PDA

View Full Version : Recon Plane Idea



diomedes33
06-16-2004, 10:21 AM
This idea struck me after seeing the Lysander model for BOB on the update and flying two hours in an he-111 to an already destroyed target in FB Online War (http://www.fbow.de).

The problem is there is no information flow once a mission is started in a scripted DF server. Especially missions with multiple targets and long running times like fbow. This even gets worse when there is a significant language barrier. Trying to share information with a native german speaker that only knows broken english, and me a native english speaker that only knows broken german is frustrating at best.

Here's my idea to solve this problem and further the immersion of a sim. Add a new plane type: recon. Ideally this would be an fw187 or lysander, but there could easily be a photo recon loadout for a few of the fighers, which I believe there was in real life.

These recon planes would have the ability to designate and assess targets. These will then be displayed on the mission map globally so everyone can see.

An online recon mission would go something like this.
<UL TYPE=SQUARE>
<LI>Fly around till you find something intersting to photograph.
<LI>I don't know too much about the camera systems of WWII, but some how take a picture, through somesort of site, side of the plane, etc.
<LI> The sim records the "picture" internally. I'm guessing you could treat this somewhat like a bomb. Take a straight shot from the lens, and use vector calculations to determine all the objects around in the camera's field of view.
<LI> While you are still in flight the map will then appear like this, simulating the recon pilot radioing in coordinates of a target.
http://www.public.asu.edu/~guthriec/recon2.jpg
For example I found some armor at C3, so C3 lights up after taking a picture there.
<LI> As we all know the mission can have two outcomes.
<LI> You don't make it back: The shaded region stays, maybe timeout after a couple minutes depends on what would be more realistic. If the plane doesn't make it back, the film will not be developed.
<LI> You and film are back home safe and sound: Now the Il-2/BOB intellegence can get their hands on the film. Using the data recorded above, the sim should be able to determine the type of target, the percent damage (rough) and the number of targets. This information would then be relayed back to the map to something like this.
http://www.public.asu.edu/~guthriec/recon3.jpg
<LI>After the recon mission is over, the icons should update dynamically. It would be simulating the bomber pilot radioing back in that the target has been damaged/destroyed/missed whatever.
[/list]

I know its probably too late for fb, but maybe not bob or pf. I know some people are going to say that they would rather have accurate fms than this. But let me tell you wasting two hours of your life because you go to an already destroyed target is just as frustrating as pumping 50 mg151/20s into a mustang only to watch him fly away unscathed.

http://www.public.asu.edu/~guthriec/ubi_sig.jpg

diomedes33
06-16-2004, 10:21 AM
This idea struck me after seeing the Lysander model for BOB on the update and flying two hours in an he-111 to an already destroyed target in FB Online War (http://www.fbow.de).

The problem is there is no information flow once a mission is started in a scripted DF server. Especially missions with multiple targets and long running times like fbow. This even gets worse when there is a significant language barrier. Trying to share information with a native german speaker that only knows broken english, and me a native english speaker that only knows broken german is frustrating at best.

Here's my idea to solve this problem and further the immersion of a sim. Add a new plane type: recon. Ideally this would be an fw187 or lysander, but there could easily be a photo recon loadout for a few of the fighers, which I believe there was in real life.

These recon planes would have the ability to designate and assess targets. These will then be displayed on the mission map globally so everyone can see.

An online recon mission would go something like this.
<UL TYPE=SQUARE>
<LI>Fly around till you find something intersting to photograph.
<LI>I don't know too much about the camera systems of WWII, but some how take a picture, through somesort of site, side of the plane, etc.
<LI> The sim records the "picture" internally. I'm guessing you could treat this somewhat like a bomb. Take a straight shot from the lens, and use vector calculations to determine all the objects around in the camera's field of view.
<LI> While you are still in flight the map will then appear like this, simulating the recon pilot radioing in coordinates of a target.
http://www.public.asu.edu/~guthriec/recon2.jpg
For example I found some armor at C3, so C3 lights up after taking a picture there.
<LI> As we all know the mission can have two outcomes.
<LI> You don't make it back: The shaded region stays, maybe timeout after a couple minutes depends on what would be more realistic. If the plane doesn't make it back, the film will not be developed.
<LI> You and film are back home safe and sound: Now the Il-2/BOB intellegence can get their hands on the film. Using the data recorded above, the sim should be able to determine the type of target, the percent damage (rough) and the number of targets. This information would then be relayed back to the map to something like this.
http://www.public.asu.edu/~guthriec/recon3.jpg
<LI>After the recon mission is over, the icons should update dynamically. It would be simulating the bomber pilot radioing back in that the target has been damaged/destroyed/missed whatever.
[/list]

