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Thread: Assassin’s Creed III: On The Hunt In The American Frontier | Forums

  1. #41
    It looks like this has already been resolved, but as far as ACR's inconsistencies with Altair's abilities, I decided to blame Abstergo's "primitive" Animus software not being able to fully capture Altair's abilities (disarms, eagle vision while mobile, air assassinations, combo kills, etc) At the end of the day, Abstergo wouldn't care whether their Animus allowed you to perform certain techniques, as long as you could show them the memories they wanted, right?

    The Animus 2.0 was designed with the goal of training Desmond, so they made the effort to include more techniques and more closely resemble a real assassination experience.

    It still doesn't explain the air assassination in his first sequence, but I decided to chalk that up to Altair making it up in a moment of panic, and telling myself that Malik and Altair "standardized" it as an Assassin technique many years later.

    *Just the ramblings of a madman, trying to force an explanation onto everything*
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  2. #42
    Senior Member Calvarok's Avatar
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    It's logical, and in line with what devs have said, particularly about the air assassination.
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  3. #43
    Senior Member GLHS's Avatar
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    Quote Originally Posted by CalgaryJay View Post
    Really guys? In a video game you value a good story over good gameplay?? I can only speak for myself, but I'd much rather play a game that's a lot of fun to play with some plot holes than a well written game that's not overly fun. If my main concern is story I'd just watch a movie.

    Unless I'm misinterpreting what you're saying, which could be entirely possible...
    Are you sure about that? Just as an example, answer me this: CoD vs. Assassin's Creed. Which would you pick?

    CoD got famous off of it's award winning gameplay, and it's fun and addicting. But after making the same d@mn thing year....after year....after year.....and basically just the same rehashed story and gameplay for 7 years straight in different setting, they are losing their fanbase. People are dropping like flies b/c they don't care to make the campaign better (or longer....or more engaging), and they don't care to change their gameplay and add different and innovative mechanics. Every game, as soon as you sit down, you know exactly what to expect. You know exactly how mulitplayer will feel. It's the same rehashed experience. And they don't care enough to listen to their fans and make something worth picking up, just like the first time players sat down with CoD4, when it was still new and innovative. Instead it's the "Hey, if it ain't broke, don't fix it" mantra, and that gets old after the second attempt. But they just don't get it. And they never will. B/c their rehashed versions of CoD4 are still selling millions on release day. Not from being a great game, but from people wishing, year after year, that this one will be better than the last. That it will finally be what they've been waiting for.

    And to get this straight, just so I don't sound like a CoD hater just b/c everybody else is: I was right there with their fanbase every step of the way until Black Ops. I played CoD4 when it released, and was completely hooked for years. I invested countess hours in MP and getting better. However, after Black Ops released and I got sick of each update making it worse, hacks galore, and horrible over-priced DLC almost every d@mn month, without a single effort from the devs to actually stop it or make anything better, I was done. I gave up, and when it came down to BF3 and MW3 being released, I took a chance and bought BF3, even though I hadn't played a game in the series before. I love it, and haven't looked back since. I don't regret giving up CoD, and I feel like I've have enough experiences to know what I'm talking about. Now, back on track:

    AC on the other hand, while of course having it's faults and time constraints by trying to go annual, has arguably gotten better with each installment. The story gets deeper, more enriching. Core gameplay remains the same, but mechanics are different from game to game, and become more innovative and most are useful and engaging. After realizing that they've gone as far as the can go with the current gameplay, mechanics, and characters, they've decided to do a COMPLETE overhaul on everything. Right down to button mapping and movement. Even the core mechanics that have stayed the same (assassinating, climbing, leap of faith, etc.), are kept the same without invading on what's made them good to begin with, but are also refined are polished even more, giving it a different look and feel. Connor climbing, running, and killing is much different that Ezio doing it. The story continues, and becomes ever deeper and more conspiracy ridden, all while tying loose ends and answering questions (quite consistently, I might add) from previous installments. While playing the games, you feel like you're only experiencing a small part of a huge and involved story, but it's also satisfying enough to stand on it's own. It's not a seemingly different story on the surface, and then as you start to pick it apart you realize "Hey, I've done this before. Just in a different part of the world."

    Now, can you still tell me that you'd prefer a fun and addicting (for lack of a better word) game and/or series, over a game/series with a rich, immersive story?
    Last edited by GLHS; 09-14-2012 at 12:09 PM.

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  4. #44
    Quote Originally Posted by Ielgon View Post
    ...small question though: Certain people and I are a big fan of the riding on pigs idea. I'm almost afraid to ask but: how about riding on bears? Rodeo style a (dangerous) option?
    Erm... horse riding = yes. Other animals... not so much.

    BTW - You can only ride horses that have saddles (some do not). Most wild animals do not come equipped with saddles. RATIONAL GAME DESIGN FTW!!!
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  5. #45
    Quote Originally Posted by notafanboy View Post
    will they attack on sight ?, i hated how wolves and bears would lock onto you in red dead, and try to kill you for no reason
    Bears won't necessarily attack on sight, but definitely will if you bother them (wander too close) or harass their babies. Wolves are more likely to attack on sight and in packs, because that's what wolves do. Cougars will jump out of nowhere when you least expect it (but only in their territory)... so they will attack on sight, I guess, but you probably will not see them first so it's tough to say whether or not they attack EVERY time.
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  6. #46
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    Quote Originally Posted by UbiGabe View Post
    Erm... horse riding = yes. Other animals... not so much.

    BTW - You can only ride horses that have saddles (some do not). Most wild animals do not come equipped with saddles. RATIONAL GAME DESIGN FTW!!!
    My assassin bear riding fantasies where we can ride a bear and make it completely rip templars to pieces will have to wait then... some day.... XD

    Didn't know there where horses without saddles in the game too (wild horses I assume), thanks UbiGabe!
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  7. #47
    Senior Member SixKeys's Avatar
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    Quote Originally Posted by UbiGabe View Post
    Bears won't necessarily attack on sight, but definitely will if you bother them (wander too close) or harass their babies. Wolves are more likely to attack on sight and in packs, because that's what wolves do. Cougars will jump out of nowhere when you least expect it (but only in their territory)... so they will attack on sight, I guess, but you probably will not see them first so it's tough to say whether or not they attack EVERY time.
    There are cougars in the game? Dammit, I hated those bastards in Red Dead. Although it might be better in AC because the auto-save system in RDR was terrible.

    So there are baby animals too? Can Connor buy a puppy?
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  8. #48
    Well i would like to see some drunk man in game that is trying to ride a pig XD That would be hilarious, also catching wild horse and putting/buying him saddle would be awesome.
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  9. #49
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    Quote Originally Posted by UbiGabe View Post
    Erm... horse riding = yes. Other animals... not so much.

    BTW - You can only ride horses that have saddles (some do not). Most wild animals do not come equipped with saddles. RATIONAL GAME DESIGN FTW!!!
    How fast are the horses? Can they gallop, or are they limited to trotting like in brotherhood?
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  10. #50
    Senior Member LoyalACFan's Avatar
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    Quote Originally Posted by SixKeys View Post
    There are cougars in the game? Dammit, I hated those bastards in Red Dead. Although it might be better in AC because the auto-save system in RDR was terrible.

    So there are baby animals too? Can Connor buy a puppy?
    It will be better, I'm sure. The problem with RDR's cougars was that if they hit you or your horse once, you were screwed because you went ragdoll and couldn't aim. At least in AC, you can (presumably) dodge them and fight them as seen with the wolves.
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