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View Full Version : Assassin's Creed: Syndicate - IGN First (New Gameplay Walkthrough)



Locopells
09-07-2015, 11:57 PM
Hub for IGN article:

http://uk.ign.com/articles/2015/09/08/assassins-creed-syndicate-everything-you-need-to-know-ign-first

New Walkthrough


https://www.youtube.com/watch?v=KUYxz6GoIYw

New Walkthrough with Commentary


https://www.youtube.com/watch?v=jyi7gwNPJUQ

How AC is Fun Again (http://uk.ign.com/articles/2015/09/11/assassins-creed-syndicate-brings-fun-back-to-the-series-ign-first?utm_campaign=fbposts&utm_source=facebook)

The Joys of Movement in Assassin's Creed: Syndicate

(http://uk.ign.com/articles/2015/09/14/the-joys-of-movement-in-assassins-creed-syndicate-ign-first)Journey Composer Will Write Assassin's Creed Syndicate Score (http://uk.ign.com/articles/2015/09/11/journey-composer-will-write-assassins-creed-syndicate-score)

(http://uk.ign.com/articles/2015/09/14/the-joys-of-movement-in-assassins-creed-syndicate-ign-first)Assassin’s Creed Syndicate Getting Jack the Ripper DLC (http://http://uk.ign.com/articles/2015/09/15/tgs-2015-assassins-creed-syndicate-getting-jack-the-ripper-dlc)

The Celebrities of Assassin’s Creed Syndicate

(http://uk.ign.com/articles/2015/09/16/the-celebrities-of-assassins-creed-syndicate-ign-first)Assassin's Creed Syndicate's Jacob and Evie May Be Series' Best Heroes Yet (http://uk.ign.com/videos/2015/09/21/assassins-creed-syndicates-jacob-and-evie-may-be-series-best-heroes-yet-ign-first)


https://www.youtube.com/watch?v=ewA3lw8zWM4 (http://uk.ign.com/articles/2015/09/16/the-celebrities-of-assassins-creed-syndicate-ign-first)

The Boundless Brutality of Assassin’s Creed Syndicate’s Twins (http://uk.ign.com/articles/2015/09/24/the-boundless-brutality-of-assassins-creed-syndicates-twins-ign-first)

VoXngola
09-08-2015, 10:09 PM
Nice, good idea and thanks for the info. On this forum, I don't think I'm in the minority when I say that I'm generally really interested in seeing the dev team.

Alphacos007
09-08-2015, 10:11 PM
They have made this for every game that I can remember, it would be a surprise if they didn't do it for this one as well. Nice to finally get some news about it, I really like the behind the scenes.

kosmoscreed
09-09-2015, 04:25 AM
Taking into account GI is not doing anything special this year, this is good.

They have a trailer for the coverage.

https://twitter.com/IGN/status/641305684542226432

Sushiglutton
09-09-2015, 05:40 PM
First part is up: http://www.ign.com/videos/2015/09/09/new-assassins-creed-syndicate-mission-walkthrough-how-high-can-jacobs-body-count-get-ign-first?utm_source=IGN hub page&utm_medium=IGN (front page)&utm_content=1&utm_campaign=Coverstory

It's a mission walkthrough. It's pretty much nonsesne, but it's pretty charming :). Gives a bit of an Uncharted vibe and not only because of how it ends.

Pleeeeeeeeeeeeeeeeeease let us remove all visual cues INCLUDING the enemy contours!

strigoi1958
09-09-2015, 05:48 PM
I am trying not to look now Syndicate is nearly here...

Sushiglutton
09-09-2015, 05:53 PM
I am trying not to look now Syndicate is nearly here...

It's a pretty brief mission. Jacob goes in, kills someone (the assassination part has been edited out) and then escapes. It's not too spoilery, that said it's still probably better to play it without knowing details about the area/escape. So good on you :)!

D.I.D.
09-09-2015, 06:03 PM
Looks alright, although the factory's guards seemed to be a bit redundant. Hopefully that's an extremely proficient player rather than an overly easy combat system. That said, I guess fun is more important than how difficult it is. Will see when it's in my mitts.

I really like the clothes being so far from the robes (at last!). Gives me hope that Evie's concept art outfits might actually be in the game after all.