I know its probably too late for fb, but maybe not bob or pf. I know some people are going to say that they would rather have accurate fms than this. But let me tell you wasting two hours of your life because you go to an already destroyed target is just as frustrating as pumping 50 mg151/20s into a mustang only to watch him fly away unscathed.

http://www.public.asu.edu/~guthriec/ubi_sig.jpg

jeroen-79
06-16-2004, 07:34 PM
That would be great, on- and off-line.
You could also make it a goal to find a ground unit and instead of having to be within X km of it you would actually need to find it and point a camera at it.

PlaneEater
06-16-2004, 08:50 PM
This is an AWESOME idea.

Oleg, PLEASE consider including this. It's a very simple way of including a very important part of how combat actions were conducted.

Grille Chompa
06-17-2004, 03:04 AM
Great idea Diomedes. This surely would rock.

btw: You can expect a recon system for FBOW in the upcoming weeks. This should simplify sharing recon data even over language barriers ;-)

Bansai Potato
06-17-2004, 04:36 AM
Great idea, i also enjoy flying the bombers, its a good feelign of achievement to trudge all the way there tear up an entire regiment and trudge all the way back home. Thats why i made the suggestion below in the thread i started in ORR what do you think of it for offline and online work.

http://forums.ubi.com/eve/forums?a=tpc&s=400102&f=63110913&m=123101374&r=123101374#123101374

http://homepage.hispeed.ch/Ede_EAF92/EAF/24890632.92EastIndiaSquadronpersonnel.jpg

p1ngu666
06-17-2004, 05:20 AM
could have some very tense missions wid recon spits mossies and 109's. 109 had the mg guns, so still basicaly unarmed http://ubbxforums.ubi.com/infopop/emoticons/icon_rolleyes.gif

a famous recon pilot was thought lost cos 2 109s attacking him and bomb spit disapears off radar.
5mins later a merlin sound echos off the rocks of malta as pilot returns flat out at SL, very very low indeed to disapear off radar http://ubbxforums.ubi.com/images/smiley/16x16_smiley-happy.gif

http://www.pingu666.modded.me.uk/mysig3.jpg
&lt;123_GWood_JG123&gt; NO SPAM!

VMF513_Sandman
06-17-2004, 05:55 AM
most execellent idea. i see a switch in the last model of the p-51 for a camera. maybe add something to the controls menu to map a keypress to 'toggle gun camera'. corsairs and p-38's also did recon. recon is a fact in warfare. it's definately needed in fb, but what birds would be fitted with the camera? later model 109/190's for german and spitfires for british? who would get it for the russian side? a recon bird probably wouldnt carry any guns or ammo to save weight to be able to haul azz if it gets too hot.

diomedes33
06-17-2004, 11:26 AM
Thanks guys for replying. For awhile there, I thought I was the only one that thought this was a good idea.

<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Grille_Chompa:
You can expect a recon system for FBOW in the upcoming weeks. This should simplify sharing recon data even over language barriers ;-)<HR></BLOCKQUOTE>

That's good to hear. My german is so rusty that instead of trying to direct guys to targets, I'm trying to order a bigmac.

I'll see in the war Grille_Chompa, I fly under my squad name 3./JG51_Specter.

Bansai:
This is an excellent idea. I often wondered why we don't have any recon photos from the recon planes that I keep flying escort for.

For the multiplayer aspect, integrating these two ideas would be awesome. Click on the target that has been reconed and the photo pulls up in the briefing. Then you can plot your attack run so it is most effective.

