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Rhavin_
07-23-2004, 02:21 PM
Just viewed the dev update and of course, was very impressed. I noticed on the IJN Akizuki, there didn't appear to be any sailors manning AA, now I'm not sure if this is just because the guns aren't visually crew-servicable, or perhaps the devs haven't put the crew on yet (still in dry dock http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif) or maybe...

The stations will be manned shortly after EA is spotted!

It'd make suprise more effective, and I think with the AA fire we have now in FB, we could use it when we meet the big guns of the Pacific! I understand that with coding and all, it might not be possible, but just having a small time delay on gun activation (maybe the lighter AA would activate first, followed by the heavies?) would allow for a sneaky aircraft to get in and make the first hit.

Thinking more on this subject, I guess cloud cover would have to go hand in hand with this. As it stands now, cloud cover works only FOR the enemy (unless online) as they seem to be able to know where you are no matter what. The Catalina's and Canso's used cloud cover a lot when shadowing ships, to be able to duck into a cloud bank to hide from AA guns would be nice...
Also, think of the first time you fly in to attack Pearl! What would happen I wonder if the AA opened up immediately!?? http://ubbxforums.ubi.com/images/smiley/784.gif

Rhavin_
07-23-2004, 02:21 PM
Just viewed the dev update and of course, was very impressed. I noticed on the IJN Akizuki, there didn't appear to be any sailors manning AA, now I'm not sure if this is just because the guns aren't visually crew-servicable, or perhaps the devs haven't put the crew on yet (still in dry dock http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif) or maybe...

The stations will be manned shortly after EA is spotted!

It'd make suprise more effective, and I think with the AA fire we have now in FB, we could use it when we meet the big guns of the Pacific! I understand that with coding and all, it might not be possible, but just having a small time delay on gun activation (maybe the lighter AA would activate first, followed by the heavies?) would allow for a sneaky aircraft to get in and make the first hit.

Thinking more on this subject, I guess cloud cover would have to go hand in hand with this. As it stands now, cloud cover works only FOR the enemy (unless online) as they seem to be able to know where you are no matter what. The Catalina's and Canso's used cloud cover a lot when shadowing ships, to be able to duck into a cloud bank to hide from AA guns would be nice...
Also, think of the first time you fly in to attack Pearl! What would happen I wonder if the AA opened up immediately!?? http://ubbxforums.ubi.com/images/smiley/784.gif

Yellonet
07-23-2004, 02:39 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Rhavin_:
Just viewed the dev update and of course, was very impressed. I noticed on the IJN Akizuki, there didn't appear to be any sailors manning AA, now I'm not sure if this is just because the guns aren't visually crew-servicable, or perhaps the devs haven't put the crew on yet (still in dry dock http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif) or maybe...

The stations will be manned shortly after EA is spotted!

It'd make suprise more effective, and I think with the AA fire we have now in FB, we could use it when we meet the big guns of the Pacific! I understand that with coding and all, it might not be possible, but just having a small time delay on gun activation (maybe the lighter AA would activate first, followed by the heavies?) would allow for a sneaky aircraft to get in and make the first hit.

Thinking more on this subject, I guess cloud cover would have to go hand in hand with this. As it stands now, cloud cover works only FOR the enemy (unless online) as they seem to be able to know where you are no matter what. The Catalina's and Canso's used cloud cover a lot when shadowing ships, to be able to duck into a cloud bank to hide from AA guns would be nice...
Also, think of the first time you fly in to attack Pearl! What would happen I wonder if the AA opened up immediately!?? http://ubbxforums.ubi.com/images/smiley/784.gif<HR></BLOCKQUOTE>
Mmm... some really good points here. Especially about AI seeing through clouds http://ubbxforums.ubi.com/infopop/emoticons/icon_frown.gif That is going to be a real imersion-killer if still in PF.


- Yellonet

Yellonet
07-23-2004, 02:46 PM
About the missing sailors. That is probably just because the ship isn't shown from inside the game but from some 3D modeling software.


- Yellonet

Baco-ECV56
07-23-2004, 03:09 PM
I am no WWII PTO expert but i would asume thta IJN ships had radar so, iut would be hard to catch them with their pants down right?
After all manning the gusn is just a matter of minutes as opposed to clearing a deck full of planes a la Midway http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif.

