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  1. #1

    Go prone in SCB

    I want to see Sam hit the dirt from time to time. What kind of stealth is it when you can't lay down to get out of line of sight.
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  2. #2
    Quote Originally Posted by RE-EMpro1 View Post
    I want to see Sam hit the dirt from time to time. What kind of stealth is it when you can't lay down to get out of line of sight.
    They've already shown that they can't even get Sam to traverse uneven terrain properly while crouched, so I doubt they would be able to handle getting Sam to do it while prone or even if he isn't moving at all.
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  3. #3
    Senior Member SolidSage's Avatar
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    Jumping in SAR and bouncing off a wall was always a huge grating issue for me. People just don't jump like that. I guess code animated characters just aren't real anymore.


    I would like a prone option, a sliding into prone option like GRFS would be welcome too.

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  4. #4
    Senior Member Om4zd's Avatar
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    Going prone would come with crawling through vents and tight spaces right?

    If that feature returns I wouldn't mind if we don't get a prone feature though I would like one.

    EDIT: And maybe if we do get a prone option we could have the choice to lay on back and roll sideways like in MGS4.
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  5. #5
    Senior Member SolidSage's Avatar
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    Crawling through vents on our stomach in first person view was always one of THE most boring game play elements to me. I just didn't find the 'fun' factor in it. It felt more like a 'stall' factor, stretch the game a bit kind of thing.

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  6. #6
    Senior Member sameer_monier's Avatar
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    I don't find Prone to be that important at all in SCB.

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  7. #7
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    I've never felt that kind of move would be needed. Going prone means you will be very slow and moving has been important in staying unnoticed.
    Warning: Everything above is an opinion
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  8. #8
    Quote Originally Posted by The_5_Freedoms View Post
    They've already shown that they can't even get Sam to traverse uneven terrain properly while crouched, so I doubt they would be able to handle getting Sam to do it while prone or even if he isn't moving at all.
    Crawling under vehicles and sneaking into ventilation ducts.
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  9. #9
    Quote Originally Posted by SolidSage View Post
    Crawling through vents on our stomach in first person view was always one of THE most boring game play elements to me. I just didn't find the 'fun' factor in it. It felt more like a 'stall' factor, stretch the game a bit kind of thing.
    What? Are you kidding?

    Next time you do that hum the "Mission Impossible" theme. Or get it on Ringtone and play it every time you crawl through a vent.

    Quote Originally Posted by Millhouse3rd View Post
    Crawling under vehicles and sneaking into ventilation ducts.
    That's in Blacklist? Cool!
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  10. #10
    Senior Member JaRuTo's Avatar
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    As mentioned earlier. Prone should be added to the Splinter Cell: Blacklist so that Fisher may have more to blend in with the surroundings in the dark, or lying in the tall grass because crouching is more risk of detection than lying down.
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    Our ideas should serve as an inspiration for Ubisoft Toronto with new and innovative features in the right direction for next SC games: http://forums.ubi.com/showthread.php...e-in-Blacklist
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