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View Full Version : Anno 1800 - General Discussion & Feedback



  1. Forum Rules
  2. Thank You!
  3. Co-Op mode
  4. Request for Anno 1800
  5. What Engine does Anno 1800 use?
  6. Some ideas for the new Anno 1800
  7. Suggestion for anno 1800 townsmen advancing.
  8. A big list of building suggestions
  9. Excited for Anno 1800! I just have one request...
  10. Comments on Previous anno games. I hope you (Devs) will read it
  11. More monuments (and buildings) PLEASE!!!
  12. Lets talk technology
  13. This building in the trailer. Thoughts?
  14. Return of Sessions?
  15. The army system
  16. please add options to disable messages
  17. Please, make integral calculator!
  18. Hotkeys
  19. What was good in previous titles and some new idees.
  20. NPCs
  21. Steam engines and wind direction
  22. Dynamic prices and off-map (unlimited)trading
  23. Dynamic Weather and Season Cycles, along with more types of natural disasters.
  24. No DLC / Micro-Transacions BUT REAL Expansion(s) Yes or No?
  25. Anno 1800 Anno-Union and Forum
  26. No transport ships that have ridiculous high HP like 1404
  27. Expedition
  28. Chain Quests (from 1404) are a must-have for me!
  29. What about the map ?
  30. Bring old gameplay style back please!! Listen please!!
  31. Warehouse to Warehouse transportation
  32. Curved roads
  33. Townsmen Advancing Version 2
  34. Inspiration for Anno 1800- New York, 1890
  35. Rare Resources from 2205
  36. Cities in different climate zones
  37. Anybody want FPS camera in Anno 1800?
  38. Mod support.
  39. Modular Production System
  40. Pirates!
  41. Uplay...
  42. Why Not Move Away from Islands?
  43. Seaports - What We Think We Know, and What We'd Like to See.
  44. Boost Trading with other players
  45. UI Design
  46. Environment
  47. Bring back the "notebook" building please
  48. Choice of our starting faction
  49. Ships and transport
  50. Workers from 2205 on diffrent islands
  51. Preview of future buildings size
  52. diseases
  53. Soundtrack
  54. Sailing boats and Railway Trains
  55. campaigns
  56. We want more buildings in the town !
  57. Your questions for the Anno-Team about Anno 1800
  58. About map size.
  59. Actual ships and buildings which should make it into the game
  60. Shaping the landscape
  61. Ship durability idea
  62. End-game production cycle: Tulips
  63. Whta should the AI (not) do?
  64. Neutral Powers from Anno 1404
  65. A tiny bit of Nostalgia. Including previous music and narrators into the game!
  66. Blueprints
  67. gameplay suggestion
  68. Free Camera Mode confirmed!
  69. The Goods Menu!
  70. Passenger Transportation Between Cities - Ship, Rail
  71. Steam Ships didn't appear Until 1807 - Does This Mean...
  72. Optional goods consumption
  73. Research institutes (a research system for Anno 1800)
  74. Multiplattform Support / Linux
  75. Custom Player Profiles
  76. Custom Player Flags - Company Flags.
  77. war or economics
  78. Industrial Pollution
  79. Choices
  80. City Building.. More Road Angles, "Smart" Building Height Passenger Infrastructure
  81. Functional Palace
  82. visuals in harbour and on the ships
  83. Some Ideas & Suggestions
  84. Suggestion about buildings' grounds graphics