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p1ngu666
01-18-2004, 04:01 PM
hey, anyone got any tips on how to fly the p47 well ? im mainly interested for online stuff
i can do okish in most aircraft, but im always really bad in the 47, rahter than my useal bad http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif.
i tend to bleed energy quickly, also shacking people off my six too
so tips, and thanks http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

p1ngu666
01-18-2004, 04:01 PM
hey, anyone got any tips on how to fly the p47 well ? im mainly interested for online stuff
i can do okish in most aircraft, but im always really bad in the 47, rahter than my useal bad http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif.
i tend to bleed energy quickly, also shacking people off my six too
so tips, and thanks http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

Bearcat99
01-18-2004, 04:18 PM
I am not anywhere near as good online as off so I cant help.... the thing that gets me the most is that it almost seems that the normal offline rules of physics just dont apply. I know it is probably a lag issue but dang!!! I will fill a plane full of lead..or at least it looks like it to me...and he stays up... I get a few hits and I am spiralling out of ciontrol. I dont get it.

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p1ngu666
01-18-2004, 04:49 PM
yes, often i see no tracers then plane falls to bits on me...
planes tend to jurk a smidge online, doesnt help gunnery, plus lots of ppl are exploiting the roll bug which makes em look like there having a fit, very hard to hit :\
btw replied to your email http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

FW190fan
01-18-2004, 05:03 PM
My recommendation for flying the P-47:

1. Decrease altitude to 300m

2. Decrease speed to 290kph

3. Find airfield. If no airfield exists, look for an open field.

4. Lower flaps.

5. Lower gear.

6. Land said P-47.

7. Shut off engine.

8. Exit the P-47.



http://ubbxforums.ubi.com/infopop/emoticons/icon_biggrin.gif

http://people.aero.und.edu/~choma/lrg0645.jpg

p1ngu666
01-18-2004, 05:11 PM
lol http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

Korolov
01-18-2004, 05:18 PM
Well the trick is to play your biggest advantage - altitude performance and endurance. You can stay in the air almost indefinately with only 25% fuel. If you go high, say 8000m and go down faster than the speed of sound, you can steal a few kills. It takes discipline though - after a pass, it becomes essential to regain lost altitude. Be prepared to spend at least a hour alone in the cold high altitude environment; but the rewards are high - you can usually come home with 4 or 5 kills in a 1 hour sortie.

http://www.mechmodels.com/images/newsig1.jpg

p1ngu666
01-18-2004, 05:57 PM
ah not my sort of plane then http://ubbxforums.ubi.com/infopop/emoticons/icon_frown.gif

aerick2
01-18-2004, 06:00 PM
The P-47's weight gives you an advantage in terms of energy retention- you will not lose speed as quickly through maneuvering as other planes will. But, the P-47 is lousy at turnfighting. Never try to out-turn anybody, especially online. Like Korlov said, your best bet is to boom n' zoom-- climb up, dive down with guns blazing, and use your extra speed to disengage and climb away.

Cajun76
01-18-2004, 06:22 PM
The D-10 is best for A2A right now. (For anyone I've given advice to about the -22 being better for this, seems I was wrong. D-10 = A2A, D-22 = mudmoving)

Keep your speed up, most of all, no 'hard' maneuvers, unless he has no friends nearby, and making that extra manuver would would allow a devastating pass.
Korolov's advice is good, especially if you have some guys who only will attack with superior altitude. Deny them the high ground. For some reason, some of the guys who fly Br-109s and Fw-190s seem to think they are the only ones entitled to start an engagement with superior alt and speed. http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif

Some other tips:
Best climb out is 260-285.

Look at your artificial horizon. (I usually fly pit off) There are 3 bold angle marks, with lighter, shorter marks between. I usually hold it on the middle bold line for climb out. This habit will become useful at any speed.

