PDA

View Full Version : Asymmetrical factions?



Caeov
07-02-2015, 02:59 PM
Hi

Has there been any information on differences between factions? I'm really hoping that the choice of faction I ultimatly make will be based on my playstyle rather then their look and/or culture. I wouldn't like the different heroes to be "reskins" of the same hero across all factions.

The differences between factions may (or may not) be reflected in many areas of the game:


Hero stats/performance. (e.g. if Knights are on average slightly slower while taking slightly less dmg due to their armour etc)
If abilites vary from faction to faction. In the E3 demo we see a samurai character calling in flaming arrows. Will the other factions also be able to call in flaming arrows? Or will they instead call different looking weapons wich behave exactly the same as the arrows (e.g. spears for Vikings, normal arrows for Knights). Or will the factions have completely different "abillities"? Like for example Vikings not being able to call in any outside supporting fire and Knights being able to call inn one large Onager shot.
Will the classes mirror each other? Will each faction have 1: slow and strong hero. 2: one faster and agile hero. 3: One defensive specialist. etc. etc. or will the samurai be the only faction to have the fast, deadly, "low armour and hp" hero and say the vikings alone have a shield-bearing defensive specialist.
Other gameplay-affecting stuff that could/should/may differ between factions?

Dienekes12
07-02-2015, 05:48 PM
A lot has been pieced together through watching the videos and listening to the designers talking.

As of what we've seen now, the factions look roughly like this.

General differences
The Chosen: Less hit points, faster more damaging attacks

The Legion: Slower movement, more hit points

The Warborn: Only vague clues about them being aggressive.


Ability differences
We've seen the Chosen get the special ability to throw a shuriken. Nothing has been shown similar to that for the Legion (haven't seen Warborn gameplay yet).

However, we've also seen a different, comparable ability for the two cultures. The Chosen get the fire arrows as you've said, which deal area damage over a set duration of time. The Legion have a similar ability that is a catapult shot. While the use is similar, you cast where there arrows or catapult shot will land, the effect is different. The arrows are, as previously mentioned a steady damage over an area, while the catapult is one giant explosion. Both can kill opponents, but arrows can be more used for cutting off paths as the arrows last awhile, while the catapult is more likely to get a kill if it hits, but does nothing if it misses.


Class differences
The classes do mirror each other, but are not the same.
For instance, the two released heroes are the Oni and the Warden, both are the heavy weapon character for their respective cultures, but we've seen they move and have different special abilities and health.
There are hints as to what the classes will be:

The Chosen:
The Oni: Heavy weapon user, a two-handed katana
Spear user: looks like a naginata
Two weapon user: katana and wakizashi at the same time

The Warborn:
Heavy weapon user: looks like a Dane Axe
Two weapon user: looks like two hand axes
Shield user: looks like a round shield and viking sword or handaxe

The Legion
The Warden: Heavy weapon user: Greatsword
Spear user: might be a halberd, but only seen in some art
Shield user: looks like a heater shield and arming sword or flail

Of course these are all speculative until they are announced. But I hope this helps. The prevaling theory is that each class type will behave similarly, with the added abilities and benefits and weaknesses of their culture added onto them. There is a pool of 4 distinct classes and each culture gets access to 3 of them, meaning there will be some difference between how each of cultures play. The special abilities are probably distinguished by culture, with each of The Chosen being able to select the shuriken as a potential ability, and each of the Legion being able to use the catapult. But the number of these abilities and how customizable they are has not yet been stated.

Willaguy2010
07-05-2015, 05:49 AM
A lot has been pieced together through watching the videos and listening to the designers talking.

As of what we've seen now, the factions look roughly like this.

General differences
The Chosen: Less hit points, faster more damaging attacks

The Legion: Slower movement, more hit points

The Warborn: Only vague clues about them being aggressive.


Ability differences
We've seen the Chosen get the special ability to throw a shuriken. Nothing has been shown similar to that for the Legion (haven't seen Warborn gameplay yet).

However, we've also seen a different, comparable ability for the two cultures. The Chosen get the fire arrows as you've said, which deal area damage over a set duration of time. The Legion have a similar ability that is a catapult shot. While the use is similar, you cast where there arrows or catapult shot will land, the effect is different. The arrows are, as previously mentioned a steady damage over an area, while the catapult is one giant explosion. Both can kill opponents, but arrows can be more used for cutting off paths as the arrows last awhile, while the catapult is more likely to get a kill if it hits, but does nothing if it misses.


