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View Full Version : Leaving and entering the harbour in SH3



jagtigermk2
05-08-2004, 06:47 AM
I found leaving and entering the harbour quite boring in sh2. After sinking loads of tonage i want to be greeted back at home porthttp://ubbxforums.ubi.com/images/smiley/11.gif.

I think having ports with U-boats and shipping comming in and out, would make it allot more interesting. You could have boats sent out to escort you back into harbour, maybe even include the U-flak boats for air protection.

Also how about leaving the harbour with other U-boats, or did they not stick together leaving the harbour incase of air-attack?.

jagtigermk2
05-08-2004, 06:47 AM
I found leaving and entering the harbour quite boring in sh2. After sinking loads of tonage i want to be greeted back at home porthttp://ubbxforums.ubi.com/images/smiley/11.gif.

I think having ports with U-boats and shipping comming in and out, would make it allot more interesting. You could have boats sent out to escort you back into harbour, maybe even include the U-flak boats for air protection.

Also how about leaving the harbour with other U-boats, or did they not stick together leaving the harbour incase of air-attack?.

HeibgesU999
05-08-2004, 12:07 PM
i think if they have really nice colorful and detailed 2d background art for the ports this would suffice. i'm picturing the backgrounds of London at the start of "Mary Poppins"

just using the sh3 control room mod for sh2 makes such a huge difference: it shows what good background art intergrated into the game screens can do.

the uboat pens will have to be 3D modelled.

and folks standing around to greet us when we leave the pens. these could be background art also.

and there should be music playing!!!!

nachocura1
05-08-2004, 12:38 PM
I totally agree with jagtigermk2. There should be lots of things happening in the sub pens. Just think about the SH2. You just return from a mission and you get to stop the u-boat, and thats it no action nothing happening. It would be the same than just stopping at the middle of the ocean. I think you should inspire your game on the great epic film "Das Boot", and i recomend the same as jagtigermk2, that there should be lots of action on the docks, and ocassionally, you may add an air raid, after a very difficult mission, just as Das Boot ends. That would add a lot of realism. Also another sugestion is that if you have a succesfull mission, you can have a heros welcome, like lots of people greeting and the "Erzherzog Albrecht March" or "Das U-boot lied" wich are not just very good music but are the real songs that the Kriegsmarine used. And please make the pens 3D with an active enviroment!

vonBimmell
05-09-2004, 06:07 AM
I would really like to see the band and the welcoming committee on the jetty entering and leaving harbour, and tonnage pennants on the conning tower like in AOD. Even if it was only in 2D it would be an improvement. SHII ended so abruptly.

SailorSteve
05-09-2004, 09:51 AM
Agreed. In SHI they had "cities", which were pretty generic but at least they looked like there was something there. The problem with SHII was that each building was a 3D object, which was good but took up so much space that they couldn't put in enough of them to be believable. One modder did a scenario in which Kiel was full of ships of all types. It looked great but you had to stay in real time until you were clear of the harbor.

Hopefully SHIII will have some way of making Wilhelmshaven actually look like Wilhelmshaven.

______________________________
Always keep you clothes and your weapons where you can find them in the dark.

Lili_Marleen
05-10-2004, 04:36 AM
I agree with everything spoken here.Building historically correct atmosphere,enviroment etc,in every available details, is most important thing for me.
soo...thats why i'd like to see my brave Kapitaenleutnant right in the action on the last night before patrol,and the first one after http://ubbxforums.ubi.com/images/smiley/784.gifin fpp viev preferably http://ubbxforums.ubi.com/infopop/emoticons/icon_razz.gif
btw,since its my first post,i just want to say the graphics are far beyond my sweetest dreams of sh3.just marvellous

Lili_Marleen
05-10-2004, 05:43 AM
I was annoyed that in sh2(except the long way to Argentina?),you were always starting your mission in the middle of the ocean,only few squares from the mission sector.With no feeling you'd been approaching for 2 weeks,experienced so many weather changes,random encounters,accidents,surprises.I want to live through whole patrol from the very beginning,be really responsible to be on time and sometimes may be forced to not obey the orders due to sth.But only if im still alive, my duty goes on further.Even if i screwed something totally.
All this with "quickstart" sh2like option,of course.
A game structure like this would require very complex "Atlantic Theatre" model.I dont know if its possible,but im a gamer,who is here to share his dreams http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

SailorSteve
05-10-2004, 08:44 AM
As to starting and ending in port, there are several alternate campaigns available at www.subsim.com (http://www.subsim.com) which do just that. also, the missions are both more believable and more fun.

