprung up, exposing the engine which is also quite detailed......

A very, very realistic looking ditched plane.

Those who do not fly externals every now and then really do not know how much they miss.

http://www.geocities.com/k2kellyirie/IL2/starnew.txt

NorrisMcWhirter
04-26-2004, 10:52 AM
Hi,

Another nice detail was clipping the ground with a wingtip whilst in a fast, low turn..The wing stayed on (thank you, engineers) but you were reminded that it's a fine line between death and success...and the fact that someone has properly modelled impacts.

Cheers,
Norris

================================================== ==========

: Chris Morris - Blue Jam : http://cabinessence.cream.org/

: More irreverence :
http://www.tvgohome.com/

: You've seen them... :
www.chavscum.co.uk (http://www.chavscum.co.uk)

IL2Canuck
04-26-2004, 10:59 AM
Hey "KrasniyYastrb" are you playing the original IL2?

I have the gore on in FB and the guys only slump over...absolutly no blood at all anywhere!. Some of us have been trying to figure this out forever. Thanks for a confirmation if you can.

Imagine the small animations and detail in PF?

Amazing!

KrasniyYastreb
04-26-2004, 12:02 PM
Yes I am. I presume there is no gore whatsoever in FB?

IL2Canuck
04-26-2004, 12:17 PM
... no blood at all in FB. Thanks for confirming what I had feared. I know it's a superficial thing but to me it adds "the horror of war".

IMO - Cheers KrasniyYastreb !

D-XXI
05-10-2004, 06:38 AM
A new one to me. If you take the gunner position in the Bf-110G2 and take a look over your right shoulder, you can see the position of the non-present third crew member with all of his instruments. Very nice. What kind of instruments are those?

bazzaah2
05-10-2004, 07:32 AM
haven't checked the rest of the thread tosee if this has been mentioned but was happy to see that the troops who run from trucks as you tear down towards them with all gunds balzing on a strafing run wear overcoats in the winter maps. Thought it looked a bit chilly with all that snow.

http://www.endlager.net/fis/pix/banners/fis_banner_05.gif

Crashing online as :FI:SpinyNorman

LeadSpitter_
05-10-2004, 09:24 AM
bombsites http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

http://img14.photobucket.com/albums/v43/leadspitter/newsig.jpg

Zeus-cat
05-10-2004, 10:20 AM
This weekend our squad was playing one of the on-line campaigns and we were ground-pounding with our IL-2s. On two occassions guys took hits in the right wing. When they lowered their gear for landing the wheel was gone. The gear came down, but no wheel. I think this may be new with Aces as I have never seen it before. They both had to put their gear up and belly land. Nice touch!

Zeus-cat

-HH-Dubbo
05-10-2004, 03:35 PM
And still stuff keeps coming. I was climbing in the Me163 the other night and as the sky grew darker I noticed that the instrument panel is actually reflected in the canopy plexi above it. It's vague but it's there.

http://ubbxforums.ubi.com/images/smiley/16x16_smiley-happy.gif

http://www.angelfire.com/falcon/nightschpanker/crashoz.jpg
Kermit the Frog is actually a south paw.

sokil
05-10-2004, 04:09 PM
IN QMB, I was flying a P-39 against several BF-109.

When I landed, those Bfs tried to strafe me and hit my right wing. I switched to externals and saw gas seeping from the wing, that was pretty cool.

Gibbage1
05-10-2004, 04:33 PM
I love how season and location changes your engine overheat.

Like flying over snow you can have the radiator closed and not need to open it for a long time, or at all depending on what aircraft your flying. But fly in the desert, and your engine COOKS! You could roast a ham in the cowel!

My post's are my asumptions only, and in no way linked to fact. I am not an official 1C, Ubi, or Russian Red Rocket spokesman.

"Most P-39's were sent to the Russians - so I guess that was an American secret weapon against our Russian allies."

Stan Wood, P-38 pilot who also flew the P-39.

Wolkenbeisser
05-11-2004, 06:02 AM
If you cut the wire of the observation balooooons (f.e. by destroying the vehicle, that holds the wire), the balooooooooon raises slowly (how high? - I don't know. Guess I have to test it tonight).

Fliegergr├╝sse

http://home.tiscalinet.ch/meyera/Bilder/Wolkenbeisser1a.jpg

D-XXI
05-11-2004, 03:40 PM
In a thread by Extreme_one he shows with screenshots that in the mirror of a Spitfire the head of the pilot can be reflected in different kind of positions. Really amazing that they put this kind of detail in this sim.

