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View Full Version : Assassin's Creed: Syndicate - Uplay actions and Rewards revealed



ze_topazio
09-17-2015, 12:13 PM
Actions

Shopper: Visit the E-Store for the first time.
Crafty: Craft 10 items. (15U)
Welcome to London: Unlock the open world. (15U)
Four Points: Conquer 4 boroughs. (15U)
Decorator: Purchase 15 gang upgrades. (20U)
Master: Unlock all perks. (20U)
Sequencing Complete: Complete all Memory Sequences. (30U)
Maturity: Reach Level 8. (30U)

Rewards

200 Helix Credits (Free)
Ubisoft Blue equipment colors (10U)
Teal equipment colors (10U)
Evie and Jacob cloak/belt combo (15)
Bullseye Revolver (20U)
Arbaaz Mir's cane-sword (20U)





https://scontent-mrs1-1.xx.fbcdn.net/hphotos-xft1/v/t1.0-9/s720x720/12039651_699648316802747_5561105912636525705_n.jpg ?oh=ee5589fb19751c752557d128ffe58e28&oe=569C6BBD

https://scontent-mrs1-1.xx.fbcdn.net/hphotos-xtl1/v/t1.0-9/s720x720/12036623_699648386802740_5838640932982286737_n.jpg ?oh=fc09495290f8893ae4612428d67d5877&oe=566D5B9F

https://scontent-mrs1-1.xx.fbcdn.net/hphotos-xat1/v/t1.0-9/s720x720/12036917_699648376802741_3827382438097177554_n.jpg ?oh=e393f733343dcd8e834289998e7a78d4&oe=56A29133

https://scontent-mrs1-1.xx.fbcdn.net/hphotos-xlp1/v/t1.0-9/s720x720/12002883_699648416802737_6039484108682051413_n.jpg ?oh=2072a0ee099b1e1dc3203ad3b1b27265&oe=56688DA6



https://www.facebook.com/AccessTheAnimus/photos_stream?tab=photos_stream

https://www.reddit.com/r/assassinscreed/comments/3la205/syndicates_uplay_actions_and_rewards_have_been/

VestigialLlama4
09-17-2015, 12:18 PM
Non-Spoiler. Non-interesting.

ModernWaffle
09-17-2015, 12:44 PM
Hope the gang upgrades aren't generic ones like increase strength etc. but rather new unique abilities (akin to what the Assassin recruits in AC3 offered). Crafting seems to be making a return (unless it'll be different than before) so hopefully hunting will come back to some extent. Uplay rewards nothing out of the extraordinary, but I like them nonetheless :D

Sorrosyss
09-17-2015, 12:56 PM
Interesting, only 8 actions? We had far more in Unity. Mind you, a lot of them were tied behind microtransactions. Good to see Ubisoft has removed that silly requirement this time. :)

Rewards are a bit dull. Was hoping for some full outfits. But oh well.

strigoi1958
09-17-2015, 01:03 PM
I like the weapons... but I did like the customisation of outfits in Unity... it was a good feature.

king-hailz
09-17-2015, 02:46 PM
This is the first time that the reward for completing all memory sequences doesn't show the number of sequences... Probably because people would be disappointed and it will cause even fewer sales...

EmptyCrustacean
09-17-2015, 03:13 PM
This is the first time that the reward for completing all memory sequences doesn't show the number of sequences... Probably because people would be disappointed and it will cause even fewer sales...

I think it will be like Brotherhood - short campaign but plentiful side missions.

RVSage
09-17-2015, 05:03 PM
yaaay... It is already AC season. :).. Hope they release chronicles soon.. I have to wait till nov 19 for syndicate :/

rrebe
09-17-2015, 07:15 PM
Helix points... Oh well, didn't use any of them the last time, so I hope I don't need any this time either. Otherwise the actions and rewards look fairly interesting.

BananaBlighter
09-17-2015, 07:48 PM
Happy to see that the customization isn't just plain outfits like in earlier games. I like the depth of Unity's system, though there were too many pieces of gear, most of which were completely useles and ugly. I hope that this time round the stats are very meaningful, though I doubt anything like that will happen.

SixKeys
09-17-2015, 08:29 PM
There's crafting in this game? :confused:

VestigialLlama4
09-17-2015, 08:30 PM
There's crafting in this game? :confused:

It will be like Black Flag. I guess they wanted to go away from that goofy customization scheme of Unity but keep the skill tree and they kept saying its going to be more like Black Flag and AC2.

SixKeys
09-17-2015, 08:35 PM
It will be like Black Flag. I guess they wanted to go away from that goofy customization scheme of Unity but keep the skill tree and they kept saying its going to be more like Black Flag and AC2.

I'm down with that. I just hope the stuff we craft won't need ridiculous amounts of resources, like how in AC4 you needed two whale skins to create a simple ammo pouch.