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View Full Version : New magic and destinity cards



sparki30003
02-23-2015, 11:20 AM
Name: Double Power
Type Magic: Light
Cost: 4 Might: 0 Magic: 5 Destiny: 0
Effect: The selected unit gets double strike.

Name: Magic Climbers
Type Magic: Ground
Cost: 4 Might: 0 Magic: 5 Destiny: 0
Effect: Inflicts 1 point of damage applied creature and these injuries heal hero who cast a spell above by 1 point life.

Name: Resurrect Dead
Type Magic: Death
Cost: 8 and 3 life Hero; Might: 0 Magic: 5 Destiny: 0
Efect: Draws any creatures with cemeteries both players and sets them randomly on the battlefield Player caster.

Name: All or Death
Type Magic: Harbor
Cost: 4 Might: 0 Magic: 3 Destiny: 0
Efect: The duration of the next your turn: The number of points of damage with retribution goes into number of points with attack.
Example: Your creatures normal stats 3-3-6. You using this card, stats your creatures 6-0-6

Name: Propagand
Type Destiny: Neutral
Cost: 4 Might: 0 Magic: 0 Destiny: 4
Efect: All enemy units have a retribution equal to 0 until the next turn of the caster.

Name: fog drooping
Type Magic: Water
Cost: 4 Might: 0 Magic: 4 Destiny: 0
Efect: Random one enemy creature in the turn receives the inability to attack.

Name: Replacement minds
Type Magic: Kinetic/Psychic (New) or Darkness
Cost: 3 Might: 0 Magic: 4 Destiny: 0
Efect: Turns into one allied unit per enemy unit. ( You take control of an enemy unit, but the control you give on your selected unit )

sparki30003
02-23-2015, 01:51 PM
I added above new cards.