Werre_Fsck
05-11-2004, 03:49 PM
Non-functional detail? I'd say cockpit armor around 190's gunsight. Or MG151/20, if it can be called a detail.

oisink
05-11-2004, 04:05 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by aonyn:
When you are sitting on the tarmac, if you fire the guns, the recoil pushes you backwards.<HR></BLOCKQUOTE>

i noticed this tonight when i landed a 109G with Mk108 gunpods and unlimited ammo, very handy if you wanna reverse on the runway http://ubbxforums.ubi.com/images/smiley/16x16_smiley-happy.gif

anyone else notice if you fly over some cities at six pm and switch to external you can hear the angelus bells?? http://ubbxforums.ubi.com/images/smiley/blink.gif

Ois├┬*n

"N├┬*l sa saol ach gaoth is toit"

NegativeGee
05-11-2004, 04:41 PM
Talking of shooting stuff, I always thought the animated control column triggers were rather neat, especially on aircraft with mixed armament where there is more than one.

I was messing around in a P-38 and noticed the button on the left hand side of the yoke fires the 0.50 calibre machine guns and the one on the right fires the 20mm hispano cannon.

Completely superfluous to game function, but cool nonetheless http://ubbxforums.ubi.com/images/smiley/16x16_smiley-happy.gif

"As weaponry, both were good, but in far different ways from each other. In a nutshell, I describe it this way: if the FW 190 was a sabre, the 109 was a florett, or foil, like that used in the precision art of fencing." - Gunther Rall

http://www.invoman.com/images/tali_with_hands.jpg

Look Noobie, we already told you, we don't have the Patch!

sokil
05-11-2004, 05:17 PM
Another thing is landing on ice, I tried it once on a river, just to test it out, and it worked, the ice started breaking slowly though, and my plane eventually sinked. http://ubbxforums.ubi.com/images/smiley/16x16_smiley-surprised.gif

NorrisMcWhirter
05-12-2004, 06:31 AM
Hi,

Couple of ones I noticed recently:

I crash landed and ended tits up with cockpit against the ground. Just for fun, I fired the wing cannons and one of the wings fell off (was already damaged). Started firing again and the plane began to rotate just from the recoil of the remaining cannon.

The other one is in the Sturmovik cockpit when flown at night. Anyone else noticed the flickering light down to the right when the cockpit dials are lit? What do they have in there? A candle? Fluorescent with a dodgy choke?

All very nice details.

Cheers,
Norris

================================================== ==========

: Chris Morris - Blue Jam :
http://cabinessence.cream.org/

: More irreverence :
http://www.tvgohome.com/

: You've seen them... :
www.chavscum.co.uk (http://www.chavscum.co.uk)

Dem4n
05-12-2004, 08:01 AM
What I just noticed:
Theres a small wooden box standing behind the runway when u take off. Between the two lights!
Says something on it but you can't decipher it.
I love such small things.
Imagine the ground crew watching you, shielding their eyes from the sun when u take off...

Dem4n
05-12-2004, 08:03 AM
Oh and in the Zero you actually have a desk lamp on the right side as cockpit light!!!
No kidding!! Check it out.

joeap
05-12-2004, 08:19 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by lil_labbit:
gotit (well allmost right)...
http://members.home.nl/lil.labbit/mirage.jpg
The only Aircraft Carrier presently in FB with a Castle you can fly through... (dont hit the cliff) LOL

... man if ya make that monster - make the planes work too! Ar156
http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif
http://www.bismarck-class.dk/technicallayout/aircraft/aircraft_scale_plans.html

http://members.home.nl/lil.labbit/lilseesya.jpg
Night is better than Day<HR></BLOCKQUOTE>
Wow the Tirpitz is in FB?? Didn't know that thought only battleship was Marat!

NorrisMcWhirter
05-12-2004, 09:41 AM
Hi,

Tirpitz is in AEP and it's a nasty piece of work (not the modelling) to attack!

Cheers,
Norris

================================================== ==========

: Chris Morris - Blue Jam :
http://cabinessence.cream.org/

: More irreverence :
http://www.tvgohome.com/

: You've seen them... :
www.chavscum.co.uk (http://www.chavscum.co.uk)

jeroen_R90S
05-12-2004, 09:45 AM
That the inner gear doors of the Fw 190A-4 and A-5 are removed when a bombrack is fitted and always when it's winter!

