Code:
local player = GetLocalPlayerId();
self.pawn = self.pawn or GetLocalPlayerId();
--Chorizosss note : If you want to activate something , just delete the two "--" in front of it (or delete the complete line)
--Keep in mind that some of thoses value may break some mission , you've been warned !
--"Cheats" that seems not working
OpenWorldSetUnlockAllMenu(true);
SetIgnoreSkillLock(true);
--"Cheats" that seems working
--SetFastTravelEnabled(false);
--EnableGodMode(2);
--EnableUnlimitedAmmo(true);
SetAllowFrontTakedown(true);
--SetShopItemsUnlockAll(true);
--CAPI_Player.AddPlayerMoney(player, 10000);
--Scales how slow/fast time passes within the game. Min value is 0, no max in theory
SetTimeScale(1.0)
--Give player the amount of weapons slot you want
--CAPI_Player.SetNumberOfWeaponSlots(player, 4);
--Give the wingsuit
CAPI_Player.SetAbilityUpgradable(player, "SP_wingsuit");
--Unlock and activate all abilities
CAPI_Player.SetAbilityUpgradable(player, "SP_CookThrowables");
CAPI_Player.SetAbilityUpgradable(player, "SP_ReducedBulletSpreadA");
CAPI_Player.SetAbilityUpgradable(player, "SP_FastAimedReload");
CAPI_Player.SetAbilityUpgradable(player, "SP_ReducedBulletSpreadB");
CAPI_Player.SetAbilityUpgradable(player, "SP_ExtendPotionDurationA");
CAPI_Player.SetAbilityUpgradable(player, "SP_ExtendPotionDurationB");
CAPI_Player.SetAbilityUpgradable(player, "SP_SniperHoldBreathA");
CAPI_Player.SetAbilityUpgradable(player, "SP_ShootOnZipline");
CAPI_Player.SetAbilityUpgradable(player, "SP_ReducedFallDamage");
CAPI_Player.SetAbilityUpgradable(player, "SP_MountedGunHandling");
CAPI_Player.SetAbilityUpgradable(player, "SP_DeathFromAboveSingle");
CAPI_Player.SetAbilityUpgradable(player, "SP_TakedownFromBelowSingle");
CAPI_Player.SetAbilityUpgradable(player, "SP_DeathFromAboveDouble");
CAPI_Player.SetAbilityUpgradable(player, "SP_TakedownFromBelowDouble");
CAPI_Player.SetAbilityUpgradable(player, "SP_PistolMarksmanTakedown");
CAPI_Player.SetAbilityUpgradable(player, "SP_HoldBreathUnderwater");
CAPI_Player.SetAbilityUpgradable(player, "SP_SniperHoldBreathB");
CAPI_Player.SetAbilityUpgradable(player, "SP_LongerSprintBurst");
CAPI_Player.SetAbilityUpgradable(player, "SP_Takedown");
CAPI_Player.SetAbilityUpgradable(player, "SP_AddHealthSlotA");
CAPI_Player.SetAbilityUpgradable(player, "SP_IncreaseManualHealA");
CAPI_Player.SetAbilityUpgradable(player, "SP_AddHealthSlotB");
CAPI_Player.SetAbilityUpgradable(player, "SP_AddHealthSlotC");
CAPI_Player.SetAbilityUpgradable(player, "SP_IncreaseManualHealB");
CAPI_Player.SetAbilityUpgradable(player, "SP_AddHealthSlotD");
CAPI_Player.SetAbilityUpgradable(player, "SP_IncreaseRegenA");
CAPI_Player.SetAbilityUpgradable(player, "SP_IncreaseMedkitHealA");
CAPI_Player.SetAbilityUpgradable(player, "SP_IncreaseMedkitHealB");
CAPI_Player.SetAbilityUpgradable(player, "SP_ArmorDefense");
CAPI_Player.SetAbilityUpgradable(player, "SP_IncreaseRegenB");
CAPI_Player.SetAbilityUpgradable(player, "SP_ExplosionDamageResist");
CAPI_Player.SetAbilityUpgradable(player, "SP_FireDamageResist");
CAPI_Player.SetAbilityUpgradable(player, "SP_VehicleExtraHealth");
CAPI_Player.SetAbilityUpgradable(player, "SP_ChainTakedown");
CAPI_Player.SetAbilityUpgradable(player, "SP_GrenadeTakedown");
CAPI_Player.SetAbilityUpgradable(player, "SP_HeavyUnitTakedown");
CAPI_Player.SetAbilityUpgradable(player, "SP_Slide");
