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View Full Version : Development update (03.09.04)



Thunak
09-03-2004, 08:40 AM
This week's development update has been added to the site.


<div align="center"><table border="0" align="center" cellpadding="0" cellspacing="5">
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<td>http://www.il2sturmovik.com/forgotten_battles/devupdate/030904/KI46vsP38_1_s.jpg (http://www.il2sturmovik.com/forgotten_battles/fb_development.php)</td>
<td>http://www.il2sturmovik.com/forgotten_battles/devupdate/030904/akagi4_s.jpg (http://www.il2sturmovik.com/forgotten_battles/fb_development.php)</td>
<td>http://www.il2sturmovik.com/forgotten_battles/devupdate/030904/amatsukaze4_s.jpg (http://www.il2sturmovik.com/forgotten_battles/fb_development.php)</td>

</tr>
</table></div>



The update is available now by clicking here (http://www.il2sturmovik.com/forgotten_battles/fb_development.php)

Thunak
09-03-2004, 08:40 AM
This week's development update has been added to the site.


<div align="center"><table border="0" align="center" cellpadding="0" cellspacing="5">
<tr>
<td>http://www.il2sturmovik.com/forgotten_battles/devupdate/030904/KI46vsP38_1_s.jpg (http://www.il2sturmovik.com/forgotten_battles/fb_development.php)</td>
<td>http://www.il2sturmovik.com/forgotten_battles/devupdate/030904/akagi4_s.jpg (http://www.il2sturmovik.com/forgotten_battles/fb_development.php)</td>
<td>http://www.il2sturmovik.com/forgotten_battles/devupdate/030904/amatsukaze4_s.jpg (http://www.il2sturmovik.com/forgotten_battles/fb_development.php)</td>

</tr>
</table></div>



The update is available now by clicking here (http://www.il2sturmovik.com/forgotten_battles/fb_development.php)

McCallaway
09-03-2004, 08:47 AM
Awesome. This naval battle is really looking good !

aminx
09-03-2004, 08:50 AM
i still think the height at which the torp is beeing released is way too high,i might be wrong but it looks like 300mt to me,way too high to be effective.


when can we see the following?
B24 liberator.
Helldiver
Beaufighter(seen at netwings last winter).
Avenger cockpit.
Dauntless cockpit.
B25 cockpit.

aminx

http://img25.photobucket.com/albums/v76/aminx/113.jpg

SKULLS_Exec01
09-03-2004, 09:00 AM
Great update thanks Thunak!
I'd love to fly that plane - any chance it will be more then just AI when PF is released?

http://members.dslextreme.com/users/skulls/images/Sigs/skulls_sig-Exec01A.gif (http://skulls98.tk)
SKULLS_Exec
CO of The SKULLS Squadron

Future-
09-03-2004, 09:12 AM
Now, who where those peeps again that didn't want to see the Dinah in the game http://ubbxforums.ubi.com/infopop/emoticons/icon_biggrin.gif ?

Nice pics.

- Future

Commanding Officer of the 530th Bomb Squad
380th Bomb Group 5th AF USAAF

http://invisionfree.com:54/40/30/upload/p1083.jpg

Visit us at http://www.310thvfs.com , home of the 310th FS and the 380th BG

Tooz_69GIAP
09-03-2004, 09:45 AM
Okay, looking good, but I hope this is not a final build which is providing these shots, otherwise I'm not too happy.

Torpedo runs should be made at mast height - quite simply, the torp will break apart, or blow, or simply sink too far and miss the ship if dropped from the altitudes shown in all torp run shots shown so far.

And the ships are not doing any evasive maneuvring. As soon as torpedo bombers and dive bombers are sighted, an entire fleet begins evasive maneuvres, either doing 180's or zig zags, or whatever, but the ships shown in all shots so far display the ships doing absolutely nothing but continuing on a nice and straight course.

