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View Full Version : AC Council -- why bother?



Morgan-GW
08-18-2015, 08:48 PM
Is there any reasonable expectation that Assassin's Creed Council (https://council.assassinscreed.com/) won't just go the way of Project:Legacy or Initiates a couple of months after Syndicate comes out?

I'd love to be wrong, but Ubi hasn't exactly earned our trust here :-(.

HDinHB
08-18-2015, 10:05 PM
Reasonable? No. Fool me once...

VoXngola
08-18-2015, 10:18 PM
I don't get it either, it's pointless.

Jessigirl2013
08-19-2015, 12:52 PM
....
.
.

I'll pass.:cool:

strigoi1958
08-20-2015, 11:48 PM
it's free and gives me info and is ac related... doesn't hurt and might get a lot out of it.... Maybe rewards for player uploads, articles and advice etc...

Never one to look a gift horse in the mouth and it seems like some people have gone to some length to make the site so....I'm in.

HDinHB
08-21-2015, 02:49 AM
^ Said someone about ________________. (insert name of your favorite Assassin's Creed website-that-was-kinda-cool-even-if-a-little-bit-buggy-then-they-got bored-and-abandoned-it here)

It is too bad that Ubi didn't already have some sort of AC site where fans could gather and share info and advice.

No, I'm not bitter.

SteelCity999
08-21-2015, 06:42 PM
I don't understand why it is so hard to keep something going within the AC universe. Ubi has such a hard time at doing something without feeling the need to scrap it 12 months later or have it down for so long it becomes obsolete and forgotten about. Or its made exclusive. Shameful for a company that has so many resources.

SixKeys
08-23-2015, 01:04 AM
"Council" doesn't even sound memorable the way Project Legacy or Initiates did. I just don't see the site being around for longer than a year. It seems a lot like The Watch.

The idea of an online community hub for all fans isn't a bad one, it's just that they don't seem to know how to set up a long-term plan and stick with it. The first version of Initiates was promising, when it was a place to read up on lore, catch up with the modern day narrative and interact with the site by completing challenges. It was too simplistic in its alpha form but everyone assumed the beta would bring a lot more features and be less buggy. Instead the beta was inexplicably worse, and its one major flaw was attempting to keep track of every single player's progress in every game. With so many different platforms it was just a technical nightmare. It felt like the site was not designed with the fans' needs and wants in mind but the shareholders', in an attempt to convince them that Ubi was doing something innovative by creating this huge site to track everything players did in their games. In other words, it felt rather invasive, wasn't enjoyable and didn't even work. It felt wholly like a product of cynical marketing, with the focus not on the players' enjoyment but on simple data-collecting to see what actions were most popular in the games. "Hey look, 65% of our players don't bother with stealth, let's make the next game less stealth-oriented!"

The Council is - on the surface, at least - more focused on fan interaction, but again the cynical design behind it shines through. Its primary purpose is to get players to spread news and info about Ubi's products, making it essentially a cheap marketing tool without anything exclusive to offer.

These sites should be designed with players' desires in mind, first and foremost. That's how you get people to participate. Create a platform with fan art or cosplay contests, create a lore database, create quizzes and puzzles with unlockable rewards (like a new piece of concept art etc.), do giveaways with T-shirts and other crap. Make the site worthwhile and fans will WANT to participate.

ze_topazio
08-23-2015, 03:14 AM
Every year we get a new website, expect the "Assassin disco house" or something next year.

SteelCity999
08-24-2015, 05:33 PM
"Council" doesn't even sound memorable the way Project Legacy or Initiates did. I just don't see the site being around for longer than a year. It seems a lot like The Watch.

The idea of an online community hub for all fans isn't a bad one, it's just that they don't seem to know how to set up a long-term plan and stick with it. The first version of Initiates was promising, when it was a place to read up on lore, catch up with the modern day narrative and interact with the site by completing challenges. It was too simplistic in its alpha form but everyone assumed the beta would bring a lot more features and be less buggy. Instead the beta was inexplicably worse, and its one major flaw was attempting to keep track of every single player's progress in every game. With so many different platforms it was just a technical nightmare. It felt like the site was not designed with the fans' needs and wants in mind but the shareholders', in an attempt to convince them that Ubi was doing something innovative by creating this huge site to track everything players did in their games. In other words, it felt rather invasive, wasn't enjoyable and didn't even work. It felt wholly like a product of cynical marketing, with the focus not on the players' enjoyment but on simple data-collecting to see what actions were most popular in the games. "Hey look, 65% of our players don't bother with stealth, let's make the next game less stealth-oriented!"

The Council is - on the surface, at least - more focused on fan interaction, but again the cynical design behind it shines through. Its primary purpose is to get players to spread news and info about Ubi's products, making it essentially a cheap marketing tool without anything exclusive to offer.

These sites should be designed with players' desires in mind, first and foremost. That's how you get people to participate. Create a platform with fan art or cosplay contests, create a lore database, create quizzes and puzzles with unlockable rewards (like a new piece of concept art etc.), do giveaways with T-shirts and other crap. Make the site worthwhile and fans will WANT to participate.

Can't agree more. I have quit using any of their sites. They are tedious and you never know when they are working or even which site is what. I shouldn't need to wonder where I can get all of my AC info from or if it's even worth my time. I didn't even know there was a CE for NA, I guess its on UPlay NA but their messages are so broken in delivery it's frustrating. They could do so much more with a proper dedicated site and probably add to their bottom line. It would at least be more fun for the fans.

rrebe
08-28-2015, 05:16 PM
Every year we get a new website, expect the "Assassin disco house" or something next year.

now that I would love to see :D :rolleyes:

RVSage
08-28-2015, 09:06 PM
The initial acinitiates website was the best, the world wide map and linking lore, was a great extension to the universe

ERICATHERINE
08-28-2015, 11:03 PM
The initial acinitiates website was the best, the world wide map and linking lore, was a great extension to the universe

This at 10000000000000000000000000000000000000000000000000 00000000000000000000000000000000000000000000000000 00000000000000000000000000000000000000000000000000 0000000000000000000000000000000000000% ^-^

Jessigirl2013
08-29-2015, 05:44 PM
This at 10000000000000000000000000000000000000000000000000 00000000000000000000000000000000000000000000000000 00000000000000000000000000000000000000000000000000 0000000000000000000000000000000000000% ^-^

I agree.

UBI just give us a database again!!!!!!!

dxsxhxcx
08-29-2015, 05:49 PM
The initial acinitiates website was the best, the world wide map and linking lore, was a great extension to the universe

IMO the Abstergo website was much more immersive.