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Thunak
05-12-2004, 10:49 AM
Along with a new batch of screenshots Tiberius Lazar, the lead designer, sent in the second part of his developer diary. He takes a closer look at how crew management is implemented in Silent Hunter III.

>>> Dev. Diary (http://www.silent-hunteriii.com/uk/dev_corner.php)

T

Thunak
05-12-2004, 10:49 AM
Along with a new batch of screenshots Tiberius Lazar, the lead designer, sent in the second part of his developer diary. He takes a closer look at how crew management is implemented in Silent Hunter III.

>>> Dev. Diary (http://www.silent-hunteriii.com/uk/dev_corner.php)

T

Drebbel
05-12-2004, 11:10 AM
Very nice articles. Maybe the next one could be about the AI ?


Drebbel

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CDragon
05-12-2004, 11:17 AM
Thank you! Very much looking forward to this feature.

Oh. And I second Drebbel's request/query asking for an article about the AI!

[This message was edited by CDragon on Wed May 12 2004 at 10:56 AM.]

Redwine
05-12-2004, 11:51 AM
Crew morale will be modelated as part of crew efficiency ?

Great.......

I will sail my sub and my crew to neutral ports every weeks to have beer and girls........ http://ubbxforums.ubi.com/infopop/emoticons/icon_biggrin.gif http://ubbxforums.ubi.com/infopop/emoticons/icon_biggrin.gif

______________________________
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The Ancient History of the Submarine
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"HTDC Tutorial" (http://www.iespana.es/rotteufel/htdc_tutorial/a_start.htm)
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HeibgesU999
05-12-2004, 11:57 AM
it sounds well thought out. simple and to the point. i'm really looking forward to this feature.

mission first, people always

jagtigermk2
05-12-2004, 12:12 PM
Wow so Silent Hunter 3 is not just a pretty face.

Willey
05-12-2004, 12:53 PM
I really like those! They tell quite much about the game screens can't tell. It's quite cool to know what's going on there instead of just seeing the beautiful graphics. That's just what I missed in Oleg Maddox' Development Updates http://ubbxforums.ubi.com/images/smiley/10.gif (-> you should consider this for the upcoming BoB http://ubbxforums.ubi.com/images/smiley/16x16_smiley-wink.gif).

CB..
05-12-2004, 01:30 PM
sounds lovely nice one!!

taps into the old DAS BOOT stuff...unerversally recognised as the best sub movie/series made ..yet not traditionaly speaking an action movie/series...most of the interest is maintained via the crew interactions and general authentic atmosphere...and how the crew solves the problems they encounter as a result of the action..excellent to see this as an integral part of the gameplay...many thanks

TheGeist99
05-14-2004, 12:31 PM
good so

Stevepine
05-21-2004, 03:15 PM
Sounds like a great idea to include morral as a factor, but what will change morral? what will influence it? just victories? isnt that a little simplistic. shouldn't being under attack and fire from destroyers change it as well, and maybe a long period at sea with out engagement should change it too? Also let me say this ... the most important thing about this game has GOT to be the campaign model. Which I fear wont even allow the player to determine / plot his own route to the patrol area??? to make the game like this would be a huge mistake and needs more attention surely than the crew management system.

Marcelogre
06-03-2004, 05:58 AM
Nice Work with that crew management...hope it will work as it should..there should be little things which affects the morale - spotting a convoy, spotting battle ships etc.

ingsoc41
06-16-2004, 01:43 AM
On crew Morale......uboat service was entirely voluntarily.. and trainging was quite thorough.so I would imgine that at the beginning of the war.and phases.....of operations....morale would be high..of couse..sitting around patrolling for months seeing nothing and only living in stink and filth would effect morale greatly....

TASKFORCE1x1
06-22-2004, 03:08 AM
Its great to be able to take care of more than just the ship. Be a good commander and the crew will be happy. Be a bad commander with too much risk taking and loose some crew then they will suffer low moral not to mention more fatigue since you have less hands on board. http://ubbxforums.ubi.com/images/smiley/16x16_smiley-very-happy.gif

Keep on Smiling'