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wor_raven
01-22-2004, 10:42 AM
The sound in the new patch is not giving me a very imersive feel to the game anylonger from my **** pit the guns as well as engine sounds or ver mufeled also in fly bay F3 the engine sound dosnt com up until the plane is near it just feels odd not as emersive i like to feel and hear it. also in F3 the as well as open **** pit the sound breaks up almost like a statik it comes in and out sound card drivers are up to date and i have reinstaled them.
My question is were in the config under sound if any were can i increase the engien volume as well as the fly by is there a way to smooth out the over all quality the statik is driveing me nuts. I realise the full real guys didnt like the 'Radar" engine sounds but why not program the sound file to deal with that in full real only? and leave it alone for the rest? because now for me the game is not entertaining i have reinstaled my sound card drivers and still not better any ideas ?

wor_raven
01-22-2004, 10:42 AM
The sound in the new patch is not giving me a very imersive feel to the game anylonger from my **** pit the guns as well as engine sounds or ver mufeled also in fly bay F3 the engine sound dosnt com up until the plane is near it just feels odd not as emersive i like to feel and hear it. also in F3 the as well as open **** pit the sound breaks up almost like a statik it comes in and out sound card drivers are up to date and i have reinstaled them.
My question is were in the config under sound if any were can i increase the engien volume as well as the fly by is there a way to smooth out the over all quality the statik is driveing me nuts. I realise the full real guys didnt like the 'Radar" engine sounds but why not program the sound file to deal with that in full real only? and leave it alone for the rest? because now for me the game is not entertaining i have reinstaled my sound card drivers and still not better any ideas ?

bluesman69uk
01-22-2004, 11:11 AM
Personally I feel the same as you. The new sound makes the overall feel of the game totally different. The fly bys seem weird, far too quiet it spoils the game. I think its better going back to the previous patch 1.21 Thats what I did.

Lets hope somebody can sort the sound out and let us know how to tweak it!

Regards

Blues http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif

1.JaVA_Hornet
01-22-2004, 11:13 AM
Hi,

That muffed cockpitsound is reality.

I have talked with a real fighterpilot and
he says this is real!!!!

1.JaVA_hornet
The Netherlands

pointman23
01-22-2004, 11:18 AM
I had the same trouble you guys did at first and tried everything I could think of to fix it. Such as I couldn't even hear a plane explode on the ground in front of me... So I completely re-installed my sound card and drivers, I tried different drivers and none of them worked. So after doing all of this I tried altering the games sound settings again and finally after trying so long this time when I turn "enable extensions" off or flipping the little switch down it fixed it all... Sounds great now, no static, I can hear whats going on now, stuff like that...

http://home.earthlink.net/~realpointman/images/sig.gif

reload2000
01-22-2004, 03:04 PM
New sound? I didnt know they messed with the sound in this patch.

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griego
01-22-2004, 03:16 PM
I like the new sound.

It also took care of the stutter associated with the sound of the guns when they're first fired, and you don't hear Planes out at distance while in cockpit.

As far as it being realistic I'm not sure, but from what I've read. You couldn't hear anything from the cockpit anyways. Atleast they do give you some immersion. With the close fly by sounds.

I haven't heard any muffling. I've got a soundblaster pci 512 card.

TooCooL34
01-22-2004, 03:26 PM
New sound may not be good for single players.

But it's a revolution for multiplayer balance and realism. I love new sound. Fly-by sound and silence is a victim for that.

They sacrificed arcade feature for realism and gameplay. Technically not hard but hard decision for sales factor. (more arcadish, more popular)

My opinion? I love the new sound. No more Sonar!!

Great job 1C.

SeaFireLIV
01-22-2004, 03:26 PM
I have to agree with some of the woes. Flying in a dogfight now is like flying in a strange silent universe. A silent dream world... You see 109s and friendlies flying about, but hear almost nothing. Only when those bullets hit the plane do you realise the sound is still working.

I`m sure it`s realistic and I`ll get used to it. I can`t help feeling that sound has certainly been canned to suit the LW boys. But it`s realistic I`m told, so i`ll get used to it.

Noone, ESPECIALLY THE LUFTWHINERS, should moan about radar sound any more!!

SeaFireLIV...
Slowly mutating into a Hurricane Ordnance Whiner...

http://img12.photobucket.com/albums/v31/SeaFireLIV/littlelaff.jpg

Larry the LA5 soon realised the sound improvement in 1.22 was not so great....