If BnZing a plane with good speed and climb, like an La-7 or Bf-109, espicially K, don't go straight up. Hold on the middle bold line and extend up and away. If you've managed your E well, they will have tried to climb up to you. You should have enough speed and separation left over to zoom loop above them. Option to disengage or attack is your discretion. Slower speed, slower climbing a/c can be looped on, almost at will, let the plane almost loop itself. Keep that speed up, and the T-bolt has a good zoom climb. Suprised the heck out of a 109K driver who was expiramenting with the Jug, last night. http://ubbxforums.ubi.com/infopop/emoticons/icon_biggrin.gif

These techniques can help you mix it up down lower, and still give you a fighting chance. Extreme high alt lurking is boring, imo. I'd rather get shot down in a good, hardfought fight than 'steal' http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif five kills and fly home. Of course, winning that hardfought fight is nice, too!

Good hunting,
Cajun76

"It is the mark of an educated mind to be able to entertain a thought without accepting it."
-Aristotle

Meanwhile, in the 20th century:

BOOM! Yeah, Alright you primitive screwheads, listen up. See this? This is my T-Bolt!! It's has 8 .50cals and 2000lbs+ worth of bombs and rockets. Republic's top of the line. You can find this in the Kick A$$ department. That's right, this sweet baby was made in Farmingdale, Long Island and Evansville, Indiana. Retails for about $82,997.95. It's got a turbo-supercharger, all metal control surfaces with blunt nosed ailerons, and a hair trigger. That's right, shop smart, shop Republic. YOU GOT THAT!? Now I swear, the next one of you primates, E-ven TOUCHES me..... - Anonymous http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif

Eagle_361st
01-18-2004, 09:08 PM
Find me on HL pretty much anytime and we will go over the P-47 and how to be a killer. http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif There are a few of us out there, but once you learn the plane she is almost unstoppable.

~S!
Eagle
Commanding Officer 361st vFG
www.361stvfg.com (http://www.361stvfg.com)
http://home.comcast.net/~smconlon/wsb/media/245357/site1003.jpg

VW-IceFire
01-18-2004, 09:18 PM
P-47 is a deadly bird in the right hands. Here's a few of my own tips:

1) Always fight with a light hand on the joystick. Only when you have already entered into a manuver should you pull on the stick. The P-47 is a heavier larger plane than most so it doesn't like being manuvered around alot..if you make a manuver you have to commit at least something to it before you change.

2) Having altitude or energy advantage is a must in this plane. If they catch you in the weeds and you don't have enough speed you're only chance is then to hope that they don't have enough firepower to bring your Thunderbolt down - which is possible but not a good situation.

3) Use combat flaps sparingly. If you can't make the manuver on your own the combat flaps seem to only hasten a stall in a high AoA manuver.

4) Don't be affraid to ram the throttle full forward. As long as you are cruising economically when you're in combat you should be Rad closed or at Stage 2 with the water injection on and at 105% or 110%. As remember that while zooming you may not want to have the engine up very much at all. The acceleratio in a dive and the speed you retain in a Thunderbolt is impressive.

5) Use the zoom hotkeys (see controls) to zoom in your aim. Makes aiming with .50 cals small red tracers easier. Find the convergence settings right for you and then when you're in range hammer your opponent. You have a wall of lead being thrown at them. Aim for engines and wings. At non 6 o'clock positions the effect is deadly due to the spread. At a 6 o'clock position use bursts of fire and try and get some good hits...but its much harder to bring down an opponent at that angle.

Good luck!

Remember that a D-27 at 25% fuel still has about an hour of flight time and you are a whole lot more manuverable and responsive at 25% than with a full load.

- IceFire
http://home.cogeco.ca/~cczerneda/sigs/spit-sig.jpg

GoodKn1ght
01-18-2004, 09:26 PM
Fly in an arcade setting like cajun mentioned.

Hug your base and circle it at 3000+
wait for a stray enemy to get close to your base and dive on him. stay within a mile radius of your base under the protection of AA. Ur best bet at getting kills is stealing them from friendlies or diving on someone in tunnel vision (bandit aquiring a friendly).

if you get into trouble, dive.
dive toward AA or friendlies.
AA works best, friendlies arent always reliable. Find a ship with 10+ gunners preferably.

this is how cajun flys and hes pretty successful.

hope this helps.

