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fromsweden
02-15-2004, 03:14 PM
Today when ending a coop mission you only get a score. Why can?t we at least have the one from the dynamic campaign?

It would be great and fun.

The framework is there already, it can?t be so hard to include it. At the very minimum give the players the ability to see the type and amount of destroyed objects.

I think this is heavily desired by the community.

fromsweden
02-15-2004, 03:14 PM
Today when ending a coop mission you only get a score. Why can?t we at least have the one from the dynamic campaign?

It would be great and fun.

The framework is there already, it can?t be so hard to include it. At the very minimum give the players the ability to see the type and amount of destroyed objects.

I think this is heavily desired by the community.

Wolkenbeisser
02-16-2004, 06:08 AM
*BUMP*

...we could also need some buildings (industy, oiltanks etc.) as targets that can be selected as red or blue (and give score-points if killed).

How about an option, that the "mission-builder" could set the amount of score-points for some special targets (say for 3 or 4 specially for this reason built groundobjects)?

The game would gain a new dimension, if there were not only vehicles for targets!!!!!

Fliegergr├╝sse

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oFZo
02-16-2004, 07:57 AM
Good point, Cloudbiter.

-oFZo
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