Jeroen

lil_labbit
05-12-2004, 10:21 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by joeap:
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by lil_labbit:
gotit (well allmost right)...
http://members.home.nl/lil.labbit/mirage.jpg
The only Aircraft Carrier presently in FB with a Castle you can fly through... (dont hit the cliff) LOL

... man if ya make that monster - make the planes work too! Ar156
http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif
http://www.bismarck-class.dk/technicallayout/aircraft/aircraft_scale_plans.html

http://members.home.nl/lil.labbit/lilseesya.jpg
Night is better than Day<HR></BLOCKQUOTE>
Wow the Tirpitz is in FB?? Didn't know that thought only battleship was Marat!<HR></BLOCKQUOTE>

Tirpitz is in, has a huge gun-range and is a monster to kill too http://ubbxforums.ubi.com/infopop/emoticons/icon_biggrin.gif
12+ Torpedoes and some bombs do it though http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif
I would have liked to be catapulted off it http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif in an arado...

http://members.home.nl/lil.labbit/lilseesya.jpg
Night is better than Day

DONB3397
05-14-2004, 11:36 PM
Almost forgot this thread until I had to make a dead-stick landing on an island beach (QMB Online Island map) tonight. The sand sprayed up over the wings and seemed to build up in front of the plane as it plowed in.

It was too good to be true. After stopping, the plane was partially buried in the sand, but no snow-plow effect in front.

Still, impressive cause-and-effect detail, I thought.

http://us.f2.yahoofs.com/bc/3fe77b7e_1812a/bc/Images/Sig---1.jpg?BCa_SoABwc6YLZQo
"And now I see with eye serene/The very pulse of the machine;
A being breathing thoughtful breath,/A Traveller between life and death." -- Wordsworth

D-XXI
05-15-2004, 10:38 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by DONB3397:
Almost forgot this thread until I had to make a dead-stick landing on an island beach (QMB Online Island map) tonight. The sand sprayed up over the wings and seemed to build up in front of the plane as it plowed in.

It was too good to be true. After stopping, the plane was partially buried in the sand, but no snow-plow effect in front.

Still, impressive cause-and-effect detail, I thought.

http://us.f2.yahoofs.com/bc/3fe77b7e_1812a/bc/Images/Sig---1.jpg?BCa_SoABwc6YLZQo
"And now I see with eye serene/The very pulse of the machine;
A being breathing thoughtful breath,/A Traveller between life and death." -- Wordsworth
<HR></BLOCKQUOTE>

I'd like to see that. Did you make a screenshot of it?

Blottogg
05-15-2004, 10:58 AM
The sightseeing. The Brandenberg Gate in Berlin, the Hermitage in Leningrad, various palaces, castles, harbor fortifications and mosques.

Not all the gauges work in all aircraft, but a surprising number do. The Bf-110G-2 has a radar (radio) altimeter that works, sort of. It's off by a factor of 10 (reads 500m when it's 50m AGL) but works correctly over hills and mountains aside from the 10x error. OAT (outside air temp) gauge works in the 110 too, and changes with season/altitude like the He-111's. Working engine gauges on the 110's engine nacelles are cool too. They also light up with the rest of the cockpit intruments.

Asymmetric ammo loads on P-40's, and the correct yaw when the guns in one wing run dry before the other.

Radio compasses in German and U.S. aircraft that point to the next waypoint (not completely realistic, since the waypoints wouldn't usually have a radio beacon, but still...)

Point of view changes with g load and turning/banking (head shake on.)

Cockpit details (signal flares, map cases, trim indicators [some aircraft], charging handles for guns, missing gauges with wires running past the hole, etc.)

Blotto

"Speed is life." - Anon
"Sight is life. Speed is merely groovy." - "Junior"

DONB3397
05-15-2004, 10:49 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by D-XXI:
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by DONB3397:
Almost forgot this thread until I had to make a dead-stick landing on an island beach (QMB Online Island map) tonight. The sand sprayed up over the wings and seemed to build up in front of the plane as it plowed in.

It was too good to be true. After stopping, the plane was partially buried in the sand, but no snow-plow effect in front.

Still, impressive cause-and-effect detail, I thought.

http://us.f2.yahoofs.com/bc/3fe77b7e_1812a/bc/Images/Sig---1.jpg?BCa_SoABwc6YLZQo
"And now I see with eye serene/The very pulse of the machine;
A being breathing thoughtful breath,/A Traveller between life and death." -- Wordsworth
<HR></BLOCKQUOTE>

I'd like to see that. Did you make a screenshot of it?<HR></BLOCKQUOTE>
Let's give it a shot.
http://us.f2.yahoofs.com/bc/3fe77b7e_1812a/bc/Images/Deadstick.jpg?BChYvpABjGKBv3sX
And partially buried in the sand.
http://us.f2.yahoofs.com/bc/3fe77b7e_1812a/bc/Images/Beached+Shark.jpg?BChYvpABBNHMvQ6O

I'll see if I can refine the moment of touch down for Hi Res Screenshots thread.

