Detailed Release Notes for Patch 3 (all platforms) Patch 3 includes over three hundred fixes designed to improve your Assassin’s Creed Unity experience. While you might notice some improvements to framerate as a result of Patch 3, we still have a future patch planned to further address framerate concerns.
The rollout itself will be staggered across platforms and will come to PlayStation 4 tomorrow (Wednesday November 26th) and continue on to PC and Xbox One later in the week (though not necessarily releasing on a daily basis).
Stability & Performance
Fixed numerous random crashes for both on Campaign and Co-op
Fixed specific framerate drops
Gameplay (navigation, fight, stealth)
Fixed navigation issues where the player gets stuck.
Fixed haystack issues where the player can stay stuck in it.
Fixed Cover issues
Fixed various camera issues
Fixed animation issues
Fixed some Booster issues
AI & Crowd
Fixed various animation issues
Fixed various detection issues
Fixed various crowd stations issues
Matchmaking, Connectivity & Replication
Fixed various matchmaking issues
Fixed various host migration issues
Fixed join-in-progress issues
Fixed various replication issues between host and clients
Fixed various issues in the My Club menu
Menus and HUD
Fixed various menu issues and pop-up overlap issues
Fixed Mission objectives & updates issues
Fixed issues in customization menu
Fixed some localization inconsistencies in the menus
Fixed some Credits issues
Mission tweaks (campaign, coop & side content)
Fixed various low repro walkthrough breaks
Fixed various NPC navigation issues
Fixed inconsistencies in some missions
World & 3D
Fixed various collisions and navigation mesh issues
Progression & Difficulty
Adjusted various community events rewards
PC-Specific
Fixed saves corruptions in some cases
Fixed temporal blur for SLI
Fixed graphical corruptions in Character Customization menu
Fixed crash in Character Customization menu on controller autoswitch