<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by p1ngu666:
could have some very tense missions wid recon spits mossies and 109's. 109 had the mg guns, so still basicaly unarmed <HR></BLOCKQUOTE>

I've had a few missions myself, where I've ran out of ammo. Dove to the deck skimming the trees with full boost. Using the hills to mask my escape trying to watch my six but can't see enough to be satisfied. Yeah my heart was pounding a little in the anticipation if I was going to make it home alive.

http://www.public.asu.edu/~guthriec/ubi_sig.jpg

RCAF_Hawk2
06-17-2004, 11:35 AM
Man I love you ok maybe not but great idea still the same. I love flying bombers and its a pain to go all the way to target area just to have to go home loaded. Well most of the time i find a enemy airport to unload on. Plus recon would add a new mission type for non fighter ppl. Instead of luging around at 250 kph I could roll along close to 500 kph http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif avoiding fighters . we all neeed to email oleg about implementing your idea in BoB

&lt;BR&gt;&lt;BR&gt;&lt;IMG SRC="http://www16.brinkster.com/hawkspage/hawkssig.jpg"&gt;&lt;BR&gt;Your not getting my buffalo wings &lt;BR&gt;&lt;/span&gt;&lt;/td&gt;

TILLIO
06-17-2004, 11:57 AM
http://ubbxforums.ubi.com/infopop/emoticons/icon_cool.gif http://ubbxforums.ubi.com/infopop/emoticons/icon_cool.gif http://ubbxforums.ubi.com/infopop/emoticons/icon_cool.gif

KG26_Oranje
06-17-2004, 06:06 PM
Best ever idea bro!!!!
For me u get a big price!!!!

I hope oleg agree and make it possible!

S! I/KG26_Oranje

diomedes33
06-17-2004, 08:42 PM
Thank you guys for all your support.

Does anyone know how we can bring this idea to Oleg's attention? I don't know the procedures to get him and his staff to look into it. I was hoping he would stumble accross it when we browsed these boards, but haven't seen him in here yet.

http://www.public.asu.edu/~guthriec/ubi_sig.jpg

Wolkenbeisser
06-18-2004, 03:27 AM
Grossartige Idee! Los, Oleg - sofort bauen!



And please give us some (3 or 4) stationary targets like hangers, storehouses, fueldumps etc. that give points (means are red or blue and you can score by destroying them).

http://ubbxforums.ubi.com/images/smiley/16x16_smiley-happy.gif

Fliegergr√ľsse

http://home.tiscalinet.ch/meyera/Bilder/Wolkenbeisser1a.jpg

RCAF_Hawk2
06-18-2004, 09:00 AM
Diomedes the only thing I know that oleg reads for sure is il2beta@1c.ru but that is for bug reporting . Not sure if oleg would think nicly of getting feature request in the bug email account.maybe the board mods might can sugest somthing. Good luck man

&lt;BR&gt;&lt;BR&gt;&lt;IMG SRC="http://www16.brinkster.com/hawkspage/hawkssig.jpg"&gt;&lt;BR&gt;Your not getting my buffalo wings &lt;BR&gt;&lt;/span&gt;&lt;/td&gt;

Bansai Potato
06-20-2004, 07:25 AM
keep bumping it dude, someone will see it or it'll drop like a lead balloon http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

http://homepage.hispeed.ch/Ede_EAF92/EAF/24890632.92EastIndiaSquadronpersonnel.jpg

diomedes33
06-21-2004, 02:11 AM
giving a quick bump in case someone from 1c/maddox cares to comment.

&lt;hint&gt; &lt;hint&gt; &lt;nudge&gt; &lt;nudge&gt; &lt;wink&gt; &lt;wink&gt;

http://www.public.asu.edu/~guthriec/ubi_sig.jpg

diomedes33
06-23-2004, 12:57 AM
Bump.

Just because I'm stubborn and I don't want to see this die without a word.

http://www.public.asu.edu/~guthriec/ubi_sig.jpg

RCAF_Hawk2
06-23-2004, 12:49 PM
back to the top for you

http://www16.brinkster.com/hawkspage/hawkssig.jpg
Your not getting my Buffalo wings

Bansai Potato
06-24-2004, 02:14 PM
and another http://ubbxforums.ubi.com/images/smiley/16x16_smiley-tongue.gif

http://homepage.hispeed.ch/Ede_EAF92/EAF/24890632.92EastIndiaSquadronpersonnel.jpg

PBNA-Boosher
06-25-2004, 07:55 AM
Erm... bump for a wickedly cool idea.

