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Highalt
02-29-2004, 06:59 AM
Hi

How do you pound the ground target when flaying a fighter ? I can't put the bomb on the target.

Could anyone gimme some tactics of bombing ? It seems like impossible to hit ground targets when flying fighters. My bombs allways fall far back or far front of the target http://ubbxforums.ubi.com/infopop/emoticons/icon_frown.gif

Highalt
02-29-2004, 06:59 AM
Hi

How do you pound the ground target when flaying a fighter ? I can't put the bomb on the target.

Could anyone gimme some tactics of bombing ? It seems like impossible to hit ground targets when flying fighters. My bombs allways fall far back or far front of the target http://ubbxforums.ubi.com/infopop/emoticons/icon_frown.gif

Extreme_One
02-29-2004, 07:01 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Highalt:
Hi

How do you pound the ground target when flaying a fighter ? I can't put the bomb on the target.

Could anyone gimme some tactics of bombing ? It seems like impossible to hit ground targets when flying fighters. My bombs allways fall far back or far front of the target http://ubbxforums.ubi.com/infopop/emoticons/icon_frown.gif<HR></BLOCKQUOTE>


LOL

I have the same problem mate!

I use the "A" button when nearing my target - i nearly always get a hit then. http://ubbxforums.ubi.com/images/smiley/16x16_smiley-wink.gif

S! Simon
'''''''''''''''''''''''''''''''''''''''''''''''''' '''''''''''''''''''''''''''''''''''''''''''''''''' '''''''''''''''''''''''''''''''''''''''''''''''''' '''''''''''''''''''''''''''''''''''''''''''''''''' '''''''''''''''''''''''''''''''''''''''''''''''''' '''''
Download the RAF campaign folder here (http://www.netwings.org/library/Forgotten_Battles/Missions/index-9.html).

Download the USAAF campaign folder here (http://www.netwings.org/library/Forgotten_Battles/Missions/index-9.html). *NEW* Updated for FB 1.21

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Highalt
02-29-2004, 07:07 AM
LOL

When a bunch of vehicles are moving on the road in a line shape, it is an easy task to hit the vehicles by using canon ,for instance on a BF109 and watch the humans scattering all around http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif is fun but when i drop a bomb things goes wrong http://ubbxforums.ubi.com/infopop/emoticons/icon_frown.gif

st3v3_pwnage
02-29-2004, 07:15 AM
USE TEH FORZZ NUBIEZZ

st3v3_pwnage
02-29-2004, 07:17 AM
OR JUST USE MY LAG CHEET LMFAO

CO_Eagle_31stFG
02-29-2004, 07:21 AM
try the roll over technique. Kind of like doing a split S.

bodaw
02-29-2004, 07:24 AM
Hi, I'm not a dedicated ground pounder but I've had success with this method. I usually go in with a shallow dive, at the last second before plowing into the target release the bombs and pull up hard. Bombs must be set to atleast 1 second delay, or else it'll blow my plane up.

Once I've gotten used to it I could progressively release the bombs at higher altitude and farther away.

Next method I use in a pinch is the low level, level bombing. I usually skim over the ground around 25 meters, drop the bombs way before the target and break away. This method requires more practice. Bombs must be set atleast 1 second delay also.

Most important is to find a method that works for you and practice, practice and practice. This game/sim. requires alot of practice on everything.

Goodluck.

Extreme_One
02-29-2004, 07:24 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by CO_Eagle_31stFG:
try the roll over technique. Kind of like doing a split S.<HR></BLOCKQUOTE>

Sounds good.

How do you judge when to release your payload?

S! Simon
'''''''''''''''''''''''''''''''''''''''''''''''''' '''''''''''''''''''''''''''''''''''''''''''''''''' '''''''''''''''''''''''''''''''''''''''''''''''''' '''''''''''''''''''''''''''''''''''''''''''''''''' '''''''''''''''''''''''''''''''''''''''''''''''''' '''''
Download the RAF campaign folder here (http://www.netwings.org/library/Forgotten_Battles/Missions/index-9.html).