I am trying not to look now Syndicate is nearly here...

You getting this one on XBO/PS4, Strigoi? If not, we've got an extra month to wait for PC!

rrebe
09-09-2015, 06:44 PM
Looks good :)

RVSage
09-09-2015, 06:55 PM
Looks good.. :) fight animations look way better.
the pop-ins seem to have disappeared as well

Sorrosyss
09-09-2015, 07:20 PM
Looks good.. :) fight animations look way better.
the pop-ins seem to have disappeared as well

I noticed the same about the combat. :D Looks so much better than the earlier videos, and you can see the full motions now. The slower speed definitely helps.

Also Jacob really should have jumped sideways. Lol... Was almost like he was trying to out run the train for fun. :p

Xstantin
09-09-2015, 08:07 PM
is it just me or Jacob got a facelift?
looks nice overall

king-hailz
09-09-2015, 08:35 PM
This is so bad I cringed! First of all the graphics looks so much worse than unity, but that isn't as big of an issue to me as it is to others. Secondly the combat animations look so strange and unreal, like no effort was put into them, the sound effects of the combat is also terrible, it sounds like the enemies are made of water! Now it's the worst thing for me, the terrible one liners, what happened to when even the worst games in this series had amazing dialogue that didn't have terrible cheesy one liners, that are executed so poorly. There was some texture pop ins that I highly doubt will be fixed for the final game. Also the characters gasp was just wrong on so many levels. Which reminds me, the level design is so uninspired that it makes late PS2 games look complex!

I am so disappointed but I have a weird feeling that IGN was paid by Ubisoft this time round which makes me suspect they will give it an 8 or above... Which is bad because I'm sure this will deserve a 6 or lower.

I guess we'll see on metacritic for the most reliable reviews.

Shahkulu101
09-09-2015, 08:48 PM
I love Jacob's outfit so much.

ninja4hire10
09-09-2015, 08:50 PM
Man, for all the complaints about the choppy, cartoony combat prior to the devs slowing it down a speed, I gotta say, the game's shaping up to look like a lot of FUN. Overall sense of optimism on my end...

Voidrek
09-09-2015, 08:51 PM
Yeah, while I have warmed up a little bit to ACS, I am still not seeing much improvement regarding combat animations. Still looks a bit strange. What is throwing me off is the terrible ragdoll animations for the enemies. They look like they weigh nothing, so when you kill them their bodies are just flopping all over the place, lol. A far cry from Unity where the enemies looked like they had weight to them.. Was hoping this would be fixed for release, but I guess not.

Anyway, the main thing that will determine this game's worth for me will be it's story and mission variety. If they can truly make side content relevant to the characters and story then that will improve my enjoyment with the game. Hoping that becomes a reality. I don't want to just pick up random chests or artifacts that lead to nothing but money.

But yeah, is this IGN first stuff updated everyday or is it something that is a bit more randomly updated? Either way, should be cool to see more of what the game has to offer.

EmptyCrustacean
09-09-2015, 08:53 PM
The good: Jacob's child-like gasp as he realised the train was about to crash tells us a lot about his personality. He doesn't plan. Basically he goes in all guns a-blazing things go tits up very quicly so he has to adapt.

I also think Jacob and Evie represent the two opposing fan bases. Jacob = dumb masses. Male. "Charismatic" Not intrested in story or POE, just wants to blow stuff up. Evie = the core fans. Female. Stealth orientated, concerned with the lore, respectful of the Creed. Basically, everything the core fanbase has wanted for years.

The bad: The graphics are so bad lol

Xstantin
09-09-2015, 09:01 PM
I love Jacob's outfit so much.

I wish they would go with it as the default look, still looks far better than some jester crap from Unity or Ezio's wwe getups


"Charismatic"

what's wrong with that?:rolleyes:

EmptyCrustacean
09-09-2015, 09:04 PM
what's wrong with that?:rolleyes:

Nothing...

Shahkulu101
09-09-2015, 09:04 PM
I wish they would go with it as the default look, still looks far better than some jester crap from Unity or Ezio's wwe getups


what's wrong with that?:rolleyes:

I'm wearing it all the time anyway.

Wolfmeister1010
09-09-2015, 09:17 PM
Oh look, still no blood effects on enemies.