CAPI_Player.SetAbilityUpgradable(player, "SP_DragBackTakedown");
CAPI_Player.SetAbilityUpgradable(player, "SP_SprintReload");
CAPI_Player.SetAbilityUpgradable(player, "SP_QuickReloadA");
CAPI_Player.SetAbilityUpgradable(player, "SP_FasterWeaponHandling");
CAPI_Player.SetAbilityUpgradable(player, "SP_QuickReloadB");
CAPI_Player.SetAbilityUpgradable(player, "SP_BetterBowHandling");
CAPI_Player.SetAbilityUpgradable(player, "SP_FasterBowDraw");
CAPI_Player.SetAbilityUpgradable(player, "SP_SwimSprint");
CAPI_Player.SetAbilityUpgradable(player, "SP_CrouchRun");
CAPI_Player.SetAbilityUpgradable(player, "SP_SilentRun");
CAPI_Player.SetAbilityUpgradable(player, "SP_TakedownKnifeThrow");
CAPI_Player.SetAbilityUpgradable(player, "SP_LootTakedown");
CAPI_Player.SetAbilityUpgradable(player, "SP_LootDoublePlant");
CAPI_Player.SetAbilityUpgradable(player, "SP_LootDoubleAnimal");
CAPI_Player.SetAbilityUpgradable(player, "SP_MeleeResist");
CAPI_Player.SetAbilityUpgradable(player, "SP_LootDoubleCash");
CAPI_Player.SetAbilityUpgradable(player, "SP_IncreaseLootSalePrice");
--Unlock all recipes and fullfill them
CAPI_Player.SetRecipeUnlocked(player, true, "FC3_Recipes:Gear/Weapon holster 2");
CAPI_Player.SetRecipeUnlocked(player, true, "FC3_Recipes:Gear/Weapon holster 3");
CAPI_Player.SetRecipeUnlocked(player, true, "FC3_Recipes:Gear/Weapon holster 4");
CAPI_Player.SetRecipeUnlocked(player, true, "FC3_Recipes:Gear/Ammo pouch small");
CAPI_Player.SetRecipeUnlocked(player, true, "FC3_Recipes:Gear/Ammo pouch med");
CAPI_Player.SetRecipeUnlocked(player, true, "FC3_Recipes:Gear/Ammo pouch large");
CAPI_Player.SetRecipeUnlocked(player, true, "FC3_Recipes:Gear/Throwables satchel small");
CAPI_Player.SetRecipeUnlocked(player, true, "FC3_Recipes:Gear/Throwables satchel med");
CAPI_Player.SetRecipeUnlocked(player, true, "FC3_Recipes:Gear/Throwables satchel large");
CAPI_Player.SetRecipeUnlocked(player, true, "FC3_Recipes:Gear/Throwables satchel extra large");
CAPI_Player.SetRecipeUnlocked(player, true, "FC3_Recipes:Gear/Explosives satchel small");
CAPI_Player.SetRecipeUnlocked(player, true, "FC3_Recipes:Gear/Explosives satchel med");
CAPI_Player.SetRecipeUnlocked(player, true, "FC3_Recipes:Gear/Explosives satchel large");
CAPI_Player.SetRecipeUnlocked(player, true, "FC3_Recipes:Gear/Explosives satchel extra large");
CAPI_Player.SetRecipeUnlocked(player, true, "FC3_Recipes:Gear/Rocket satchel small");
CAPI_Player.SetRecipeUnlocked(player, true, "FC3_Recipes:Gear/Rocket satchel med");
CAPI_Player.SetRecipeUnlocked(player, true, "FC3_Recipes:Gear/Rocket satchel large");
CAPI_Player.SetRecipeUnlocked(player, true, "FC3_Recipes:Gear/Flame tank satchel small");
CAPI_Player.SetRecipeUnlocked(player, true, "FC3_Recipes:Gear/Flame tank satchel med");
CAPI_Player.SetRecipeUnlocked(player, true, "FC3_Recipes:Gear/Flame tank satchel large");
CAPI_Player.SetRecipeUnlocked(player, true, "FC3_Recipes:Gear/Flame tank satchel extra large");
CAPI_Player.SetRecipeUnlocked(player, true, "FC3_Recipes:Gear/Arrow quiver small");
CAPI_Player.SetRecipeUnlocked(player, true, "FC3_Recipes:Gear/Arrow quiver med");
CAPI_Player.SetRecipeUnlocked(player, true, "FC3_Recipes:Gear/Arrow quiver large");
CAPI_Player.SetRecipeUnlocked(player, true, "FC3_Recipes:Gear/Arrow quiver extra large");
CAPI_Player.SetRecipeUnlocked(player, true, "FC3_Recipes:Gear/Syringe bag small");
