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Thread: Mods for Far Cry 3 | Forums

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  1. #601
    Quote Originally Posted by DoomMunky View Post
    No one else gets crashes? I've narrowed it down to the .dll files. Not sure why, but I can't get out of the main menu with the 1.4 compilation versions of those .dlls. Any ideas?
    look up. i already responded to a guy with the same issue.
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  2. #602
    I am trying to find a way to modify the amoutn of ammo the pouches give. In the entitylibrary there is a fc3 recipie folder and that has the ammo pouches but I don`t see andthing in those files mentioning the capacity for the pouches. I think those are just the crafting files. Anyone know which files alter the the amount of ammo the pouches give?
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  3. #603
    Junior Member
    Join Date
    Dec 2012
    Posts
    18
    I've encountered a strange issue with the weapon mods/attachments mod... if you unequip the modded weapon and try to reequip the mods arent available... however, if restart the game then the mods are back...

    why?
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  4. #604
    http://forums.ubi.com/showthread.php...=1#post8789053
    I tried to get this to work, but I have not had any success.

    Has anyone managed to successfully change the menu stats for weapons?

    Any help would be greatly appreciated.


    Edit:
    When I try to use the method in the link the stat bars "disappear."
    Last edited by COWENS369; 12-12-2012 at 12:59 PM.
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  5. #605
    Quote Originally Posted by COWENS369 View Post
    http://forums.ubi.com/showthread.php...=1#post8789053
    I tried to get this to work, but I have not had any success.
    Code:
    Float - - - - - - - HEX
    10.0 - - - - - - -  00 00 20 41
    9.0  - - - - - - -  00 00 10 41
    8.0  - - - - - - -  00 00 00 41
    7.0  - - - - - - -  00 00 E0 40
    6.0  - - - - - - -  00 00 C0 40
    5.0  - - - - - - -  00 00 A0 40
    4.0  - - - - - - -  00 00 80 40
    3.0  - - - - - - -  00 00 40 40
    2.0  - - - - - - -  00 00 00 40
    1.0  - - - - - - -  00 00 80 3F
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  6. #606
    Hello everybody , here's my first contribution !

    Hereticus Weapons mod 1 ( supposed to be used on a 1.02 game )
    -------------------------------------

    What this mod does :

    -All attachments for weapons
    -Better sights for weapons
    -All weapons unlocked from the very begining BUT :

    -You need money to buy weapons or activate radio towers to gain weapons for free like in vanilla game.
    https://hotfile.com/dl/183846473/627...ation.rar.html
    OR
    -You need money to buy weapons or activate the LAST radio tower from the game ( Tower15 ) to gain for free every weapons at once.
    https://hotfile.com/dl/183846551/115...ation.rar.html
    OR
    -You need money to buy weapons and no more activation from radio towers at all <-- my favorite !
    https://hotfile.com/dl/183846610/d13...ation.rar.html


    -------------------------------------------------

    Done by hereticus based on those mods :

    Attachement mod + Better sights by Uplaysuxor

    Better sights mod v.1.2 by Khenaz

    Attachment Mod created by Rick (gibbed)

    And also a special thanks to teknogek1300 for his very well explained video .

    What did i do ?

    I changed this line for each 2nd island weapon :

    <field name="UnlockOnMissionComplete" type="String">(something here)</field>
    to
    <field name="UnlockOnMissionComplete" type="String"></field>
    which desactivate the mission check.

    AND I changed the line

    <field name="UnlockFromScript" type="String">Tower[number here]</field>
    to
    <field name="UnlockFromScript" type="String">Tower99</field>
    For each weapons in the shoppingitems.lib file

    As this tower don't exist , the weapon will never be activated througt towers ! Thats the same way Ubisoft developers used for the signatures weapons.
    But beware , if you just delete the >tower[number]< the weapon will be free at the begining of the game.
    Last edited by Chorizosss; 12-13-2012 at 08:38 AM.
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  7. #607
    Quote Originally Posted by tom.solo View Post
    Code:
    Float - - - - - - - HEX
    10.0 - - - - - - -  00 00 20 41
    9.0  - - - - - - -  00 00 10 41
    8.0  - - - - - - -  00 00 00 41
    7.0  - - - - - - -  00 00 E0 40
    6.0  - - - - - - -  00 00 C0 40
    5.0  - - - - - - -  00 00 A0 40
    4.0  - - - - - - -  00 00 80 40
    3.0  - - - - - - -  00 00 40 40
    2.0  - - - - - - -  00 00 00 40
    1.0  - - - - - - -  00 00 80 3F
    How do you "convert" those?
    Is it possible to use values like 9.5, 3.2, 0.1 etc?
    Is 10.0 the max value (does that mean the bar will be completely filled in)?
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  8. #608
    Junior Member
    Join Date
    Dec 2012
    Posts
    3
    Can someone create a mod that unlocks all the skills so that you don't have to do the main storyline in order to unlock all of them?

    Is it also possible to add new skills? (Doesn't matter if a skill does not add to the tattoo)
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  9. #609
    Quote Originally Posted by deama12 View Post
    Can someone create a mod that unlocks all the skills so that you don't have to do the main storyline in order to unlock all of them?

    Is it also possible to add new skills? (Doesn't matter if a skill does not add to the tattoo)
    Your question will be ignored here. Post mod request here:
    http://forums.ubi.com/showthread.php...Request-Thread
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  10. #610
    Quote Originally Posted by Chorizosss View Post
    Hello everybody , here's my first contribution !

    Hereticus Weapons mod 1 ( still in test stage , i need your feed back ! ) ( supposed to be used on a 1.02 game )
    -------------------------------------

    What this mod does :

    -All attachments for weapons
    -Better sights for weapons
    -All weapons unlocked from the very begining BUT :

    -You need money to buy weapons or activate radio towers to gain weapons for free like in vanilla game.
    https://hotfile.com/dl/183846473/627...ation.rar.html
    OR
    -You need money to buy weapons or activate the LAST radio tower from the game ( Tower15 ) to gain for free every weapons at once.
    https://hotfile.com/dl/183846551/115...ation.rar.html
    OR
    -You need money to buy weapons and no more activation from radio towers at all <-- my favorite !
    https://hotfile.com/dl/183846610/d13...ation.rar.html


    -------------------------------------------------

    Done by hereticus based on those mods :

    Attachement mod + Better sights by Uplaysuxor

    Better sights mod v.1.2 by Khenaz

    Attachment Mod created by Rick (gibbed)

    And also a special thanks to teknogek1300 for his very well explained video .
    Would you let me know which files you alterd and what lines to get the no weapons from towers. I am running a mod that does everything else you mentioned except that one option and I`d like to know how it`s done.
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