RCAF_Hawk2
06-28-2004, 11:15 AM
hmmmm You dont belong here so ........ GET BACK UP THERE AND FIGHT , You cant shoot down any enemy topics setting around here at the bottom of the board :P

http://www16.brinkster.com/hawkspage/hawkssig.jpg
Your not getting my Buffalo wings

p1ngu666
06-28-2004, 01:34 PM
no no, we run away http://ubbxforums.ubi.com/images/smiley/16x16_smiley-wink.gif http://ubbxforums.ubi.com/images/smiley/59.gif

http://www.pingu666.modded.me.uk/mysig3.jpg
&lt;123_GWood_JG123&gt; NO SPAM!

Hunde_3.JG51
06-28-2004, 02:02 PM
Great idea Specter, just goes to show how brilliant all of our squad members are http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif.

This would really be helpful in FBOW, those He-111 and Ju-87 flights across the map can be painful to say the least. Something like this would really contribute to what many people are trying to achieve online, making for a more realistic and immersive environment that rewards cooperation, communication, and team-work.

On that note I would encourage any squad, especially North American squads, to check out the original link posted by Specter/Diomedes. I say this because there is already a strong European following. It is called FBOW, for Forgotten Battles Online War, and they are really trying to do something special. It is a 24 hour server that simulates an ongoing war with rewards to the side who wins missions/maps. The winner of the map for example may get two plane types for the next map whereas the losing side may only get one additional plane upgrade. There are lots of ground targets and ways to win missions; ships, tanks, planes (and plane factories), that need to be destroyed. The server runs full-switch so team-work and navigation are important. The server itself runs great and the maps are well thought out and designed. Time of day is also realistically simulated with many night missions. The cool thing about this server also is that there are alot of people flying ground-attack aircraft and bombers because they are trying to achieve real objectives. Anyway, I've said enough but I would appreciate if squads reading this would check out FBOW, it is great already but it has unlimited potential.

Now, if they would just release the official 2.02 patch...

Here is link:

http://www.fbow.de/

http://www.militaryartshop.com/prints/bailey/warwolf.jpg

Formerly Kyrule2
http://www.jg51.com/

Flydutch
06-28-2004, 02:09 PM
I am always for ideas that will enhance gameplay and devellop this sim closer towards a WWII airwar experience!

FB must be the best sim on this catagorie right now.
But it lacks and always has been poor on the dynamic mission gameplay.

Where the aircombat gives you the closest expirience, as soon as the mission ends it feels empty there is no 'human element in this sim' the speech packs are to rigid even boring after many hours.
There is no real role model play show a briefing room instead of thedry discription of the simple mission scenario's.
Start for instance where you would have realy started as a aspirant pilot with flying lessons!
make these fliyng lessons missions where the player can really learn about his Aircraft and the area he fly's in.

Photo recon missons would actualy be flown by seasoned pilots, they were sort of a elite within the airforces that flew specialy fine tuned waxed and polished A/C that where later in the war on purpose built for the task.
It sounds easy but it was not!
It took disceplined and skilled pilots to fly in weather when others where grounded just to take a look on the weather conditions above a Target or to find a target! (And decide if a bombing mission was able to succeed)
very dangerous would be the bomb assesment missions were the photo or film recon A/C would fly in after the bombers where finnished to see if the target was hit and therefore if it was nescesary to return! these A/C where sitting ducks fliyng into a angered hornets nest!
Later the bombers themself would adapt camera's pointing backwards to take a picture of the bomb blast and the lastbomber in line would carry camera's.
There is many interesting Photo-recon missions or fliyng against these fast and often high fliyng A/C.

p1ngu666
06-28-2004, 04:38 PM
or low level http://ubbxforums.ubi.com/images/smiley/16x16_smiley-wink.gif
before the raid on italies navy at tartino? a british pilot did recon SO low that he picked up wire from italien battle ships http://ubbxforums.ubi.com/images/smiley/16x16_smiley-surprised.gif http://ubbxforums.ubi.com/images/smiley/16x16_smiley-very-happy.gif.
also there was a mossie that had a cine camera that went in 20mins sometimes after raid to take film for the newsreels etc http://ubbxforums.ubi.com/images/smiley/16x16_smiley-surprised.gif http://ubbxforums.ubi.com/images/smiley/16x16_smiley-very-happy.gif http://ubbxforums.ubi.com/images/smiley/11.gif

http://www.pingu666.modded.me.uk/mysig3.jpg
&lt;123_GWood_JG123&gt; NO SPAM!

diomedes33
06-30-2004, 10:16 AM
We‚'ll get higher and higher straight up we‚'ll climb
We‚'ll get higher and higher leave it all behind

http://www.public.asu.edu/~guthriec/ubi_sig.jpg

BombTaxi
06-30-2004, 06:03 PM
Best idea i've heard in ages.... http://ubbxforums.ubi.com/images/smiley/11.gif BUMP! http://ubbxforums.ubi.com/images/smiley/16x16_smiley-very-happy.gif

Zayets
07-02-2004, 06:12 AM
This sim does not have triggers , otherwise this would be possible with what we have now.I hope they will add triggers in BoB for the FMB,don't know if they plan to patch the FMB , or PF to allow triggers.

