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View Full Version : Oleg Problems wiht Level Bombing on ships (he111)

Aztek_Eagle
02-27-2004, 11:32 PM
I like bomb runs, and hard targets, presition on my bomb drops, i like to sink ships, and i tray to bomb ships wiht the he111 at level fly, i like 3k it is a safe altitud, but when going for a ship at this high, u wont be able to see the ship till it is underyou, and it is to late to enter the info at bombsight make the small direction correction aim, and drop, there is no time for doing all that, we need to be able to see objects like ships from longer distances, especialy ships as big as the marat, the only level altitud in witch i have time to do all that when i can see the ship, is under 2k and the flak eats u at that alt, isnt there a way that we can see some ground objects from even greater distance? at least the big ones...

[This message was edited by Aztek_Eagle on Fri February 27 2004 at 10:54 PM.]

Aztek_Eagle
02-27-2004, 11:32 PM
I like bomb runs, and hard targets, presition on my bomb drops, i like to sink ships, and i tray to bomb ships wiht the he111 at level fly, i like 3k it is a safe altitud, but when going for a ship at this high, u wont be able to see the ship till it is underyou, and it is to late to enter the info at bombsight make the small direction correction aim, and drop, there is no time for doing all that, we need to be able to see objects like ships from longer distances, especialy ships as big as the marat, the only level altitud in witch i have time to do all that when i can see the ship, is under 2k and the flak eats u at that alt, isnt there a way that we can see some ground objects from even greater distance? at least the big ones...

[This message was edited by Aztek_Eagle on Fri February 27 2004 at 10:54 PM.]

Aztek_Eagle
02-27-2004, 11:43 PM
this is the result under 2k, but over it it is imposible for me to aim at a ship that just shows up from no where

http://www.angelfire.com/art2/robertosgallery/woot.JPG

Aztek_Eagle
02-29-2004, 04:08 AM
bumb

Willey
02-29-2004, 05:49 AM
bump

maybe you should add a routine that rises the object visibility range just in this view. It's also damn hard doing a run @5k, because those targets pop up so lately. But in general, ships should appear earlier.

p1ngu666
02-29-2004, 08:16 AM
ships are mostly around nothing too, so yeah
its hard to hunt ships too...
some funnel smoke needed http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

http://www.pingu666.modded.me.uk/mysig3.jpg