Just another indication that this is simply a dogfight game. There might be one or two bombers in there for roundness, but come on guys, admit it, it's a dogfight game, right?

whit ye looking at, ya big jessie?!?!

http://www.baseclass.modulweb.dk/69giap/fileadmin/Image_Archive/badges/69giap_badge_tooz.jpg (http://giap.webhop.info)
Executive Officer, 69th GIAP
Za Rodinu!
Petition to stop the M3 motorway through the Tara-Skryne Valley in Co. Meath, Ireland (http://www.petitiononline.com/hilltara/petition.html)

sapre
09-03-2004, 09:51 AM
I agree with Tooz.
This is the most disappointing update i've seen so farhttp://ubbxforums.ubi.com/images/smiley/51.gif

Tater-SW-
09-03-2004, 10:06 AM
Proper evasive action for torpedo attack would be to "comb" the attack, turning into, or away from the TBs. This is why an "anvil" attack from both bow quarters is desirable. In the second set of images, the one of the TBs is attacking from a good height. TBDs need to drop from as low as possible, perhaps 50-100 feet, I think later in the war TBMs could drop higher.

tater

sugaki
09-03-2004, 10:16 AM
Graphics are nothing short of beautiful. Wow.

About all the torpedo ruckus, you know they could just be taking screens of torps dropping at that height for the sake of taking good screens, not for a realistic shot of what a torp run looks like. I'd reserve judgement on the torps. But yeah, they shouldn't be dropped so high.

Tater-SW-
09-03-2004, 10:44 AM
That would be a good argument if there were any reason why wrong-alt torp drops screen shots would be prettier than torps dropped at a proper height. The second Amatsukaze shot shows a better height, and it is a better screenshot in all ways than the previous pic in the series.

One reason USN TBDs flew so low was to avoid high-side attacks. Get down LOW and they have to fight you flat. The current spray-rooster tails we get will really telegraph TB positions if they fly low though.

tater

aminx
09-03-2004, 10:48 AM
the torps should be dropped at max 150ft or 40-50mt above sea level at a certain speed around 200miles per hr max or else they wont deliver,you all know that by now.photos of torp planes in action taken at very low altitude and under pressure are much ,more excitting to watch.i just hope that the sim will be quite different and realistic,i had no problems with cfs2 with heights when building my naval missions with avengers dauntlesses and devastators.
aminx

http://img25.photobucket.com/albums/v76/aminx/113.jpg

aminx
09-03-2004, 10:50 AM
which reminds me again,why are we seeing the Avenger before the Devastator?!!!!!
aminx

http://img25.photobucket.com/albums/v76/aminx/113.jpg

sugaki
09-03-2004, 10:50 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>That would be a good argument if there were any reason why wrong-alt torp drops screen shots would be prettier than torps dropped at a proper height. The second Amatsukaze shot shows a better height, and it is a better screenshot in all ways than the previous pic in the series. <HR></BLOCKQUOTE>

Except the TBF is still too high even with the Amatsukaze screen.

Point is, those screens don't show anything of how the torps actually work, they're just screens. Can't assume the game engine is wrong and need to be fixed from those. Maybe the guys are just doing bad torpedo approaches and don't care cus' they just want screens.

aminx
09-03-2004, 10:55 AM
could be,but i used to take lovely screenies of my devastators approaching carriers in cfs2 at sea level while i watched from above in my Corsair, i would watch them release the torps then i would watch the Dauntlesses coming in and diving while i went around in circles,thats when the complicated mission builder worked properly.
aminx

http://img25.photobucket.com/albums/v76/aminx/113.jpg

luthier1
09-03-2004, 11:00 AM
It's amazing that these forums continue to suffer from group hallucinations update after update. 300 meters? 1000 meters somebody said for that Kate shot?

Here's (http://www.il2center.com/30m.jpg) a plane at 30 meters

Here's (http://www.il2center.com/300m.jpg) a plane at 300 meters

Here's (http://www.il2center.com/1000m.jpg) a plane at 1000 meters

Now, which altitude are the Avenger and the Kate closer to?


AI aircraft in PF will never under any circumstances fire torpedoes above 60 meters of altitude. Period.

http://www.il2center.com/PF.jpg

Rudee37
09-03-2004, 11:09 AM
Great update!!! I can't wait. I'm going to upgrade my PC just for this game.

Tater-SW-
09-03-2004, 11:18 AM
Cool! Great to get some final word on that. The 30m picture you posted might be better from dead 6 though (the low view makes it hard to tell). IJN CVs had flight decks around 45m, right? My guess on the 2d TBF/DD shot is 45-50m, the 1st TBF shot in that series (amatsukaze1.jpg) seems clearly above the mast height which is probably aorund 60m for a IJN DD (at least based upon ONI 41-42 I).