"Friends don't let friends fly arcade"

Cajun76
01-18-2004, 09:56 PM
http://ubbxforums.ubi.com/infopop/emoticons/icon_biggrin.gif

The above was taken from the book "Frustrated Noob Woes" and can be found at any Troll-Mart bookstore. Written by Ice Uck. Night's Daily Review gives it 4.5 "newbies" down. Get it today for free, because it's not worth $0.02 the author is trying to charge.

http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif

I just knew something like this would get posted on the forum. http://ubbxforums.ubi.com/infopop/emoticons/icon_rolleyes.gif Wrong place, man, it belongs in the "Funny Momments" thread. http://ubbxforums.ubi.com/infopop/emoticons/icon_biggrin.gif
Entertaining, as always, though. S!

Good hunting,
Cajun76

"It is the mark of an educated mind to be able to entertain a thought without accepting it."
-Aristotle

Meanwhile, in the 20th century:

BOOM! Yeah, Alright you primitive screwheads, listen up. See this? This is my T-Bolt!! It's has 8 .50cals and 2000lbs+ worth of bombs and rockets. Republic's top of the line. You can find this in the Kick A$$ department. That's right, this sweet baby was made in Farmingdale, Long Island and Evansville, Indiana. Retails for about $82,997.95. It's got a turbo-supercharger, all metal control surfaces with blunt nosed ailerons, and a hair trigger. That's right, shop smart, shop Republic. YOU GOT THAT!? Now I swear, the next one of you primates, E-ven TOUCHES me..... - Anonymous http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif

[This message was edited by Cajun76 on Sun January 18 2004 at 11:11 PM.]

SpremeCommander
01-18-2004, 10:31 PM
Stay high, stay fast. Don't get suckered into chasing someone down low. When in trouble, dive. The 47 dives like a wrecking ball.

StellarRat
01-19-2004, 12:25 AM
One other point. Don't be afraid to take deflection and long range shots. The 47 has tons of ammo (always take the extra ammo option.) You might cripple someone even if you don't shoot them down.

GoodKn1ght
01-19-2004, 01:14 AM
no im serious, those are good tactics. heed my advice.

"Friends don't let friends fly arcade"

p1ngu666
01-19-2004, 05:51 AM
hmm, ill give the d10 a go next time i fly, tend to use the 22 on no cockpit servers and 27 on cockpit servers
i tend to cruise around with 100+ or more power, and im not scared of flooring the engine http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif
and yes it stalls easily http://ubbxforums.ubi.com/infopop/emoticons/icon_frown.gif and the dive isnt as supiurior as id have thought. oh i lose energy really easily, despite using mainly the vertical

thanks for your help tho, eagle ill take u up on that offer http://ubbxforums.ubi.com/infopop/emoticons/icon_biggrin.gif

Cajun76
01-19-2004, 06:19 AM
All high performance planes should be able to stay with you in the short run on a dive. But keep separation, and even P-51s will lose control surfaces before you do. Use gentle elevator. I rarely 'steer' with my elevator out of a zoom climb, I merely roll a bit to one side and let the nose drop, saving precious energy. It's not as easy to recover E in the Jug as other planes. 25% fuel is good for about an hour of firewalled throttle, baring leaks. http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif Someone else told me the water injection runs out in about 40 minutes, so if you plan to be up for a long time, and you're at a comfortable altitude, drop on down to 100%. I actually ran out of WEP the other night. First time. Good luck, it's challenging, yet rewarding.

Edit: Don't use strictly vertical, especially agianst good climbers. Extend up and away. Even after a screaming dive, straight up wastes energy. Zoom up at 25 to 45 degrees so that you maintain that other, crucial asset: speed. As your speed drops, lower your nose. Try to stay above 400kph or so.(not exactly sure, as I 'feel' my way through this part. Hard to teach/explain.) Practice pay's off in this bird.

Good hunting,
Cajun76

"It is the mark of an educated mind to be able to entertain a thought without accepting it."
-Aristotle

Meanwhile, in the 20th century:

BOOM! Yeah, Alright you primitive screwheads, listen up. See this? This is my T-Bolt!! It's has 8 .50cals and 2000lbs+ worth of bombs and rockets. Republic's top of the line. You can find this in the Kick A$$ department. That's right, this sweet baby was made in Farmingdale, Long Island and Evansville, Indiana. Retails for about $82,997.95. It's got a turbo-supercharger, all metal control surfaces with blunt nosed ailerons, and a hair trigger. That's right, shop smart, shop Republic. YOU GOT THAT!? Now I swear, the next one of you primates, E-ven TOUCHES me..... - Anonymous http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif

[This message was edited by Cajun76 on Mon January 19 2004 at 05:27 AM.]

