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Thread: Some multiplayer changes i want to see! (console) | Forums

  1. #1

    Angry Some multiplayer changes i want to see! (console)

    ]-Nerf smgs! and remove them from recon. Recon should have only snipers. All i see recons now whit smg and camping whit Stun gun. add more reload time for stun gun. And for the enemy hack eve more slower.
    -Sensor grenade its too easy spot enemys whit this. Meaby add only 1 on engineer like assault has only 1 grenade. Or add it for recon only.
    -alternate playing whit Ghost and bordark. I dont want to play bordak all the time meaby alternate change when loading maps.
    -Weapon balance!

    So far i still like it but some things aint right but i hope patch is on making!
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  2. #2
    Quote Originally Posted by DonJohnson82 View Post
    ]-Nerf smgs! and remove them from recon. Recon should have only snipers. All i see recons now whit smg and camping whit Stun gun. add more reload time for stun gun. And for the enemy hack eve more slower.
    -Sensor grenade its too easy spot enemys whit this. Meaby add only 1 on engineer like assault has only 1 grenade. Or add it for recon only.
    -alternate playing whit Ghost and bordark. I dont want to play bordak all the time meaby alternate change when loading maps.
    -Weapon balance!

    So far i still like it but some things aint right but i hope patch is on making!
    I'm sorry to say sir but I have to disagree with your changes except for the faction switching between matches. These are changes only someone who keeps getting killed way too much would add. I could offer some suggestions to help you out, but please don't start "nerf" topics (nerf topics are one where you start as you did, saying you want things removed) because a lot of noobs did this with a lot of the current gear and it's just stupid (ie: slower hacking time for an Engineer with a FIELD COMPUTER which is meant to speed up hacks and objective capturing which they included). Anyway, here are some tips for you and I hope these help improve your gameplay:

    1) Sensor problem... use an EMP grenade, Jammer for the Engineer, or just shoot the Sensor grenade itself.

    2) Scouts with SMG's and Stun Gun nuts: an emp grenade will render their camo useless and will not allow them to hack you because they have no electronic devices working from the EMP.

    3) What weapons in particular are you talking about? They all feel balanced the right way to me. The only thing I can argue with the balancing issue is that I'm still getting suppressed by weird guns like the Ghost Engineer's Goblin, or the Scout's Vector.
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  3. #3
    Senior Member shobhit7777777's Avatar
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    Quote Originally Posted by DonJohnson82 View Post
    ]-Nerf smgs! and remove them from recon. Recon should have only snipers. All i see recons now whit smg and camping whit Stun gun. add more reload time for stun gun. And for the enemy hack eve more slower.
    -Sensor grenade its too easy spot enemys whit this. Meaby add only 1 on engineer like assault has only 1 grenade. Or add it for recon only.
    -alternate playing whit Ghost and bordark. I dont want to play bordak all the time meaby alternate change when loading maps.
    -Weapon balance!

    So far i still like it but some things aint right but i hope patch is on making!
    Do you primarily play as a Rifleman?



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  4. #4
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    Quote Originally Posted by shobhit7777777 View Post
    Do you primarily play as a Rifleman?
    +1

    You want the smg been nerfed, while the assualt riffles are badass strong.
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  5. #5
    Senior Member shobhit7777777's Avatar
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    I ask the question because I have noticed that the people who get stunned, hacked and ambushed by Scouts tend to be Riflemen. I'd suggest being more careful.



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    i carry my stungun on every class, and i stun who ever i meet
    I don't see the problem with smg's, find it a pretty balanced game. Alltough i find the weapons on Ghost side, little better then Bodark;
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  7. #7
    Member Icecy67's Avatar
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    Quote Originally Posted by DonJohnson82 View Post
    ]-Nerf smgs! and remove them from recon. Recon should have only snipers. All i see recons now whit smg and camping whit Stun gun. add more reload time for stun gun. And for the enemy hack eve more slower.
    -Sensor grenade its too easy spot enemys whit this. Meaby add only 1 on engineer like assault has only 1 grenade. Or add it for recon only.
    -alternate playing whit Ghost and bordark. I dont want to play bordak all the time meaby alternate change when loading maps.
    -Weapon balance!

    So far i still like it but some things aint right but i hope patch is on making!
    4get about him everyone he ain't doing nonthing but b!tching cause he constatly get killed.

