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Thread: August 31st Title Update | Forums

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    Community Developer Ubi-Brock's Avatar
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    Jan 2012
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    August 31st Title Update

    A new Title Update is now available for Ghost Recon Future Soldier. The update is currently available worldwide on Xbox 360 and will be available for the PlayStation 3 on September 4th. When launching GRFS, you will be prompted to download and install the update.

    Changes, except where explicitly stated, are for both platforms.

    General:
    • Fixed several issues which would cause the game to stop responding.
    • Permanent fix for Arctic Strike “Trial Expired” issue on PS3.
    • Fixed an issue with Rich Presence not always displaying correctly for players on DLC maps.
    • Fixed an issue with PS3 voice chat cutting out.
    • Fixed an occasional issue with loading the Uplay Browser on PS3
    • Fixed several localization issues.
    • Fixed several UI display issues with long usernames


    Adversarial:
    • Removed the Respect Token requirement

    • Players are no longer required to have or consume respect tokens to reset their gear.
    • To clarify functionality, the UI now says “Reset Gear”.
    • Improved Cloud Update download and messaging.

    • Players will automatically attempt to re-download the Cloud Update if it fails.
    • Players who fail the update 3 times will receive a warning popup/alert.
    • Bonuses are now awarded to both teams for the completion rounds and matches.
    • Players who are forcibly disconnected from a match (eg. Host Migration Failed) will still be awarded their accumulated XP.

    • Players who leave a game via network manipulation or voluntarily quitting a match will not be awarded accumulated XP.
    • Players will be able to switch teams in Private/LAN matches up to a maximum of 8 players on a team.

    • The limit per match is still 12 players.
    • This change facilitates faction switching and allows for asymmetrical play.
    • Decreased the frequency of party splits.

    • Players in parties of 6 should no longer be split within the lobby.
    • Note: It is still possible for parties to be split when joining a match in progress.
    • Dynamically changing the minimum number of players required to start a match.
    • eg. A party of 6 will need a minimum match size of 11 to begin (instead of 8)
    • Factions will now be swapped automatically after every Quickmatch
    • Improved the peer host selection process.
    • Improved diagnostic tools and messaging.
    • Changed the behavior of the default battle type

    • Players who have selected a battle type will default to their last selected battle type.
    • Players who have no selected a battle type will default to the most recent DLC (Battle – Arctic Strike).
    • The selection will persist across sessions.
    • Fixed an issue causing a player's weapon selection to sometimes revert to default.
    • Removed the Cover Reticle.
    • Fixed an issue with the end of round display in the Siege gametype.
    • Fixed an issue that would occasionally cause the maps in Quickmatch voting to disappear.
    • Minor Improvements to the replay camera (“Killcam”)
    • Fixed an occasional issue with point awarded from the final objective in Conflict.
    • Fixed several adversarial exploits.
    • Fixed several other minor gameplay issues.


    Cooperative:
    • Fixed an issue in the Office Guerrilla map that could prevent enemies from spawning;
    • Fixed an issue in the Arctic Base Guerrilla map that was causing reduced FPS;
    • Fixed an issue in the Firefly Rain campaign mission where a weapon was not presented correctly.
    • Fixed several other minor campaign issues.


    To verify that the title update is installed on your console: In the Extras menu, in the bottom right corner, you can check the version number. It should read 1.5.6
    Last edited by Ubi-Brock; 08-31-2012 at 08:26 PM.

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