"Glitch? What are glitch? Bah, whatever they won't notice"

Shahkulu101
09-09-2015, 09:27 PM
One thing I really didn't like was the NPC's nonchalant reaction to all the murder and violence. It's really off-putting.

pacmanate
09-09-2015, 09:28 PM
Holy crap, they actually slowed down the combat animations! And they look WAY better than before! You can now see more fluidity in the animations. Graphics look fine too, encoding might just be rubbish.

Why didnt Jacob just jump to the side off the train at the end? -_- *******.

Edit: Dumb ASSassin is censored now? WAT

BananaBlighter
09-09-2015, 09:41 PM
Combat looks sooo much better, though I still have issues with the stunned enemies slouching ridiculously. The combat is very cartoonish with enemies flying around when you hit, but oh well...I guess that's how Ubi intended it, and at least I can get over that.

I'm pretty sure this is a tutorial mission (all the enemies are level 1, there was a prompt for controlled descent, super short assassination mission). However as far as I know, tutorials usually contain less spoilers than a blackbox mission.

Think this is shaping up to be quite a fun game, though I still have issues with how easy the game appears in these demos, especially in the Evie blackbox.

I like how they portray Jacob as a complete genius (trying to run up the train instead of DOING WHAT THE TRAIN DRIVER DID! I mean that would have taken him the same amount of time as it did to say, "Uh oh...".

Sushiglutton
09-09-2015, 09:47 PM
Holy crap, they actually slowed down the combat animations! And they look WAY better than before! You can now see more fluidity in the animations. Graphics look fine too, encoding might just be rubbish.

Why didnt Jacob just jump to the side off the train at the end? -_- *******.

Edit: Dumb ASSassin is censored now? WAT

Why did he jump on the train at all :p.... The enemies don't seem like much of a threat. But it's nice with an action setpiece and some train-related puns!

Farlander1991
09-09-2015, 09:50 PM
Why did he jump on the train at all :p.... The enemies don't seem like much of a threat. But it's nice with an action setpiece and some train-related puns!

Well, to be fair, it's not like he expected the train to be turned into a ravine, but that it would go where he expected it to go :p

Anyway, this obviously isn't London, and is most likely either pretty much the very beginning or almost the very beginning of the game, so I'm not too worried about the pretty linear design, that's to be expected in introductory sections.

Reptilis91
09-09-2015, 11:15 PM
Which reminds me, the level design is so uninspired that it makes late PS2 games look complex!

This.

SixKeys
09-10-2015, 01:55 AM
I enjoyed playing as Evie so much more and expect to be doing so whenever possible, so I keep forgetting Jacob is even in this game, lol. In my head she's pretty much taken over as the main protagonist.

"Okay, new demo, here we g-- Wait, a guy? ....Oh. Right."


The cut scenes look better, that's good at least. And the trains look fun. Enemies just as dumb as ever though, and GOD, that stupid XP thing is annoying. I hope we can turn it off. Combat animations still look off to me, but in general I just don't like these action-y ways of approaching a mission.

LoyalACFan
09-10-2015, 03:56 AM
... I'm really trying to get into this but it just isn't doing anything for me. Combat admittedly looks better than it did in the reveal stuff (less choppy anyway) but the animations themselves are really cartoonish and repetitive. He does basically the same long punching combo on every enemy, and none of them even put up any real resistance. And the issue of the other guards just standing back while you wail on one of their buddies is more noticeable than ever. Hell, even the double kill animations (which I'm assuming were implemented to bring back the cinematic payoff of the counter-kill days) repeated twice during the demo. And god, how many instances of that gigantic white-shirted dude are we going to have to kill? It wasn't as noticeable when the "brute" archetypes were all fully helmeted in uniform, but just copy/pasting the same exact (immediately recognizable) bad guy into every level is just freaking lame, I'm sorry.

Plus, to cap it all off, Jacob just seems sooo generic to me, despite a pretty great character design. Just a typical Nathan Drake smartass hero cliche.

kosmoscreed
09-10-2015, 04:37 AM
Not a very smart video to sell the game to people in the fences. The use of music was cringeworthy, and that combo meter......lol. In the other hand I like how the challenges notification pop up above the map. The mission was OK but is a shame the last part was done with a cutscene and not gameplay.