Zayets out

http://server5.uploadit.org/files/Zayets-sigIAR.jpg

kchickenlord
07-02-2004, 04:33 PM
Good idea, id be very happy to see recon more involved in the future, perhaps even recon only versions of aircraft implemented

diomedes33
07-04-2004, 12:11 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Zayets:
This sim does not have triggers , otherwise this would be possible with what we have now.I hope they will add triggers in BoB for the FMB,don't know if they plan to patch the FMB , or PF to allow triggers.

Zayets out

http://server5.uploadit.org/files/Zayets-sigIAR.jpg <HR></BLOCKQUOTE>

Zayets,

I'm curious how it would work with triggers? If you fly to a certain point on the map, it will illuminate it as if you reconned it? So the map maker would designate recon points and targets. A plane would just have to fly over the target and that would simulate taking a picture?

http://www.public.asu.edu/~guthriec/ubi_sig.jpg

Waldo.Pepper
07-04-2004, 02:16 AM
If this never gets implimented as an AI controled plane....then why wouldn't you just go ahead and do it anyway with a player controlled plane....

American Scouting Force (Mustangs)

British Pathfinder (Mosquito in the future) or Spitfire now

German Bf-109 etc etc

Why wait for Oleg to make it AI....when you could do it now!? I don't get it?!

diomedes33
07-04-2004, 12:15 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Waldo.Pepper:
If this never gets implimented as an AI controled plane....then why wouldn't you just go ahead and do it anyway with a player controlled plane....

American Scouting Force (Mustangs)

British Pathfinder (Mosquito in the future) or Spitfire now

German Bf-109 etc etc

Why wait for Oleg to make it AI....when you could do it now!? I don't get it?!<HR></BLOCKQUOTE>

AI was never the issue, you can set up missions for a fw-189 to fly a recon mission and you can escort it in a fw-190. I was looking for a way to make the recon planes usable on online-servers and make recon more indepth.

The problem isn't flying the plane to recon an area. The problem that I see is information flow in a multi-lingual environment, and the ability to designate targets for the bombers on a scripted DF server.

You can fly a fighter-recon ahead of the bomers to search for the target. However, if you and bomber pilot can not communicate, how are you going to tell him where its at?

In addition to this, if you play on servers with really long running times (6+ hours). There are multiple targets and the players are logging on and off constantly. Some people may know where the targets are, but they won't know if they've been attacked/destroyed unless someone tells them.

This also has a nice spinoff in to the single player game. Right now if you fly a single player campaign, all you have to do is fly to a nav-point and the mission is completed If something similar to my idea was implemented you would have to find the target, which may be close or not so close to the sector you were told to recon.

http://www.public.asu.edu/~guthriec/ubi_sig.jpg

Zayets
07-05-2004, 03:43 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by diomedes33:
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Zayets:
This sim does not have triggers , otherwise this would be possible with what we have now.I hope they will add triggers in BoB for the FMB,don't know if they plan to patch the FMB , or PF to allow triggers.

Zayets out

http://server5.uploadit.org/files/Zayets-sigIAR.jpg <HR></BLOCKQUOTE>

Zayets,

I'm curious how it would work with triggers? If you fly to a certain point on the map, it will illuminate it as if you reconned it? So the map maker would designate recon points and targets. A plane would just have to fly over the target and that would simulate taking a picture?

http://www.public.asu.edu/~guthriec/ubi_sig.jpg <HR></BLOCKQUOTE>

In a way , yes . In fact even now you can do very decent recon missions. Set a recon area and make landing back home or other field required. This way, what was described earlier would be fullfiled:
-plane over target area
-plane back home (with photo)