Sturmtrooper
01-22-2004, 04:12 PM
I think everyone just got used to the sound for so long and now that it's fixed they think it's messed up .
I agree with TooCool , the way the sound is now is definately more realistic and less arcade-like .
And from what I have read , when you were in the enclosed cockpit of one of these warbirds all that you could hear was your engine .
Now if you weren't in an enclosed enviroment (I-16,I-153, etc..) you probably could hear other sounds around you , but faintly .
That big ole' radial or inline in front of you made a hell of a roar !!
I think the sound is WAY better !!!!! http://ubbxforums.ubi.com/images/smiley/16x16_smiley-very-happy.gif

Nissan 300ZX V-6,DOHC,Twin Turbocharged,2970cc,300+hp - What I drive .

yak10driver
01-22-2004, 04:32 PM
Well, it may be realistic but I don't like it. I want to hear more sounds when I fly because after all, we are sitting in front of a computer and not flying in one of these planes. Sound adds a lot of immersion to the experience. I wish there was a nice little toggle switch in the menu to add sounds or not.

JG77Hawk_9
01-22-2004, 05:33 PM
yak10driver.

This is a simulation and advertised as such. If you want Hollywood style sound effects then I would recommend Crimson Skies for you. You want immersion then stop whining like a noob with no clue as to what being in an aeroplane is like!

Gee I'm sick of people winging when things get fixed properly "I want my over hyped sound effects and to hear flyby's when planes are 100kms away waaaaaaa"

Get over it.

Fehler
01-22-2004, 06:56 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by SeaFireLIV:
I have to agree with some of the woes. Flying in a dogfight now is like flying in a strange silent universe. A silent dream world... You see 109s and friendlies flying about, but hear almost nothing. Only when those bullets hit the plane do you realise the sound is still working.

I`m sure it`s realistic and I`ll get used to it. I can`t help feeling that sound has certainly been canned to suit the LW boys. But it`s realistic I`m told, so i`ll get used to it.

Noone, ESPECIALLY THE LUFTWHINERS, should moan about radar sound any more!!

SeaFireLIV...
Slowly mutating into a Hurricane Ordnance Whiner...

http://img12.photobucket.com/albums/v31/SeaFireLIV/littlelaff.jpg

Larry the LA5 soon realised the sound improvement in 1.22 was not so great....<HR></BLOCKQUOTE>

Why do you blame the Lufwaffe guys? I have seen post after post from 609IAP-Recon (An avid VVS flier) requesting the sound issue be changed to what it is now. He was one of the people that spearheaded the sound change.

Ahh, but it does benifit the B&Zers (As it should) You guys ever read real accounts of pilots talking about coming out of the sun down on their victims? Or accounts of pilots bounced without warning from an enemy at a superior altitude? I havent read a single account of "Joe T&B'er" saying... "Yeah, I was flying around and I heard this 109 coming from 4k above me, so I turned around in circles to mess up his shot, then hung on my prop to shoot his wing off as he tried to zoom away."

It is realistic, nothing more, nothing less. It was not made FOR a particular group of people, it was made for game realism...

Suggestion: Fly with a friend on coms and become SA. http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif

http://webpages.charter.net/cuda70/FehlerSig.gif
http://webpages.charter.net/cuda70/9JG54.html

LeadSpitter_
01-22-2004, 07:06 PM
The new sound is great, it does make it feel boring but just play winamp real low, radio chatter or music, I also notice the people who always seem to warp when going on thier tail dont do it anymore until they are already hit then they do the spaz moves and warp like mad but its too late which is a very good thing in my book.

try the mp3s it makes it have a less boring feel.

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Menthol_moose
01-22-2004, 07:18 PM
[QUOTE]Originally posted by JG77Hawk_9:
yak10driver.

This is a simulation and advertised as such. If you want Hollywood style sound effects then I would recommend Crimson Skies for you. QUOTE]

I recommend 1942.. and its already got a p-38 in it :P

http://lemon64.ayleen.nl/games/screenshots/full/1942_05.gif

http://www.lemon64.com/covers/full/1942.jpg

SeaFireLIV
01-22-2004, 07:42 PM
Hey! If it`s real I`d rather have it this way, it`s just that I`ve flown flight sims for many years and this is the first time I`ve had sound which can only be heard in cockpit.