SixKeys
09-10-2015, 05:53 AM
The mission was OK but is a shame the last part was done with a cutscene and not gameplay.

I was thinking the same thing. Didn't they learn anything from AC3? People don't want to just watch the character doing cool stuff, they want to do it themselves.

RVSage
09-10-2015, 06:02 AM
I hope higher level enemies are more intelligent, the level 1 enemies were just standing there to be punched. That being said, the animations and textures look way better, to me on par with unity. The combat is not going to change at this stage(I am not a fan of the brawler thingy). yet it might be fun when I play it. Overall, I believe, the game still requires a strong story and modern day to be successful, all we have seen so far is good, but they are just supportive elements. The main requirement is story and modern day

pacmanate
09-10-2015, 01:18 PM
Agree with other comments.

I'm trying to get into this too but I can't. Slowing down the combat is a big improvement in my opinion but Ubisoft have obviously intended the combat to be cartoonish, which just doesn't fit

dxsxhxcx
09-10-2015, 01:42 PM
I was thinking the same thing. Didn't they learn anything from AC3? People don't want to just watch the character doing cool stuff, they want to do it themselves.

you're expecting too much from them...


I hope higher level enemies are more intelligent, the level 1 enemies were just standing there to be punched.

Don't worry, it has already been confirmed by Ubisoft that higher level enemies will drop their weapons and run in circles impersonating chickens... :rolleyes:

SixKeys
09-10-2015, 05:32 PM
My theory is that the reason combat is so fast is to mask the fact that they still haven't improved enemy AI. The longer the combat animations, the more obvious it is that they're all just standing around waiting for their turn.

kosmoscreed
09-11-2015, 04:49 AM
Posted already?, same mission but commented by the developer.

https://www.youtube.com/watch?v=jyi7gwNPJUQ

RVSage
09-11-2015, 06:35 AM
Posted already?, same mission but commented by the developer.

https://www.youtube.com/watch?v=jyi7gwNPJUQ

That mission was outside london...then.. that's nice. Maybe we get to explore it like versailles

pacmanate
09-11-2015, 07:53 PM
How AC brings fun Back to the series (Article) - http://uk.ign.com/articles/2015/09/11/assassins-creed-syndicate-brings-fun-back-to-the-series-ign-first?utm_campaign=fbposts&utm_source=facebook

BananaBlighter
09-11-2015, 08:15 PM
How AC brings fun Back to the series (Article) - http://uk.ign.com/articles/2015/09/11/assassins-creed-syndicate-brings-fun-back-to-the-series-ign-first?utm_campaign=fbposts&utm_source=facebook

Sounds FUN, except if it's too easy I don't find things FUN, so we'll see if they have difficulty options. I can't believe how crazy it's driving me! Before Unity I wasn't that in to stealth, so wouldn't have cared much, but the thing that pisses me off way too much about this game is that the rope launcher seems completely remove outdoor stealth IMO.

I'm still hyped, and think that the open-world and story are gonna be great, it's just this one problem I have with the stealth that is really bugging me.

egriffin09
09-11-2015, 08:28 PM
Interesting article. I just hope they deliver. As it stands, I'm not excited about AC:S at all, I don't know what it is. I guess it just seems to me that the gameplay and what the developers are saying about the game isn't lining up to me, imo.

Sushiglutton
09-11-2015, 08:48 PM
How AC brings fun Back to the series (Article) - http://uk.ign.com/articles/2015/09/11/assassins-creed-syndicate-brings-fun-back-to-the-series-ign-first?utm_campaign=fbposts&utm_source=facebook

That's not an article, it's a marketing piece. IGN exaggerate their enthusiasm a ton prior to launch. Then they say how **** they think the games really are on some podcast a few months later. They do this every year, it's sad. IGN gets these IGN-first deals by basically offering free marketing for exclusive coverage.

SixKeys
09-11-2015, 09:16 PM
That's not an article, it's a marketing piece. IGN exaggerate their enthusiasm a ton prior to launch. Then they say how **** they think the games really are on some podcast a few months later. They do this every year, it's sad. IGN gets these IGN-first deals by basically offering free marketing for exclusive coverage.

