This pretty much. The author isn't bashing Blacklist he's just saying that old school SC fans shouldn't expect to have that classic light/sound meter type stealth back or expect to only have stealth focused gameplay.
Originally Posted by Knot3D
Originally Posted by Nicky694
does anyone realize that 6 months from release, we're discussing a stealth title that
a)has not shown us any stealth
b)is the sequel to a game whose main campaign offered very little steatlh (Co-op had enough to keep me happy)
c) said game was successful in terms of sales and reviews
d) is being made by a company that has dumbed down every other of it's tom clancy franchises to the point where hardcore fans no longer find them recognizable?
Given that, I have every reason to think that Blacklist will be the true sequel to Chaos Theory, LOL
times like this I'm glad I'm a casual gamer. I don't have to set myself up for disappointment time and time again!
Chaos Theory released in 2005. I was graduating high school when that came out and I didn't even have internet linked to my PS3
My point is, that was 7 years ago - before all this high octane action that came with games like COD and Battlefield - So something that may have sold 5 million copies back then probably won't reach as big of a crowd now. I've never been a fan of COD, aside from screwing around on it with friends if I'm drunk, but they seemed to have done something right. So hopefully, just hopefully, UbiMont can pull it off to where we are playing as stealthy Sam - reminiscent of the Legacy - Yet we can blow stuff up.
I hope what they're saying about "control" is actually going to work.