PDA

View Full Version : Out goes BF42, In comes HIDDEN & DANGEROUS 2



XyZspineZyX
10-25-2003, 05:19 PM
For anybody who thought H&D 1 was good, the sequel is now out and it seems to be even better with some great reviews.
A worthy land based companion to Forgotten Battles



http://www.eurogamer.net/article.php?article_id=53579

<center>http://www.geocities.com/croftlea1/index.html </center>
<center>"me old DAD, centre standing"<center>



Creative FX 5900 Ultra
Abit NF7-2 v1.2
1 Gb Corsair XMS 3200
Athlon Barton 2600 XP

XyZspineZyX
10-25-2003, 05:19 PM
For anybody who thought H&D 1 was good, the sequel is now out and it seems to be even better with some great reviews.
A worthy land based companion to Forgotten Battles



http://www.eurogamer.net/article.php?article_id=53579

<center>http://www.geocities.com/croftlea1/index.html </center>
<center>"me old DAD, centre standing"<center>



Creative FX 5900 Ultra
Abit NF7-2 v1.2
1 Gb Corsair XMS 3200
Athlon Barton 2600 XP

XyZspineZyX
10-25-2003, 05:33 PM
Got it ordered !!!

XyZspineZyX
10-25-2003, 06:46 PM
good read. they gave it a 9 out of 10! might have to pay closer attention to this one. however, call of duty will have my undivided attention for quite some time. october 30th! /i/smilies/16x16_smiley-wink.gif

XyZspineZyX
10-25-2003, 06:58 PM
Dont forget oct 26th which is tommorrow Call of Duty comes out. H@D2 looks pretty good also

<center>http://www.freewebs.com/leadspitter/LS1.txt
Good dogfighters bring ammo home, Great ones don't. (c) Leadspitter</center>

XyZspineZyX
10-25-2003, 08:04 PM
looks nice

http://www.endlager.net/fis/pix/banners/fis_banner_01.jpg



Your Post Could Not Be Completed Because:

Board is busy currently unable to post.

Please make any needed corrections and try again

XyZspineZyX
10-25-2003, 08:17 PM
Can't wait for H&D2. The first had great atmosphere and firing the Bren gun was a hoot.

Just played the PC Gamer demo of Call of Duty. It runs well, looks good and the weapons are nice, but it really looks for all the world like a Medal of Honour clone. Probably won't buy it for now. Maybe later when cheaper.

H&D2 I'll pick up right away.



"Official Lancaster Whiner"

XyZspineZyX
10-25-2003, 08:30 PM
I bought H&D2 today and I like it. The atmosphere in H&D2 is much deeper, don't know why but it just is /i/smilies/16x16_smiley-very-happy.gif

XyZspineZyX
10-25-2003, 08:35 PM
Call of Duty will be the genre defining game. Pick up this months PC Gamer and read the review. I must have it/i/smilies/16x16_smiley-happy.gif
S~

http://www.flightjournal.com/fj/articles/p-38_lightning/images/p-38_head_on.jpg

XyZspineZyX
10-25-2003, 08:59 PM
Haaskalintu,

You bought H&D2 TODAY? It's out?



"Official Lancaster Whiner"

XyZspineZyX
10-25-2003, 09:02 PM
Looks like it's out already in several countries...

http://www.gamestar.de/news/vermischtes/14220/

XyZspineZyX
10-25-2003, 09:12 PM
I've played in BF1942 clan wars for 14 months now and its been an absolute blast, those that moan about the planes are missing the point. The range of land/sea/air options along with the infantry classes make for some deeply strategic battles. That said, its beginning to fill up with the kid of cheats that ruined Counterstrike and EA clearly aren't interested in fixing the cheating in the interests of moving on to the next big thing... /i/smilies/16x16_smiley-sad.gif


Code of Conduct rocks, yup very similar to Medla of Honour but whats wrong with that?! Many more recruits to fight alongside you with noticeably improved AI and some excellent atmospheric effects. The intensity of the demo actually left me feeling a little shell shocked /i/smilies/16x16_smiley-very-happy.gif

H&D I loved to bits. Got me into war type games and I've never left them. Can't wait to try H&D2, lets hope its a little more bug free than the original though eh?!





<HR>
<center>http://www.misterwright.pwp.blueyonder.co.uk/brockyaksig.jpg
<FONT SIZE="1" COLOR="#CCCCCC">Me on my hols in Russia</FONT></center>

XyZspineZyX
10-25-2003, 09:13 PM
Got mine copy of HD2 yesterday...man that's so so great...four words come to my mind - Game of the year. Every game from Illusion Softworks is simply amazing. I recommend it to everyone. CoD will definitely be good too but I just grew up from simple first person shooters.