Think about it, every `sim` in the past has had enemy planes, bombs, explosions that can be heard easily (and not necessarily from the rear, I mean flybys). We grew up with it. You start to unconscously think that`s how it was...

I`m glad it`s more real now.

I just wish it had been like this from the start. The shock of it wouldn`t be so bad.

And yes, I`m actually running the BOB Campaign sound files in flight, which has excellent British incidental voices, so that keeps the sound coming when nothing`s happening.

SeaFireLIV...
Slowly mutating into a Hurricane Ordnance Whiner...

http://img12.photobucket.com/albums/v31/SeaFireLIV/littlelaff.jpg

Larry the LA5 soon realised the sound improvement in 1.22 was not so great....

TheGozr
01-22-2004, 08:12 PM
Ok here my take.

In a reccord track . the rockets and sounds desapear. leaving just the view of the explosion..?
Is it a BuG?

OK explosions or any shots in plane or wind turbulence very close. should leave a sound trace since they produce a sound wave or impact.
The sound wave can travel pretty far and can produce vibrations.
LOW frequencies travel real far but not the high frequencies.( so no blink...click! but WOOOOOSSHHH..BRRRoooOOOOOOOmmmmMMMMMMM... yes )
So where are they?:
where is the the smooth BOOOOOOOOOOOOOOOOOOOOOOMMMMMMM deflagration..?

We want it real? so we have to get it.

Trust me I know about sound deplacement and we are not in jets traveling mach 2.
and i leaved it.
In war the sound deplacement is one of the most impressive. cockpit or not you get it.

-GOZR
"TheMotorheads" All for One and One for All (http://www.french.themotorhead.com/themotorhead_fighters/)

Lunix
01-22-2004, 08:58 PM
Yes keep my simulations simulations please. However in real life I have never had a problem hearing things when I am straped into a aluminum box attached to a 2000hp turbo supercharged engine with no mufflers. In fact I can often hear my tires screech when coming to a stop from 10kmph on a dirt road too http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif Now if we could just do something about those tiny muzzle flashes!

http://members.shaw.ca/corn/il2sig2.jpg

Recon_609IAP
01-22-2004, 09:28 PM
This is one of the best things Oleg has done for this sim.

I totally disagree to this whining. Turn up your volume if you want more engine sound and be glad your not in a real warbird.

S!
609IAP_Recon

http://www.leeboats.com/609/sig/609_recon3.jpg
Agnus Dei, Qui Tollis peccata mundi, Miserere nobis. Dona nobis pacem

Tailspin2
01-22-2004, 09:30 PM
Well I got to try out the new patch in a dog fight server and for once, I didn't feel things were so one side.

I was able to come up behind the enemy aircraft and not have the start jinking all over the place before I was even within 300m. I actually made strikes on aircraft before they knew to jink or pull off my fellow teams. FYI, I do normally fly for the LW.

I also heard my own engine sounds a lot clearly in all the views. While it is quieter, the fights I was involved in seemed a lot more interesting and fun. Both sides were getting kill and teamwork for both sides seem to be working real well.

Tailspin's Tales
http://mywebpages.comcast.net/Tailspin/index.htm

Recon_609IAP
01-22-2004, 09:33 PM
GOZR:

I can quote Bud Anderson, WW2 ace who flew p39, p51, etc... saying that if you heard the sound of flak then it was way too close. Before this patch I heard flak and gun fire all around - over 20km away from me I'd hear these sounds - FB let you hear waaay too much. Perhaps you've been led astray by bad sound before.

Show me stories of ww2 combat pilots discussing how they 'heard' the enemy on their six.

I've searched and searched - nothing.

Instead I read stories where they bounced unsuspecting aircraft who even after were fired at didn't break.

S!
609IAP_Recon

http://www.leeboats.com/609/sig/609_recon3.jpg
Agnus Dei, Qui Tollis peccata mundi, Miserere nobis. Dona nobis pacem

Sabla
01-22-2004, 10:29 PM
Wait until you try Nightfighter flying with the new sound... As real as it can get I'd say.

Q. How well could the rest of the crew hear in a real plane? (bomb crew of course, let's say.... tail gunner perhaps..)

http://img7.photobucket.com/albums/v18/revwarnut/P40-skulls-small.jpg
Burma Banshees! 10th AF 88th, 89th & 90th FG
Dad was a Crew Chief in the 88th.

