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View Full Version : Do you think this would be a great modern day for an AC game?



ERICATHERINE
05-29-2015, 11:10 PM
THIS is what a great modern day could be from my point of view :

We would control an initiate.
The initiates we control would be customisable from the botom to the top.
We would use helix IN the headquarter of the initiates.
We would, sometimes, do missions where we would act as an assassin.
We could do the same missions as many times as we want.
We would be able to explore the initiates HQ inside and outside.
We would be linked with other player, playing at the same time, so we could interact with them AND do the missions with some friends.
Shaun Hasthings would be there (this guy always makes me smile).

You're free to tell what a great modern day would be for you. ^-^

Altair1789
05-29-2015, 11:56 PM
It would be a hell of a lot better than Unity's modern day. If they don't want to focus on a single MD protagonist, then this would be the best option

ERICATHERINE
05-30-2015, 12:13 AM
It would be a hell of a lot better than Unity's modern day. If they don't want to focus on a single MD protagonist, then this would be the best option

And do you think it would also be better than rogue? ^-^

Altair1789
05-30-2015, 01:54 AM
And do you think it would also be better than rogue? ^-^

Being one who isn't into the "minimal MD" thing, it would definitely be better than Rogue/ AC4. I know some people aren't really into MD and considered Rogue/ AC4 a good compromise. I just want more 3rd person MD, and the idea of deep customization and personalizing the protagonist may make people a bit more tolerant to MD missions

ERICATHERINE
05-30-2015, 02:53 AM
Being one who isn't into the "minimal MD" thing, it would definitely be better than Rogue/ AC4. I know some people aren't really into MD and considered Rogue/ AC4 a good compromise. I just want more 3rd person MD, and the idea of deep customization and personalizing the protagonist may make people a bit more tolerant to MD missions

Hell yeah. Even if, at start, I was thinking about customization for not to have a tonn of the same person to be in the same room at the same time, I must say you found another good reason as well. Plus, I have to say that customisation is not a rare thing to find in video games, these days. From my point of view, even choosing if you want to play as a boy or as a girl, is customization. I even got a game where, while customizing the character, aside from choose between boy/girl, we can even choose which voice we want. ^-^

RinoTheBouncer
05-30-2015, 10:02 AM
As long as there's actual gameplay and a 3rd person character with an identity, then yes.

col_96
05-30-2015, 10:22 AM
Basically my Norway Theory would be perfect for me.

I would love to play as Gavin Banks-

http://theoneswhocamebefore.weebly.com/norway-theory.html

Hans684
05-30-2015, 11:28 AM
A mini-open world(a district from the same city as the ancestor lived in) with missions. Each end of each Sequence in the Animus gives clues to a hidden place in the city with something the MD Assassin and Templars are looking for and by half way trough the ancestors memory you get inside. From that point the amount of memories outside and inside the Animus is more or less just as much to keep the story going.

VestigialLlama4
05-31-2015, 04:52 AM
My ideal MD would be no ANIMUS. Bleeding Effect all the way. You are playing a character who is unnamed but who can relive his memories without the Animus and so he/she can't tell past and present.

This would solve a lot of problems. For one thing it introduces a strong subjective element so no Full Synchronization. Instead of "Your Ancestors didn't do that", killing innocents and the like will cause psychological breakdown and you will be told (by your therapist handler) that trying to relive and become your ancestor and doing what you are not supposed to do will make it easier for your sanity. So you can kill innocents but it also causes problems and brings penalties. It can also make for surreal transitions and all that, you can have parts that are dreams, memories of your ancestors dreams.

The ending can be left open and go any way, you may be contacted by Templars/Assassins and you don't know if they are fantasies or real. Ideally I would set the entire game in an asylum or clinic, mostly cause I like SHUTTER ISLAND and SHOCK CORRIDOR a lot. And since its subjective, its First person and you can have it entirley set in interiors, so limited assets baby!

