I am trying to find a way to modify the amoutn of ammo the pouches give. In the entitylibrary there is a fc3 recipie folder and that has the ammo pouches but I don`t see andthing in those files mentioning the capacity for the pouches. I think those are just the crafting files. Anyone know which files alter the the amount of ammo the pouches give?
I've encountered a strange issue with the weapon mods/attachments mod... if you unequip the modded weapon and try to reequip the mods arent available... however, if restart the game then the mods are back...
why?
http://forums.ubi.com/showthread.php...=1#post8789053
I tried to get this to work, but I have not had any success.
Has anyone managed to successfully change the menu stats for weapons?
Any help would be greatly appreciated.
Edit:
When I try to use the method in the link the stat bars "disappear."
Last edited by COWENS369; 12-12-2012 at 11:59 AM.
Code:Float - - - - - - - HEX 10.0 - - - - - - - 00 00 20 41 9.0 - - - - - - - 00 00 10 41 8.0 - - - - - - - 00 00 00 41 7.0 - - - - - - - 00 00 E0 40 6.0 - - - - - - - 00 00 C0 40 5.0 - - - - - - - 00 00 A0 40 4.0 - - - - - - - 00 00 80 40 3.0 - - - - - - - 00 00 40 40 2.0 - - - - - - - 00 00 00 40 1.0 - - - - - - - 00 00 80 3F
MY FAR CRY 3 .dll MODS: Enchanced weapon holster | Stop object blinking | Enemy retake the Islands | Compass mode & Remove Fog of War | Greetings-to-Malmö
MY LITTLE TOOL : SFK Binary Patcher
Hello everybody , here's my first contribution !
Hereticus Weapons mod 1 ( supposed to be used on a 1.02 game )
-------------------------------------
What this mod does :
-All attachments for weapons
-Better sights for weapons
-All weapons unlocked from the very begining BUT :
-You need money to buy weapons or activate radio towers to gain weapons for free like in vanilla game.
https://hotfile.com/dl/183846473/627...ation.rar.html
OR
-You need money to buy weapons or activate the LAST radio tower from the game ( Tower15 ) to gain for free every weapons at once.
https://hotfile.com/dl/183846551/115...ation.rar.html
OR
-You need money to buy weapons and no more activation from radio towers at all <-- my favorite !
https://hotfile.com/dl/183846610/d13...ation.rar.html
-------------------------------------------------
Done by hereticus based on those mods :
Attachement mod + Better sights by Uplaysuxor
Better sights mod v.1.2 by Khenaz
Attachment Mod created by Rick (gibbed)
And also a special thanks to teknogek1300 for his very well explained video.
What did i do ?
I changed this line for each 2nd island weapon :
which desactivate the mission check.<field name="UnlockOnMissionComplete" type="String">(something here)</field>
to
<field name="UnlockOnMissionComplete" type="String"></field>
AND I changed the line
For each weapons in the shoppingitems.lib file<field name="UnlockFromScript" type="String">Tower[number here]</field>
to
<field name="UnlockFromScript" type="String">Tower99</field>
As this tower don't exist , the weapon will never be activated througt towers ! Thats the same way Ubisoft developers used for the signatures weapons.
But beware , if you just delete the >tower[number]< the weapon will be free at the begining of the game.
Last edited by Chorizosss; 12-13-2012 at 07:38 AM.
Can someone create a mod that unlocks all the skills so that you don't have to do the main storyline in order to unlock all of them?
Is it also possible to add new skills? (Doesn't matter if a skill does not add to the tattoo)
Your question will be ignored here. Post mod request here:
http://forums.ubi.com/showthread.php...Request-Thread