XyZspineZyX
10-25-2003, 11:01 PM
lol grew up from 1st person shoots, sounds more like was tired of being waxed by people who been playing since doom http://ubbxforums.ubi.com/infopop/emoticons/icon_biggrin.gif

I actually find the 3rd person games to be much much easier and missions are so easily layed out you fall into place even the first time you play and dont know where your going.

call of cuty doesnt even compair to moh's its in a whole new league and has some of the best teamwork and player movement out of any sim and will definatly win awards.

H&D2 looks pretty good but i must admit the graphics remind me of operation flashpoint but will definatly buy it becuase Im a wwii nut.

<center>http://www.freewebs.com/leadspitter/LS1.txt
Good dogfighters bring ammo home, Great ones don't. (c) Leadspitter</center>

XyZspineZyX
10-26-2003, 12:23 AM
Any idea when us North Americans can buy H&D2? I'll be leaving work early for the electronics store that day.

(And staying up late to play.)



"Official Lancaster Whiner"

XyZspineZyX
10-26-2003, 09:40 AM
My neighbour has his already. He says it's fantastic but hard. With the sort of atmospherics not seen since the original quake games. Also the multiplayer is better than he original.

I'll be disapointed if 'spider' Webb has retired after fighting his way through the original H & D. I also want to see 'chalky' White, the ex London policeman !

XyZspineZyX
10-26-2003, 11:05 AM
I got the game 3 days ago. I was also fortunate enough to get a copy of the promo version of Call of Duty from a friend who works in the industry. The promo version was the one Activision was showing off at different trade conventions and so forth. It has 5 levels from the game. I have to say that while Call of Duty looks great and seems very immersive the first time through, its far too heavily scripted so replayability will suffer. Also, you have no control over your squadmates at all. Its rather like MOH in that way. The other guys in your squad can and will take hundreds of rounds until the scripting decides its a dramatically appropriate time for them to die. I think I will wait until this one is in the bargain bin.

H&D2 on the other hand, gives you a great deal of control. You can command your squad from a FPS or 3rd person perspective using expanding menu trees rather like those found in SWAT 3 or Raven Shield. If you desire greater control, you can hit space and bring up a tactical map which can be paused or left to run in real time. From here, you can give detailed instructions you every member of the squad and you can then sit back and watch or drop back down to FPS mode and do your own thing. This is smoewhat similar to the tactical mode in Operation Flashpoint or the first H&D, but much more detailed and a lot less buggy. The AI reacts dynamically and is generally very good (although there are a few instances of them standing around, oblivious to the fact than Dieter, who was just standing next to them, seems to be missing his head, but they are fairly infrequent). I played through the first mission 3 times, and the AI reacted differently each time, depending on my avenue of approach and the weaponry I was carrying (they are much more afraid of advancing into the teeth of a Bren than they are a Springfield 03).

The graphics are based on tme Mafia engine and look pretty good, but not great. Outdoor environments have very long draw distances though, so you can often engage in long range sniping duels. Performance is generally quite good, even with lots of enemies on screen. On my PIII 866 with a Radeon 8500LE and 512 MB RAM, I can run the game on very high graphics settings and get no slow downs, even on a N. African level with an SAS jeep, a Panzer II, about 30-40 enemy infantry and 15 or so planes on the map.

There is some scripting and it is actually rather annoying. On one mission, German troops will magically appear on the map edge which was pretty annoying as I was deployed in a line parallel to where they showed up about 5 metres away. In another mission, you are supposed to escort someone to a specific location to finish a mission, but the game will not recognise that you have reached the location unless you get close enough to a different person to trigger a dialogue. There is no compelling reason to approach this person within the parameters of the mission and I spent a very frustrating twenty minutes trying to figure out what went wrong before accidentally triggering the dialogue.

The game gives you a wide variety of options on how to complete your mission objectives, but the infiltration option does not seem to be working too well right now. You can take uniforms off of prisoners and wear them yourself in order to infiltrate your objective. If you are carrying any allied equipment, this will not work. Even something as innocuous as a compass in a pouch will alert the enemy. Further, it is nearly impossible to get an enemy to surrender unless they have been wounded, but if that is the case, you can not use the uniform anyway as it had blood on it. Hopefully, they will tone down the alertness of the enemy in a patch.

Armour seems to be overmodeled. That or anti-armour weapons are under modelled. I hit a lowly Panzer II with 4 rounds from a bazooka on the front turret and side hull at a range of about 30 metres, but never once penetrated. I did the same to a Panzer III with a panzerfaust 60 at a range of about 10 metres, with the same results. Unless you hit the rear hull, the rounds will not penetrate.

I have not tried multiplayer as I have absolutely zero interest in any form of online play. However, there doesn seem to be a bit of a stink on the official forum that co-op play was not included. Everyone seems happy with the other styles though.

