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View Full Version : Great time - first online experience!



Spartacus70
04-13-2004, 03:05 AM
This weekend I finally went online, using Hyperlobby. What a rush! Much more immersive and fun than offline and yet I played it almost daily offline.

Well, the sorry facts are that I got waxed over and over again! Most of the tactics acquired fighting AI simply doesn't apply. I could really tell that there were some experienced gamers out there. The worst thing is when you get blown out of the sky and you simply don't have a clue what happned.

So, my humble advice to all who hasn't tried online yet - do it! It is like 10x more exciting. The downside is that the offline play gets dull!

Tribute to all friendly people and good flyers online

Cheers,
Spartacus

Spartacus70
04-13-2004, 03:05 AM
This weekend I finally went online, using Hyperlobby. What a rush! Much more immersive and fun than offline and yet I played it almost daily offline.

Well, the sorry facts are that I got waxed over and over again! Most of the tactics acquired fighting AI simply doesn't apply. I could really tell that there were some experienced gamers out there. The worst thing is when you get blown out of the sky and you simply don't have a clue what happned.

So, my humble advice to all who hasn't tried online yet - do it! It is like 10x more exciting. The downside is that the offline play gets dull!

Tribute to all friendly people and good flyers online

Cheers,
Spartacus

T_O_A_D
04-13-2004, 03:11 AM
Sorry I missed ya there. I could of used an ego boost a virgin in the air. I might actualy of got a kill. http://ubbxforums.ubi.com/images/smiley/34.gif

You are so right about the Offliner thinking he is Hot. (well you didn't quite say thathttp://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif But ) They really have a rude awakening when they first get online. They can build some amazing shooting skills offline but tactics and aircraft control are nearly always weak even to a mediocre Online pilot. Playing with lesser pilots AI or noobs all the time will make you weak. A formnible foe will aspire you to be more. As my sig says Never Give Up!

Welcome to the Mahem!!

Have you checked your Private Topics recently? (http://forums.ubi.com/eve/forums?a=ugtpc&s=400102)
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My TrackIR fix, Read the whole thread (http://forums.ubi.com/eve/forums?q=Y&a=tpc&s=400102&f=49310655&m=15310285&p=1)
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[This message was edited by T_O_A_D on Tue April 13 2004 at 03:17 AM.]

michapma
04-13-2004, 03:12 AM
Welcome!

I too was hit by online fever. It resulted in getting a cable connection...

Enjoy and may you find many good servers and friendly, skilled opponents. http://ubbxforums.ubi.com/images/smiley/16x16_smiley-happy.gif

http://www.baseclass.modulweb.dk/69giap/fileadmin/Image_Archive/badges/69giap_badge_chap.jpg (http://giap.webhop.info)

The ongoing IL-2 User's Guide (http://people.ee.ethz.ch/~chapman/il2guide/) | Forgotten Skies (http://www.forgottenskies.com/)
But we are all that way: when we know a thing we have only scorn for other people who don't happen to know it. - Mark Twain, Personal Recollections of Joan of Arc

Fehler
04-13-2004, 03:16 AM
Im glad you enjoyed it! I agree; online is where it's at.

I still fly an offline campaign when I have the time, but typically, I find the AI to be unrealistic and unexploitable. They dont suffer from compressability, blackout, redout, and they never salute you when they shoot you down! http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

Human pilots may be more unpredictable, but the true predictability comes from the plane they fly. They have to play by the same physics as the rest of us...

Glad you had fun though. You will get better, I assure you, and when you get to a point where you are killing more tham being killed, some hotshot will come along and teach you that you know absolutely nothing about flying.. LOL

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http://webpages.charter.net/cuda70/9JG54.html

JimmyGiro
04-13-2004, 04:04 AM
The 'rush' helps you learn quicker...

Come on in, the waters full of sharks

http://ubbxforums.ubi.com/images/smiley/16x16_smiley-surprised.gif

Fehler
04-13-2004, 04:14 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by JimmyGiro:
The 'rush' helps you learn quicker...

Come on in, the waters full of sharks

http://ubbxforums.ubi.com/images/smiley/16x16_smiley-surprised.gif<HR></BLOCKQUOTE>

Speaking of a hot shot, there's one now...

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http://webpages.charter.net/cuda70/9JG54.html

CaptainGelo
04-13-2004, 04:19 AM
good http://ubbxforums.ubi.com/images/smiley/93.gif

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"Big Bills suck, small Bills don't"&lt;----WRONG!!!! all Bills suck http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif

SeaFireLIV
04-13-2004, 04:25 AM
Yes, the online game is much more immersive simply cos it`s using Humans, it was a rush to me in the beginning too. But I still hate the dogfight servers. I mean I was on just the other day and this is what I saw:

1. Insane flying. Fighters shooting over each others shoulders to get 1 bogey, no regard waht soever for anything else inbetween.