Download the USAAF campaign folder here (http://www.netwings.org/library/Forgotten_Battles/Missions/index-9.html). *NEW* Updated for FB 1.21

http://server6.uploadit.org/files/simplysimon-raf_sig.jpg

SeaFireLIV
02-29-2004, 07:26 AM
If bombing in a fighter, try this. If you do it right you are guaranteed a hit everytime...

1. I first get height. About 2000metres or above is good.

2.Get almost directly over the target,

3. Apply combat flaps. then

4.quickly roll upside (inverted in aeroplane talk).

5.Dive. Point your target crosshair directly on the target.

6.When you are DEAD-ON. You have to be absolutely on target. Release.

7.Pull up. Twist and turn if AAA is firing at you.

The dive is the hardest part, especially if AAA, etc is firing at you. You also have to give yourself time to pull out. It takes skill.



Alternative try a angled bombing. You fly at an angle at target and try to predict when to drop. But I only ever succeed at this with rockets. It`s almost impossible with bombs for me.

SeaFireLIV...

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Bombing is easy, says Pete, the P47, you just need the Ordnance!

JHAT__
02-29-2004, 07:28 AM
I usually fly the P47D27, so what I do is just dive in a steep angle and place the target withn the crosshair s circle. The bomb will hit it as long as you dive steeply. Make sure you have enough altitude though, start out from 3k or above, so you have enough time to aim, drop and evade.

JHAT

02-29-2004, 09:05 AM
Practice.

You're not going to get any better until you know what you are doing.

rick_475
02-29-2004, 09:13 AM
I have a lot of success when I release the bombs at low altitude. I set a bomb delay of 3-4 sec, so the blast won't damage my plane. This is the easiest way to get ground kills.

BuzzU
02-29-2004, 10:06 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Highalt:
Hi

How do you pound the ground target when flaying a fighter ? I can't put the bomb on the target.

Could anyone gimme some tactics of bombing ? It seems like impossible to hit ground targets when flying fighters. My bombs allways fall far back or far front of the target http://ubbxforums.ubi.com/infopop/emoticons/icon_frown.gif<HR></BLOCKQUOTE>


Set up a QMB to bomb a bridge, because they are easy to see. Take unlimited ammo. The secret is to come in at the same angle and speed all the time. Otherwise your aim will always be off. Usually just as the nose of the plane covers the target will be close, but this again will depend on you speed. With unlimited ammo you can bomb, turn around and repeat as much as you want. See where the bomb is landing, and adjust where you release the bomb until you're nailing it every time. Then you have to use that angle and speed every time or you'll miss. Practice, practice, practice.

Buzz
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Erbogast-v.K
02-29-2004, 10:09 AM
attack as a Stuka does:
just dive, aim , get the target in your collimator and drop your bomb.

BuzzU
02-29-2004, 10:11 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Erbogast-v.K:
attack as a Stuka does:
just dive, aim , get the target in your collimator and drop your bomb.<HR></BLOCKQUOTE>

Then black out trying to pull out of the dive.

Buzz
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Bearcat99
02-29-2004, 10:13 AM
Practice bombing....often..thats about it...and you will still have good days and bad days.

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SeaFireLIV
02-29-2004, 10:32 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by BuzzU:
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Erbogast-v.K:
attack as a Stuka does:
just dive, aim , get the target in your collimator and drop your bomb.<HR></BLOCKQUOTE>

Then black out trying to pull out of the dive.

Buzz

<HR></BLOCKQUOTE>
You won`t blackout if combat flaps on and you of course reduce speed as you go into the dive. Also when pulling out you should leave yourself enough space to do so reasonably gently.

As you pullout the nose above the horizon pull in the flaps. Works for me every time unless flak gets a hit.

And of course you must practise all the time.

BuzzU
02-29-2004, 10:37 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by SeaFireLIV:
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by BuzzU:
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Erbogast-v.K:
attack as a Stuka does:
just dive, aim , get the target in your collimator and drop your bomb.<HR></BLOCKQUOTE>

Then black out trying to pull out of the dive.