^ This, lol. Never trust IGN.

EmptyCrustacean
09-11-2015, 09:21 PM
I have a feeling that the higher level enemies will be very hard, like Unity. People who have played the demos have said that you can take on 3 guards at a time but any more than that and you're in trouble.

There are two things that I really like so far:

1. Tonally, Syndicate is much, much brighter than Unity. It's injecting the humour and lightness that Black Flag and AC Brotherhood had.

2. The characters already makes more sense than Unity. For instance, all the skills Jacob and Evie can do in the very beginning makes sense because they're born and bred Assassins. You don't need expository missions like like Ezio doing rooftops racing with his brother or Connor climbing trees as a child with his friends to show us why the protagonists can parkour already. You can just go right into it and audiences will believe you. I also like the way they've organically explained how Templars can have access to restricted areas - by dressing up as royal guards. In Unity the rebels were little more than thugs. How they acquired so much power even with the police attacking them was laughable. And I find it hard to believe that people with such strong beliefs and supposed integrity could be paid off by the Templars to attack you. That was just so contrived and lazy.

SixKeys
09-11-2015, 09:37 PM
I have a feeling that the higher level enemies will be very hard, like Unity. People who have played the demos have said that you can take on 3 guards at a time but any more than that and you're in trouble.

Meh, not in my experience. I only got into trouble with Evie because I wasn't prepared and wasn't familiar with the controller. It's just as button-mashing-y as ever. Is it less hard than Unity? Hard to say, but it's not more difficult.

pacmanate
09-11-2015, 09:53 PM
I have a feeling that the higher level enemies will be very hard, like Unity. People who have played the demos have said that you can take on 3 guards at a time but any more than that and you're in trouble.


Yeah, maybe if you are level 1.

All depends on your gear. People said the same about Unity, more than 3 guards you are in trouble. Well not if your level is higher, or if you have a 5star weapon.

Never trust the "more than 3 guys = trouble" thing, depends on a lot of factors.

RVSage
09-11-2015, 09:56 PM
Yeah, maybe if you are level 1.

All depends on your gear. People said the same about Unity, more than 3 guards you are in trouble. Well not if your level is higher, or if you have a 5star weapon.

Never trust the "more than 3 guys = trouble" thing, depends on a lot of factors.

This is true, once I got a katana, smoke bomb and i can streak kill atleast 10 with ease, including the faster sword enemy with that hat. Earlier levels yes Unity was pretty balanced, but once i got a Katana it was dusted and I do not want to speak about sword of eden, that was literally like a old - cheat code style weapon OP as hell

pacmanate
09-11-2015, 10:15 PM
Thats something they need to balance. 5 star weapons shouldnt be insta kill, they should be 3 hit kills minimum on 5 star level guards.

kosmoscreed
09-12-2015, 04:27 AM
How AC brings fun Back to the series (Article) - http://uk.ign.com/articles/2015/09/11/assassins-creed-syndicate-brings-fun-back-to-the-series-ign-first?utm_campaign=fbposts&utm_source=facebook


Not to be negative but articles like this do more harm than good, unless you are a gullible person.

BananaBlighter
09-12-2015, 03:11 PM
Not to be negative but articles like this do more harm than good, unless you are a gullible person.

Definitely.

Locopells
09-15-2015, 11:52 AM
http://uk.ign.com/articles/2015/09/14/the-joys-of-movement-in-assassins-creed-syndicate-ign-first

Sorrosyss
09-16-2015, 10:58 AM
So, we were promised a modern day reveal "later in the summer". Summer ends in a week :p

I got to presume if it does happen in the next week, it's gonna be amongst this IGN malarkey.

EmptyCrustacean
09-16-2015, 11:08 AM
So, we were promised a modern day reveal "later in the summer". Summer ends in a week :p

I got to presume if it does happen in the next week, it's gonna be amongst this IGN malarkey.

Summer ended here in the UK a few weeks ago lol

Moultonborough
09-16-2015, 03:25 PM
So, we were promised a modern day reveal "later in the summer". Summer ends in a week :p

I got to presume if it does happen in the next week, it's gonna be amongst this IGN malarkey.

