I was fairly excited to see this game go places. I am a sucker for high concept things (even if they end up disappointing as usual), and was left completely blueballed by this after purchasing it on Steam.
At first, I was a bit let down by the horrid mouse acceleration in the game with no way to disable it. I never understood the point of mouse acceleration and it only makes things more difficult to use and thus less fun. No big though; I have a wired 360 controller. It was specifically designed for a gamepad after all (the developer's nonsense anti-PC rhetoric made that clear). So I plug it in and start going.
Okay, so I'm walking down a typical post-apocalyptic street set under a film grain filter. That's cool. I think to myself how nice it would be if I had a way to run or sprint and then a tip comes up that says "Hold R to run, press it repeatedly to run faster." That's odd, I think to myself, since I am surely doing that right this moment.
I come to a ledge where it would be grand to jump across seconds later. In fact, the pop up tip even advised me to do that too by pressing A which did not work either. So I hit Start to pull up the menu to see if it was a binding problem. My character immediately starts running. Back draws his gun. "What the ****," I say aloud. After further experimentation the Y button opens the map, the B button functions as jump, the triggers are entirely useless, and other assorted shenanigans.
I have to use a keyboard to actually open the proper menu. There is no gamepad rebinding. Just an enable/disable toggle. There IS keyboard rebinding, but that doesn't help much. I certainly don't want to play a game with mouse acceleration when it was already designed to work with a 360 controller on a different platform.
So, is there a workaround for this? It would be nice if the money I spent on it wasn't entirely wasted.