Buzz

<HR></BLOCKQUOTE>
You won`t blackout if combat flaps on and you of course reduce speed as you go into the dive. Also when pulling out you should leave yourself enough space to do so reasonably gently.

As you pullout the nose above the horizon pull in the flaps. Works for me every time unless flak gets a hit.

And of course you must practise all the time.<HR></BLOCKQUOTE>

Coming straight down slow sounds like an easy target for the AAA..http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif

Buzz
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SeaFireLIV
02-29-2004, 10:40 AM
You won`t be slow in a fighter. Velocity will be speeding you up faster all the while. Keeping combat flaps on and reducing speed at start of dive is just enough to avoid an unrecoverable dive.

Bobsqueek
02-29-2004, 10:45 AM
come in, as low as you can get (just clipping the top of your target) and when the first car/tank comes under your nose, drop the bomb

and remember to put bomb delay on

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Korolov
02-29-2004, 10:47 AM
Come in at a high angle, in excess of 45 degrees, and get as much speed as you can. The faster you're going, the more accurate the bombs will be. Put the pipper on the target and release. If you're higher/slower than 500kmh or so, line up with the cowl or bottom edge of the gunsight.

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VW-IceFire
02-29-2004, 10:51 AM
My bombing tactics are like this. Works best in a P-51, P-47, or FW190F-8. In all of these cases using bomb load I use a 2 second delay timer on the bombs.

Line up on the target...if its a convoy, plan to fly over the convoy and not come at it from 90 degrees. This makes the target much better. Oblique angles work too.

Make your run very fast and make sure you're pointed maybe 20 degrees towards the ground...depends on the situation. Make the run, get to less than 50 meters from the ground...release the bombs just as the target leaves your field of view, pull up slightly (and level out - don't pull all the way up or your a good AAA target) and head away from the target area. Make a return run with guns and rockets if you need to and the situation warrants it.

With an IL-2 you can kind of make the same type of attack run...but generally at a slower speed and at a low initial altitude. Bombing in Stuka's, He-111's, and other types I'm not good at. Ask someone else for those http://ubbxforums.ubi.com/infopop/emoticons/icon_biggrin.gif

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Snyde-Dastardly
02-29-2004, 10:55 AM
Yea bomb delay is kinda important http://ubbxforums.ubi.com/images/smiley/16x16_smiley-wink.gif

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JHAT__
02-29-2004, 11:07 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by BuzzU:
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Erbogast-v.K:
attack as a Stuka does:
just dive, aim , get the target in your collimator and drop your bomb.<HR></BLOCKQUOTE>

Then black out trying to pull out of the dive.

Buzz
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http://img25.photobucket.com/albums/v76/Jamnut/clark19.jpg
<HR></BLOCKQUOTE>

Well, the pilots usually did that.. I have some interviews from the 1st Brazilian Fighter Group in WW2 and they all say they would come close to blacking out when recovering from the dive... or they would just fly straight and level, really fast to avoid AAA if it was the case (like strafing runs, they came in with a 30-45 degrees angle)

JHAT

Maj_Death
02-29-2004, 11:34 AM
I suggest glide bombing. This is a cross between level bombing and dive bombing. It involves coming in at a fairly steep angle (30-45 degree's) and droping your bombs at the last possible instant. Basic outline is this:

1) dive from 500m+ onto the target using the gunsight to aim

2) actual dive speed can vary a bit and have little effect but keep it over 450km/h for best results

3) line the target up with the base of the gunsight

4) release at the last possible instant. You will need a time delay on your bombs, 1sec. works well.

5) repeat if you still have bombs and stuff to break http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

As with all things, this takes practice to master. I suggest using the QMB to practice. Once you get the hang of it you should be able to drop a bomb with 20m accuracy (that's basically a 100% kill probebility). If you are attacking a row of targets such as hangers or a column of trucks then line yourself up parallel to them and aim for the central unit. This will give you more room for error.