TheGozr
01-22-2004, 11:54 PM
Recon i agree with most of the sounds i like it too , no worry .it's better.

But I've been In YAK's 9-U doing testing of all kind.. I KNOW WHAT I"M TALKING ABOUT.and the cockpit is far to be water proof and sound proof for sure.
There are a lots of movement and bass( low ) frequencies , I say.
sound waves make your senses work like radars.

Talking about the yak's , with out the special head phone protectors The V12 sound like a Top fueler no difference.
Also try to talk on a push button radio when you maneuver at 7 + g's http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif FUN
It's also like flying in a oven if you fly Low altitude.
Also you have to be not fuel smell sensitive, you really feels like you feet are swimming in Carburant. SO much that some time you are looking for a leek..You fly most of the time cockpit OPEN

propeller like those birds were not smooth like jets.

Too close.?.. yea thats the fun of it, what the point to shoot dots? It's never too close for FB.

Lunix : what are you racing? 2000hp's turbo ? must be a car , funny car? I do drag race also but on motorbike http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif( ZX12 )

-GOZR
"TheMotorheads" All for One and One for All (http://www.french.themotorhead.com/themotorhead_fighters/)

[This message was edited by TheGozr on Thu January 22 2004 at 11:06 PM.]

TheGozr
01-23-2004, 12:09 AM
Jets are like Very strong roller Custer but the ww2 fighters are like roller custers on Rocks..

Or on jets during manouver you think " My GooooOOOOD!
In ww2 fighters you think " Holly S***..****** ! (*)&*^%$

http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif
-GOZR
"TheMotorheads" All for One and One for All (http://www.french.themotorhead.com/themotorhead_fighters/)

jurinko
01-23-2004, 01:15 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by bluesman69uk:
I think its better going back to the previous patch 1.21 Thats what I did.

Lets hope somebody can sort the sound out and let us know how to tweak it!

Regards

Blues http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif<HR></BLOCKQUOTE>

simply take your previous mg_snd.dll filke and replace the V1.22s one.

jurinko
01-23-2004, 01:23 AM
i recall one book about BoB, when British newbie flying straight suddenly heard prolonged ratatata of machinegun fire and shortly after he had to bail out. But he didn´t hear the enemy plane itself.
Btw, the full real environment is great now. Bf 109 with 20mm gunpods on Bf 109 with alt advantage in a sun... http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif those two La-5 pilots still don´t know what hit them yesterday http://ubbxforums.ubi.com/infopop/emoticons/icon_biggrin.gif

Alexi_Alx_Anova
01-23-2004, 01:40 AM
I feel I need to add my vote in favour of the 1.22 sounds.

I played on a DF server last night and was bounced three times in a row. I was so happy because this is realistic.

As Fehler said, can anyone quote a WWII fighter pilot's memoir that states they heard the aircraft around them, let alone used sound alone to locate aircraft not even in visual range? I'll walk naked through Hyperlobby if you can show me such an account. Rather, the literature is full of tail end charlies being bumped off without the rest of their squadron ever suspecting there was an enemy about.

This single change has revolutionized FB and will split the community between gamers and simmers. For me, 1.21 = game(ish), 1.22 = sim

FB has suddenly become much more sinister and brutal like the real Show was like. If we loose some gamers, fine by me.

My hat is off to Oleg again for making FB stand out from the rest in quality and attention to detail/realism.

Alexi

-----------------------------
Drug of choice....coffee

http://web.onetel.net.uk/~alx_747/coffee.jpg
-----------------------------

TheGozr
01-23-2004, 02:48 AM
Agree

-GOZR
"TheMotorheads" All for One and One for All (http://www.french.themotorhead.com/themotorhead_fighters/)

TheGozr
01-23-2004, 02:54 AM
Alexi do you know the difference between sound and the wave from it?

just an example, muffler your hears and go out side and walk around and feel.( of course it's an other level but it's basic )

-GOZR
"TheMotorheads" All for One and One for All (http://www.french.themotorhead.com/themotorhead_fighters/)

Menthol_moose
01-23-2004, 03:16 AM
[QUOTE]

FB has suddenly become much more sinister and brutal like the real Show was like. [QUOTE]

Exactly...

4/5 pilots never knew what hit them.

If you want to play a ww2 flightsim, expect the lack of situational awareness to be modelled.

