A new Title Update is now available for Ghost Recon Future Soldier. The update is currently available worldwide on Xbox 360 and will be available for the PlayStation 3 on September 4th. When launching GRFS, you will be prompted to download and install the update.

Changes, except where explicitly stated, are for both platforms.

General:
  • Fixed several issues which would cause the game to stop responding.
  • Permanent fix for Arctic Strike “Trial Expired” issue on PS3.
  • Fixed an issue with Rich Presence not always displaying correctly for players on DLC maps.
  • Fixed an issue with PS3 voice chat cutting out.
  • Fixed an occasional issue with loading the Uplay Browser on PS3
  • Fixed several localization issues.
  • Fixed several UI display issues with long usernames


Adversarial:
  • Removed the Respect Token requirement

  • Players are no longer required to have or consume respect tokens to reset their gear.
  • To clarify functionality, the UI now says “Reset Gear”.
  • Improved Cloud Update download and messaging.

  • Players will automatically attempt to re-download the Cloud Update if it fails.
  • Players who fail the update 3 times will receive a warning popup/alert.
  • Bonuses are now awarded to both teams for the completion rounds and matches.
  • Players who are forcibly disconnected from a match (eg. Host Migration Failed) will still be awarded their accumulated XP.

  • Players who leave a game via network manipulation or voluntarily quitting a match will not be awarded accumulated XP.
  • Players will be able to switch teams in Private/LAN matches up to a maximum of 8 players on a team.

  • The limit per match is still 12 players.
  • This change facilitates faction switching and allows for asymmetrical play.
  • Decreased the frequency of party splits.

  • Players in parties of 6 should no longer be split within the lobby.
  • Note: It is still possible for parties to be split when joining a match in progress.
  • Dynamically changing the minimum number of players required to start a match.
  • eg. A party of 6 will need a minimum match size of 11 to begin (instead of 8)
  • Factions will now be swapped automatically after every Quickmatch
  • Improved the peer host selection process.
  • Improved diagnostic tools and messaging.
  • Changed the behavior of the default battle type

  • Players who have selected a battle type will default to their last selected battle type.
  • Players who have no selected a battle type will default to the most recent DLC (Battle – Arctic Strike).
  • The selection will persist across sessions.
  • Fixed an issue causing a player's weapon selection to sometimes revert to default.
  • Removed the Cover Reticle.
  • Fixed an issue with the end of round display in the Siege gametype.
  • Fixed an issue that would occasionally cause the maps in Quickmatch voting to disappear.
  • Minor Improvements to the replay camera (“Killcam”)
  • Fixed an occasional issue with point awarded from the final objective in Conflict.
  • Fixed several adversarial exploits.
  • Fixed several other minor gameplay issues.


Cooperative:
  • Fixed an issue in the Office Guerrilla map that could prevent enemies from spawning;
  • Fixed an issue in the Arctic Base Guerrilla map that was causing reduced FPS;
  • Fixed an issue in the Firefly Rain campaign mission where a weapon was not presented correctly.
  • Fixed several other minor campaign issues.


To verify that the title update is installed on your console: In the Extras menu, in the bottom right corner, you can check the version number. It should read 1.5.6