Freycinet
05-16-2004, 03:04 AM
the one who mentioned cutting the wires of balloons: they actually float up to a certain altitude and then just stay there bobbing, as they would in real life, I guess (at least for a while). I would have liked to see the two little men in the basket jump out in parachutes, though...

Curly_109
05-16-2004, 09:21 AM
I'm not aware if someone mentioned it already have no time readin' it all but i'd say nicest one in "ACES" is that u CAN ACTUALLY FLY THROUGH TREES http://ubbxforums.ubi.com/images/smiley/35.gif (not entire forrest just trees on field)

lil_labbit
05-16-2004, 09:43 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Curly_109:
I'm not aware if someone mentioned it already have no time readin' it all but i'd say nicest one in "ACES" is that u CAN ACTUALLY FLY THROUGH TREES http://ubbxforums.ubi.com/images/smiley/35.gif (not entire forrest just trees on field)<HR></BLOCKQUOTE>

Trees in field are just eye-candy...
Change value of "Forest=" in config.ini (values are 1, 2 or 3) to change density...

Trees in cities are NOT eye-candy - you can't fly through those...

hehe about "trees"
Swastika trees south-east of Seelowe on Berlin map:
http://members.home.nl/lil.labbit/swastBerlin.jpg

http://members.home.nl/lil.labbit/lilseesya.jpg
Night is better than Day

Friendly_flyer
05-16-2004, 10:31 AM
Actually, that looks more like an overgrown fundations for some large building. Being an avid "Time Team"-watcher, I'd say it looks like an old Roman castrum.

Fly friendly!

Petter B├┬Şckman
Norway

BS87
05-16-2004, 12:10 PM
How that looks like a Swastika, i will never know. Looks like a bunch of boxes to me.

D-XXI
05-17-2004, 02:44 PM
Bump for Jumoschwanz

Crimea_River
05-17-2004, 05:28 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by D-XXI:
A new one to me. If you take the gunner position in the Bf-110G2 and take a look over your right shoulder, you can see the position of the non-present third crew member with all of his instruments. Very nice. What kind of instruments are those?<HR></BLOCKQUOTE>

That's all radio equipment. I belive the gunner operated the radio in the daylight fighter. In the night fighter, there was a third crew member who operated the radar.

As for neat details:

Raising a dust cloud on land when flying very low.

Seeing the ground through holes in your wing.

Seeing all crew members through glass from exterior views.

Brake sounds.

i4dnf
05-17-2004, 07:28 PM
another neat one.

the othr night i was flying in hl, went for a headon and the pilot was killed (bf 190 f2). it happened while i was shooting too, and it kept on shooting. guess the poor pilot caught the bullet while pressing the trigger.

Zero Niner
05-17-2004, 08:24 PM
Haven't had much time in the sim, just bought it a few days ago. But I've noticed the leading edge slats on the Bf109 extend & retract automatically whilst reviwing my tracks.

Another one: in a Quick Mission my BF109 was hit pretty bad, black smoke streaming from the engine. Popped back into cockpit view, was astounded to see bullet holes in the cockpit & most of the cockpit smeared with oil!

The smoke that the tracers leave in the air ... well, not exactly non-functional (helps in judging where your rounds are going) but a nice touch nonetheless.

D-XXI
06-05-2004, 08:42 AM
Another one of which isn't reported yet, I think.

The bow-gunner/bombardier in the IL4/DB-3F is sitting upright during cruising. When enemy fighters are near, he is lying behind his machine-gun.

TheGozr
06-05-2004, 11:05 AM
We are missing the blond country-side girl who come to rescue when crash landing on a farm..

-GOZR
http://www.french.themotorhead.com/forgotten-battles/images/IOCompetition.jpg &lt;--Competition Level IL2fb here (http://www.french.themotorhead.com/forgotten-battles/)

NorrisMcWhirter
06-17-2004, 09:57 AM
Hi,

Another nice detail is the Bf110 engine smoke on start-up...It follows the offset exhausts (one set up, one down).