To me this is how AC should have been from the start, they should have kept the MD ambiguous and presented a perspective of researchers using the Animus to discover the past and finding out that history is this conspiracy war between the Assassins and the Templars and the MD will be about the Assassins and Templars today, what their agenda and goals are, if they are still good or bad whether the Animus is reliable or not. If they ever reboot the entire Franchise, this is what they should do. I also think that if they are making a movie, they should take this approach, its more cinematic and more 21st Century.

I don't think the present day MD can be redeemed. They should continue with their Black Flag/UNITY approach or they should decide to do a full time MD game, otherwise it will always be disappointing.

ERICATHERINE
05-31-2015, 06:06 PM
They should continue with their Black Flag/UNITY approach or they should decide to do a full time MD game, otherwise it will always be disappointing.

Well I wasn't disapointed by ac III's md. In fact, I think it is the best so far with ac II and ac b coming next. ^-^

VestigialLlama4
05-31-2015, 09:15 PM
Well I wasn't disapointed by ac III's md. In fact, I think it is the best so far with ac II and ac b coming next. ^-^

Well my favorite MD is REVELATIONS (mostly because I like Subject 16). The point is for most people who like the MD characters and setting (21st Century, Assassins versus Corporations) it will be disappointing the way its treated as a background. To really do it justice it needs to become its own game...and that game will not be much different than other games set in contemporary civilization with evil corporations and conspiracies like say, Deux Ex or Mirror's Edge or what else, Hitman and Splinter Cell.

ERICATHERINE
06-01-2015, 02:26 AM
To really do it justice it needs to become its own game.

Yes and when that will happen we will surely have to kill Juno, but before that to happen, except if Juno become something that can be kill in that md game, I think the assassin's have to first be able to kill her. So, for that to happen, I think Ubisoft first need to prepare the ground and for that I think they have to make modern day a better part of the game than just some talking with or without a video. At least, unity's md had a better one than the sentences and that simple email, which I've never been able to read entirerly, that was in liberation hd. ^-^

Namikaze_17
06-01-2015, 05:17 AM
Galina.

[image removed]

SunderedStar
06-02-2015, 04:55 AM
There needs to be some modern event that happens. Obviously the series is centered around historical events, but for the modern one they'd need to speed up history and create the event themselves.

WW3 is an obvious one. If the whole world is in a state of conflict then the assassins can finally move beyond "jeans and a hoodie", and we could get some awesome modern day assassins uniforms with all the tactical accoutrements that make the past assassins look as cool as they do.

There are times when Jeans and a hoodie are necessary, sure, but let's say a major city is invaded by the axis (templar) armies, soldiers on every street corner, and the assassin is fighting to liberate the people from their control. The assassins could go fully geared.

strigoi1958
06-02-2015, 11:21 AM
To really do it justice it needs to become its own game...and that game will not be much different than other games set in contemporary civilization with evil corporations and conspiracies like say, Deux Ex or Mirror's Edge or what else, Hitman and Splinter Cell.

This is correct....

Even what Sunderedstar is suggesting is similar to C.O.D or halo being added to AC.

If Aiden Pearce had been called Miles Desmond :rolleyes: people would have drawn their own conclusions and been happier...

The pre-cursor/ MD sections are there to explain why we do things and how we are able to do things like desync instead of dying... it was also escalating to a point where it was getting out of hand.. kill lucy for shock effect, Desmond suicide or the world dies... to "top" that next it would be the MD would have to kill his family or the universe would implode and pre-cursors exposed as aliens who gave us the animus technology and appear as pre-cursors to get us to find an artifact...

we'd be playing 1 third as an assassin, 1 third WD and 1 third Mass effect..... when we should just be playing as an assassin.

I loved Mass Effect 2 and pre-ordered ME3 I "played" 20 minutes of ME3 and deleted it because it was just cut scenes that couldn't be skipped.... So I will never know what ME3 is like... if MD became intrusive in AC games again... I'd drop them just as quickly.

I think the reason the MD part has been minimised is most people didn't want the interruptions from being an assassin.

strigoi1958
06-02-2015, 12:25 PM
Personally... instead of MD I would rather stay in the animus and as we play as 1 protagonist and when we meet people we can jump into that person via the animus (provided we have come into contact with them and their DNA.... either by a handshake or a drop of blood) some missions could just be to get DNA from a person.

