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View Full Version : Can someone update me on what gangs do?



pacmanate
07-11-2015, 07:24 PM
I mentioned this in another thread but seeing as it will probably get overlooked I will expand the question here.

I was thinking about the gangs and how cool it would be to actually use them strategically, by this I mean placing gang members on rooftops so we can set up our own ambushes. Or maybe some gang members have their own traits like in AC3 where you had a guy who specialised in long range marksmanship.

And that is basically by question. Can you use the gang members in this way or are they simply a reused Assassin Recruit mechanic where you just press a button to get support? If so, that sucks.




Also as a mini side question, I heard stealth has been changed. We know there is a soft snap now to be more "modern" as said in the Ubiblog, but can we move round corners in stealth yet? Or is that not "modern"?

EmbodyingSeven5
07-12-2015, 01:24 AM
Mhh. I honestly don't know.....

Fatal-Feit
07-12-2015, 11:26 AM
This image gives me hope.

http://i.imgur.com/pxGf0zZ.jpg

pacmanate
07-12-2015, 12:38 PM
Dammit.... so is the only info about gangs that they help in combat? Sounds just like Brotherhood at this point :(

Shahkulu101
07-12-2015, 01:12 PM
Dammit.... so is the only info about gangs that they help in combat? Sounds just like Brotherhood at this point :(

To be honest I don't even think we'll be able to call them into battle or signal for stealth takedowns. I think they're just AI partners and gangs aren't actually a mechanic but present for story purposes.

If they were more than that I'm certain they would have announced that by now, but maybe I'm wrong.

pacmanate
07-12-2015, 02:21 PM
To be honest I don't even think we'll be able to call them into battle or signal for stealth takedowns. I think they're just AI partners and gangs aren't actually a mechanic but present for story purposes.

If they were more than that I'm certain they would have announced that by now, but maybe I'm wrong.

So they are like the random pirates that join in the fights in AC4 when you are in Havana and Kingston?

Shahkulu101
07-12-2015, 02:43 PM
So they are like the random pirates that join in the fights in AC4 when you are in Havana and Kingston?

I can't confirm but I suspect so, except you don't need to hire them.

Like I said, I don't know anything officially.

pacmanate
07-12-2015, 02:58 PM
I can't confirm but I suspect so, except you don't need to hire them.

Like I said, I don't know anything officially.

You don't need to hire the pirates either, they just jump in.

It's weird how you say you don't know anything officially, thats why I made the tread because all I know is the fight with us. I thought I've missed a massive amount of info on about what you can actually do with them but it seems not :S bit worrying imo if this gang thing is their most advertised "feature"

BananaBlighter
07-12-2015, 06:12 PM
So they are like the random pirates that join in the fights in AC4 when you are in Havana and Kingston?

They've said that in the open world you'll find them around the place and can then recruit them to follow you round, just like the pirates that you can hire, but except for free. The more of London you control, the more frequently you'll find Rooks hanging about. The image above implies there will probably be tactical elements as well as just regular combat with the gang, so I'm pretty excited to see what that is exactly.

SixKeys
07-12-2015, 06:56 PM
To be honest I don't even think we'll be able to call them into battle or signal for stealth takedowns. I think they're just AI partners and gangs aren't actually a mechanic but present for story purposes.

If they were more than that I'm certain they would have announced that by now, but maybe I'm wrong.

I think you've got it. In the demo I played, gang members would sometimes show up out of nowhere to help me hijack a cart or assist in fighting thugs. At least in ACB you could decide whether you wanted their help or not.

Sorrosyss
07-12-2015, 07:10 PM
I highly suspect it will end up like the hired groups of the past games alas. You may get an attack button, or distract, but that'll be it. No positioning or anything. That's just my guess from the various interviews they've given though. I suppose we do know that we can upgrade the gang, so this might be something we can unlock later. Here's hoping I guess.

pacmanate
07-12-2015, 08:03 PM
I highly suspect it will end up like the hired groups of the past games alas. You may get an attack button, or distract, but that'll be it. No positioning or anything. That's just my guess from the various interviews they've given though. I suppose we do know that we can upgrade the gang, so this might be something we can unlock later. Here's hoping I guess.

So its just the Brotherhood mechanic.

Why are they advertising this gang system as something crazy new?! My hype has gone down now because of this, it isn't even a new feature :|

SixKeys
07-13-2015, 01:09 AM
I highly suspect it will end up like the hired groups of the past games alas. You may get an attack button, or distract, but that'll be it. No positioning or anything. That's just my guess from the various interviews they've given though. I suppose we do know that we can upgrade the gang, so this might be something we can unlock later. Here's hoping I guess.

It's kinda weird considering they already toyed with the tactical perspective in ACR's Den Defense. I think it could be cool to set up your own ambushes without the tedious wave mechanic of tower defense games.

Xstantin
07-13-2015, 01:15 AM
I think it could be cool to set up your own ambushes without the tedious wave mechanic of tower defense games.

ACIII had something like that with one of the recruits, although it was basically a tripwire bomb irrc (I barely used it)

SixKeys
07-13-2015, 01:32 AM
ACIII had something like that with one of the recruits, although it was basically a tripwire bomb irrc (I barely used it)

Was that the sharpshooter or...? I can't remember that at all.

Xstantin
07-13-2015, 01:47 AM
Was that the sharpshooter or...? I can't remember that at all.

You could get it from the doctor guy. In theory the recruits would attack and distract some guards within the ambush zone but it didn't flow that well though. I remember trying to make it work in NYC and it was a complete mess :rolleyes: nothing strategic whatsoever

SixKeys
07-13-2015, 01:58 AM
Oh, that thing. The only time I ever used it was in that mission where it was introduced. Could never get the hang of it.

TexasCaesar
07-13-2015, 07:38 AM
So its just the Brotherhood mechanic.

Why are they advertising this gang system as something crazy new?! My hype has gone down now because of this, it isn't even a new feature :|

That's Ubisoft with you: make a great game, take out half the features in the sequel, then put the stuff back in for the third one so they can call it "new."