Cheers,
Norris

================================================== ==========

: Chris Morris - Blue Jam :
http://cabinessence.cream.org/

: More irreverence :
http://www.tvgohome.com/

: You've seen them... :
www.chavscum.co.uk (http://www.chavscum.co.uk)

hughlb2
06-17-2004, 10:10 AM
ha, how did I miss this thread. Nicest non-functional detail, hmm...

A 109 after i've pumped enough rounds into ithttp://ubbxforums.ubi.com/infopop/emoticons/icon_biggrin.gif

and thanks to mr Hispano, thats not manyhttp://ubbxforums.ubi.com/images/smiley/16x16_smiley-wink.gif

darkhorizon11
06-17-2004, 12:25 PM
Haha go Hispano! I'd have to say the engine guages on the outside of the engines facing the cockpit in the 110. Absolutely ingenious! Are there any other planes that have this.

KarayaEine
06-17-2004, 01:39 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by darkhorizon11:
Haha go Hispano! I'd have to say the engine guages on the outside of the engines facing the cockpit in the 110. Absolutely ingenious! Are there any other planes that have this.<HR></BLOCKQUOTE>

The Hs-129's have engine guages on their inboard cowlings as well (not enough room in the cockpit to begin with). Not sure if they are modeled in the sim but you probably couldn't see them anyway since the 129 is AI only (such a shame http://ubbxforums.ubi.com/images/smiley/16x16_smiley-sad.gif).

Johann

Horrido!
"We need more ammo!"
http://www.imagestation.com/picture/sraid106/p5f881fba318d7f0779ac1d9df0ace079/f96e6284.jpg

"Achtung Kommandant, sind Sie Fl├┬Ąche auf Feuer"

Prof.Wizard
06-17-2004, 06:22 PM
The inside of a Me-163 Komet if your tail is shot and severed. Yep, you see something like the pic in my sig! http://ubbxforums.ubi.com/images/smiley/16x16_smiley-wink.gif

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Me-163's HWK 109-509 Rocket Engine
http://www.mihailidis.com/images/HWK109509.jpg

Vladimir_No2
06-17-2004, 10:51 PM
.303s...
But really, I like the pencil in the TB3 and the low level spray...they just add that vital bit of "realism."

http://ww1.m78.com/photo-2/scharnhorst.jpg
"Engage the enemy more closely" -Rear Admiral Cradock

D-XXI
06-27-2004, 12:45 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by NorrisMcWhirter:
Hi,

Another nice detail is the Bf110 engine smoke on start-up...It follows the offset exhausts (one set up, one down).

Cheers,
Norris

================================================== ==========

: Chris Morris - Blue Jam :
http://cabinessence.cream.org/

: More irreverence :
http://www.tvgohome.com/

: You've seen them... :
http://www.chavscum.co.uk
<HR></BLOCKQUOTE>

Nice detail, however I noticed that on the right engine the smoke goes in the wrong direction (the same as on the left engine).

DeBaer.534
06-27-2004, 01:41 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by LEBillfish:
Taking out a large ship........If you hit it in the middle it just sinks, but if you hit it at the far ends it actually does the bow/stern up thing before it slips under....Very neet, only thing that could improve it would be roll overs and break ups.<HR></BLOCKQUOTE>

one more thing is, it wont sink completly if its higher than the water is deep, you'll still see masts or even the superstructure, like cannons and so on.

FI.Spitsfire
06-27-2004, 01:53 PM
with the cockpit lights on the cockpit is lit up from the outside http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

http://www.endlager.net/fis/pix/banners/fis_banner_10.gif

Vortex_uk
06-27-2004, 01:56 PM
The reflection of the sun and moon off the water in perfect mode http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-

http://img63.photobucket.com/albums/v193/Vortex_uk/UBISigVortex.jpg


"We are not retreating, we are advancing in another direction. " ~ Gen. MacArthur

FI.Spitsfire
06-27-2004, 02:05 PM
Oh and a floor in the control tower http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

http://www.endlager.net/fis/pix/banners/fis_banner_10.gif

Mattiflaps
06-27-2004, 05:44 PM
Was flying a DCG mission the other day. I died but kept watching to see how the enemy SB2M100A bombers faired. I was suprised to see that the rear gunner has a sliding canopy which opens and closes depending on whether he's operating the top gun or the belly gun. Another nice touch.

D-XXI
07-02-2004, 02:51 PM
Just curious to see if this works when GD-forum is down.

Phil_C
12-23-2006, 03:45 AM
**El Bumpo**


I think this thread (and its been a great read too) needs to be brought back to the top, so that we can add more from all the new stuff thats been made available since the last post (which was july 2, 2004... almost 2 and 1/2 years).