Other than those few problems, I think this game is great. Definitely one of the best shooters I have played in a long, long time. Too bad Call of Duty is going to outsell it by such a huge margin. H&D II is a much better gaming experience.

XyZspineZyX
10-26-2003, 11:24 AM
Is there going to be a demo of H&D2? I got the first
one and loved it, despite the AI (artifical idiocy).

Call of Duty seemed too much like Quake - picking up
power ups and so on.

The thing that I wasn't impressed by in H&D1 was the
ability to carry inordinate numbers of guns. Is this
changed in H&D2? I used to do WW2 reenactment (US
section) and I don't think I would have wanted to
lug an SMG, pistol, rifle AND a BAR, and a thousand
rounds of ammunition, for example!

On the other hand in Operation Flashpoint Invasion
1944 demo expansion it seems to be the opposite - not
enough flexibility of weapons you can carry. You
can't lighten up the load on the guy with the bazooka
by giving him just a pistol, or give your BAR gunner
a pistol as backup.

XyZspineZyX
10-26-2003, 12:03 PM
something else also, i get the feeling that with COD, you're as much a part of conventional forces then of Special Forces as you are in H&D 1 and 2. That matters, i think.

I'm a crappy pilot, but one hell of a shot.

XyZspineZyX
10-26-2003, 12:18 PM
For carrying things, you are governed by your inventory slots and your soldier's strength attribute. You have the ability to carry one weapon in your hands, another slung over your shoulder and a pistol on your belt or in your pack, but most guys don't have the strength to lug all that plus their other gear.

Speaking of quake power ups, the medics in H&D2 are way too powerful. Provided they have enough supplies, they can patch people back up to 100% health, even if they've just taken a burst to the stomach from an MG42. I limit my guys to one first aid kit each, just to make it more realistic.

XyZspineZyX
10-26-2003, 12:44 PM
Imagine if Oleg and Illusion got together to produce a sort of combined H&D/FB type game.
What a fantastic all round game that would be !! Oh well dream on.

XyZspineZyX
10-26-2003, 06:51 PM
sukebeboy wrote:
- For carrying things, you are governed by your
- inventory slots and your soldier's strength
- attribute. You have the ability to carry one weapon
- in your hands, another slung over your shoulder and
- a pistol on your belt or in your pack, but most guys
- don't have the strength to lug all that plus their
- other gear.

It just seemed that in H&D 1 you could carry an
amount of weapons that would seem a bit unrealistic.
Sure, you can carry a ton of stuff in a pack, but
rifles, BARs, Brens, etc are fairly bulky items. It
would be a pain to carry so many bulky items, and
access them at a moment's notice (as seems the case
in H&D1).

I'd prefer it if you had the ability to carry things,
but also had to specify _where_ you were carrying them,
meaning some things mean you have to stop and look in
the bottom of your rucksack to find them. Plus the option
to dump your pack when required so you can move more
quickly. Maybe those sort of restrictions don't really
fit with the typical FPS crowd?

Oh well.. there is always H&D3.

- Speaking of quake power ups, the medics in H&D2 are
- way too powerful. Provided they have enough
- supplies, they can patch people back up to 100%
- health, even if they've just taken a burst to the
- stomach from an MG42.

That's a bit sad.

XyZspineZyX
10-26-2003, 07:53 PM
Landers: " those that moan about the planes are missing the point"

No, that is the point, the aircraft play is horrid. And your in a forum that loves flying aircraft http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

S!
609IAP_Recon

Forgotten Skies Virtual War
Forum: http://fogwar.luftwaffe.net/forums/index.php
Website: http://www.forgottenskies.com
Visit 609IAP at http://takeoff.to/609IAP

http://www.leeboats.com/609/sig/609_recon3.jpg

Agnus Dei, Qui Tollis peccata mundi, Miserere nobis. Dona nobis pacem

XyZspineZyX
10-26-2003, 09:06 PM
Recon_609IAP wrote:
- Landers: " those that moan about the planes are
- missing the point"
-
- No, that is the point, the aircraft play is horrid.
- And your in a forum that loves flying aircraft /i/smilies/16x16_smiley-happy.gif

I'm aware of that, I do to /i/smilies/16x16_smiley-wink.gif

You're still missing the point if you bought BF1942 for the aircraft though, kinda like playing a Nascar game because you love the pit lane part.





<HR>
<center>http://www.misterwright.pwp.blueyonder.co.uk/brockyaksig.jpg
<FONT SIZE="1" COLOR="#CCCCCC">Me on my hols in Russia</FONT></center>

XyZspineZyX
10-26-2003, 09:33 PM
sukebeboy wrote:

- The graphics are based on tme Mafia engine and look
- pretty good, but not great. Outdoor environments
- have very long draw distances though, so you can
- often engage in long range sniping duels.
- Performance is generally quite good, even with lots
- of enemies on screen. On my PIII 866 with a Radeon
- 8500LE and 512 MB RAM, I can run the game on very
- high graphics settings and get no slow downs, even
- on a N. African level with an SAS jeep, a Panzer II,
- about 30-40 enemy infantry and 15 or so planes on
- the map.



