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Monkeywho
07-07-2004, 11:17 AM
Dear Devs and Sub Caps:

Here are my unanswered questions:

1.) Will there be an option for German or English text on the buttons and instruments?

2.) Given the extra time will you consider modeling the torp room, crew quarters, and engine room?

3.) Including the above question. . would you consider adding a virtual tour mode (walking through the sub?

4.) Are the interiors are going to be different for each sub. ie. XXI versus VII

Monkeywho
07-07-2004, 11:17 AM
Dear Devs and Sub Caps:

Here are my unanswered questions:

1.) Will there be an option for German or English text on the buttons and instruments?

2.) Given the extra time will you consider modeling the torp room, crew quarters, and engine room?

3.) Including the above question. . would you consider adding a virtual tour mode (walking through the sub?

4.) Are the interiors are going to be different for each sub. ie. XXI versus VII

Willey
07-07-2004, 11:38 AM
Here are all the questions I prepared for the chat:

<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Will there be historical realistic harbours and which if not all are modelled precisely after the real one?

What dive controls will we be able to use? Dive planes, trim tanks, balance tank and ballast tanks would be the full control http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif.

How steep do the U-Boats dive and rise if you set a new depth? Those few 5 degrees in SH2 weren't enough at all http://ubbxforums.ubi.com/infopop/emoticons/icon_biggrin.gif

Will there be an ingame "wizard wheel" for calculating torpedo firing solution? (don't mix it up with the TDC)

Will there be a double image stadimeter for the attack periscope?

Will there even be 2 periscopes ("attack" scope for the Kaleun and "air" scope for 1WO to watch the situation)?

Will we be able to still have a deck gun later in the war? (Some Commanders kept it)

What guns will the Type XXI have? Twin 30mm guns or just 20mm C38?

Will the Type XXI be able to launch eels from 50 or even 100m depth, with a good firing solution gotten with the active sonar device?

Will there be a band playing "Muss I Denn" or marches in the harbor when I leave/return? http://ubbxforums.ubi.com/infopop/emoticons/icon_biggrin.gif

Will there be ships in all port so I could visit a British port when my patrol zone is near it?

What are the future plans? We'd like to have controllable DDs for MP. A Pacific theatre or other nations' (Italy) subs would also be a nice addition.

Will the crew be able to shoot at ships even with AA guns? (6 20mms and 1 37mm or 4 30mm can do quite some damage http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif)

While I'm manning an AA gun myself, will the crew follow my aim and fire at it with the other AA guns, too? In this way, I could fire all guns myself at once, instead of only one, to have maximum punch.<HR></BLOCKQUOTE>

Monkeywho
07-07-2004, 01:13 PM
More Questions I asked:

5.) Will the hatches between the compartments have the option of being opened? (Even if the individual compartments are idividual graphical entities)

6.) "Main stations will need to be manned.. " What stations exactly can the user expect to be able to mann?

7.) Will you PLEASE model life-boats (At this point if you are afraid of "arcade" people shooting up the life-boats then make them unsinkable. I would rather have them modeled than not at all.

bausbis23
07-07-2004, 02:53 PM
now what about the awnsers?