Regardless, it's great to hear that the AI can deal with low alt attacks now! That's the best news related to this update yet, thanks!

On a related note, if you set the attack alt waypoints very low, with they fly it, or do what they feel like and go higher (up to the 60m limit you mention)?

tater

Rhavin_
09-03-2004, 11:27 AM
Excellent looking Update!
And it's VERY good to see Luthier still on the ball http://ubbxforums.ubi.com/images/smiley/11.gif
Try and figure out altitude when the only reference point you have is an enemy ship on a great big open sea? Good luck!

One thing I was wondering though.. the TBs I guess are late model? I made a 1/48 scale Avenger when I was younger and it's only forward armament was a single .50 in the nose, whilest these seem to carry a single gun in each wing? The rocket rails also make me think it's a late model TB.. http://ubbxforums.ubi.com/images/smiley/35.gif

SKULLS_Exec01
09-03-2004, 11:56 AM
Nice to see you posting here again luthier1!!!
thanks for the info - it sure puts our minds at ease... well, at least on that point. ;-)

http://members.dslextreme.com/users/skulls/images/Sigs/skulls_sig-Exec01A.gif (http://skulls98.tk)
SKULLS_Exec
CO of The SKULLS Squadron

aminx
09-03-2004, 11:59 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by luthier1:
It's amazing that these forums continue to suffer from group hallucinations update after update. 300 meters? _1000 meters_ somebody said for that Kate shot?

http://www.il2center.com/30m.jpg a plane at 30 meters

http://www.il2center.com/300m.jpg a plane at 300 meters

http://www.il2center.com/1000m.jpg a plane at 1000 meters

Now, which altitude are the Avenger and the Kate closer to?


AI aircraft in PF will never under any circumstances fire torpedoes above 60 meters of altitude. Period.

http://www.il2center.com/PF.jpg <HR></BLOCKQUOTE>

unconvincing height calculations:
---------------------------------
in my opinion your 30mt looks more like over 150mt.i want to see 30mt on the gauge in the cockpit please and even then the gauge could be faulty.
IE:if my cars tachometer says my speed is 100mph and i dont feel so,it would be safer to visit the local garage for a checkup and get my dial corrected.In very simple English ,we dont have to believe what you say.
cheers
aminx

http://img25.photobucket.com/albums/v76/aminx/113.jpg

Tooz_69GIAP
09-03-2004, 12:05 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by aminx:
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by luthier1:
It's amazing that these forums continue to suffer from group hallucinations update after update. 300 meters? _1000 meters_ somebody said for that Kate shot?

http://www.il2center.com/30m.jpg a plane at 30 meters

http://www.il2center.com/300m.jpg a plane at 300 meters

http://www.il2center.com/1000m.jpg a plane at 1000 meters

Now, which altitude are the Avenger and the Kate closer to?


AI aircraft in PF will never under any circumstances fire torpedoes above 60 meters of altitude. Period.

http://www.il2center.com/PF.jpg <HR></BLOCKQUOTE>

unconvincing height calculations:
---------------------------------
in my opinion your 30mt looks more like over 150mt.i want to see 30mt on the gauge in the cockpit please and even then the gauge could be faulty.
IE:if my cars tachometer says my speed is 100mph and i dont feel so,it would be safer to visit the local garage for a checkup and get my dial corrected.In very simple English ,we dont have to believe what you say.
cheers
aminx

http://img25.photobucket.com/albums/v76/aminx/113.jpg <HR></BLOCKQUOTE>

Well, considering Luthier is the man who is running the PF development, I'd lean towards believing what he says http://ubbxforums.ubi.com/images/smiley/16x16_smiley-wink.gif

whit ye looking at, ya big jessie?!?!

http://www.baseclass.modulweb.dk/69giap/fileadmin/Image_Archive/badges/69giap_badge_tooz.jpg (http://giap.webhop.info)
Executive Officer, 69th GIAP
Za Rodinu!
Petition to stop the M3 motorway through the Tara-Skryne Valley in Co. Meath, Ireland (http://www.petitiononline.com/hilltara/petition.html)

SKULLS_Exec01
09-03-2004, 12:34 PM
Why I agree with aminx that Luthiers screen shots DOES looking like it is over 30 m's or 100 feet.
Luthier is the man working on and with the game developers, so if he said its 30m then its 30m, he would check and recheck before posting - thats the way he is...