So we could play as Yusuf, Jacques de Molay, Achilles, Charles Lee or Elise... or anyone else we encounter and have a story line that jumps through the eras to track an item... each era could have missions and puzzles that uncover where the item went...

If the animus looked like this we could play the discovered characters then find the missing ones... get their DNA and then they appear in the animus.
I thought at the start of Unity we were getting something like this but it whet our appetites but went no further.

http://i57.tinypic.com/116uvd0.jpg

ERICATHERINE
06-02-2015, 04:54 PM
I think the reason the MD part has been minimised is most people didn't want the interruptions from being an assassin.

And we stopped being an assassin by going modern day, only after ac iii. After that game, the only other one where we were an assassin was unity. That's why I want a md the way I said. For me the md from my first comment would have been perfect for unity and could still be perfect for me if ubi continu to give a md character that would be an initiate and I hope we will still be an initiate in the next games. ^-^

ERICATHERINE
06-02-2015, 04:56 PM
Personally... instead of MD I would rather stay in the animus and as we play as 1 protagonist and when we meet people we can jump into that person via the animus (provided we have come into contact with them and their DNA.... either by a handshake or a drop of blood) some missions could just be to get DNA from a person.

So we could play as Yusuf, Jacques de Molay, Achilles, Charles Lee or Elise... or anyone else we encounter and have a story line that jumps through the eras to track an item... each era could have missions and puzzles that uncover where the item went...

If the animus looked like this we could play the discovered characters then find the missing ones... get their DNA and then they appear in the animus.
I thought at the start of Unity we were getting something like this but it whet our appetites but went no further.

http://i57.tinypic.com/116uvd0.jpg

Just to say that your picture miss Aveline. ^-^

strigoi1958
06-02-2015, 09:36 PM
Aveline, Elise and even Sofia are in there... :D waiting to be discovered... and then to become the protagonist as we use them to accomplish the mission through time.... of course at the end there would need to be a MD to locate the item....

But for me the problem that existed with the MD was... I'd spend hours in a ship storming forts, battling legendary ships, listening to shanties, looking at storms, exploring caves and sunken wrecks, hunting whales, assassinations and the sea washing over the deck and salt spray over the bow then..... I'm in an office playing frogger to get some data for a courier in the foyer... completely broke my immersion... I have no problem with there being a MD section, I want as much in a game as any company can give us.... as long as it is optional or easily skippable for people like me who want to stay in the action, in the moment and do not want to look for office equipment, or battery cells or move blocks around in the animus. As much as some wanted to explore the MD I was just as desperate to get back to the homestead or to my ship or to Sofia. :(

If it took us back to the animus and asked "continue with the memory or leave the animus for a MD mission" then that would be fine... I can avoid all of them completely, others can leave the assassin part and become a person in the abstergo gaming industry or leave all those sections till the end and then play as a long sequence of MD sections at once. To be honest... if I completed all the main game uninterrupted I'd probably enjoy the MD sections but they were like commercials appearing at the best part of a film and that is probably why I am not keen on them.

in fact as long as the main game is not broken into sections and the MD is all at the end I'm good :D.

EDIT I just realised, I do not dislike the MD I did enjoy most of it.... I just didn't like the main game being paused.

Hans684
06-02-2015, 10:06 PM
EDIT I just realised, I do not dislike the MD I did enjoy most of it.... I just didn't like the main game being paused.

That is the main game, the entire story has 3 parts that has to be connected. MD, History and the First Civ. A history only AC is nothing but filler, by takeing away MD and First Civ you make the history you relive pointless. Like Unity, we had no reason to relive Arno's memories. History alone is worthless in AC without the 2 other parts of the main story.

ERICATHERINE
06-02-2015, 10:58 PM
History alone is worthless in AC without the 2 other parts of the main story.

This. ^-^

strigoi1958
06-03-2015, 01:36 AM
I think it is because you look at it as telling a story... while I look at it as playing a game. I'm not interested in the history or how the MD allows us to be assassins in the past... I just want to be an assassin in the past. I skip audio files, sticky notes animations anything to get to the game... after all I'm a gamer and I want to be playing.

To me it is Assassins game with historical settings.... too many people get upset because it is not historically correct enough for them.
To me the settings are awesome but I don't need accurate history... the fact Ubi put time and effort into incorporating historical people into the games and fit them into the plot somehow is a nice touch and really adds to the immersion greatly... but it is just a setting to me, a fantastic setting with lots of detail but just a setting not history.

The MD section was designed to let us accept that we do not die, we just desynch from the memory. To explain how this is done required an MD section to show the animus... to explain why we do what we do inside the animus they created the CIV etc... to me that is background to the game.

The game to me is when I am playing the main protagonist and that is when I'm happiest and fully immersed. AC3 and AC4 would have been no worse for people who prefer the story over the game... if all the MD section was in 1 long sequence at the end... in fact having a full 90 minute MD section may have been better for the MD fans.

From what I recall I have played AC3 over 170 hours and I doubt more than 11 hours were as Desmond so I cannot think of him as a main protagonist especially when I played as Haytham nearly 4 times longer.

ERICATHERINE
06-03-2015, 02:20 AM
From what I recall I have played AC3 over 170 hours and I doubt more than 11 hours were as Desmond so I cannot think of him as a main protagonist especially when I played as Haytham nearly 4 times longer.

Maybe, but the thing with Desmond is he wasn't only in ac iii. He also was in ac 1, ii, b and revelation (where we could controled him the same way as we could with Clay in the dlc of the game for 5 part of it). Desmond even got some audio and a video of him dead in ac iv bf. ^-^

I-Like-Pie45
06-03-2015, 02:39 AM
Meow thinking that Deus EX Human Revolution Hub style can making for good AC modern day

Hans684
06-03-2015, 07:02 PM
I think it is because you look at it as telling a story...

It is the story and that's how it's told. I have a in-universe view on both the lore and story. So even if I like the historical more I'm not gonna care about that opinion because the story require all 3 parts. MD, History and First Civ.


while I look at it as playing a game.

It is a game, does't what the story demands regardless of people's opinions.


I'm not interested in the history or how the MD allows us to be assassins in the past... I just want to be an assassin in the past. I skip audio files, sticky notes animations anything to get to the game... after all I'm a gamer and I want to be playing.

#Hardcore #Gamer #****thestory


To me it is Assassins game with historical settings.... too many people get upset because it is not historically correct enough for them.
To me the settings are awesome but I don't need accurate history... the fact Ubi put time and effort into incorporating historical people into the games and fit them into the plot somehow is a nice touch and really adds to the immersion greatly... but it is just a setting to me, a fantastic setting with lots of detail but just a setting not history.

AC is historical fiction, it must have some accuracy.


The MD section was designed to let us accept that we do not die, we just desynch from the memory. To explain how this is done required an MD section to show the animus... to explain why we do what we do inside the animus they created the CIV etc... to me that is background to the game.

The MD is as important to the story as the historical one.


The game to me is when I am playing the main protagonist and that is when I'm happiest and fully immersed. AC3 and AC4 would have been no worse for people who prefer the story over the game... if all the MD section was in 1 long sequence at the end... in fact having a full 90 minute MD section may have been better for the MD fans.

Nah, MD just needs more focus so if can develop and get interesting for those who don't care(and not caring has ruined most of the story)


From what I recall I have played AC3 over 170 hours and I doubt more than 11 hours were as Desmond so I cannot think of him as a main protagonist especially when I played as Haytham nearly 4 times longer.

Still don't change MD's importance.

dxsxhxcx
06-03-2015, 08:16 PM
The MD section was designed to let us accept that we do not die, we just desynch from the memory. To explain how this is done required an MD section to show the animus... to explain why we do what we do inside the animus they created the CIV etc... to me that is background to the game.


there was no need to overcomplicate the MD the way they did if this was its only purpose, a few audiofiles, voiceovers or database entries explaining how everything worked would've been more than enough to fulfill this purpose, the MD may not be as prominent as the historical part that is the selling point of the franchise, but this doesn't mean they didn't want it to be as important as it (story-wise at least)..

IMO they should make the MD completely skippable from the get go for those who are only interested in the historical part (giving the player the option to skip all its sequences at the beginning of the game or re-enter the animus right after the game eject us from it, without forcing the player to watch any cutscene or interact with the MD) and then do something interesting for those who care about it, it won't be by forcing those who don't enjoy this aspect of the game to play it that they'll make these people like it...

strigoi1958
06-03-2015, 10:29 PM
I know people are obsessed with the tiny percentage that the MD section had and personally, I think Ubi may have gone down the wrong path when putting in the laborious bits of looking for battery cells and having a gamer walk through corridors and use a lift to play games on a PC before they're allowed to get back to playing the game but... there are lots of great games out there that offer this and so much more.

If you started a thread or survey across the world of AC fans and just asked... List 3 assassins from AC games... do you think Desmond would be high in that list ? honestly ?

He is part of the story... but that does not make him part of the game to me.... if I wasn't so immersed in the game when I was forced to leave to do the MD section it would have been less painful to me... but to me Desmond is a forced interruption from the assassin game. If his 6% of gaming had come at the end it wouldn't have bothered me but constantly breaking my immersion ruins the game for me.

As I already said the MD story line was getting beyond belief.... kill Lucy, desmond suicide or the world ends... all very silly and how can that be topped... destroy the universe. Maybe Ubi should just release a MD game :rolleyes:.

Desmond can return at any time don't forget we play as people through the animus and desmonds assassins DNA allows him to be accessed by the animus now... but I wouldn't buy that game.

I have no problem there being an MD section for those that want an office/ alien civilisation story over assassin gaming as long as it doesn't break the immersion from the assassin game. It will always be Assassins Creed to me not MD Creed or Office Creed.......and I want to play as an assassin.... or Templar;).

Ubi could always offer a bonus CD in limited edition that is about the MD section and make it like the film national treasure.... having MD guys trying to beat Abstergo guys to artifacts, data and battery cells...

dxsxhxcx
06-04-2015, 12:20 AM
I have no problem there being an MD section for those that want an office/ alien civilisation story over assassin gaming as long as it doesn't break the immersion from the assassin game. It will always be Assassins Creed to me not MD Creed or Office Creed.......and I want to play as an assassin.... or Templar;).

I believe you're looking at it the wrong way, this isn't about wanting one thing over the other, IMO divide AC between historical and modern is wrong, because from a story POV you shouldn't look at them separately...

you can prefer to play as the ancestor over the animus user, but you can't deny that the whole thing is about someone from the future reliving someone's else memories for a purpose..

strigoi1958
06-04-2015, 04:01 AM
that is the story part... like Peter Parker being bitten by the spider... it doesn't have to be in every spider man film... maybe a cameo. It is the story line, the basis, the background information that allows us to accept why we need and use the animus.... but now we're aware of that we shouldn't need it... I have no objection to it but it is a romantic notion to me and not part of the game.

It's not a case of preferring to play the assassin instead of the MD user... I don't want to even see the MD user... I buy assassin games to play as an assassin. If people still want the MD bit that's fine with me but as long as it doesn't break the gaming immersion... put it at the end after the assassin game has finished.

I do see what others are saying but nobody seems to understand that having my enjoyment interrupted (to me unnecessarily) is annoying when I jump from an assassin game to an office assistant.

I want everyone to have what they want but I think Ubi listened to feedback and cut down on the MD section.

There is a story, some history and a game.... first and foremost it is a game.

I cannot imagine COD players being happy if they were stopped mid battle to play a bureaucrat in the middle ages or GTA players stopped mid heist to be a solicitors to the man who discovers the combustion engine with the help of aliens.....

But in AC we are expected to do that in reverse... I don't mind a little padding or filler but if I can skip it and just play the game then great.... I don't mind the extras that others want as long as they're optional.

Even this thread has had over 700 views and only 9 votes and they are split. :( I would think only 5 votes for ... in a forum this size would be an indication. As I said it is not that I don't want people to have the MD story part with the Aiden Pearce type person in cut scenes and using MD weapons and aliens... I know people like intrigue and mystery and conspiracies but as long as the story does not interfere with the game.