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Geshausen
04-03-2004, 08:20 PM

Geshausen
04-03-2004, 08:20 PM
Poll time! http://ubbxforums.ubi.com/infopop/emoticons/icon_biggrin.gif

What would you like to see in future patches? Personally I would prefer changes to Weapon/Damage models. The only new aircraft I can see that are needed would be Bombers(especially Ju-88's and Pe-2's) I just can't get why .303's cause holes in 109's that look like they got hit by 50mm cannons, and why It takes me up to 20-25 rounds of Mg151/20 ammo to down a spitfire. Let's please be informative and not start a flame thread... http://ubbxforums.ubi.com/images/smiley/52.gif

S!

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Maj_Death
04-03-2004, 08:29 PM
I also voted for improved DM. I would like a few new planes added (B-25 and Ju-88) but I can live without them. The DM currently qualifies as a bug and so it definatly needs to be fixed.

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Hunde_3.JG51
04-04-2004, 12:19 AM
Definitely #3, weapon & DM's first and foremost.

Then flight models.

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Vortex_uk
04-04-2004, 04:35 AM
Should Be #4 - La-7s,Yaks and Ki-84s are the only ones that should

Vortex_uk
04-04-2004, 04:36 AM
La-7s arn't so bad since AEP,but Yaks and Ki-84 need work IMO

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WUAF_Badsight
04-04-2004, 04:42 AM
i want to put a vote in for the first four options

Extreme_One
04-04-2004, 04:50 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by WUAF_Badsight:
i want to put a vote in for the first four options<HR></BLOCKQUOTE>

Me too!

S! Simon
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Huxley_S
04-04-2004, 05:02 AM
I like to see some of the older cockpits reskinned (just high-res-ed up a bit like). All the new 'pits are amazing but ones from the original IL2 look a bit low res in comparison and these are still some of the most important planes in the game.

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SeaFireLIV
04-04-2004, 05:41 AM
1.New aircraft (the Spitfire versions and Tempest?).

2.I would personally like to see MORE offline Campaigns with a little more variety and all the planes available used in them by both Human and AI. Even 109Z could be stuck in a building in Berlin and have bombers attack it, etc.

3.A little extra work on AI, if possible without ruining the good stuff already there.

4. Whoops just noticed the armament bit. Definitely, as in ordnance for Brit aircraft.


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mllaneza
04-04-2004, 09:25 AM
Geshausen, the holes that show up are modelled in advance and are revealed in-game as the plane rechaes specific levels of damage. A wing badly damaged by .303s is going to look like however the modeller defined "badly damaged" to look.

It's be lovely if the visible damage model was calculated based on what hit you and where, but that isn't going to change until BoB.

Veteran - Bermuda Triangle Expeditionary Force. 1993-1951.

bird_brain
04-04-2004, 10:04 AM
It's not on your list, but I'll take whatever they decide to give us if it really is an improvement. http://ubbxforums.ubi.com/infopop/emoticons/icon_biggrin.gif

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Capt.LoneRanger
04-04-2004, 10:08 AM
Damage-modells have some room for tweakin'.

Hitting an La7 with 10-12 30mm shells and the rain from 4 cal.50 MGs from a P39 and still doing not a bit of damage really is annoying...

I really don't care about the visual details, but nobody here can tell me, ANY aircraft does sustain THAT kind of damage!

greets
Capt.LoneRanger

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XyZspineZyX
04-04-2004, 12:44 PM
I vote for "an accurate flight model" with earth physics.

Cuz, right now, we don't have that at all.

Black Sheep
04-04-2004, 04:38 PM
I wanna vote for the first four options too !

I'd also love to see something like this too:

http://mysite.freeserve.com/ilsigs/B25J.jpg


Stiglr, I assume you ticked option number five ? http://ubbxforums.ubi.com/images/smiley/16x16_smiley-wink.gif

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Geshausen
04-05-2004, 09:22 PM
Huxley_S, I like that Idea, the new pits, especially the J-8(i think that is what it's called) are beautiful. Just imagine if every plane had the same amount of detail.

Mllaneza, I got ya, but The way the damage looks on a 109 looks, well, exaggerated,for the smaller caliber weapons. The spitfire modelers would seem like the would have more time to make damage appear on the model(alot of times I won't see any), but it may just be they were rushed for AEP. How exactly will damage be calculated in BOB?

S! http://ubbxforums.ubi.com/infopop/emoticons/icon_biggrin.gif

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WUAF_Boxer
04-05-2004, 09:51 PM
I voted for damage models. Planes are way too tough all across the board. Thats fine if you turn and burn, but if you bnz it makes getting kills much more difficult than it should.

WUAF_MS_Boxer

Fehler
04-06-2004, 06:27 AM
I want my 190 revi to be securred by high grade Wrigley's gun instead of the Bazooka brand bubble gum.. It falls off too much.

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Capt._Tenneal
04-06-2004, 07:37 AM
Of the choices given, I went for W & D models too, but being an offline player my real choice would have to be constant improvement of the AI (especially wingmen) and improvements to the dynamic campaign.

JG52_wunsch
04-06-2004, 01:07 PM
W&D,here too.i only fly offline and i m soooo
sick of getting sniped by bomber gunners.its totaly ruining the immersion,for me.imho,rant,
rant
cheers.

After it was refeuled i climbed in.With many manipulations the mechcanics started the turbines.I followed their actions with the greatest of interest.The first one started quite easily.the second caught fire.In no time the whole engine was on fire.Luckily as a fighter pilot i was used to getting quickly out of the cockpit.The fire was quickly put out.The second plane caused no trouble - Adolf Galland (first time in a ME262)

alwheeler888
04-07-2004, 01:34 AM
What I would love to see in a patch, and I have seen this mentioned lots recently, is all or at least more of the maps to show up in the QMB. I usually grab a quick game or two in the evening and do not have time or the inclination to us either the FMB or some of the third party offerings. I like the simple QMB interface it just needs the extra maps.