And to add my own "neat thing"

If you shoot down a large bomber (b-17 or -24 especially) the bombs are not mounted to the falling debris- they actually seperate from the airplane.... kinda neat touch when in sims past, the falling mess was all one object.<div class="ev_tpc_signature">

_______________________
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msalama
12-23-2006, 04:04 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">...you can hear the clock tick. </div></BLOCKQUOTE>

Yeah! The Sturmovik has this too IIRC.<div class="ev_tpc_signature">

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Hippies FTW!

Woof603
12-23-2006, 10:02 AM
You can land the float Zero close to the shore, shut down the engine and then watch the Zero rock gently in the waves. Very peaceful.<div class="ev_tpc_signature">

http://www.spaads.org/denmark/spsabre.JPG

LStarosta
12-23-2006, 10:20 AM
The .30 cal.<div class="ev_tpc_signature">

_____________________________

http://img109.imageshack.us/img109/1872/fe4ae1e074f2ea8e1878fa1kn2.gif (http://irwinnotguaranteed.ytmnd.com/)

ploughman
12-23-2006, 11:21 AM
Now that's funny. I did shoot down a 190 with a burthdt of .303 fire last week. Curiously I was driving up the A303 today and I thought to myself, this road really needs to go through Enfield. As a WWII aside, I was going past Upottery at the time.<div class="ev_tpc_signature">


Dum spiro, spero

Spinnetti
12-23-2006, 12:11 PM
I like that on take off, the wheels slow down in rotation and eventually stop like the real thing would... you only see it from the outside of course, but a very nice detail.

I also like the lightening strikes.. Hard to catch on screen shot though!

-HH- Beebop
12-23-2006, 01:51 PM
Whistles on the trains blow just before they get to their last waypoint.

You can hear the clack-clack-clack of the cars as the train moves.<div class="ev_tpc_signature">

http://img.photobucket.com/albums/v289/HH_Beebop/Personal/HHLoGo3.jpg

<span class="ev_code_red">A positive attitude may not solve all your problems, but it will annoy enough people to make it worth the effort.</span>
<span class="ev_code_yellow"> If you can read this, thank a teacher. If you can read it in English, thank a veteran.</span>

Mission 4 Today (http://mission4today.com/index.php) the place for all things IL-2/FB/PF

MadBadVlad
12-23-2006, 02:11 PM
1. Damage to the cockpit instruments when your cockpit gets shot up.

2. The way enemy troops scatter from vehicles on ground strikes

3. Air raid sirens on the airfields you attack

4. The way you get dazzled in the cockpit by searchlights on night missions.

5. All the immersion stuff generally - just superb attention to detail http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif<div class="ev_tpc_signature">

http://img.photobucket.com/albums/v94/markwalters/Miscellaneous/Madbadvlad2.jpg

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Women warriors scare the cr@p out of me. A woman scorned is one thing. A woman on a mission is another!

nsteense
01-15-2007, 01:23 AM
I noticed when you get shot up to some extent, you loose the functionallity of the landing gear switch. The only way you can drop your landing gear is to do it manually.
Neat!

major_setback
01-15-2007, 03:25 AM
Trees sway in the breeze on higher graphics settings. I couldn't believe it when I saw it.<div class="ev_tpc_signature">

http://i4.photobucket.com/albums/y129/major-setback/B17sig07.jpg

slipBall
01-15-2007, 03:51 AM
The look that AI gives me when I try to out fly him...kinda like this look http://forums.ubi.com/groupee_common/emoticons/icon_rolleyes.gif.... http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif<div class="ev_tpc_signature">

http://i51.photobucket.com/albums/f394/SlipBall/orders.jpg

mrsiCkstar
01-15-2007, 04:23 AM
lmfao!!!<div class="ev_tpc_signature">

http://home.no.net/jonmarja/images/f4usig.jpg

WOLFMondo
01-15-2007, 04:48 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by MadBadVlad:
1. Damage to the cockpit instruments when your cockpit gets shot up.
</div></BLOCKQUOTE>

That makes you cockpit non functional http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif<div class="ev_tpc_signature">

Cheers!!

Deadmeat313
01-15-2007, 05:40 AM
The windscreen wiper on the Mossie! http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif http://forums.ubi.com/images/smilies/25.gif

T.<div class="ev_tpc_signature">

"I can picture in my mind a world without war, a world without hate. And I can picture us attacking that world, because they'd never expect it." --- Jack Handey