Class differences
The classes do mirror each other, but are not the same.
For instance, the two released heroes are the Oni and the Warden, both are the heavy weapon character for their respective cultures, but we've seen they move and have different special abilities and health.
There are hints as to what the classes will be:

The Chosen:
The Oni: Heavy weapon user, a two-handed katana
Spear user: looks like a naginata
Two weapon user: katana and wakizashi at the same time

The Warborn:
Heavy weapon user: looks like a Dane Axe
Two weapon user: looks like two hand axes
Shield user: looks like a round shield and viking sword or handaxe

The Legion
The Warden: Heavy weapon user: Greatsword
Spear user: might be a halberd, but only seen in some art
Shield user: looks like a heater shield and arming sword or flail

Of course these are all speculative until they are announced. But I hope this helps. The prevaling theory is that each class type will behave similarly, with the added abilities and benefits and weaknesses of their culture added onto them. There is a pool of 4 distinct classes and each culture gets access to 3 of them, meaning there will be some difference between how each of cultures play. The special abilities are probably distinguished by culture, with each of The Chosen being able to select the shuriken as a potential ability, and each of the Legion being able to use the catapult. But the number of these abilities and how customizable they are has not yet been stated.

From what I've read and seen, the Warden is the all around jack of all trades, while the Oni is fast and agile.

MisterWillow
07-05-2015, 06:24 AM
A lot has been pieced together through watching the videos and listening to the designers talking.

As of what we've seen now, the factions look roughly like this.

General differences
The Chosen: Less hit points, faster more damaging attacks

The Legion: Slower movement, more hit points

The Warborn: Only vague clues about them being aggressive.


Ability differences
We've seen the Chosen get the special ability to throw a shuriken. Nothing has been shown similar to that for the Legion (haven't seen Warborn gameplay yet).

However, we've also seen a different, comparable ability for the two cultures. The Chosen get the fire arrows as you've said, which deal area damage over a set duration of time. The Legion have a similar ability that is a catapult shot. While the use is similar, you cast where there arrows or catapult shot will land, the effect is different. The arrows are, as previously mentioned a steady damage over an area, while the catapult is one giant explosion. Both can kill opponents, but arrows can be more used for cutting off paths as the arrows last awhile, while the catapult is more likely to get a kill if it hits, but does nothing if it misses.


Class differences
The classes do mirror each other, but are not the same.
For instance, the two released heroes are the Oni and the Warden, both are the heavy weapon character for their respective cultures, but we've seen they move and have different special abilities and health.
There are hints as to what the classes will be:

The Chosen:
The Oni: Heavy weapon user, a two-handed katana
Spear user: looks like a naginata
Two weapon user: katana and wakizashi at the same time

The Warborn:
Heavy weapon user: looks like a Dane Axe
Two weapon user: looks like two hand axes
Shield user: looks like a round shield and viking sword or handaxe

The Legion
The Warden: Heavy weapon user: Greatsword
Spear user: might be a halberd, but only seen in some art
Shield user: looks like a heater shield and arming sword or flail

Of course these are all speculative until they are announced. But I hope this helps. The prevaling theory is that each class type will behave similarly, with the added abilities and benefits and weaknesses of their culture added onto them. There is a pool of 4 distinct classes and each culture gets access to 3 of them, meaning there will be some difference between how each of cultures play. The special abilities are probably distinguished by culture, with each of The Chosen being able to select the shuriken as a potential ability, and each of the Legion being able to use the catapult. But the number of these abilities and how customizable they are has not yet been stated.

I took the information as more "here are two classes for two different factions; this Legion class (Warden) is well rounded, and this Chosen class (Oni) does a ton of damage, but has lower defense"---implying that there would be a well-rounded Chosen class and a heavy hitting, but low on defense Legion class (and more besides)---not "the faction-wide attributes of the Legion and Chosen can be summed up in these two classes".

Same goes for their abilities, like the shuriken. My take from interviews and things is that each class would have its own set of feats, so there would be a Chosen class without the shuriken, and a Legion class without the catapult, each being replaced by something else.

Of course, we wont know until more information is put out, but that was my interpretation of what's available.

Solid_Altair
07-05-2015, 11:48 AM
One big difference in the actual Art of Battle system is that Oni can have a neutral stance, while the Warden cannot. The Warden also seems to have aspecial high parry, from which he can attack, without needing to return to his stance.