"Summer" to Ubisoft is whenever it releases. They could release it on Christmas if they wanted and still call it "Summer" LOL

EmptyCrustacean
09-16-2015, 03:32 PM
"Summer" to Ubisoft is whenever it releases. They could release it on Christmas if they wanted and still call it "Summer" LOL

Ubi-time lol

Sorrosyss
09-18-2015, 11:06 AM
Well, they've tended to do their big announcements on Fridays. Today! Is the last Friday of Summer. This is the day of the modern day reveal.

Surely. *rocks gently*

ERICATHERINE
09-18-2015, 12:01 PM
Well, they've tended to do their big announcements on Fridays. Today! Is the last Friday of Summer. This is the day of the modern day reveal.

Surely. *rocks gently*

If that's the case I hope someone will put it on this forum. ^-^

Moultonborough
09-20-2015, 01:24 AM
If that's the case I hope someone will put it on this forum. ^-^

No doubt someone will. When it comes to AC if any news is released it ends up here usually within seconds. We're on top of it. ;)

EmbodyingSeven5
09-20-2015, 03:24 AM
Doesn't anyone else love the hat in this gameplay what more they the tophat?

RVSage
09-21-2015, 07:54 PM
http://www.ign.com/videos/2015/09/21/assassins-creed-syndicates-jacob-and-evie-may-be-series-best-heroes-yet-ign-first

The new IGN video. I must say this a bit too filmy. Nothing being said here is unknown. They are in fact seem to be over stating the story line. They must let fans make their interpretations, rather than keep stating theirs

Sushiglutton
09-21-2015, 08:09 PM
http://www.ign.com/videos/2015/09/21/assassins-creed-syndicates-jacob-and-evie-may-be-series-best-heroes-yet-ign-first

The new IGN video. I must say this a bit too filmy. Nothing being said here is unknown. They are in fact seem to be over stating the story line. They must let fans make their interpretations, rather than keep stating theirs


It's really super impressive that the actors are able to act in those costumes. Wouldn't be able to do it in a million years. I like banter in games, and Jacob seems like a fun Nathan Drakey kind of guy.

As for negatives: That HUD is so obnoxious. I mean seriously there are artificial elements splattered all over the screen. The art director must cry blood. Hopefully the game offers good HUD-customization.

BananaBlighter
09-21-2015, 08:31 PM
http://www.ign.com/videos/2015/09/21/assassins-creed-syndicates-jacob-and-evie-may-be-series-best-heroes-yet-ign-first

The new IGN video. I must say this a bit too filmy. Nothing being said here is unknown. They are in fact seem to be over stating the story line. They must let fans make their interpretations, rather than keep stating theirs

Twin banter :D

EmptyCrustacean
09-21-2015, 09:15 PM
I do like the light tone/humour they keep pushing in all the promotion because it reminds me of AC2's light tone. This looks to be the most humourous, fun AC game yet. I guess that's why they went with the quirky Bioshock Infinite colour tone rather than the moody, muddy look typically associated with Victorian London.

From the way the creators talk about the twins, clearly they put a lot of love and care into developing Jacob's personality. Evie sounds bland and exist purely to add to depth to Jacob.

VestigialLlama4
09-21-2015, 09:28 PM
How many times did they use the word "rebel" to describe Jacob, and by the way why can't women be rebellious and proto-punk? Why is Evie "reserved"? I mean Mary Reade in Black Flag was pretty rebellious and badass and she certainly wasn't reserved, she just hung out with Edward Kenway.

As for Jacob, I find the guy really insufferable I'm afraid. He's an Edward clone rather than an Ezio clone. At least we know that Evie will survive, if she showed spirit or wasn't a wallflower, you can be sure that they'd have killed her.

I will say that I like how Ubisoft is promoting Syndicate, they are clearly going for subtletly and showing full gameplay and they're holding back a great deal. It's different from Unity's promotion where the trailers and bits left nothing to the imagination and gave away all the best moments (Arno and Napoleon).

cawatrooper9
09-21-2015, 09:33 PM
How many times did they use the word "rebel" to describe Jacob, and by the way why can't women be rebellious and proto-punk? Why is Evie "reserved"? I mean Mary Reade in Black Flag was pretty rebellious and badass and she certainly wasn't reserved, she just hung out with Edward Kenway.