"This is my mustang, there are many like it but this one is mine ! "

PB0_Roll
01-23-2004, 03:58 AM
FYI, Sonar still works here http://ubbxforums.ubi.com/infopop/emoticons/icon_frown.gif

less i must say, but still.I wished oleg went further... i hear bombs exploding at 9000m http://ubbxforums.ubi.com/infopop/emoticons/icon_frown.gif

<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Well, it may be realistic but I don't like it. I want to hear more sounds when I fly because after all, we are sitting in front of a computer and not flying in one of these planes. Sound adds a lot of immersion to the experience. I wish there was a nice little toggle switch in the menu to add sounds or not.<HR></BLOCKQUOTE>

i think this is a must too, beacause i don't want to spoil casual's gamer experience in my wish for realism.I proposed it to Oleg,but I fear we won't have it soon http://ubbxforums.ubi.com/infopop/emoticons/icon_frown.gif

Anyway i appreciate the slight improvement, better than nothing and it proves Oleg listens the community wishes and tries to please everyone (wich is really a difficult task http://ubbxforums.ubi.com/infopop/emoticons/icon_biggrin.gif)

pacettid
01-23-2004, 04:56 AM
When I flew hi-perf. piston engine props for the USN all I could hear was that 1600 hp radial most of the time. The "strange silent world" mentioned in the previous post is how I remember it.

SeaFireLIV
01-23-2004, 05:12 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by pacettid:
When I flew hi-perf. piston engine props for the USN all I could hear was that 1600 hp radial most of the time. The "strange silent world" mentioned in the previous post is how I remember it.<HR></BLOCKQUOTE>

Sounds like we ARE getting pretty authentic then!

SeaFireLIV...
Slowly mutating into a Hurricane Ordnance Whiner...

http://img12.photobucket.com/albums/v31/SeaFireLIV/littlelaff.jpg

Larry the LA5 soon realised the sound improvement in 1.22 was not so great....

Alexi_Alx_Anova
01-23-2004, 05:18 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by TheGozr:
Alexi do you know the difference between sound and the wave from it?

just an example, muffler your hears and go out side and walk around and feel.( of course it's an other level but it's basic )

-GOZR <HR></BLOCKQUOTE>

Gozr, are you suggesting that the pilots should be able to 'hear' nearby aircraft through bone induction of the sound waves? True, you can hear things by transmission of the sound waves through your body to your ear drum (there was even a radio designed for this that you rested on your shoulders and it vibrated), but the sensitivity and quality is fairly low.

Our virtual pilots are in a vibrating aircraft, buffetted by the atmosphere, with cap and headphones on, and a lot of ambient noise (engine, air flow). You probably would feel an aircraft and sense it as a noise but I suspect only at extremely close distances (at a guess, one aircraft length). I've not experienced this yet with 1.22 but I think this is exactly what the new sound engine does, you can hear but only when very close, and by then it's usually too late.

Let's wait for Logitech to bring out the force feedback seat http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif Then we can have real fly-by-the-seat-of-your-pants flying http://ubbxforums.ubi.com/images/smiley/16x16_smiley-very-happy.gif

Alexi

-----------------------------
Drug of choice....coffee

http://web.onetel.net.uk/~alx_747/coffee.jpg
-----------------------------

Recon_609IAP
01-23-2004, 05:44 AM
Roll - I'm surprised you still hear this.

Mind posting your setup details?

Most everyone I have spoken too online reports not hearing much outside now.

Jurinko - I hope replacing dll's doesn't give sonar back - that would be very discouraging.

S!
609IAP_Recon

http://www.leeboats.com/609/sig/609_recon3.jpg
Agnus Dei, Qui Tollis peccata mundi, Miserere nobis. Dona nobis pacem

ValSteven
01-23-2004, 06:02 AM
Anyway,some pilots sad that they would like to
fly in a open canopy,that way they can find the enemies from the SMELL of the fuel......
is that's right? May be just some kind of FEEL.
Feel for what?
Pilot knows what the air should be,and that can find out every little changes in the air
what they were familiared.
If some little changes appers,even though a whisper, or a 20 dB voice come from the air,
anything else not belongs to my plane,my cockpit,my engine,my headphone,anything,i can hear it, and i can hear it very clear.
May be not the real voice,may be just my feeling,But,at least,i can hear it.
BTW. the voice will not transmit from the air and directly into your ears sometimes,it will osculate the metal of your plane, and then directly into your body,May be that's the feeling of the pilot in the air.......