Beside - the angle of the picture on the plane, the zoom factor and a ton of other things can make things look closer or farther then they really are.
A easy check is to take a pic of the plane next to the carrier deck with the gauge showing, since we know that height.

http://members.dslextreme.com/users/skulls/images/Sigs/skulls_sig-Exec01A.gif (http://skulls98.tk)
SKULLS_Exec
CO of The SKULLS Squadron

aminx
09-03-2004, 02:08 PM
Avenger attacking Akagi

it was the Devastators which got shot up before getting to any of the 4 jap carriers,there was no Avenger attacking the main jap force at Midway,right or wrong?
then it was the Dauntlesses which sunk all 4 carriers right?
aminx

http://img25.photobucket.com/albums/v76/aminx/113.jpg

Flydutch
09-03-2004, 02:09 PM
To skim the wave tops has several benefits, the torpedo will not dive deep, less prone to damage/ detonation on hitting the water.

You will be less easily detected by Radar or sailors on guard duty(Espescialy at low light)

The Heavy guns will fire over you! (Moving under the Gun traverse of the enemy ship was a method effectivly used during the Age of sail already)

necrobaron
09-03-2004, 02:13 PM
Great update!

I don't think these screenies are meant to be historical or even 100% accurate. They are simply here to quench our thirst for PF goodness. Relax folks.... http://ubbxforums.ubi.com/infopop/emoticons/icon_rolleyes.gif

"Not all who wander are lost."

Barkhorn1x
09-03-2004, 02:28 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by aminx:
Avenger attacking Akagi

it was the Devastators which got shot up before getting to any of the 4 jap carriers,there was no Avenger attacking the main jap force at Midway,right or wrong?
then it was the Dauntlesses which sunk all 4 carriers right?
aminx

http://img25.photobucket.com/albums/v76/aminx/113.jpg <HR></BLOCKQUOTE>

Does the word DEVELOPMENT have any meaning for you?? http://ubbxforums.ubi.com/infopop/emoticons/icon_rolleyes.gif

Don't be so obtuse.

Barkhorn.

aminx
09-03-2004, 02:53 PM
arghhhhhhhhh.........boredom is a terrible thing.
aminx

http://img25.photobucket.com/albums/v76/aminx/113.jpg

heywooood
09-03-2004, 05:16 PM
yeah boredom is one thing but what you are doing is beyond the pale.

What does your flight sim look like, aminx? http://ubbxforums.ubi.com/images/smiley/crazy.gif



1c - great update - thank you for posting these beautiful screenies every friday. http://ubbxforums.ubi.com/images/smiley/16x16_smiley-very-happy.gif


http://img78.photobucket.com/albums/v250/heywooood/ac_32_1.jpg
"check your puns"

Giganoni
09-03-2004, 05:33 PM
See, when people complain long enough, Luthier has a tendency to give out bonus screenshots. Sure..those three might just be a JP carrier and an Avenger, but the more the merrier. That is why whining never stops because we get attention. So..anyway, yeah..I don't think the Dinah's 20mm cannons are uh, positioned correctly so you should release more screenshots to prove me wrong. Oh yeah, following idiotic logic, just because you say there is the Ki-61 and N1K1 in the game, and have posted screenshots of them. I need more proof. More screenshots are needed before I'll believe.

http://img74.photobucket.com/albums/v225/giganoni/IL2/giganoni2.jpg

necrobaron
09-03-2004, 06:47 PM
Giganoni is absolutely correct. Errr...in fact I'm beginning to think PF is just a scam. I don't think there really is a Pacific sim coming out, is there? The only way I will truely believe that there is such a project in the works is if Ilya himself sends me an autographed copy of the latest build. Uh, yeah that's right. It's the only way I'll believe.

Now excuse me while I pitch a tent next to my mailbox.


http://ubbxforums.ubi.com/images/smiley/35.gif

"Not all who wander are lost."