Rhavin_
07-23-2004, 03:14 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Yellonet:
About the missing sailors. That is probably just because the ship isn't shown from inside the game but from some 3D modeling software.


- Yellonet<HR></BLOCKQUOTE>

A guy can still dream can't he? http://ubbxforums.ubi.com/images/smiley/93.gif

I wonder how easy it is to spot an aircraft and visually IFF it from a moving ship at sea. Unless you had a gyroscope mounted set of binocs, it seems to me the pitch and roll of the deck would make it near impossible, especially if you were higher up on the superstructure, to identify any aircraft at range..
I've read an account of a RN submarine stationed in the Pacific, and they dived pretty much every time they saw an aircraft... ANY aircraft. Though that might just be taking the old addage of:
"When the German's fly over, the Allies duck. When the British fly over, the Germans duck. When the Americans fly over, EVERYBODY DUCKS!" http://ubbxforums.ubi.com/images/smiley/59.gif

Fliger747
07-24-2004, 12:46 AM
The heavy AA opens up first as it has longer range, then the medium stuff, then the light stuff. When the 20's started rattling away, it was time to pray!

Japanese radar was spotty as to distrubution, and not stellar in performance. Their optics were vey good!

203Ku_Takasaki
07-24-2004, 01:14 AM
The Akizuki is also flying the wrong flag. It should be flying the Rising Sun Naval flag like you see pictured on the carriers. I could be wrong but I have yet to see a picture of a Japanese ship flying the national flag. The national flag was used by the Army.

203rd Kokutai (http://www.203ku.com)

http://www.texastwister.net/images/203ku.jpg

Tater-SW-
07-24-2004, 11:21 AM
Actually, the IJN was pretty late to adopt radar, and it was marginal, at least early on, compared to US radar sets.

In my FMB ideas thread are a couple ideas:

idea 17. A waypoint toggle for AI, um, "bored" or "sleepy" or something like that. After said waypoint the planes would lose their 3rd eye in the back of the head that makes them jink as soon as you're lined up. They would only react if they were hit or you crossed their 3-9 line. The ability to bounce AI would be nice (I was screwing around with a zeke and 1 wingman vs 4 P-40s in AEP and they were really squirmy just as I was about to kill them. Too uncanny, lol)

42. (HH Dubbo) "Alert Level" property for ships, artillery and vehicles. Peacetime, and GQ. Peacetime would be a timeout such that the weapons wouldn't fire until a few minutes after being attacked (the timeout field would appear where you set the minutes until they fire). General Quarters would be what we have now.

43. (HH Dubbo) Ship AI skill level as a property setting. Affects accuracy spotting range, and evasion.

These would all be cool additions. Even if there was justidea 42, a timeout for all shooting, mission builders could create surpris situations by only having the shooting start a little after an attack starts. Combined with 43, this'd do almost everything.


tater

Rhavin_
07-24-2004, 01:17 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Fliger747:
The heavy AA opens up first as it has longer range, then the medium stuff, then the light stuff. When the 20's started rattling away, it was time to pray!
<HR></BLOCKQUOTE>

I assumed the 20's would come up first, figured it'd be quicker to ready up an Oerlikon than load/prep a 5incher and swing 'er around. But I guess that would require complete suprise for the lights to open up first!


The thing with the early RADAR (and maybe even later?) , is that there is no IFF involved. The operator receives a return from the target, but the type/alliegence of the target are unknown until it's spotted visually, or it's speed/altitude can be used to deduce it's specifics. I can think of a few cases when RADAR operators assumed the incoming aircraft were friendly, only to walk outside and see the bombs dropping! http://ubbxforums.ubi.com/images/smiley/1072.gif

Some excellent ideas Tater, I'd love to see them implemented, or at least recognized. http://ubbxforums.ubi.com/images/smiley/16x16_smiley-wink.gif I get the feeling, if none of these are put into effect, then I think Pearl Harbour will be next to impossible. A whole fleet in harbour? Battleships, destroyers, cruisers? I reckon the first few flights of IJN aircraft will be hitting the dingys pretty soon! http://ubbxforums.ubi.com/images/smiley/53.gif