CAPI_Player.SetRecipeUnlocked(player, true, "FC3_Recipes:Gear/Syringe bag med");
CAPI_Player.SetRecipeUnlocked(player, true, "FC3_Recipes:Gear/Syringe bag large");
CAPI_Player.SetRecipeUnlocked(player, true, "FC3_Recipes:Gear/Syringe bag extra large");
CAPI_Player.SetRecipeUnlocked(player, true, "FC3_Recipes:Gear/Wallet small");
CAPI_Player.SetRecipeUnlocked(player, true, "FC3_Recipes:Gear/Wallet med");
CAPI_Player.SetRecipeUnlocked(player, true, "FC3_Recipes:Gear/Wallet large");
CAPI_Player.SetRecipeUnlocked(player, true, "FC3_Recipes:Gear/Wallet extra large");
CAPI_Player.SetRecipeUnlocked(player, true, "FC3_Recipes:Gear/Loot pouch small");
CAPI_Player.SetRecipeUnlocked(player, true, "FC3_Recipes:Gear/Loot pouch med");
CAPI_Player.SetRecipeUnlocked(player, true, "FC3_Recipes:Gear/Loot pouch large");
CAPI_Player.SetRecipeUnlocked(player, true, "FC3_Recipes:Gear/Loot pouch extra large");
CAPI_Player.SetRecipeUnlocked(player, true, "FC3_Recipes:Potions/Med kit small");
CAPI_Player.SetRecipeUnlocked(player, true, "FC3_Recipes:Potions/Temphealthboost");
CAPI_Player.SetRecipeUnlocked(player, true, "FC3_Recipes:Potions/Animal repellant");
CAPI_Player.SetRecipeUnlocked(player, true, "FC3_Recipes:Potions/Wildlife vision");
CAPI_Player.SetRecipeUnlocked(player, true, "FC3_Recipes:Potions/Prevent flee");
CAPI_Player.SetRecipeUnlocked(player, true, "FC3_Recipes:Potions/Animaldamage");
CAPI_Player.SetRecipeUnlocked(player, true, "FC3_Recipes:Potions/Enemy vision");
CAPI_Player.SetRecipeUnlocked(player, true, "FC3_Recipes:Potions/Detect explosive chemicals");
CAPI_Player.SetRecipeUnlocked(player, true, "FC3_Recipes:Potions/Fireproof");
CAPI_Player.SetRecipeUnlocked(player, true, "FC3_Recipes:Potions/Super bullet spread reduction");
CAPI_Player.SetRecipeUnlocked(player, true, "FC3_Recipes:Potions/Never drown");
CAPI_Player.SetRecipeUnlocked(player, true, "FC3_Recipes:Potions/Super sprint burst");
CAPI_Player.SetRecipeUnlocked(player, true, "FC3_Recipes:Potions/Super swim speed");
CAPI_Player.SetRecipeUnlocked(player, true, "FC3_Recipes:Potions/Plantvision");
CAPI_Player.SetRecipeUnlocked(player, true, "FC3_Recipes:Potions/Invincible");
CAPI_Player.SetRecipeUnlocked(player, true, "FC3_Recipes:Potions/Onehitkill");
CAPI_Player.SetRecipeUnlocked(player, true, "FC3_Recipes:Potions/Nofalldamage");
CAPI_Player.SetRecipeUnlocked(player, true, "FC3_Recipes:Arrow tips/Fire tip");
CAPI_Player.SetRecipeUnlocked(player, true, "FC3_Recipes:Arrow tips/Explosive tip");
CAPI_Player.AddRecipeQuantity(player,"FC3_Recipes:Gear/Weapon holster 2",1);
CAPI_Player.AddRecipeQuantity(player,"FC3_Recipes:Gear/Weapon holster 3",1);
CAPI_Player.AddRecipeQuantity(player,"FC3_Recipes:Gear/Weapon holster 4",1);
CAPI_Player.AddRecipeQuantity(player,"FC3_Recipes:Gear/Ammo pouch small",1);
CAPI_Player.AddRecipeQuantity(player,"FC3_Recipes:Gear/Ammo pouch med",1);
CAPI_Player.AddRecipeQuantity(player,"FC3_Recipes:Gear/Ammo pouch large",1);
CAPI_Player.AddRecipeQuantity(player,"FC3_Recipes:Gear/Ammo pouch extra large",1);
CAPI_Player.AddRecipeQuantity(player,"FC3_Recipes:Gear/Throwables satchel small",1);
CAPI_Player.AddRecipeQuantity(player,"FC3_Recipes:Gear/Throwables satchel med",1);
CAPI_Player.AddRecipeQuantity(player,"FC3_Recipes:Gear/Throwables satchel large",1);
CAPI_Player.AddRecipeQuantity(player,"FC3_Recipes:Gear/Throwables satchel extra large",1);
