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XyZspineZyX
08-06-2003, 02:17 PM
Hello, bet this has been discussed before...

Weather engine in sturmovik is VERY limited, allows for no changes inflight which is "ok"...

But the settings: Clear, good, hazy, poor, blind, rain...

I think it would GREATLY enhance the "fun-factor" of this sim with, say the kind of settings in FS-#### or X-plane...

Is this ever about to change or must we wait for the next sim??

oh... and thx for making me a Sturmoholic http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif

XyZspineZyX
08-06-2003, 02:17 PM
Hello, bet this has been discussed before...

Weather engine in sturmovik is VERY limited, allows for no changes inflight which is "ok"...

But the settings: Clear, good, hazy, poor, blind, rain...

I think it would GREATLY enhance the "fun-factor" of this sim with, say the kind of settings in FS-#### or X-plane...

Is this ever about to change or must we wait for the next sim??

oh... and thx for making me a Sturmoholic http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif

XyZspineZyX
08-06-2003, 03:35 PM
If you could have placeable weather objects, (clouds, etc.) you might be able to have an aircraft fly from one weather zone to another, giving the effect of changing weather!

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XyZspineZyX
08-06-2003, 06:17 PM
yea thats a good idea! i never really thought of improving the weather. i don't think we really need weather as complex as microsoft flight sim (at least to me it seems it's pretty complex) but i agree that weather changing in mid mission and stuff like that would be nice. imagine taking off in a hazy thunderstorm setting, then flying to the objective and the clouds part, and you see the sun shine through. of course you couldn't make a patch for something like this; we would definitely have to wait for a sequel in the future.

XyZspineZyX
08-07-2003, 02:19 AM
The changing weather areas would be interesting but I'd rather have more detailed meteological events. Thunderstorms in FB are essentially dark clouds of the same type as the ones during Good conditions (with light fluffy clouds). It looks good and the lighting is good...but thunderstorms typically extend much higher into the sky (the so called "thunderheads") tend to be really turbulent in some areas so on and so forth. That and other things could use improvement but even the present configuration is still pretty good.

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XyZspineZyX
08-07-2003, 07:50 AM
I think they can improve the lightening alot and put a glow around the strikes. the 1 pixel looking line i always hated since early msfs 95 and thats how they still look in ms2004.

The sky and cockpit lighting is great tho when a strike happens,


rain seems crappy compaired to cfs3 and multiple cloud layers at higher alts is needed


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XyZspineZyX
08-07-2003, 09:34 AM
Thats a pretty important thing as well. I fly bombers online a lot, and a lone bomber (no matter how many guns on board) is a sitting duck!! If I atleast had some cloud cover or something to hide in, that would be awesome.

But yeah, we mostly fly clear skies...thats not really realistic is it?

XyZspineZyX
08-07-2003, 01:29 PM
Oleg mentioned a while ago that dynamic weather will have to wait for his next sim.

I/JG54^Lukas
He 162A-2 Cockpit Modeler

XyZspineZyX
08-07-2003, 06:30 PM
If we could place clouds or rain in a location it would help.

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