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View Full Version : Horizon: Zero Dawn, the AC3 sequel I always wanted?



Sushiglutton
07-10-2015, 02:44 PM
The E3 game of the show was for many people (http://www.neogaf.com/forum/showthread.php?t=1068242) Guerilla Game's Horizon: Zero Dawn. A new IP that felt fresh and inspired among so many sequels. When I first watched the demo it kind of reminded me of something. Especially this part:


https://www.youtube.com/watch?v=Fkg5UVTsKCE&feature=youtu.be&t=2m37s


Look at how Aloy (the protagonist) jumps, rolls, slides down a slope, enters a stalking zone, do a stalking zone stealth take down before she fires her bow. Familiar? Then I read this (http://www.gamesradar.com/horizon-robot-dinosaur-rpg-details/):


There's a "full climbing and traversal system" says Jan, "you can climb up mountains, climb into trees, swim through rivers". Useful if you want to flee the robots instead of fight.

What game invented the climbable forest/interactive wilderness? I have been super critical about AC3, but I loved the frontier. Horizon looks like a game that takes what was good about AC3 and builds on it. It seems to me Ubi never quite understood what a gem they had with the frontier and instead went back to full urban after a couple of ship games.

Thoughts?

Xstantin
07-10-2015, 03:12 PM
I thought the same when I saw that stalking zone :D (iirc Uncharted 4 has them as well) pretty excited about Zero Dawn myself

I replayed ACIII recently and another nice thing the Frontier had was the amount of chests which was nothing compared to Unity

Mr.Black24
07-10-2015, 05:52 PM
Dude, I was blown away by all of this! Now this is what I call stealth! Making full use of the frontier like this is what I want to see in a Connor sequel. What I love the most is that instead of just walking towards the next cover brush like how you see in Black Flag and 3, you roll towards it! It makes much more sense than walking towards it, being full upright with a high chance of your enemies spotting you and gives of the sense of actually tracking down your prey.

Jexx21
07-11-2015, 05:47 AM
Here's a breakdown video as well:

https://www.youtube.com/watch?v=uwKE0Q-O24g

It does give me a AC3 x Tomb Raider vibe with more vibrancy, and, of course, exotic robot animals in a post-apocalyptic land. I'm super excited for it.

Shahkulu101
07-11-2015, 12:14 PM
Looks great, but I would prefer if they used proper dinosaurs.

I need a good dinosaur game!

I-Like-Pie45
07-11-2015, 04:03 PM
I don't see what's so innovative about this

Shahkulu101
07-11-2015, 04:11 PM
I don't see what's so innovative about this

You just fail to comprehend the subtlety and nuance of it's abstract concept.

http://cdn1.tnwcdn.com/wp-content/blogs.dir/1/files/2013/10/MADDD.jpg

EmbodyingSeven5
07-11-2015, 04:28 PM
Meh.

The game doesn't interest me that much.

Also, I didn't like AC3s frontier that much. It was too restrictive for me to enjoy. Many of the climbable mountains were hard to find and I would waste a lot of my time running along a large mountain looking for something I can grip to climb.

Da trees felt like set pieces that took you from point A to point B.




MEH..........But hey!



FALLOUT 4!

I-Like-Pie45
07-11-2015, 04:29 PM
people are just saying that because female protagonist

Jexx21
07-11-2015, 08:23 PM
you all suck

Sushiglutton
07-11-2015, 08:53 PM
Dude, I was blown away by all of this! Now this is what I call stealth! Making full use of the frontier like this is what I want to see in a Connor sequel. What I love the most is that instead of just walking towards the next cover brush like how you see in Black Flag and 3, you roll towards it! It makes much more sense than walking towards it, being full upright with a high chance of your enemies spotting you and gives of the sense of actually tracking down your prey.

If I recall correctly Ubi tried to fix this, but couldn't get crouching right for AC4. And you can AIM the bow freely, what witchcraft is this :eek:!



It does give me a AC3 x Tomb Raider vibe with more vibrancy, and, of course, exotic robot animals in a post-apocalyptic land. I'm super excited for it.

Yeah, I really like how the robots in the vid have different roles.Also it makes way more sense to scavange robot animals for resources/upgrades than to just randomly skin animals for a bigger holster.



you all suck

That's also true unfortunately

EmbodyingSeven5
07-12-2015, 01:20 AM
you all suck

(:

EmbodyingSeven5
07-12-2015, 01:21 AM
people are just saying that because female protagonist

I disagree with that. Shall we have a meaningless debate?

Xstantin
07-12-2015, 01:45 AM
I disagree with that. Shall we have a meaningless debate?

dinosaurs are what's important anyway

EmbodyingSeven5
07-12-2015, 03:20 AM
dinosaurs are what's important anyway

And robots (:

ze_topazio
07-12-2015, 03:30 AM
The fact that no one made a big budget third person open world game with realistic dinosaurs yet is depressing and makes me wish the Nazis had won and a comet hits earth.

Coincidently Shinji Mikami the other day said he would like to resurrect the Dino Crisis franchise, as well as God Hand, but he doesn't work at Capcom anymore. :(

EmbodyingSeven5
07-12-2015, 03:32 AM
The fact that no one made a big budget third person open world game with realistic dinosaurs yet is depressing and makes me wish the Nazis had won and a comet hits earth.

Coincidently Shinji Mikami the other day said he would like to resurrect the Dino Crisis franchise, as well as God Hand, but he doesn't work at Capcom anymore. :(

A Farcry Jurassic park spoof would be awesome.

ze_topazio
07-12-2015, 03:40 AM
As long as is third person because I can't stand first person cameras and if the game of my dreams is made and is first person I would rage so hard even the Pope back in Rome would hear and think the judgment day had started.

Actually that game exists.


https://www.youtube.com/watch?v=uMhzzJXRe-0

This one too.

http://kotaku.com/a-survival-game-where-you-get-to-play-as-a-dinosaur-1666985406