WUAF_Co_Hero
01-19-2004, 06:32 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>oh i lose energy really easily, despite using mainly the vertical<HR></BLOCKQUOTE>

That is exactally your problem. The P-47 is dead as a doornail in the vertical unless you have a lot of E to start. Follow Koro's advice mainly. Stay high and fast, and primarily, hunt other people that are high and fast. Don't get suckered into deflections that you think you won't be able to pull: and if you're thinking that at any point.. save yourself the trouble and pull away.

Keep in mind, the P-47 is easily the fastest plane over 7,000m. If you keep most planes in the horizontal above that alt, you will have time to extend / climb away gently, and switch back at them for a pass. The D-10 is my suggestion, as it has less drag, seems equally fast as the D-27, and has reinforced forward pilot armor. Headons are always risky, but not as risky in this plane as all the rest http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

Build a man a fire, keep him warm for a day...

Set a man on fire, keep him warm for the rest of his life.

VMF513_Wolf
01-19-2004, 06:45 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Eagle_361st:
Find me on HL pretty much anytime and we will go over the P-47 and how to be a killer. http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif There are a few of us out there, but once you learn the plane she is almost unstoppable.

~S!
Eagle
Commanding Officer 361st vFG
http://www.361stvfg.com
http://home.comcast.net/~smconlon/wsb/media/245357/site1003.jpg <HR></BLOCKQUOTE>

what model do u fly 10, 22 or 27?

http://server4.uploadit.org/files2/180104-FB.jpg
&lt;The object of war is not to die for your country, but to make the other bastard die for his&gt;
VMF513-Flying Nightmares (http://www.vmf513.com/)

ShVAK
01-19-2004, 07:03 AM
I'll never tell.

Raiden48
01-19-2004, 07:30 AM
Heres a tip: Dont fly it.

Cajun76
01-19-2004, 08:01 AM
Actually, Korov and Hero make very good points. What they're saying is absolutely critical to learning to fly the Jug effectively. My advice for the extend up and away is for lower altitude combat, should you find yourself in it. Avoid low to med alt combat if possible while learning. Small climbs with max speed retention is necessary for high alt encounters, though small dives result in relatively large increases in speed. As for the tips on how to land the Jug or not to fly it at all, it would certainly be safer for those who might be on the receiving end of those 8 .50cals. http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif

Good hunting,
Cajun76

"It is the mark of an educated mind to be able to entertain a thought without accepting it."
-Aristotle

Meanwhile, in the 20th century:

BOOM! Yeah, Alright you primitive screwheads, listen up. See this? This is my T-Bolt!! It's has 8 .50cals and 2000lbs+ worth of bombs and rockets. Republic's top of the line. You can find this in the Kick A$$ department. That's right, this sweet baby was made in Farmingdale, Long Island and Evansville, Indiana. Retails for about $82,997.95. It's got a turbo-supercharger, all metal control surfaces with blunt nosed ailerons, and a hair trigger. That's right, shop smart, shop Republic. YOU GOT THAT!? Now I swear, the next one of you primates, E-ven TOUCHES me..... - Anonymous http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif

WUAF_Badsight
01-19-2004, 11:29 AM
jeez your sig is bigger than your replys Cajun76.........



now to the point ....... the Jug can out dogfight absolutly nothing so your going to be using energy fighting in it

speed high ..... or your dead

B n Z but dont zoom too low

dont climb too hard

over 8000m nothing can really kill you unless they get lucky once you learn the jug's strong points

dont use the beached whale model

StellarRat
01-19-2004, 11:47 AM
Oh yeah, forgot the most important point. Get a wingman! With two 47's working together you can really work anyone over. One plane B and Z's while the other stays higher and attacks anyone that tries to follow their buddy up.