I mean, you're getting offended off of one example. Evie and Jacob are meant to be foils of each other.

VestigialLlama4
09-21-2015, 09:36 PM
I mean, you're getting offended off of one example. Evie and Jacob are meant to be foils of each other.

You can be foils by each other in many ways, James Kidd/Adewale/Basically all the Pirates and Edward were foils of each other after all, and there wasn't drastic separation of traits that you see.

m4r-k7
09-21-2015, 10:39 PM
You know the best thing about this video is the music in the background. Im guessing its from Syndicates OST and it sounds beautiful. Sounds like quite an emotional soundtrack which is weird considering the more humorous tone of the characters and overall theme of the game.

SixKeys
09-22-2015, 07:11 AM
You can be foils by each other in many ways, James Kidd/Adewale/Basically all the Pirates and Edward were foils of each other after all, and there wasn't drastic separation of traits that you see.

The more extreme the differences, the more humor you can rip from their scenes.

SixKeys
09-22-2015, 07:48 AM
It's really super impressive that the actors are able to act in those costumes. Wouldn't be able to do it in a million years. I like banter in games, and Jacob seems like a fun Nathan Drakey kind of guy.

As for negatives: That HUD is so obnoxious. I mean seriously there are artificial elements splattered all over the screen. The art director must cry blood. Hopefully the game offers good HUD-customization.

Agreed about the costumes. Throughout the video I was waiting for a moment like actors from the other games have often described, where they get so into acting that they forget about the gear and accidentally almost break them. :p

I sincerely hope the HUD we've seen in demos is from an older build. There were some differences between the Jacob and Evie demos, they could be from different stages of production. Otherwise they should give us the option to turn off each individual element.

Consus_E
09-22-2015, 09:16 AM
Image from the most recent IGN "article" may be considered spoilers for some.
http://assets2.ignimgs.com/2015/09/21/acsfirst09coverjpg-b69f8e_948w.jpgLooks like a tear rolling down Evie's cheek wonder what she's crying about?

*cough Evil Jacob
*cough Frye v Frye in the finale :rolleyes: lol

He does look pretty menacing in that picture. Really hope all the theories about Jacob being the real villain are true. It's just about the only thing that could make Jacob interesting to me at this point.

VestigialLlama4
09-22-2015, 09:52 AM
Image from the most recent IGN "article" may be considered spoilers for some.
http://assets2.ignimgs.com/2015/09/21/acsfirst09coverjpg-b69f8e_948w.jpgLooks like a tear rolling down Evie's cheek wonder what she's crying about?

*cough Evil Jacob
*cough Frye v Frye in the finale :rolleyes: lol

He does look pretty menacing in that picture. Really hope all the theories about Jacob being the real villain are true. It's just about the only thing that could make Jacob interesting to me at this point.

That's not a tear, that's a strand of hair. Most likely, an early version of Evie was blonde. I wish they kept her blonde, it could have spoiled that stereotype about blondes being airy and stupid (which Edward Kenway did nothing to discredit).

Consus_E
09-22-2015, 11:39 AM
That's not a tear, that's a strand of hair. Most likely, an early version of Evie was blonde. I wish they kept her blonde, it could have spoiled that stereotype about blondes being airy and stupid (which Edward Kenway did nothing to discredit).

On closer inspection your right about the hair lol

How did Edward in any way adhere to the dumb blonde trope? To me he seemed very intelligent.

VestigialLlama4
09-22-2015, 03:02 PM
On closer inspection your right about the hair lol

How did Edward in any way adhere to the dumb blonde trope? To me he seemed very intelligent.

I was just generally saying that, I didn't mean Edward was literally a dumb blonde. But yeah he's generally not very smart, even in Black Flag. I mean he's wily and cunning yes, but he just keeps making stupid mistakes and gets in over his head throughout the game, thinking about how he's going to come on top, go back home rich and sweep his wife off her feet again. It's just blatantly ignoring reality.

And Forsaken, which is canon, makes him out to be a bigger moron than Black Flag showed, and especially in regards to his daughter, a major hypocrite.

Locopells
09-25-2015, 11:34 AM
http://uk.ign.com/articles/2015/09/24/the-boundless-brutality-of-assassins-creed-syndicates-twins-ign-first