______________________________
Always keep you clothes and your weapons where you can find them in the dark.

Lili_Marleen
05-10-2004, 10:12 AM
Oh thanks m8.I'll try them.
I though all SH2 netcommunities were around multiplayer,wchich i didnt like in case of this title.Please forgive a lone wolfie for his ignorance and laziness http://ubbxforums.ubi.com/images/smiley/93.gif
But after all, such an "enlarged experience" should be included in default game campaign(s).

SailorSteve
05-10-2004, 12:05 PM
I know I keep plugging this, but while you're there download the two DBSM sound mods: alternate voice files using scenes cut from Das Boot. Also Vickers' Fireball and Torpedo Wakes mod. They make it a whole new sim. Yummy.

Oh, and don't forget to visit the forums. Best sub site around, IMO.

______________________________
Always keep you clothes and your weapons where you can find them in the dark.

Kriegspiel
05-10-2004, 03:52 PM
I want to slip beneath the surface at night leaving the port so a spy standing near shore isn't telling an enemy task force that I just left for sea! When I get home I want FIREWORKS, and lots of booze. Let there be a party because the enemy is now resting on the bottom of the ocean floor instead of stalking me out of my home port.

Hey SS, I don't care how many mods you hack SH2 with--it still and always will SUCK. It's horrible to have such a mess in our sub sim community when we have all the latest hardware and code geeks that can build something as great as MSFS. Subsim.com is not helping the situation; they are prolonging the pain. Thank GOD UBI has set up this forum for their new game! We don't need subsim and the "PA dev" team hashing and trashing our new boat.

SailorSteve
05-11-2004, 09:32 AM
Yes, there are things I still don't like about SHII; no career mode being the worst offense. That said, if you haven't played it with the mods I've mentioned, then respectfully, you have no idea what you're talking about. Contrary to your opinion, Subsim.com has helped the situation immensely. Statements like "hashing and trashing" smack of meanness and spite.

Everyone has opinions; yours and mine are equally valid, within our respective contexts. Just please don't state them as facts.

______________________________
Always keep you clothes and your weapons where you can find them in the dark.

Willey
05-11-2004, 09:47 AM
I want some life in the harbors. Detailled pens, ships around, guys working etc. Not to mention the Kapelle playing "Muss I denn" when you leave the port at the begin of a journey. If there are men in your boat, there also can be some ppl in the ports.

And:

http://sgaertner.bei.t-online.de/9g1.jpg

How about a nice escort back to the base?

Bruno_Lotse
05-11-2004, 12:03 PM
Great idea!!!
Rotten picture. Too Hollywoodish. I wish we had that many Fw190 in sky protecting UBooten. More ofthen there were Mosquitos instead.

Bruno Lotse
U45

Lili_Marleen
05-11-2004, 02:17 PM
hehe Bruno,I like there were Mosquitos instead http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif.Now we can have some action in subsims
And thanks again MrSailor,looks like SH2 has grown into something bigger than i thought

Bruno_Lotse
05-11-2004, 02:22 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by SailorSteve:
Yes, there are things I still don't like about SHII. That said, if you haven't played it with the mods I've mentioned, then respectfully, you have no idea what you're talking about. Contrary to your opinion, Subsim.com has helped the situation immensely. Statements like "hashing and trashing" smack of meanness and spite.
<HR></BLOCKQUOTE>

Sailor Steve,
I do share your opinion on this. For me, Subsim .com saved SH2. If something goes wrong with SH3 I do hope (no, I am sure!) Subsim.com commutinity will step in and make it float. Long Live Subsim.com!!!

Cheers,
Bruno Lotse
U45

Bruno_Lotse
05-11-2004, 02:33 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Lili_Marleen:
hehe Bruno<HR></BLOCKQUOTE>
Auf wiedersehen Lilly Marleen...
Oh. mate, how I love this song...
Actually listening right now singing by Patricia Kaas. http://ubbxforums.ubi.com/infopop/emoticons/icon_cool.gif
Bruno Lotse
U45

Kriegspiel
05-11-2004, 03:10 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Bruno_Lotse:
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by SailorSteve:
Yes, there are things I still don't like about SHII. That said, if you haven't played it with the mods I've mentioned, then respectfully, you have no idea what you're talking about. Contrary to your opinion, Subsim.com has helped the situation immensely. Statements like "hashing and trashing" smack of meanness and spite.
<HR></BLOCKQUOTE>

Sailor Steve,
I do share your opinion on this. For me, Subsim .com saved SH2. If something goes wrong with SH3 I do hope (no, I am sure!) Subsim.com commutinity will step in and make it float. Long Live Subsim.com!!!