As for photoshoot being an object in the game , I think it complicates the things. Why I am saying triggers , imagine that plane takes off for recon mission. Then , in order to supply your HQ with intel info , you should fly over area ,take photos (already 2 goals) then , if this happen , scramble bombers/fighters whatever. All in same mission.
Of course,one would argue that next mission should do the scramble of friendly planes in the air , but how do you do that now? There's no logical mission chaining , you have either a sequential campaign ,or what DCGen generates, and in the last one you don't have too much control. I would like any of the options , but as I said I don't think it would be possible :
1) triggers/events
2) logical mission chaining (that is , based on the outcome of the previous mission,simple scripting program I guess)
I don't know how hard this can be since we never got a reason why these are not done. I remember once that Oleg answered me simple : no triggers , no events in FB http://ubbxforums.ubi.com/infopop/emoticons/icon_biggrin.gif
You know Oleg , hard to argue with him. http://ubbxforums.ubi.com/infopop/emoticons/icon_biggrin.gif

Zayets out

http://server5.uploadit.org/files/Zayets-sigIAR.jpg

Wert4562
07-16-2004, 04:47 PM
Bump!


One suggestion, though.

Shouldn't we only see the area marked in red if the plane which took the pics returns to base or crash lands in friendly territory or next to a ship?

triggerhappyfin
08-09-2004, 09:22 AM
Recon Plane Idea

This should absolutely be added to IL-1fb/AEP/PF.

Also it would be nice to be able to fly artillery target spotting missions(and request for artillery fire) - this would bring a higher nescessity to destroy enemy groundtarget objects(nice to combine with recce missions).

Online flying on scripted servers these features would chance the emphasis from the eternal furballing to more real simulating of aircombat and missions.


Also larger maps should be top issues.

http://img78.photobucket.com/albums/v257/Triggerhappyfin/ace1_copy.bmp
Heads-on firing was not a safe practice after all ?
Jussi Huotari: It was not specially recommended‚.....
And later, as the Russians were armed with 20mm cannons, it was unwise to meet them heads-on

triggerhappyfin
08-10-2004, 01:03 PM
Bump

http://img78.photobucket.com/albums/v257/Triggerhappyfin/ace1_copy.bmp
Heads-on firing was not a safe practice after all ?
Jussi Huotari: It was not specially recommended‚.....
And later, as the Russians were armed with 20mm cannons, it was unwise to meet them heads-on

Kasdeya
08-12-2004, 11:15 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by triggerhappyfin:
_Recon Plane Idea_

This should absolutely be added to IL-1fb/AEP/PF.


<HR></BLOCKQUOTE>

IL1- Did I miss something? http://ubbxforums.ubi.com/images/smiley/59.gif J/K

Great Idea.

My boss used to fly F-5(P-38 Recon) in the Pacific. As for that, I am highly interested in this. It would add into the immersion factor alot more than people might think.

http://img61.photobucket.com/albums/v186/Kasdeya/demonmoving.gif (http://www.361stvfg.com/)
CWoS Forums. More Cheese, Less Whine (http://acompletewasteofspace.com/forum/index.php)

triggerhappyfin
08-14-2004, 04:14 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Kasdeya:
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by triggerhappyfin:
_Recon Plane Idea_

This should absolutely be added to IL-1fb/AEP/PF.


<HR></BLOCKQUOTE>

IL1- Did I miss something? http://ubbxforums.ubi.com/images/smiley/59.gif J/K

Great Idea.

My boss used to fly F-5(P-38 Recon) in the Pacific. As for that, I am highly interested in this. It would add into the immersion factor alot more than people might think.

http://www.361stvfg.com/
_http://acompletewasteofspace.com/forum/index.php_<HR></BLOCKQUOTE>


IL1- Did I miss something? - YES you did http://ubbxforums.ubi.com/images/smiley/59.gif

http://img78.photobucket.com/albums/v257/Triggerhappyfin/ace1_copy.bmp
Heads-on firing was not a safe practice after all ?
Jussi Huotari: It was not specially recommended‚.....
And later, as the Russians were armed with 20mm cannons, it was unwise to meet them heads-on

KSS_Shrike_UK
08-20-2004, 05:55 AM
Excellent suggestion!

Shrike
Joint Squadron Leader
Kindred Spirits Squadron
kss.dogfighters.net

Cold_Gambler
08-20-2004, 09:31 AM
BUMP!
good idea-

Flat_foot
08-22-2004, 11:50 AM
Great Idea.... Bump