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CO_Eagle_31stFG
02-29-2004, 11:40 AM
Extreme_One


posted 29-02-04 06:24
quote:
--------------------------------------------------------------------------------
Originally posted by CO_Eagle_31stFG:
try the roll over technique. Kind of like doing a split S.
--------------------------------------------------------------------------------



Sounds good.

How do you judge when to release your payload?


You can release payload at almost anytime using this technique. As this technique will allow you to slow your speed and get a direct drop off directly over your target, Drop off your payload just before you think it's time to pull out of the dive. adding combat flap in during the dive will also help slow you down a bit so keep that in mind.

jeroen_R90S
03-01-2004, 11:39 AM
I've made this small bombing-track; 211kb in size. Only the first part should be usable. I fly a Fw-190F in this, but it should apply to any fast fighter-bomber.

http://mywebpage.netscape.com/JeroentjeNt/fw-190f_bombing.trk

Please don't laugh at my fiddly attempts to CEM... I just started using it very recently. (just like cockpit-only flying!)

Hope this helps somewhat...

Jeroen

King_Curtis
03-02-2004, 12:58 AM
Put your ammo on unlimited and carpetbomb the buggers!

tttiger
03-02-2004, 01:34 AM
Once again, I am amazed when there is so much free info on the internet and folks are too lazy to look for it. Google should be your best friend.

Here's a good list of resources on air to ground. They're for different sims but the same stuff applies to all of them.:

http://mywebpages.comcast.net/Tailspin/index.htm

This thread has a lot of good info and a lot of bad info. I'll give you my best tips.

1. Roll in: Two kinds. Go over the target and split-S into a dive OR (what I do) fly an offset to the target so it is either off the tip of your left or right wing. Do a wingover into a dive. This way you keep the target in sight. Both were correct in real life.

2. On your way to the target, set up your trim. Do a practice dive so you are trimmed out in the dive and leave those setting until you get to the target, even if they aren't the best for level flight.

3. DO NOT drop combat flaps (absolute crap, I'd like to see that in a manual). What you are trying to do is make your dive as steep as possible (at least 60 degrees and the closer to 90 degrees the better) WITH NO PRESSURE ON THE CONTROLS. That means NO stick and NO rudder pressure. Let the plane fly the bomb to the target.

4. Know your aim point. This takes some experimenting. I use the lower edge of the sight ring directly below the dot in the center on a P-47. Once you find what works for you, ALWAYS use it.

5. Your release point is as close as you can get to the target and still pull out. With a Jug, you can get very low and still pull out without compression turning you into a lawn dart. This ain't a Stuka and it ain't a Dauntless and you ain't aiming at an aircraft carrier or a bridge. Usually you're aiming at a tank or gun emplacement and they aren't very big. Practice in QMB. Whatever works for you, always do it the same way.

Really, there is so much written on tactics, do some homework and then do lots of practice. This isn't a question you should be asking in a thread. The info is readily available. Many of us are glad to help, but if you're really curious about how to do it correctly, read up on it.

I don't mean to sound harsh but if I'm interested in a topic I read everything I can find on it.

Good luck!

ttt

"I want the one that kills the best with the least amount of risk to me"

-- Chuck Yeager describing "The Best Airplane."

Willthisnamedo
03-02-2004, 01:44 AM
I like to fly at 6000 m (lets you concentrate without AAA worries), straight and level (no blackout issues), and release when you are 1/3 your height in M in front of the target: works everytime...

Erbogast-v.K
03-02-2004, 11:25 AM
Thank you SeafireLIV for defending the diving tactic; I think that we both know that it's the most effective ground attack tactic. By diving, you can hit easily a tank right in the middle with a rate of success of about 80 percent.

cheers.

StellarRat
03-02-2004, 01:13 PM
Just dive at a steep angle (45 degrees or more), put the target in your gunsight, wait until your at about 500 meters or less then release your bomb. Make sure to use a 1 or 2 sec delay on your bombs. You'll be close enough to do some damage. Oh, and try to use at least 250 kg or bigger bombs. The little ones are worthless against armored vehicles unless you get a direct hit.