CAPI_Player.AddRecipeQuantity(player,"FC3_Recipes:Gear/Explosives satchel small",1);
CAPI_Player.AddRecipeQuantity(player,"FC3_Recipes:Gear/Explosives satchel med",1);
CAPI_Player.AddRecipeQuantity(player,"FC3_Recipes:Gear/Explosives satchel large",1);
CAPI_Player.AddRecipeQuantity(player,"FC3_Recipes:Gear/Explosives satchel extra large",1);
CAPI_Player.AddRecipeQuantity(player,"FC3_Recipes:Gear/Rocket satchel small",1);
CAPI_Player.AddRecipeQuantity(player,"FC3_Recipes:Gear/Rocket satchel med",1);
CAPI_Player.AddRecipeQuantity(player,"FC3_Recipes:Gear/Rocket satchel large",1);
CAPI_Player.AddRecipeQuantity(player,"FC3_Recipes:Gear/Rocket satchel extra large",1);
CAPI_Player.AddRecipeQuantity(player,"FC3_Recipes:Gear/Flame tank satchel small",1);
CAPI_Player.AddRecipeQuantity(player,"FC3_Recipes:Gear/Flame tank satchel med",1);
CAPI_Player.AddRecipeQuantity(player,"FC3_Recipes:Gear/Flame tank satchel large",1);
CAPI_Player.AddRecipeQuantity(player,"FC3_Recipes:Gear/Flame tank satchel extra large",1);
CAPI_Player.AddRecipeQuantity(player,"FC3_Recipes:Gear/Arrow quiver small",1);
CAPI_Player.AddRecipeQuantity(player,"FC3_Recipes:Gear/Arrow quiver med",1);
CAPI_Player.AddRecipeQuantity(player,"FC3_Recipes:Gear/Arrow quiver large",1);
CAPI_Player.AddRecipeQuantity(player,"FC3_Recipes:Gear/Arrow quiver extra large",1);
CAPI_Player.AddRecipeQuantity(player,"FC3_Recipes:Gear/Syringe bag small",1);
CAPI_Player.AddRecipeQuantity(player,"FC3_Recipes:Gear/Syringe bag med",1);
CAPI_Player.AddRecipeQuantity(player,"FC3_Recipes:Gear/Syringe bag large",1);
CAPI_Player.AddRecipeQuantity(player,"FC3_Recipes:Gear/Syringe bag extra large",1);
CAPI_Player.AddRecipeQuantity(player,"FC3_Recipes:Gear/Wallet small",1);
CAPI_Player.AddRecipeQuantity(player,"FC3_Recipes:Gear/Wallet med",1);
CAPI_Player.AddRecipeQuantity(player,"FC3_Recipes:Gear/Wallet large",1);
CAPI_Player.AddRecipeQuantity(player,"FC3_Recipes:Gear/Wallet extra large",1);
CAPI_Player.AddRecipeQuantity(player,"FC3_Recipes:Gear/Loot pouch small",1);
CAPI_Player.AddRecipeQuantity(player,"FC3_Recipes:Gear/Loot pouch med",1);
CAPI_Player.AddRecipeQuantity(player,"FC3_Recipes:Gear/Loot pouch large",1);
CAPI_Player.AddRecipeQuantity(player,"FC3_Recipes:Gear/Loot pouch extra large",1);
CAPI_Player.AddRecipeQuantity(player,"FC3_Recipes:Arrow tips/Fire tip",5);
CAPI_Player.AddRecipeQuantity(player,"FC3_Recipes:Arrow tips/Explosive tip",5);
CAPI_Player.AddRecipeQuantity(player,"FC3_Recipes:Potions/Med kit small",5);
CAPI_Player.AddRecipeQuantity(player,"FC3_Recipes:Potions/Animal repellant",1);
CAPI_Player.AddRecipeQuantity(player,"FC3_Recipes:Potions/Wildlife vision",1);
CAPI_Player.AddRecipeQuantity(player,"FC3_Recipes:Potions/Prevent flee",1);
CAPI_Player.AddRecipeQuantity(player,"FC3_Recipes:Potions/Never drown",1);
CAPI_Player.AddRecipeQuantity(player,"FC3_Recipes:Potions/Super sprint burst",1);
CAPI_Player.AddRecipeQuantity(player,"FC3_Recipes:Potions/Super swim speed",1);
CAPI_Player.AddRecipeQuantity(player,"FC3_Recipes:Potions/Super bullet spread reduction",1);
CAPI_Player.AddRecipeQuantity(player,"FC3_Recipes:Potions/Enemy vision",1);
CAPI_Player.AddRecipeQuantity(player,"FC3_Recipes:Potions/Detect explosive chemicals",1);
CAPI_Player.AddRecipeQuantity(player,"FC3_Recipes:Potions/Fireproof",1);
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