Heavy_Weather
01-19-2004, 01:01 PM
[QUOTE]Originally posted by Bearcat99:
I am not anywhere near as good online as off so I cant help.... the thing that gets me the most is that it almost seems that the normal offline rules of physics just dont apply. I know it is probably a lag issue but dang!!! I will fill a plane full of lead..or at least it looks like it to me...and he stays up... I get a few hits and I am spiralling out of ciontrol. I dont get it.



yep this is true, for a good example, fly the Lagg3 in the offline QMB then get online and fly it. totally different. http://ubbxforums.ubi.com/infopop/emoticons/icon_rolleyes.gif

"The wise man is often the man who plays dumb."

IAF-JiNjI
01-19-2004, 01:01 PM
i didn't want to open another topic about is so i hope you dont mine.. and if you do i will delete this massege:

can some of you give me tips about the p-40?

p1ngu666
01-19-2004, 01:18 PM
hmm similer stuff applies i think, but its crap at high alt (or should be)
it can dive well, ive outdived 190s online, which surprised me

p1ngu666
01-19-2004, 01:18 PM
whoops
forgot to thank u guys for the replies, there good http://ubbxforums.ubi.com/infopop/emoticons/icon_biggrin.gif

Maple_Tiger
01-19-2004, 07:44 PM
Not only is haveing Alt advantage improtant but also E retention.

For example when you said that the P-47 stalls to easy, well you are pulling way way too hard on the stick. If she starts to shake even a little bit then back off.

You will lose alot of E when you cause your plane to shake while turning or making a manuver.

Lunix
01-20-2004, 01:02 AM
Yup P47 is a great bird. Really technical but good fun and satisfying to do well in. As everyone has mentioned you should be at all time trying to be converting fuel into energy as rapidly as possible without wasting any in maneuvers. Just to make this task a little more difficult you should be performing maneuvers which will waste your opponents energy as much as possible while trying to bring those guns to bear for that crucial burst.

http://members.shaw.ca/corn/il2sig2.jpg

tttiger
01-20-2004, 01:35 AM
Best advice I ever heard for a B&Z plane (It was for a Dawn of Aces WWI SE-5a, which is pure B&Z, but it applies to the P-47 as well) from my old squad CO: "Softee, Softee...Catchee Monkey."

Patience...patience...patience...

You don't "fight" in a Jug. You "attack" and only when you have a clear advantage in altitude, energy state and position
(see "Boelcke's Dicta"), run away (extend) and climb back to a position of advantage. Then wait...softee, softee...

Stay out of crowds..away from furballs...you're looking for loners, isolated and vulnerable. Don't expect a kill on your first pass. It may take a few. Regain your position of advantage as soon as you can. If you wait too long, he'll gain altitide and thus energy.

If you fly with a wingman, make sure it's someone you fly with regularly so you know each other's moves. Use voice coms. Two of you can tag team an enemy to death in short order.

Or, two of you can drag and bag. The first Jug gets the bad guy to chase him (drags him) and the second one, waaaay up there, zooms down and kills him (bags him).

Think of it this way: B&Z is like chess, a thinking man's game. T&B is like checkers, fast and fun but comparatively little strategy involved. Softee..softee...

Since the last patch, although the roll still needs improving, the Jug has become my favorite ride. But then I'm an old retread SE-5a jock. I'm used to sitting and waiting way up high. It doesn't take surprise (you can use icons). If you have position, you will get a kill. Any time you see me flying with my 6BL (No. 6 Black Lions Sqdn., Royal Flying Corps) squaddies, we'll usually be grabbing altitude whenever we can. Death From Above! http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

ttt

"I want the one that kills the best with the least amount of risk to me"

-- Chuck Yeager describing "The Best Airplane."

[This message was edited by tttiger on Tue January 20 2004 at 01:06 AM.]

gooseman1981
01-20-2004, 02:35 PM
really good advice here thx.allways did wonder why this plane was in the game!thought it was just made for stopping bullets.

WUAF_Co_Hero
01-20-2004, 09:10 PM
Think of it this way: B&Z is like chess, a thinking man's game. T&B is like checkers, fast and fun but comparatively little strategy involved. Softee..softee...


Wow, that is going straight to my quotes.. !

Build a man a fire, keep him warm for a day...

Set a man on fire, keep him warm for the rest of his life.