Cheers,
Bruno Lotse
U45<HR></BLOCKQUOTE>

http://ubbxforums.ubi.com/images/smiley/59.gifYou guys are missing the point! If something goes wrong with SH3, which I highly doubt(but if it does they will probably patch it themselves, and not leave it up to a bunch of ******s to fix their mistake), UBI and the dev team that created the sim will be the only ones who can fix it; not subsim or their community. If these guys were so damn bright they'd be making SH3 instead, but they aren't. They don't have the money, knowledge, experience, or even a publisher that would touch them.

I gave my donation to Neal for all the mods for SH2, and it is still a pile of ****; I was suckered out of my bread. SH2 does not need a new paint job, but they gave it one. It needs to die forever this time, and SH3 will finally put SH2 to rest. So tell me, what could Neal possibly do with a game that he never built? That's right, add a coat of paint to it and call it NEW again. http://ubbxforums.ubi.com/images/smiley/16x16_smiley-mad.gif

We NEED UBI and this dev team taking the lead with this project to set a new standard with the SUB SIM. Microsoft did it with their FS. So now it's time for UBI to set the standard.

Lili_Marleen
05-11-2004, 04:55 PM
Why are you so nervous? Maybe your donation was bit too high? http://ubbxforums.ubi.com/infopop/emoticons/icon_biggrin.gif And it was already too late? http://ubbxforums.ubi.com/infopop/emoticons/icon_biggrin.gif http://ubbxforums.ubi.com/infopop/emoticons/icon_biggrin.gif
But seriously..
I always was absolutelly out of community.Now Steve here pointed me the link.I took a very fast look so long, but i noticed they have at least knowledge and passion.
You sound strange Kriegspiel.Whats so bad about ppl trying to keep their favourite game alive and closer to their vision? Especially when devs quit working on it(that release) and didn't give them any addons/missionpack(ummm..did they?)
You don't like someones mod, you dont touch it. The fact you donatate modmakers doesnt mean they'll make things exactly your way.and if u dont like the game at all, just be patient and hope for next the release

Lili_Marleen
05-11-2004, 05:04 PM
Cheers Herr Lotse http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif


Vor der Kaserne
Vor dem Grossen Tor
Stand eine Lanterne
Und steht sie noch davor....

Allied flyboys love this one too http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

Bruno_Lotse
05-11-2004, 05:28 PM
So woll'n wir uns da wieder seh'n
Bei der Laterne wollen wir steh'n
Wie einst Lili Marleen.
http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif
Bruno Lotse
U45

SailorSteve
05-12-2004, 01:58 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Kriegspiel:UBI and the dev team that created the sim will be the only ones who can fix it; not subsim or their community. If these guys were so damn bright they'd be making SH3 instead, but they aren't. They don't have the money, knowledge, experience, or even a publisher that would touch them.

I gave my donation to Neal for all the mods for SH2, and it is still a pile of ****; I was suckered out of my bread. SH2 does not need a new paint job, but they gave it one. It needs to die forever this time, and SH3 will finally put SH2 to rest. So tell me, what could Neal possibly do with a game that he never built? That's right, add a coat of paint to it and call it NEW again. http://ubbxforums.ubi.com/images/smiley/16x16_smiley-mad.gif

We NEED UBI and this dev team taking the lead with this project to set a new standard with the SUB SIM. Microsoft did it with their FS. So now it's time for UBI to set the standard.<HR></BLOCKQUOTE>
I'm sorry if you've had a bad experience. I realize it does happen. I, on the other hand, have had nothing but good experiences with the mods. They are that bright, and for anyone who has not experienced this, here is the SHII that I play:

When I give just about any command, I hear a scene from Das Boot. When I torpedo a ship there is a chance it will not burn at all, and an equal chance the oil will be there burning for hours after it sinks. The map no longer tells me what nationality or even ship type I'm looking at-I have to visually identify the ship myself (and the paints have been altered so I actually can do that). The only complaint I still have is the occassional crash (for which I blame windows as much as the game) and the lack of a dynamic career mode, which I believe the modders could fix if allowed access to the source code.

I could go on, but I'll say this instead: I sincerely hope SHIII is the answer to all my sub-playing hopes and dreams, and I mean no disrespect, but it was your much-praised UBI who gave you SHII in the first place.

______________________________
Always keep you clothes and your weapons where you can find them in the dark.

jagtigermk2
05-12-2004, 03:23 AM
Hey this topic is about harbours in SH3, not about how **** SH2 was lol.

Josef_Murnau
05-17-2004, 03:02 AM
Hey
Didnā't you heard about the grid map travel?
I fear, you will not find any harbour at all!
Greetings
Josef Murnau