Feathered_IV
09-03-2004, 06:48 PM
Take a squizzy a the second shot in the second row of the updates. Looks like a whole bunch of people floating in the water.

"If you tell me that it is necessary that we fight, then in the first six months to a year I will run wild, and I will show you an uninterrupted succession of victories. Should the war be prolonged for two or three years....I have no confidence in our ultimate victory" - Admiral Isoroku Yamamoto.

necrobaron
09-03-2004, 06:55 PM
If I'm looking at the same thing you're referring to, I think that's just shrapnel from the flak shell and/or the Avenger.

"Not all who wander are lost."

MZ6
09-03-2004, 08:22 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by aminx:
Avenger attacking Akagi

it was the Devastators which got shot up before getting to any of the 4 jap carriers,there was no Avenger attacking the main jap force at Midway,right or wrong?
then it was the Dauntlesses which sunk all 4 carriers right?
aminx

http://img25.photobucket.com/albums/v76/aminx/113.jpg <HR></BLOCKQUOTE>

What the heck does that have to do with anything!!?? Are you saying when I buy this game I'm not allowed to sink the Akagi with an Avenger?? Weirdo!

Feathered_IV
09-03-2004, 08:44 PM
Necro I think you are right. Wishful thinking on my part. An oil slick and bobbing figures would be a nice addition to a ship sinking though.

"If you tell me that it is necessary that we fight, then in the first six months to a year I will run wild, and I will show you an uninterrupted succession of victories. Should the war be prolonged for two or three years....I have no confidence in our ultimate victory" - Admiral Isoroku Yamamoto.

Obi_Kwiet
09-03-2004, 09:13 PM
This sim has very grouchy fans.

necrobaron
09-03-2004, 10:39 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Feathered_IV:
Necro I think you are right. Wishful thinking on my part. An oil slick and bobbing figures would be a nice addition to a ship sinking though.

<HR></BLOCKQUOTE>

I whole-heartedly agree. I seem to recall Luthier saying a while back that this was possible to include, but whether they'll take the time to do it is anyone's guess, I suppose.

"Not all who wander are lost."

Rudee37
09-03-2004, 11:11 PM
Luthier, have you considered selling the game bundled with a free box of tissue paper for all the cry babies and whiners here?

TimTam27
09-04-2004, 12:48 AM
Looking at the series of pics showing the Avenger attacking the Amatsukaze I could see the light AA firing but I could not see any smoke trails from the tracers.

MZ6
09-04-2004, 06:41 AM
Who's grouchy, I was just calling aminx a weirdo

VW-IceFire
09-04-2004, 09:38 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by luthier1:
It's amazing that these forums continue to suffer from group hallucinations update after update. 300 meters? _1000 meters_ somebody said for that Kate shot?

http://www.il2center.com/30m.jpg a plane at 30 meters

http://www.il2center.com/300m.jpg a plane at 300 meters

http://www.il2center.com/1000m.jpg a plane at 1000 meters

Now, which altitude are the Avenger and the Kate closer to?


AI aircraft in PF will never under any circumstances fire torpedoes above 60 meters of altitude. Period.

http://www.il2center.com/PF.jpg <HR></BLOCKQUOTE>
Thanks Luthier! That certainly clears some of that up.

The AI dropping at 60 meters of height is an excellent area to be in.

aminx, I think you need to realize that what he just did is setup three planes at each of those heights and take a screen shot. Its very easy to do, its very easy to figure it out, and you have no reason to attack the fellow for calcuations that didn't need to be made in the first place.

He just cleared the situation up.

If need be, you can replicate the same thing in FB now with the Il-2 Torpedo bomber. Its just that its AI isn't as sophisticated as the ones we're getting now.

http://home.cogeco.ca/~cczerneda/sigs/tmv-sig1.jpg
RAF No 92 Squadron
"Either fight or die"

Tater-SW-
09-04-2004, 12:02 PM
And the top of the DD is about 45-50 feet (~15m). So is the height of the Akagi flight deck. An attack from 4x higher than the Akagi's deck is 60m.

tater

aminx
09-06-2004, 08:30 PM
testing

5 weecks left
aminx

http://img25.photobucket.com/albums/v76/aminx/113.jpg