    Take away the scouts smg r u crazy even in the military a sniper carrys one for cqc if snipers only had sniper then they would be sitting ducks when a enemy manage to flank them.

    Add more reload time for stun gun man u crazy again police re able to just take the used stunner off the stun gun and clip a new one on in mere seconds.

    Senor grenade spota enemy too easy whah whah whah its easy get out of the range of the sensor,only give engis one if this happend then engis will basically be useless the reason rifleman have only one frag is because ppl spam grenades if they have more than one while engi are more precious with theirs.

    And like stated b4 by ex-soldier the only thing i agree with you on is lternate playing.
    TO ALL OF OUR SERVICEMAN/SERVICEWOMEN OUT FIGHTING FOR OUR GREAT COUNTRY I SALUTE YOU!!!!!!
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  8. #8
    Quote Originally Posted by DonJohnson82 View Post
    ]-Nerf smgs! and remove them from recon. Recon should have only snipers. All i see recons now whit smg and camping whit Stun gun. add more reload time for stun gun. And for the enemy hack eve more slower.
    -Sensor grenade its too easy spot enemys whit this. Meaby add only 1 on engineer like assault has only 1 grenade. Or add it for recon only.
    -alternate playing whit Ghost and bordark. I dont want to play bordak all the time meaby alternate change when loading maps.
    -Weapon balance!

    So far i still like it but some things aint right but i hope patch is on making!
    SMGs require 4 to 8 bullets to kill past medium range. Yeah lets nerf them

    Sensor grenades are supposed to detect enemies. Yeah lets make it harder to spot a detected individual

    "alternate playing whit Ghost and bordark." If you're saying what I think you're saying than I can go along with that one. Otherwise I don't think it would be worth adding dialog to the game to make characters more witty.

    "Weapon balance" Could you at least provide some literate examples of just what the heck you mean by this broad, open ended statement

    Posts like yours, sir or madam, make me want to vomit all over the sir or madam's face who posted the post in the first place.
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  9. #9
    Member Pryboy's Avatar
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    Weapon balance - only problem I see here is some Bodark weapons are in fact inferior to Ghost weapons. Unless you learn how to use them properly. I really dont have an issue with any weapon on this game. Except the fact that the MSR is supposed to be equal to the KSVK. Its not. Oh and once you get to level 50 on a character you can take your favorite weapon from Ghost and make it available for Bodark, and vice-versa. Example: Scout level 50 put Make vector available to Bodark, and KSVK available to Ghost.

    The side switching would be great. That is how Socom 2 was and it was great.

    I would rather see less reload time for the stun gun. There are times I have to hit a guy 2 times with it to get it to register. Usually if I dont get the first hit, I end up having to melee the player. Make hacking slower? Are you kidding? I hope you are. I agree with other posters that you may be dont learn from your mistakes. I hardly get hacked. If you have a good group of guys you play with, you will hardly get hacked also. If you have a teammate throw an emp on you when you get stunned or wounded, they cannot hack you.

    So you would rather a Scout run around with the M110 and use it like a shotgun? I dont. I see that enough as it is and all it takes at a 10m range is one hit and your done. Those that do this are good at it and will 7 out of 10 times get you first anyhow. The smgs are not that bad. Maybe you need to go through a "boot camp" to learn how to play the game to your advantage.

    Im also guessing you are one of the guys who dont play with a mic on. If so, get one. You will benefit greatly from this as you will be able to make friends on the game who will actually try to keep you from getting hacked or killed. Oh and one tip more, dont run as much as you probably already do. Running makes you miss spotting the scout hiding, lets your enemy hear you when you are close, and decreases your reaction time when you get surprised by an enemy player. Learn from your mistakes, check all corners, and if you get ambushed somewhere, remember how it happened and dont repeat the same mistake again.

    People want to change too much in the game and make it something it wasnt meant to be. Im surprised you didnt ask for the UCAV to have more powerful grenades in it.
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  10. #10
    we all agree on team switch.

    the rest is probably the result of frustration =) which is totally understandable, we all went there.
    I get his point thought, most scout play with smg and these weapon have very good control (no recoil). sometimes i find it better than rifle man, but then again it depends on lag and map. when everything is fine, rifleman kill way faster and at much greater distance.

    they have buffed back the scout sniper so it should be more balance. i like the sniper the way it is right now, i just not like the fact they can camp in their spawn zone in area you cant even reach with the death timer making them nearly invincible.
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