2. Total fixation.

3. Bombers trying to attack ground targets just smashing themselves into the enemy airfield instead of taking any proper care.

4. Absolutely no real tactics or patience.

5. Absolute and total kill stealing. Several of my smoking kills were instantly jumped on by eager HUMAN fighters, even though it was obvious that the enemy was finished. Now I`ve complained somewhat about the AI (which is much improved btw) stealing my kills, but it really gets my GOAT to see Humans doing the SAME THING even more! At least the AI has a reason- it`s dumb! Human Beings are supposed to have a brain far exceeding AI! http://ubbxforums.ubi.com/images/smiley/35.gif

On the plus side, if you have a good wingman with you, you can wipe out these guys easily. Even a simple bit of scissoring will stall out and crash an impatient Human flyer. And that`s it with these dogfight servers, really, they`re so IMPATIENT- it`s what makes them bad.

Of course I do a lot of COOPs/ VEF/VOW and that`s where the REAL immersion comes in, but at your stage you`d probably find it boring and a lot more like the offline campaign. You also have to wait a while for a mission to take off.

In time, you`ll see it. Dogfight servers may be more immersive (in an instant fight way), but far less realistic. This is why I still love offline and often find it much better.

SeaFireLIV...

http://img12.photobucket.com/albums/v31/SeaFireLIV/spitfpetite.jpg

Spartacus70
04-13-2004, 04:45 AM
Hi Seafire,

Some good points. On the contrary, i do like historical settings. The servers I found the most satisfying was the one with a plane set linked to a year, with Russian/allied planes vs. Luftwaffe. Just adding one target, like defending something adds alot to the server in my noobish opinion.

On the topic of kill stealing, I'm intrested in the community's view on this. If I see an a/c hit and smoking heavily (black smoke) i consider it non-touchable. The reason is that the plane is doomed. It can still fire, however but to me poses no threat.

More common is the "grey smoke" damage. A typical situation where the attacer manages to score a couple of rounds in the first pass. If the attacker is on the tail of the defender, I'd say leave them alone. However, if the attacker breaks off, it might be different. The defender is still dangerous.

Just my thoughts. Don't really care about points or anything, just fun to fly. I guess when I start to score kill, I'd be pretty upset too if somebody sneaked in to put a few rounds in the doomed plane

Regards,
Spartacus

DeerHunterUK
04-13-2004, 06:07 AM
Our Squadron flies it's own online campaign. The general rule of thumb is if the enemy plane is smoking (unless it's only leaking fuel) then you leave it alone unless it's still a threat to a wingman.

No1_Moggy
-----
In memory of 'The Few'
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The Tangmere Pilots - http://www.tangmerepilots-raf.co.uk/
Know your enemy and know yourself; in a hundred battles, you will never be defeated.

MatuDa
04-13-2004, 06:26 AM
The rush of changing from offline to dogfight is big but just sign into a decent squadron and start flying VEF.. http://ubbxforums.ubi.com/images/smiley/10.gif That is the extreme combatsim experience in my opinion. Team tactics and will to survive combined with only vague information of enemy in the area.. And all is done with fullreal settings -speedbar.
http://ubbxforums.ubi.com/images/smiley/16x16_smiley-very-happy.gif

michapma
04-14-2004, 02:14 AM
Spartacus, here's a big secret to flying online, whether in coop, dogfight servers or online wars: don't get upset. It's not worth it. Why let someone else ruin your fun? You only have so much time to fly; don't spend it being upset at someone else.

Sure there's lots of stupidity. Sometimes that stupidity is downright fun. What I might not like one evening might be a great time another day. Sometimes I want to fly full-real, two-hour-long missions with squadron mates on comms. Sometimes we make our own dogfight server and let the fur fly... no rules! It's pretty funny. Sometimes I prefer to let a smoking plane land. Half the fun can be nursing a crippled craft back to base and coaxing her down, so why not let others have that fun? And sometimes I zoom down and shoot at it or crash into it for the bizarre fun of it. Comms and friends make it completely different.

It's cool to experience the full spectrum of possibilities. If you really are not in the mood for whatever is going on in a server, then just put up with it, leave, or simply politely ask the others to change. But getting upset and complaining only ruins everyone's day.

I guess this is written more to the community than to just Spartacus... http://ubbxforums.ubi.com/images/smiley/16x16_smiley-very-happy.gif

http://www.baseclass.modulweb.dk/69giap/fileadmin/Image_Archive/badges/69giap_badge_chap.jpg (http://giap.webhop.info)

The ongoing IL-2 User's Guide (http://people.ee.ethz.ch/~chapman/il2guide/) | Forgotten Skies (http://www.forgottenskies.com/)
But we are all that way: when we know a thing we have only scorn for other people who don't happen to know it. - Mark Twain, Personal Recollections of Joan of Arc