Are you sure the game engine is the same as in Mafia!?
I love Mafia, i absolutely love this game, its a one of a kind game that relate to a time and age not seen very often in the game industry.

The engine is fabulous, and recreates aspects that no other game engine can even get close.
I wans't interested at all in HD2, but if the engine is the same as in Mafia, as you state, then i defenetly must get it.

That engine can sure pack a punch, when it comes to details, and amount of objects on screen, but its also very demanding on the machine it runs in, and that makes me curious on how a setup like yours can handle it.

Maybe its a optimized or simplified code, thats the only thing i can think of, that would allow you PC to run the game in high settings.

<center>http://mysite.freeserve.com/resev/images/1-picture1.gif?0.8490278826190298 (http://oksquad.free.fr)</center><font color="#59626B">

XyZspineZyX
10-26-2003, 11:57 PM
AaronGT.

The H&D inventory system does work in the way you described. In addition to being limited by weight, you are limited to what you can carry by inventory slots. You have one slot for hands, one for shoulder. You have belt pouches that can hold 3-4 grenades, a first aid kit, compass and 4-6 magazines, depending on magazine size. If you want more gear, you have to equip a backpack and put things in there. If you want to take gear out of the pack, you have to open your inventory screen and manually pull it out and equip it into your hands or belt pouch or whatever. Time does not stop while you are doing this, so you better be behind cover when you do it.

Resev:

Yes, the game is based on the Mafia engine. Some of the details have been toned down to give better frame rates I think. The facial features, while still good, aren't quite as detailed. Metal surfaces and liquids no longer have the refelction effect that they did in Mafia. At least not on the settings I'm running, but it is indeed the Mafia engine.

XyZspineZyX
10-27-2003, 12:46 AM
sukebeboy wrote:
- Armour seems to be overmodeled. That or anti-armour
- weapons are under modelled. I hit a lowly Panzer II
- with 4 rounds from a bazooka on the front turret and
- side hull at a range of about 30 metres, but never
- once penetrated. I did the same to a Panzer III
- with a panzerfaust 60 at a range of about 10 metres,
- with the same results. Unless you hit the rear
- hull, the rounds will not penetrate.
-
- I have not tried multiplayer as I have absolutely
- zero interest in any form of online play. However,
- there doesn seem to be a bit of a stink on the
- official forum that co-op play was not included.
- Everyone seems happy with the other styles though.

The bazooka wasnt a terribly effective anti tank weapon the panzafaust and the panzashreck were the top performers. Tho u wouldnt want the tanks to be like ofp were laws would kill heavy tanks.

How canu not be interested in multiplayer, coop is one of the greatest things to play far better than sp, but since h&d2 dont have it, it might get it later who knows, but the multiplayer modes might be quite fun, once u finsh the single player all u have is mp.



http://lamppost.mine.nu/ahclan/files/sigs/spitwhiners1.jpg

XyZspineZyX
10-27-2003, 01:42 PM
HellToupee:

Different strokes I guess. Personally, I find multiplayer anything to be far to repetative and without any real point to be much fun. Especially in the FPS genre. It reminds me of playing guns as a kid (yes, we play guns in Japan) without the benefit of exercise. Run around, go BANG, BANG, BANG. Respawn if you were the loser and do it all over again. BORING! Add to the mix a bunch of socially inept, testosterone poisoned adolescents who find it necesscary to cheat, swear, whine and insult you and I personally can't see how anybody could actually enjoy multiplayer.

I even tried IL2 online a half dozen times and for a group that touts itself as being more mature or more serious than the typical FPS crowd, I surely didn't find it to be so. Once people found out I was Japanese, the racial bigotry was flying fast and furious. I don't really take much offense from it, but it isn't my idea of fun. Give me a well crafted story with nice progression in a single player game and I'm perfectly content. I would be just as happy or happier if they never included multiplayer as an option.

XyZspineZyX
10-27-2003, 05:21 PM
H&D2 is the best game I have played in awhile. You can tell they put alot of time and effort into it as the detail is quite good. This one may slip by alot of people but they are missing out on an incredible gaming experience IMHO. It requires tactics and thought, its not just a "shoot'em up." I can't stop playing it, the atmosphere is great. I love the De Lisle Commando Carbine, silent and accurate. Just don't get caught reloading as it is single shot.

<center>
http://www.brooksart.com/Icewarriors.jpg

"Ice Warriors", by Nicolas Trudgian.

Message Edited on 10/27/0304:25PM by kyrule2