Salute!
I/JG54_Steven

wor_raven
01-23-2004, 06:06 AM
WoW I suppouse I got a responce from this post. NObody did answer my question tho . ya see i could not even hear my engine . well i fixed it my sound card seting got all moved around all i needed to do was crank up the play back volume so simple didnt see it now i can hear my guns as well as my engine thats all i needed now i feel im flying again. as for the rest yes it dose feel like your in some silent univerce seeing the dog fights out side of your **** pit but it is just somthing to get used to. and i must say its nice to sneek up on pepole now over all I like the sound. I still cant use my head phones I get a static and the sound moves fron ear to ear its messed up there but wit souround sound speakers its just fine the wife no like at 1:00Am tho need to get a new head set. For some reson I feel like im flying with a lead wieght straped to my plane now anybody else notice that?

ValSteven
01-23-2004, 06:18 AM
oh i remember, a megazine named "CODE ONE" had a interview to Adolf Galland in the 80s last Centry, and he said that most the pilot like to stay in a open canopy,coz they can find the enemies from the smell of fuel in the air in it.
I/JG54_Steven

Extreme_One
01-23-2004, 06:27 AM
The grass is always greener... http://ubbxforums.ubi.com/images/smiley/mockface.gif

S! Simon
'''''''''''''''''''''''''''''''''''''''''''''''''' '''''''''''''''''''''''''''''''''''''''''''''''''' '''''''''''''''''''''''''''''''''''''''''''''''''' '''''''''''''''''''''''''''''''''''''''''''''''''' '''''''''''''''''''''''''''''''''''''''''''''''''' '''''
Download the RAF campaign folder here (http://www.netwings.org/library/Forgotten_Battles/Missions/index-9.html).

Download the USAAF campaign folder here (http://www.netwings.org/library/Forgotten_Battles/Missions/index-9.html). *NEW* Updated for FB 1.21

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PB0_Roll
01-23-2004, 07:54 AM
Recon, here it is:

XP pro with SP1

A7N8X Mobo
AMD2600+
1 gig Ram CORSAIR 3200
ATI9700 pro

and the most important:

Hercules FortissimoIII
driver 6.09 (latest, no change since last year sadly http://ubbxforums.ubi.com/infopop/emoticons/icon_frown.gif )

[sound]
SoundUse=1
SoundEngine=1
Speakers=0
Placement=0
SoundFlags.reversestereo=0
RadioFlags.Enabled=0
RadioEngine=2
MusicVolume=6
ObjectVolume=11
MusState.takeoff=0
MusState.inflight=0
MusState.crash=0
MusFlags.play=1
MasterVolume=6
Attenuation=1
SoundMode=1
SamplingRate=0
NumChannels=0
SoundExt.occlusions=1
SoundFlags.hardware=0
SoundFlags.streams=1
SoundFlags.duplex=1
SoundExt.acoustics=1
SoundExt.volumefx=1
SoundFlags.voicemgr=0
SoundFlags.static=1
VoiceVolume=6
Channels=2
SoundExt.extrender=1
SoundFlags.bugscorrect=1
SoundSetupId=9
ActivationLevel=0.02
Preemphasis=0.85
RadioLatency=0.5
AGC=1
PTTMode=1
SoundFlags.UseRadioChatter=0
SoundFlags.AutoActivation=0
RadioFlags.PTTMode=0
RadioFlags.PlayClicks=0
ActLevel=1
MicLevel=1

dxdiag sound acceleration 1 notch from the right.

same phenomenon as kocour, when turning left/right my virtual head, hear own engine sound mainly on one ear, and perfectly hear a B17 at 9/3 and 500m away.hear B17 box bombing at alt 9000m (big fps drop).hear gunfire at 500m (cannon,not mgs).hear other fighters flying by .hear 12 o clock fighter engine approx 150m. don't hear perfect 6 oclock fighter engine, even when turning sight left/right.

to sum up: better, but still much to do....

wor_raven
01-23-2004, 04:38 PM
pbo_Roll
well sri i now have no problems thanks to you every thing is very nice Thanks again

PB0_Roll
01-24-2004, 05:09 AM
nice to have one happy customer http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

up for recon http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif