PDA

View Full Version : SH2 milk cow



Oiink
05-19-2004, 02:12 PM
Anyone here knows how to manipulate the files so i can sail the milk cow??? I know it sounds strange....but i just want to try it out but cant figure out how to do it...i know i need to put it in an allready playable sub name...my choice the IIB but need alitle help in manipulating the game to think that the milk cow is the type IIB...anyone knows please help....

S!

Oiink
05-19-2004, 02:12 PM
Anyone here knows how to manipulate the files so i can sail the milk cow??? I know it sounds strange....but i just want to try it out but cant figure out how to do it...i know i need to put it in an allready playable sub name...my choice the IIB but need alitle help in manipulating the game to think that the milk cow is the type IIB...anyone knows please help....

S!

Drebbel
05-19-2004, 03:36 PM
You must be talking about SHII and not about SHIII.

Try the forums at www.subsim.com (http://www.subsim.com)

I know SHII has the possibility to be tweaked so one can drive subs that are not available in the standard game. But those subs still have their data hardcoded in the game.

But I don't think the Milchcow is simulated in SHII, afaik there is no Milichcow code available.


Drebbel

The Submarines of the Royal Netherlands Navy 1906 - 2004
http://www.DutchSubmarines.com/
We have a NEW FORUM:
http://www.dutchsubmarines.com/phpbb2/
http://www.dutchsubmarines.com/hosting/images/sig/drebbel/kmoorlwp.gif

CB..
05-19-2004, 08:02 PM
there is actually a milch cow in
Sh2 of sorts it's the type XIV

looks pretty much like a type 9 untill yu view it in the external view whilst submerged...then it's most definitely nine months pregnant...

try using the

NSSUboat14

as a reference for yur player sub in the mission file or change the model = entry in yur type II udf to

Model = NSSUboat14

then tweak the rest of the entrys to make them more appropiate...

Oiink
05-20-2004, 03:30 AM
TX will try it out.......and yes it was SHII lol......

mutch apriciatet (cant spell)

Oiink

Willey
05-20-2004, 04:07 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by CB..:
try using the

NSSUboat14

as a reference for yur player sub in the mission file or change the model = entry in yur type II udf to

Model = NSSUboat14

then tweak the rest of the entrys to make them more appropiate...<HR></BLOCKQUOTE>

Much easier is to rename them.

NSSUBoat2A.UDF - rename &gt; NSSUBoat2A.UDF.bak
NSSUboat14.UDF - copy &gt; NSSUboat2A.UDF

Also works with all those huge BBs in Destroyer Command...

Oiink
05-20-2004, 04:22 AM
he he cool...tx all....milk cow sucks.....but fun to try out and those BB`s in DC wooow...lol

im playing battle ship command now....

tx all....all i need now is to be able to place mines...but hopefully this comes with SHIII